Hopefully someone can give me a comprehensive overview. I read the game guide and have several hours of in-game experience, but I am still untutored myself in the art of grooming heirs. The following is a brief inventory of my incomplete knowledge. Essentially, all characters have a set of baseline stats. These baseline stats are then modified by the respective traits of each character. Guardians share their baseline with the children they rear (numerically speaking, how much?). Non-inheritable traits are selected by either player or non-player guardian primarily through decisions via events (they are not properly inherited?). Lastly, a child's guardian gives a similar education value as that of the guardian? Please correct, elaborate, or discuss some or all of my assumptions.