In the current fort system when you chose an army you have map icons which indicate on which provinces you can move into and on which you have blocked movement.
I would like to suggest adding 2 indications for QoL purposes:
1. As it stands now, whenever you want to go to a specific province that has blocked movement you have to start looking for the blocking fort(s).
Since you already check to see if an army can move into a certain province, it would be helpful if whenever you hover over a province with blocked movement it will also highlight the fort(s) which block your access to that province.
2. Another issue I have noticed is when you have an army in a province and the map indicates you can get to a bordering province, but when you take the action instead of going straight over it takes a [usually big] detour.
Since you already check to see if an army can move into a certain province, [I assume] that means you employ a path-finding algorithm to find the shortest possible route. It would be helpful if whenever you hover over a province you can move into it will also add a warning in red "Land movement requires a detour due to hostile fort" if the current possible route is longer by +50% [or if preferred +100%] than the shortest possible route without hostile forts.
I suggested this improvements since I believe the majority of the calculations is already being done as it is and because it would alleviate some annoyances when warring.
Thoughts on the matter would be appreciated.
I would like to suggest adding 2 indications for QoL purposes:
1. As it stands now, whenever you want to go to a specific province that has blocked movement you have to start looking for the blocking fort(s).
Since you already check to see if an army can move into a certain province, it would be helpful if whenever you hover over a province with blocked movement it will also highlight the fort(s) which block your access to that province.
2. Another issue I have noticed is when you have an army in a province and the map indicates you can get to a bordering province, but when you take the action instead of going straight over it takes a [usually big] detour.
Since you already check to see if an army can move into a certain province, [I assume] that means you employ a path-finding algorithm to find the shortest possible route. It would be helpful if whenever you hover over a province you can move into it will also add a warning in red "Land movement requires a detour due to hostile fort" if the current possible route is longer by +50% [or if preferred +100%] than the shortest possible route without hostile forts.
I suggested this improvements since I believe the majority of the calculations is already being done as it is and because it would alleviate some annoyances when warring.
Thoughts on the matter would be appreciated.
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