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Ericafaq

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See Note of post 898
French will intervence on a later years
 

Ericafaq

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I did it for:
I) Stable reaction of AI
II)To prvent any weird game errors
III)There really nothing to do for more than 20 years of original end date
IV)Main focus of mod- its era of between two world wars and WWII.Cold war theme thats for NWO and Turning point

Thanks for kind words,i have a thousands of new interesting ideas.

Good and Bad news.
Today,by deсision of my boss,I was promoted on work place,bad side of medal-my vacation ends on a 6th July and ill busy with new post of work
 
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SniperX53

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I did it for:
I) Stable reaction of AI
II)To prvent any weird game errors
III)There really nothing to do for more than 20 years of original end date
IV)Main focus of mod- its era of between two world wars and WWII.Cold war theme thats for NWO and Turning point

Thanks for kind words,i have a thousands of new interesting ideas.

Good and Bad news.
Today,by deсision of my boss,I was promoted on work place,bad side of medal-my vacation ends on a 6th July and ill busy with new post of work

Congratulations :) I'm sure you work as hard at your workplace as you do here to benefit the rest of us!
 

Vajizz

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Hi ericafaq, thanks for the latest update. i am just about to start a new campaign and I always like to extend retirement date of miitary leaders and the end date of the game. I can't seem to find the end date of the game anywhere in the mod. Has that been moved/replaced? I would like to be able to play until the 1990s.
 

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1) The counter problem looks to have happened with the most recent version which was uploaded very recently. I'm sure Eric is working on resolving this issue for everybody.

2) If you want to change the cursor, then head into 'Peace Without Victory/Gfx/Interface -> Then replace the 'cursor_active' with the default one, which you can find in exactly the same place, but in the Darkest Hour Full folder, '/Gfx/Interface'.

Hope this helps. It's always out of personal taste, for it isn't out of insult, Eric. Loving the mod so far, as always.

Alright thanks for your help, And yes Eric is probably the best and most dedicated modder on here and hes an absolute gem to the community; Whenever i post i never mean it out of malice i was just making a point; of course i appreciate his hard work to get this far it means alot. :)
 

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Tried to manunally overwrite the counter graphics but it still comes up the same like half boxes, not sure whats causing it :(
 

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Second day im try to find source of problem with corrupted counters.Guess its a problem with terrain of DEC map,ill see what i can do
 

Ericafaq

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Hi ericafaq, thanks for the latest update. i am just about to start a new campaign and I always like to extend retirement date of miitary leaders and the end date of the game. I can't seem to find the end date of the game anywhere in the mod. Has that been moved/replaced? I would like to be able to play until the 1990s.
Hello,in a post 924 i said why im have changed end date
 

Pasha

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Hello,in a post 924 i said why im have changed end date

I don't use counters, but make sure the number of counters on the counter strip matches the number of models that exist in game. If there's an added model but no corresponding change to the counter strip then the counters won't display properly. I don't see how the DEC mod would affect the counters.

You may also want to contact Novapaddy, he's had a lot of experience in this.

By the way, I reinstalled your GFX and all is fine. Really enjoying the game but playing an ahistorical 1914 campaign as Imperial Russia, so I'm probably going to break a lot of your even chains :)
 

Ericafaq

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Thanks,but for now im not sure about future of alt history with Russian republic,as i said im busy with focus on important historical moments of post WWI era.And yesterday by you notice,im checked build shedule of WWI AI.Everything was fine,French,German,Russian AIs were busy by production of infantry and navy.Yes,DEC map it is not a source of problem with corrupted counters.Today,for a test im removed components of DEC map,and Malta with Gibraltrar were displayed as well
 

Ericafaq

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I did it for:
I) Stable reaction of AI
II)To prvent any weird game errors
III)There really nothing to do for more than 20 years of original end date
IV)Main focus of mod- its era of between two world wars and WWII.Cold war theme thats for NWO and Turning point

Thanks for kind words,i have a thousands of new interesting ideas.

Good and Bad news.
Today,by deсision of my boss,I was promoted on work place,bad side of medal-my vacation ends on a 6th July and ill busy with new post of work
What about the counters?

Congratulations for your promotion!!
 

Ericafaq

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I DID IT!

Just let me 20-30 mins,i want to change some addition config,and ill send counters fix

2466.jpg
 

Ericafaq

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Solution of corrputed counters and photos of elite divisions

Im have fixed corrupted counters.Im sorry for a long time for waiting,was fixed another graphical problem.Elite divisions USA Rangers,Soviet Red guards and SS division "Das Reich" had corrupted pictures,problem was solved

Important!!
Before unpack archive,go to peace without victory mod direction and remove all "db" file.
Dont worry,fix have a changed version of this

https://mega.co.nz/#!XMUECQKJ!0zaoqyUeODFTDEccOa7od-hP0xw5trjUo44k6N35v4o

23.jpg


2486.jpg
 
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@Ericafaq can you help me locate where are the event txt about time government and alternative russian republic, since i cant finde those......
 

Ericafaq

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@Ericafaq can you help me locate where are the event txt about time government and alternative russian republic, since i cant finde those......

db/events/tgc/historicalevents.txt
 
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