Puppet vs. Annex: Special Case of Germany-Hungary+Romania

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Dlin369

General
64 Badges
Aug 17, 2017
1.943
3.400
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Crusader Kings II
  • Crusader Kings III: Royal Edition
  • March of the Eagles
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
If you release, the puppet has access to decisions doing the same. Admittedly, they require high enough excavation tech (lvl 3 IIRC), but still.

They have decisions to prospect, but Italys focuses adds infrastructure (crucial for supply in North Africa as I learned the hard way) and some synthetic factories + slots for said factories
 

myzael

Cichociemny
96 Badges
Feb 3, 2013
9.648
1.664
  • PDXCon 2017 Awards Winner
They have decisions to prospect, but Italys focuses adds infrastructure (crucial for supply in North Africa as I learned the hard way) and some synthetic factories + slots for said factories
I am not saying it's always better, but it's there.
 

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.650
20.068
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
Honestly?

Because occupation is so generous in HOI4 (assuming you don't annex them prior to the big war starting so they generate no resistance), you might as well conquer them.

It's so profitable that we banned deliberately DOWing and annexing the Balkan minors in our MP group. (There are situations where some of them still get annexed, like when Romania guaranteed Greece like a boss.)

The manpower loss is compensated for by the 100% use of factories and resources. I'll just put more Germans into uniform and give them more tanks and planes.

That being said, puppeting is better than leaving them independent. I didn't realize that was how those NFs worked until I had already played to 1939 at one point, so I haven't tried them out yet. I suspect that the question is how valuable they are with the 270 day NF cost.
 

Less2

Banned
Jan 20, 2016
3.737
5.039
They have decisions to prospect, but Italys focuses adds infrastructure (crucial for supply in North Africa as I learned the hard way) and some synthetic factories + slots for said factories

Nonetheless, you can do the focus, release, and trade for the resources with the free civilian factories you get from the puppet. The puppet then uses its own civ/mil factories to do some small improvements. Overall supply should end up better on core territory rather than needing convoys importing through ports, though I'm not entirely sure on the supply mechanics.

And again, you can always get much more resources from puppets than you would yourself on annexed territory running Export Focus/Free trade law. Staying on those means a fairly huge bonus to all production/construction/research.
 

Karaya 1

Lt. General
60 Badges
Dec 5, 2011
1.408
44
  • Commander: Conquest of the Americas
  • Stellaris: Apocalypse
  • Age of Wonders
  • Stellaris - Path to Destruction bundle
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Sword of the Stars II
  • Sword of the Stars
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Hearts of Iron III: Their Finest Hour
  • Dungeonland
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Crusader Kings II
  • Heir to the Throne
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron IV: La Resistance
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Knights of Honor
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis IV
The main problem i encounteres was that I couldnt get their autonomy lowered so i could use more of their MP per devision. Like 90 or 100% being supplied by the puppet.


Does annexing a country also give you the 50% loss of non-cores on resources ? Ive never actually noticed that. I dont think thats a thing?
 

Less2

Banned
Jan 20, 2016
3.737
5.039
The main problem i encounteres was that I couldnt get their autonomy lowered so i could use more of their MP per devision. Like 90 or 100% being supplied by the puppet.

Yeah, that's kind of a waste to try for for most puppets.

Does annexing a country also give you the 50% loss of non-cores on resources ? Ive never actually noticed that. I dont think thats a thing?

There's no 50% penalty for resources (aside from your trade law). There's a 50% penalty to the max number of factories that can be built per state, however if the state is already above this when you annex it won't lose any, you just can't build more. Theoretically puppeting a country and building it up to its factory limit before re-annexing would give you 100% more factories in the land than if you annexed it first and built it up yourself.
 

Dlin369

General
64 Badges
Aug 17, 2017
1.943
3.400
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Crusader Kings II
  • Crusader Kings III: Royal Edition
  • March of the Eagles
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
This talk of puppets leads me to think that Subjugate Warlords in China is probably better than United Front.

I think United Front may be worth it in situations where you don't have much time - e.g a MP match where Japan is rushing to go to war. But in SP, Subjugate warlords is the better route
 

PanzerMan7

Field Marshal
46 Badges
May 19, 2009
2.525
210
  • Victoria: Revolutions
  • Stellaris: Leviathans Story Pack
  • Arsenal of Democracy
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sword of the Stars II
  • Semper Fi
  • Naval War: Arctic Circle
  • March of the Eagles
  • Iron Cross
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Darkest Hour
  • Stellaris: Necroids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Steel Division: Normandy 44 -  Back to Hell
  • Stellaris: Apocalypse
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Steel Division: Normand 44 - Second Wave
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III Collection
  • Crusader Kings II
Even if I was MP Hungary or Romania I'd probably be down with the puppet. That's an extra 16 mils total between the three

Trust me here, with MEFO bills Germany's limit is NOT factories. It's resources and manpower. Ergo, puppets are lucrative. Himmler's noncore MP andh is SS help with this a bit but a couple Balkan puppets go a very long way MP wise
 
Last edited:

Hopit

Captain Pessimist
125 Badges
Nov 30, 2011
2.906
812
  • Tyranny: Archon Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • BATTLETECH
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Steel Division: Normandy 44 -  Back to Hell
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Season pass
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
Wow! Thanks a ton folks! Some truly fantastic responses :), too many to single out and thanks specifically!



My solution to this (as Germany) is to REFUSE to ally with Italy and Japan! :p

Based on the high quality feedback in this thread, I'm definitely gonna try the puppet route this first time.
My normal strat as Germany is just straight up destroy the axis before I unpause and take out Italy before they start anything (usually after france :p)
 

Felius

First Lieutenant
83 Badges
Mar 18, 2009
276
80
  • Stellaris - Path to Destruction bundle
  • Heir to the Throne
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Steel Division: Normand 44 - Second Wave
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Knights of Honor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Darkest Hour
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Stellaris: Federations
  • Victoria 2
  • Supreme Ruler 2020
  • Europa Universalis III Complete
Haven't tried yet, but given that Germany likely has the PP for it, if you are willing to pay for it (likely in convoys, if you are willing to concede the seas to the allies for the foreseeable future), you could theoretically puppet them and quickly afterward annex them peacefully, giving you a total of 8 mil factories for each of Romania and Hungary, for a total of 16, plus the usual factories each country have.

Loses out on the puppet manpower, but neither country have enough of it to be completely game changing (unlike getting some variant of China as a puppet :p ).
 

kettyo

General
11 Badges
Feb 11, 2017
2.429
1.259
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
There's a 50% penalty to the max number of factories that can be built per state, however if the state is already above this when you annex it won't lose any, you just can't build more

Are you totally sure about this?

I'm sure that in case i annex core states in a conference that state can end up having less factories than it used to. For this reason i always postpone the defeat of the enemy in case a new industry level is nearby since this way i can get more factories in the conference. Especially important when defeating a major faction.
 

Less2

Banned
Jan 20, 2016
3.737
5.039
Hmm, you seem to be right. Could have sworn it was different for annexed puppets before.

They do keep their # of bonus factories in state from NFs though. Maybe that's what confused me.