What's better, investing in quality or quantity? You only have so many IC to spend...
What's better mec or inf? Ignor supply costs.
Are mec's hard attack or soft attact targets?
A game as Germany its about 42 I have the bomb and V2's to deliver it, a superior navy and air force, however russia is kicking my ass on the Eastern Front, even when i nuked them twice so far! About 150 units and the graph shows it has SUPERIOR land tech, I'm second only to them. I have about 30 land units (8 panzers 6 mec, 4 mot, rest inf) all attached up with mostly artilery or engeer birgades. and both of my bomber squads (6tacs/6fighters) and I still can't stop their hordes form advancing.
I can say my bomber squads paid off earlier, and my navy bombers were a very good investment (can sink any navy force that comes along to my borders except for by britian, where about 20-30 fighter divisions can intercept and ruin my navy bombing force's day.)
Early in the game I spent alot of research on improving my military, maxed artilery and inf techs and very high close to semi-modern tanks and mot/mec units, and of course spent alot on the air and naval techs. However I'm paying dearly for not producing units with those IC points used on tech. But I have no idea how I would have gotten as far as I did without the techs for my land units.
When should you draw the line on teching v unit building. Do any of you build all-birgade units or a mix?
What's better mec or inf? Ignor supply costs.
Are mec's hard attack or soft attact targets?
A game as Germany its about 42 I have the bomb and V2's to deliver it, a superior navy and air force, however russia is kicking my ass on the Eastern Front, even when i nuked them twice so far! About 150 units and the graph shows it has SUPERIOR land tech, I'm second only to them. I have about 30 land units (8 panzers 6 mec, 4 mot, rest inf) all attached up with mostly artilery or engeer birgades. and both of my bomber squads (6tacs/6fighters) and I still can't stop their hordes form advancing.
I can say my bomber squads paid off earlier, and my navy bombers were a very good investment (can sink any navy force that comes along to my borders except for by britian, where about 20-30 fighter divisions can intercept and ruin my navy bombing force's day.)
Early in the game I spent alot of research on improving my military, maxed artilery and inf techs and very high close to semi-modern tanks and mot/mec units, and of course spent alot on the air and naval techs. However I'm paying dearly for not producing units with those IC points used on tech. But I have no idea how I would have gotten as far as I did without the techs for my land units.
When should you draw the line on teching v unit building. Do any of you build all-birgade units or a mix?