• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

MacroWarrior

First Lieutenant
1 Badges
Aug 18, 2021
227
352
  • Hearts of Iron IV: Cadet
As forewritten at the title, I am a newbie in the game and I wanted to ask a question about micromanagement in the game. In actions, I can give punishments for lockdown or solitary. But is there any ways to beat a prisoner or give additional food as a reward or etc. ? I see so man times that even if there is enough food and place in canteen, there are problems with my food distrubition, in infirmary or solitary people are dying because of starvation while my guardians do not give food to these prisoners.
 

The Shacks

Baron Of Shakelock
79 Badges
May 19, 2016
1.399
2.572
www.twitch.tv
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines Industries
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis 4: Emperor
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Stellaris: Necroids
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Stellaris: Lithoids
  • Stellaris: Apocalypse
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma
  • Prison Architect
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Cities: Skylines - Parklife
  • Victoria 2
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Sword of the Stars II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Victoria 2: A House Divided
You can via policies govern how much and how varied food is for various security sectors of prisoners. You can also mandate more eating times in the day, or longer eating periods. I TEND to do 3 hour periods through the day. Also look at distribution and check food distr. to see which kitchens are supplying which places to eat. May want to fine tune that or have some kitchens closer to staff canteens/prisoner canteens etc.
Also more chefs can help, they have a lot of work to do including running to deliveries to get resources, moving food to the canteens, as welll as cooking. Ensure quick flow from deliveries to main kitchen to nearby main canteen.

Also for people in solitary/lockdown your guards will attempt to run food to them during food times but again its a large fragile system. Ensure enough staffing in all these places, enough time and reasonably fast paths. Always helps me to run a permiter wall (or fence/wall at first) 2x2 path along the exterior of your prison and try keep that secure for staff to move around at speed and quickly access the kitchen/deliveries/staffrooms etc. Whilst all the prisoner stuff is on the inside of this walkway which allows quick access. If your prison is slow and convoluted and staff are constantly waiting for guards to open doors for them, problems. Equally same can go for traffic backlogs slowing inflow of raw material to the prison.

Any ideas specifically whats causing your issues?