So, let's start this discussion off the right way:
But, really, what's the difference between the two in terms of business performance?
Yes, with things like farms and plantations, you can replace some aristocrats with capitalists by swapping to publicly traded. This has some political effects in that aristocrats generally prefer landed gentry IG rather than the industrialists IG. I get that.
But with factories, I'm having a hard time understanding the benefit to swapping to either production method from the other. Consider this factory in my late game Russia.
With Public trading, it employs these POPs:
Okay, so if I swap to private ownership, these are the changes the tooltips tell me will happen:
Okay... so the only difference between both production methods is the number of capitalists. No changes to the types of POPs in this case. And yes, I can understand why lowering the number of capitalists might increase profitability.
But I've also seen situations where moving to publicly traded helps profitability. (Don't have a screenshot handy) I've noticed its rare in the later portion of my games that publicly traded is actually helpful according to the tooltips, though.
So, my question is why would the "better" production method (and you have to unlock this with a tech) ever be worthwhile if it just drags more capitalists into employment? Does this affect dividends and cash going to the investment pool? And how could a factory ever be more productive by hiring more capitalists and no one else?
But, really, what's the difference between the two in terms of business performance?
Yes, with things like farms and plantations, you can replace some aristocrats with capitalists by swapping to publicly traded. This has some political effects in that aristocrats generally prefer landed gentry IG rather than the industrialists IG. I get that.
But with factories, I'm having a hard time understanding the benefit to swapping to either production method from the other. Consider this factory in my late game Russia.
With Public trading, it employs these POPs:
Okay, so if I swap to private ownership, these are the changes the tooltips tell me will happen:
Okay... so the only difference between both production methods is the number of capitalists. No changes to the types of POPs in this case. And yes, I can understand why lowering the number of capitalists might increase profitability.
But I've also seen situations where moving to publicly traded helps profitability. (Don't have a screenshot handy) I've noticed its rare in the later portion of my games that publicly traded is actually helpful according to the tooltips, though.
So, my question is why would the "better" production method (and you have to unlock this with a tech) ever be worthwhile if it just drags more capitalists into employment? Does this affect dividends and cash going to the investment pool? And how could a factory ever be more productive by hiring more capitalists and no one else?
- 5