Considering the AI practice of disbanding it's entire navy when their ship goes obsolete I'd say the strait might unbalance things if you're unlucky 
Considering the AI practice of disbanding it's entire navy when their ship goes obsolete I'd say the strait might unbalance things if you're unlucky![]()
Yeah, all the Brits would need to do is put a navy there, and march to france.
That's true, all the provincial descion about join the HRE (both if you are the empror or not) require that a neihbor province is part of the empire.
Maybe we could script some exceptions like Kent can join if Calais is part of the HRE or something?
province_decisions = {
join_hre = {
potential = {
hre = no
owner = { is_emperor = no }
religion_group = christian
owner = {
religion_group = christian
}
OR = {
any_neighbor_province = {
hre = yes
}
AND = {
province_id = 235
OR = {
90 = { hre = yes }
87 = { hre = yes }
89 = { hre = yes }
}
}
AND = {
province_id = 234
OR = {
167 = { hre = yes }
168 = { hre = yes }
169 = { hre = yes }
}
}
}
}
allow = {
OR = {
is_emperor = yes
emperor = { relation = { who = THIS value = 100 } }
}
owner = {
officials = 1
}
}
effect = {
owner = {
prestige = 0.02
officials = -1
}
emperor = {
country_event = 9493
set_province_flag = asked_join_hre
}
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
has_province_flag = asked_join_hre
emperor = { ai = no }
NOT = {
had_province_flag = {
flag = asked_join_hre
days = 3650
}
}
}
modifier = {
factor = 0
owner = {
tag = PAP
}
}
modifier = {
factor = 0
owner = {
NOT = {
emperor = {
religion = this
}
}
}
}
modifier = {
factor = 0
NOT = {
emperor = {
relation = {
who = THIS
value = 150
}
}
}
}
modifier = {
factor = 0
has_global_flag = Privileges_Revoked
}
modifier = {
factor = 0
emperor = {
badboy = 8
}
}
}
}
why dont you like europe!![]()
Why do you have [brackets] around the province ids?
Considering how historically inaccurate it would be for England/GB to join the HRE historically I think it's probably a good thing that they can't. Even today Britain is by far the most Europhobic nation in Europe (when we can bring ourselves to accept that we are in Europe in the first place), desire to be part of the Holy Roman Empire was nil during this game's time frame.
Considering how historically inaccurate it would be for England/GB to join the HRE historically I think it's probably a good thing that they can't. Even today Britain is by far the most Europhobic nation in Europe (when we can bring ourselves to accept that we are in Europe in the first place), desire to be part of the Holy Roman Empire was nil during this game's time frame.
It's admittedly before the game's time frame, but I think it's worth pointing out that Richard, Earl of Cornwall (second son of king John - lived 1209-1272) was elected King of the Romans in 1256.
Ding ding ding, we have a winner!
Thanks for the tip, the code is working now with the brackets removed.
The scopes file I got from the mod forum had the province ID listed in [], (maybe just for illustrative purposes???) so I mistakenly thought it the correct syntax.
Now that the code is working, what are peoples thoughts on sea lanes the HRE should cross?
I'm thinking England to Ireland, Sicily to Malta (and then perhaps to Africa), and Europe to Corsica to Sardinia.
Any others? Korea to Japan (or Sakhalin to Hokkaido), India to Sri Lanka, Kamchatka to Alaska etc... for a truly global HRE?
My rule of thumb is that if the provinces ports share a sea province, then the HRE should be able to skip across that collective sea province.
Thanks for the great work!
Can you add the hole event here?
Will be easier to just copy past it to the file then.![]()
province_decisions = {
join_hre = {
potential = {
hre = no
owner = { is_emperor = no }
religion_group = christian
owner = {
religion_group = christian
}
OR = {
any_neighbor_province = {
hre = yes
}
AND = {
province_id = 235
OR = {
90 = { hre = yes }
87 = { hre = yes }
89 = { hre = yes }
}
}
AND = {
province_id = 234
OR = {
167 = { hre = yes }
168 = { hre = yes }
169 = { hre = yes }
}
}
}
}
allow = {
OR = {
is_emperor = yes
emperor = { relation = { who = THIS value = 100 } }
}
owner = {
officials = 1
}
}
effect = {
owner = {
prestige = 0.02
officials = -1
}
emperor = {
country_event = 9493
set_province_flag = asked_join_hre
}
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
has_province_flag = asked_join_hre
emperor = { ai = no }
NOT = {
had_province_flag = {
flag = asked_join_hre
days = 3650
}
}
}
modifier = {
factor = 0
owner = {
tag = PAP
}
}
modifier = {
factor = 0
owner = {
NOT = {
emperor = {
religion = this
}
}
}
}
modifier = {
factor = 0
NOT = {
emperor = {
relation = {
who = THIS
value = 150
}
}
}
}
modifier = {
factor = 0
has_global_flag = Privileges_Revoked
}
modifier = {
factor = 0
emperor = {
badboy = 8
}
}
}
}
join_hre_emp = {
potential = {
hre = no
owner = { is_emperor = yes }
religion_group = christian
owner = {
religion_group = christian
}
OR = {
any_neighbor_province = {
hre = yes
}
AND = {
province_id = 235
OR = {
90 = { hre = yes }
87 = { hre = yes }
89 = { hre = yes }
}
}
AND = {
province_id = 234
OR = {
167 = { hre = yes }
168 = { hre = yes }
169 = { hre = yes }
}
}
}
}
allow = {
owner = {
officials = 1
}
}
effect = {
owner = {
prestige = 0.02
officials = -1
add_imperial_influence = 1
}
hre = yes
}
ai_will_do = {
factor = 1
}
}
leave_hre = {
potential = {
hre = yes
owner = {
is_emperor = no
elector = no
}
}
allow = {
emperor = {
NOT = { relation = { who = THIS value = 0 } }
}
owner = {
officials = 1
}
}
effect = {
hre = no
owner = {
prestige = -0.02
officials = -1
}
add_imperial_influence = -1
emperor = { relation = { who = THIS value = -100 } }
}
ai_will_do = {
factor = 1
modifier = {
factor = 0
OR = {
NOT = {
has_global_flag = Privileges_Revoked
}
owner = { relation = { who = emperor value = 0 } }
}
}
}
}
}
hre_decisions = {
vote_on_reichsreform = {
potential = {
is_emperor = yes
NOT = { has_global_flag = reichsreform }
}
allow = {
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9057
}
possible_province_event = 9058
}
ai_will_do = {
factor = 1
}
}
vote_on_reichsregiment = {
potential = {
is_emperor = yes
NOT = { has_global_flag = reichsregiment }
}
allow = {
has_global_flag = Reichsreform
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9059
}
possible_province_event = 9060
}
ai_will_do = {
factor = 1
}
}
vote_on_hofgericht = {
potential = {
is_emperor = yes
NOT = { has_global_flag = Hofgericht }
}
allow = {
has_global_flag = Reichsregiment
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9061
}
possible_province_event = 9062
}
ai_will_do = {
factor = 1
}
}
vote_on_gemeinerpfennig = {
potential = {
is_emperor = yes
NOT = { has_global_flag = Gemeinerpfennig }
}
allow = {
has_global_flag = Hofgericht
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9063
}
possible_province_event = 9064
}
ai_will_do = {
factor = 1
}
}
vote_on_landfriede = {
potential = {
is_emperor = yes
NOT = { has_global_flag = Landfriede }
}
allow = {
has_global_flag = Gemeinerpfennig
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9065
}
possible_province_event = 9066
}
ai_will_do = {
factor = 1
}
}
vote_on_erbkaisertum = {
potential = {
is_emperor = yes
NOT = { has_global_flag = Erbkaisertum }
}
allow = {
has_global_flag = Landfriede
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9069
}
possible_province_event = 9070
}
ai_will_do = {
factor = 1
}
}
vote_on_privilegia_de_non_appelando = {
potential = {
is_emperor = yes
NOT = { has_global_flag = Privileges_Revoked }
}
allow = {
has_global_flag = Erbkaisertum
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9067
}
possible_province_event = 9068
}
ai_will_do = {
factor = 1
}
}
vote_on_renovatio = {
potential = {
is_emperor = yes
NOT = { has_global_flag = Renovatio }
}
allow = {
has_global_flag = Privileges_Revoked
imperial_influence = 50
NOT = {
had_global_flag = {
flag = Voting
days = 30
}
}
}
effect = {
set_global_flag = Voting
add_imperial_influence = -30
any_country = {
limit = {
AND = {
hre = yes
is_emperor = no
num_of_cities = 1
}
}
country_event = 9071
}
possible_province_event = 9072
}
ai_will_do = {
factor = 1
}
}
}