My glorious empire fragmented and died like the Roman Empire, all because I decided to purge aliens and didn't pay attention to factions... But it's strange because my pops are conformists, so there's negative ethics diversion everywhere, even in sectors.
My ethics are: Xenophobe, militarist, and individualist. For some reason, I had assumed that xenophobe ethics covered tolerance for purge, but turns out it was only xeno-slavery.
Don't you guys think we need tolerance for purge? I thought it was already in the game. I had assumed it was, because to me, it was logical. If it WAS in the game, what's the reason for removal?
It makes sense that xenophobe individualists hate slavery on themselves, but tolerate slavery of aliens, and there's even policy for that (xeno, regulated xeno..etc). Purge already has policy like that too (prohibited, xeno only, outlawed), and even my primary species have no problem whatsoever of allowing purge of the xenos (otherwise the tooltip would've told me at least 600 pops would be against it).
Anyways, so I was thinking about information quarantine edict, a very dull edict not even worth spending influence. All the solutions it gives can easily be solved without using it. In fact, I think all edicts are dull except for grand armada and some you discover along the way. And no, I'm not talking about planetary edicts. They are very useful, but not the empire-wide edicts most of the time. Why can't we have planetary information quarantine and just purge the hell out of the aliens and not tell anyone else about it? Quarantining information could be about preventing ethics divergence, but I wish it was something more than that... but oh well that's just my personal opinion.
My ethics are: Xenophobe, militarist, and individualist. For some reason, I had assumed that xenophobe ethics covered tolerance for purge, but turns out it was only xeno-slavery.
Don't you guys think we need tolerance for purge? I thought it was already in the game. I had assumed it was, because to me, it was logical. If it WAS in the game, what's the reason for removal?
It makes sense that xenophobe individualists hate slavery on themselves, but tolerate slavery of aliens, and there's even policy for that (xeno, regulated xeno..etc). Purge already has policy like that too (prohibited, xeno only, outlawed), and even my primary species have no problem whatsoever of allowing purge of the xenos (otherwise the tooltip would've told me at least 600 pops would be against it).
Anyways, so I was thinking about information quarantine edict, a very dull edict not even worth spending influence. All the solutions it gives can easily be solved without using it. In fact, I think all edicts are dull except for grand armada and some you discover along the way. And no, I'm not talking about planetary edicts. They are very useful, but not the empire-wide edicts most of the time. Why can't we have planetary information quarantine and just purge the hell out of the aliens and not tell anyone else about it? Quarantining information could be about preventing ethics divergence, but I wish it was something more than that... but oh well that's just my personal opinion.