I'm trying to change the picture that comes up on some of my events and having difficulty.
First let me say that I'm running CK 1.05 (not Deus Vult).
Now for my problem. I kind of don't like it that the event_intrigue.bmp is used for events like "A pretty wench catches your eye." I would prefer to have all the sexy sorts of events use some other picture. But I want the other intrigue events to use event_intrigue.bmp. Basically I want to split the event_intrigue category of events into two groups depending on whether or not the event is a sexy-ish sort of thing.
So I created a new appropriately sized bitmap that I called event_sexy.bmp and added it to my gfx/interface/events folder. Then I went into the event scripts in db/events and changed the lines of the appropriate scripts from picture = "event_intrigue" to picture = "event_sexy" (If you're interested, I'm using Sarmatia1871's medieval event pictures for my events and a crop of the image from MS. Douce 195, F. 118 for my event_sexy.bmp).
I can't tell if it's working but I think it isn't. When I try to test it with a lustful ruler, everything goes fine for a while until eventually I hear an event fanfare followed by the program crashing. Not all events immediately preced a crash, and because the crash occurs after the fanfare but before the event is displayed, I can't be certain that it's one of the events I've modified that coincides with the crash. But the new picture has never come up with any of the events that doesn't coincide with crashing.
Can anyone tell from my description whether I've done something wrong, or left an important step out?
First let me say that I'm running CK 1.05 (not Deus Vult).
Now for my problem. I kind of don't like it that the event_intrigue.bmp is used for events like "A pretty wench catches your eye." I would prefer to have all the sexy sorts of events use some other picture. But I want the other intrigue events to use event_intrigue.bmp. Basically I want to split the event_intrigue category of events into two groups depending on whether or not the event is a sexy-ish sort of thing.
So I created a new appropriately sized bitmap that I called event_sexy.bmp and added it to my gfx/interface/events folder. Then I went into the event scripts in db/events and changed the lines of the appropriate scripts from picture = "event_intrigue" to picture = "event_sexy" (If you're interested, I'm using Sarmatia1871's medieval event pictures for my events and a crop of the image from MS. Douce 195, F. 118 for my event_sexy.bmp).
I can't tell if it's working but I think it isn't. When I try to test it with a lustful ruler, everything goes fine for a while until eventually I hear an event fanfare followed by the program crashing. Not all events immediately preced a crash, and because the crash occurs after the fanfare but before the event is displayed, I can't be certain that it's one of the events I've modified that coincides with the crash. But the new picture has never come up with any of the events that doesn't coincide with crashing.
Can anyone tell from my description whether I've done something wrong, or left an important step out?