Question about coop resource assignment

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Tass248

Sergeant
83 Badges
Dec 15, 2007
57
35
  • Crusader Kings II: Charlemagne
  • Hearts of Iron IV: Field Marshal
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Monks and Mystics
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Majesty 2
  • Knights of Pen and Paper +1 Edition
  • Impire
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Divine Wind
  • Europa Universalis III Complete
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: The Old Gods
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Hearts of Iron IV Sign-up
  • Magicka 2: Ice, Death and Fury
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: El Dorado
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Stellaris: Nemesis
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Hello!

So first of all disclaimer I did search the threads up to 3 pages but no further, if this was answered before please don't kill me :)

In a coop game using the same country, is there any way we can split the resources through game mechanics? As in give x% of teh factories to player 1 and x% to player 2? I understand we could not research different things, or have different country focuses, but we may want to take different routes on what we build for each front without accidentally messing up the other's factory output...



Also, in Single player, beyond making a unit elite or garrison (which I know will lower their supply priority) is there a way to make a "front" or "battleplan" a priority? to make sure those troops get supplied first?
 
  • 2
Reactions:

LordOfWar16

General
78 Badges
Feb 23, 2011
2.066
3.298
  • Hearts of Iron IV: Expansion Pass
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Cities in Motion
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Magicka
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Leviathan: Warships
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
No, everyone controlls everything. The only thing keeping you from doing certain stuff are house rules.

Yeah, coop is possible, just like in HOI3 if you allow it when you set up your MP match. I am slightly hesitant to call it a full feature though as there isnt really any support for restricting access in these cases except for house rules (the General COULD have also started helping out with other fronts). Its something I'd love to develop more features around in future expansions though if multiplay of the type becomes popular.


For the second question, yes. You can assign armies to theaters and those can be set to 3 priorities for supplies aswell.

29d4de5db975dd4526aed2c152081d2c.png
 
Last edited:
  • 2
  • 2
Reactions: