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maddogmark25

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Feb 26, 2015
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Love the idea of making the highways individually by direction, allows for much more creativity.

In all of the screenshots, whether they are elevated or grounded, there is space between the highways.
If we wish, is there some form of snap feature that will snap together the 2 sides of the highways so that there is no space running through them? Basically, you would lay down one direction of the highway, and then when laying the other direction it would automatically snap to the 1st highway that you built, as you are dragging the mouse.

Mostly to create some of the tight highways that you see in some older American cities that don't have a grassy median in between the 2 directions.
 

Junna

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There's not even a way to have two-lane motorways any longer... I roll my eyes with disappointment. It's single lane slip or three lanes each way that's the law of the land.
 

NorthStars

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Love the idea of making the highways individually by direction, allows for much more creativity.

In all of the screenshots, whether they are elevated or grounded, there is space between the highways.
If we wish, is there some form of snap feature that will snap together the 2 sides of the highways so that there is no space running through them? Basically, you would lay down one direction of the highway, and then when laying the other direction it would automatically snap to the 1st highway that you built, as you are dragging the mouse.

Mostly to create some of the tight highways that you see in some older American cities that don't have a grassy median in between the 2 directions.

Awesome question. Hadn't occurred to me before... the nice grassy median just looks so nice, my assumption was always to create that. But while that is realistic for a ring road in many cities, any spur that leads to the more densely-populated center of the city is going to just have a concrete wall as a median. And not just cities like Boston & New York, but I've also lived in Paris, Kuala Lumpur and Cairo, and traveled to a lot of other places... what you're talking about is pretty universal.
 

NorthStars

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There's not even a way to have two-lane motorways any longer... I roll my eyes with disappointment. It's single lane slip or three lanes each way that's the law of the land.

The more I read, the more it sounds like this has transport & travel dlc expansion written all over it. There are so many extra transportation options (this highway issue, toll routes & toll booths, tunnels, trams, monorails, bus/car pool lanes, bicycle paths, larger airport, water taxis, etc.) If they develop these over the next few months and make it the first paid expansion pack... I'd be the first one buying!!!
 

Dizman7

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The more I read, the more it sounds like this has transport & travel dlc expansion written all over it. There are so many extra transportation options (this highway issue, toll routes & toll booths, tunnels, trams, monorails, bus/car pool lanes, bicycle paths, larger airport, water taxis, etc.) If they develop these over the next few months and make it the first paid expansion pack... I'd be the first one buying!!!

Ha, I forgot about Toll Booths in SC4! I would be SOOOO cheap with those, I would just make RC far from I and ONLY connect them with a freeway with like 10 toll boothes on it, ha ha. Made a LOT of money!

Back on topic, does anyone know if, sorta similarly there is an option that keeps the two sides equal distance apart? So you lay the one direction, and when you go to lay the 2nd is there something that keeps the median between them the same width? In straight segments I'm sure this is easy enough on your own, but with curves I could see it being touchy if there isn't something like that. Not a big deal by any means, just curious. I look forward to playing the #$%@ out of this game!
 

FoxyBingo

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Oct 5, 2014
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There's not even a way to have two-lane motorways any longer... I roll my eyes with disappointment. It's single lane slip or three lanes each way that's the law of the land.

Out of everything on here this is also my one downer I guess, I did prefer the method of CIM2 highways where you just had a slider for lane count from 1 - 6 for those super highways no one ever uses. would be also good for 2 lane exit ramps which most of the highways/motorways in the world uses. probably get addressed after launch though i would imagine either in free patch, DLC or even modding.

pYHxyBh.jpg
 
Last edited:

Bjorn0305

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Out of everything on here this is also my one downer I guess, I did prefer the method of CIM2 highways where you just had a slider for lane count from 1 - 6 for those super highways no one ever uses. would be also good for 2 lane exit ramps which most of the highways/motorways in the world uses. probably get addressed after launch though i would imagine either in free patch, DLC or even modding.

pYHxyBh.jpg

Agreed. I loved their solution in CiM2 and always missed that you did not have the same road options in game as you did with the editor. There was a mod that brought in some, but not all of them.

As for this game, it would have been nice to see individual highway lanes to place so I could make a pancake highway. Lane count would have been great for all roads as well.
 

aloha_ace

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Being able to build highways both ways at once would be a nice feature for making bridges. Having single bridge for both ways looks better and more realistic, than having two of these big suspension bridges next to each other, as it is right now.
 

NorthStars

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Being able to build highways both ways at once would be a nice feature for making bridges. Having single bridge for both ways looks better and more realistic, than having two of these big suspension bridges next to each other, as it is right now.

And also, having rail & road on a bridge together, either stacked or side-by-side. Would be a totally cool option.
 

Ne0Que

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My wild guess is that there will be an DLC in the future adding most of your wishes. Like Simcity 4 vanilla's road networks were kinda boring.. rush hour expansion added avenues.
They know about our 'merge lanes' wishes. And I think they also know we (and them) want 1 lane and 2 lane one-way roads. I see a good DLC potential here. The core game isn't really expensive so i would buy these DLCs for sure:

  • DLC 1: More road networks (bike paths, more pedestrian path types), road (inter)section configuration (do you want traffic lights or not), bridge combos (rail+road) and more (like railroad/to/subway pieces)
  • DLC 2: More public transport options
  • DLC 3: More in-game terraforming options, canals, seawalls,


and so on..

The idea of optional 'snapping' one road to another while dragging is great. This makes the highway look more 'unified'. One could extend this even more to add crash barriers and noise barriers (instead of the automatic ones).

I also would like to see an extra interface in the api for creating new 'network-types'. Not restricting to 'networking' only so it can used to create new, node-connected infrastructure like noise barrier placement, low voltage power lines (just an idea, we don't need that i know).
 
Last edited:

McWrisk

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Exactly, and I will buy them. Good quality DLC is something I have no issue with. I know a lot people here are younger without Credit Cards or income (and for those people I am sorry, however I did find if I did somethings around the house, mom and dad were pretty cool about helping me out :) ) but for those who can purchase the DLC easy I think it will be a great thing.

I just hope that with divided highways, when we do an "at-grade" intersection that the programming / graphics are correct.

Like this:

ue7.jpg


And not two intersections with two different sets of lights.