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Pure Evil Genius
Mar 29, 2001
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Martinus said:
I disagree - you have to think of it in game terms - reckless is a very bad trait, especially as it removes the wise trait, which is probably the best trait to have, stat wise. Removing a wise trait for gutting a criminal organisation is silly.
Not if its a heat of the moment response because your king felt himself insulted.
Just because its a criminal organization doesn't make it any less reckless to let your emoitions be your guide instead of having a long-term plan that while might cause your to lose some wealth, will not harm the quality of the province or make anyone unneassarily angry at you.
Besides its balanced that way, especially if you replace arbitrary with just.
 

Walter Hawkwood

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Pure Evil Genius
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Martinus said:
I believe it doesn't. It does either, not both.
I've run many games with this. It replaces the old one with the new one for trait pairs, unless you are running 1.03b or earlier.
 

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Pure Evil Genius
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some more dummy code events for the religious technologies, this time relics:
NOTE: IMO the Relic technology is the possesion of a holy relic, not the knowledge of or use.


"Anscestor is worshipped by populace"
Hard Requriemtnes
Must have saint trait
province religion must be catholic or orthodox
MTTH: 120 months
Soft Requirements:
- have relics technology
- have any church building except templar house
+ current ruler isn't catholic or orthodox
+ the province is heretic
Imediate
add relics advance
add piety and prestige to current ruler
add clergy power
add noble power (not as much as clergy)

"Relic found to be fake!"
Hard Requriemtnes
must have relic advance
province religion must be catholic or orthodox
MTTH: 50 years
Soft Requirements:
- ruler isn't catholic/orthodox (a lot)
+ ruler is papal controller (not much)
- province is heretic
+ have any church building except templar house (not much)
Imediate
loss of prestige
chance to remove relic advance (high)
loss of clergy power

"Relic is stolen!"
Hard Requriemtnes
must have relic advance
province religion must be catholic or orthodox
ruler is catholic/orthodox (a lot)
MTTH: 30 years
Soft Requirements:
- province is heretic
+ have any churchs building (increases it by a lot)
- have thieves guild (little)
- have smuggling ring (more than guild)
action_a
"Search for it"
AI: 50
+ ruler is zealous (lot)
- ruler is sceptical (lot)
+ ruler is energetic
- ruler is lazy
- ruler is heretic/excommunicated
add piety
loss of gold
chance to remove trait sceptical
chance to add trait energetic
chance to remove relic advance (low)
loss of clergy power if relic removed
action_a
"Who needs relics?"
AI: 50
loss of piety
add trait sceptical
chance to add trait lazy
remove relic advance
 
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General
Mar 14, 2004
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This isn't an event exactly. But would it be possible to always allow alliances between rulers from the same dynasty?

This is what I have in mind. You, as King of England, have by clever marriages got someone from your dynasty to become the new Duke of Toulouse. Toulouse is part of France. England can't normally ally with Toulouse because Toulouse's loyalty is too high, and France never lets it drop. But because Toulouse is ruled by your dynasty, an alliance is nevertheless possible.

This way, if you (England) declare war on France, Toulouse has the option to help you or to stay loyal to his leige. Presumably, if Toulouse picks your side, you can ask Toulouse during the war to become your vassal as well. (There really should be a bonus to vassalization offers among dynasty members too.)

Something like this would grant a little more benefit to getting a family member a title in another realm. As it stands now, it really doesn't matter that my cousin is a duke if he is pledged to another liege. He might as well be from an entirely different family. Indeed, a family member getting a title elsewhere is pretty much a bad thing. You lose control of the character and get nothing in return.
 
Last edited:

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Pure Evil Genius
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Something i noticed just now...development events for children will not fire if you are a ruler (which might be appropriate), but you get no chance to get those traits and will fire for children reguardless of age, as long as they aren't a ruler.
 

Deaghaidh

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An event I'd like to see would be for non-'state' religion courtiers to have a random chance of converting, making them usefull as potential nobles rather than having them clog up your court after a crusading binge. It should be much more likely for young children (who can be baptized w/out their consent). Should give the liege a little piety (he's saving souls!)

Also I'd like a 'miraculous healing' event, very rare, ends disease traits and boosts health, makes the reciever zealous, and maybe an 'evil spirits exorcised' event doing the same for mentally ill (not just stressed but schizo, crazed and depressed), very fitting for the eras perception of health being realated to spirits.
 

Secret Master

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An event for those of us who continuously run out of male courtiers. (I know I’m not the only one!)


#A minor nobleman catches your eye.
#A minor noble has come to your attention. He could be very useful in your depleted court.


Trigger:
Human player only
Must be ruler
No males in court over 16 years old

MTTH: 1 day #This is intentional! See notes after event

Action:
A# Welcome to my court!
Create country cousin with random education.
Lose 10 gold.


The reason this event fires so often is because there should be no such thing as a court with no men in it. It is restricted to human players, so it will not affect the CPU that much. Also, there is no choice in the event, so you can’t play “Courtier roulette” to try and fish for a better country cousin. Basically, I want the event logic structured so that any time your court has run out of adult males, you get a new one. This will solve several “running out of folks to rule the holy land” problems, as well as ensuring that you always have someone to be a marshal, even if he’s crap. The gold cost is minimal, but I feel justified so that you still feel some detrimental effects from running out of adult males.
 

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Pure Evil Genius
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"Highway rabbery band leader offers his services as mercencary for cash and amnesty."
Hard Requirements:
must have highway robbery band improvement
must be ruler
must be at war
MTTH: 6 months
Soft Requirements:
- theieves guild or smullging ring
- - county
- dutchy
- province is in revolt
- - arbitrary
- forgiving or merciful
- - trusting
+ + just
+ + vengful
A: "We need more troops!"
AI: 75
- - - doesn't have enough gold in treasury
+ arbitrary
- just
+ merciful, forgiving or generous
- proud
+ trusting
- suspicious
+ energetic (very little)
- lazy (very little)
Effects:
- highway robbery band
- piety (very little)
- - - prestige
- - gold
+ arbitrary
+ trusting
+ merciful (50%)
+ forgiving (50%)
+ generous (50%)
+ reckless (10%)
+ mercenary regiment (1000 light infrantry, 500 archers, 500 pikemen, 100 heav infantry)
B: "We don't need scum!"
+ + piety
+ prestige (very little)
+ province reovlts (25%)
+ province is looted (25%) ONLY IF REVOLTS
+ just
- trusting
+ suspicious (25%)
+ wise (10%)
 
Last edited:

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Sergeant
May 9, 2001
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Just like to say that Jinnai's highway robbery band event is very, very needed; within the time period, the frequency of such "free companies" doing that very thing was huge, especially by the late CK period. It was so frequent that I think the negative prestige aspects should be minimized.
 

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Field Marshal
Dec 10, 2001
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Just an FYI...

Some really great ideas have been proposed in this thread and its precursor. I've been tied up with some other events this week (more crusade tweaking, some sceanrio adjustments, conversion events, pagan events, Horde spawning, and such), but I will devote next week to scripting a large majority of the above suggestions. Just wanted you to know that these aren't falling on deaf ears. :)
 

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Eight Cubed Leader
Apr 29, 2003
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I think a neat event for some vengeful or vindictive king would be to banish or execute courtiers with higher stats than his own, because he doesn't want to be shown up by his more skillful underlings.
 

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Pure Evil Genius
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There were some other events i had an idea for:

"You have become enlightended!"
basically increase your character to the next highest rank in their education trait chart (only for those who've finished education) and gain prestige (and piety if they are clerical based).
This of course would fire very rarely, but considering sometimes people do learn stuff in their life's career i think this would be a good addition. This would be able to fire for anyone.

This one is similar to "Your daughter likes swords" (or whatever its called), but noticably different non-the-less

"Your daughter loves to spar!"
Hard Requirements:
must be female
must be ruler_child
must be court_education or ecclectical_education
must be under 12
must not be coward
must not be lazy
must have marshall of 1
MTTH: 120 months
Soft Requirements:
+ + + energetic
+ deceitful
+ indulgant
- temperate
- reckless
+ modest
- proud
+ + ruler is lazy
+ + + ruler is trusting
- ruler is suspicious
+ ruler is generous
+ + marshall 10
+ + marshall 15
A: This must stop, NOW!
AI: 70
- ruler is cruel
+ ruler is merciful
- - ruler is vengful
+ ruler is forgiving
- ruler is energetic
+ + + ruler is lazy
+ ruler is generous
Effects:
- martial 1
+ diplomacy 1 (50%)
+ intrigue 1 (50%)
+ stewardship 1 (50%)
- health 1 (25%)
- fertility 1 (10%) ONLY IF HEALTH DROPS
- loyalty for daughter by 50%
- loyalty for daughter by 25% (50%)
- loyalty for daughter by 25% (50%) ONLY IF HEALTH DROPS
+ deceitful (80%)
+ vengful (70%)
+ suspicious (50%)
+ wise (10%)
+ temperate, modest (15%)
- proud
- trusting
- selfish (50%)
- prestige
- ruler reckless Another Event
+ ruler wise (75%) Another Event
- ruler generous (50%) Another Event
- ruler forgiving (25%) Another Event
B: "Let her do as she wishes."
AI: 20
+ + ruler is trusting
+ + + ruler is lazy
- ruler is energetic
Effects:
+ marshal 1
- stewardship 1
+ health 1 (25%)
+ fertility 1 (25%) ONLY IF HEALTH RISES
+ prestige
+ indulgant
+ energetic (75%)
+ reckless (40%)
+ valorous (10%)
+ proud (25%)
- modest (25%)
+ ruler lazy Another Event
+ ruler trusting Another Event
+ ruler generous (50%) Another Event
- ruler wise (60%) Another Event
+ ruler reckless (60%) Another Event
C: "Encourge her!"
AI: 10
Effects:
- court_education
- ecclectical_education
+ martial_education
+ martial 1
- stewardship 1
+ - martial 1 & stewardship 1 (50%)
+ health 1
+ fertility 1
+ health 1 & fertility 1 (10%)
+ + presitge
+ energetic
+ indulgant
+ trusting
+ valorous (10%)
- deceitful (75%)
+ honest (40%)
+ proud (50%)
+ reckless (25%)
- - ruler prestige (same amount as basically your daughter gets)
- ruler lazy
+ ruler trusting Another Event
+ ruler energetic (25%) Another Event
- ruler deceitful (75%) Another Event
+ ruler honest (25%) Another Event
- ruler wise (75%) Another Event
+ reckless (50%) Another Event
 
Last edited:

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Pure Evil Genius
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Also another one:
Midlife Crisis
must be atleast 30

remove current education trait and add another one (for any court education branches it won't add court education as a choice).
increases if the character is stressed and a whole lot if they are depressed

Loss of a LOT of prestige
chance to remove stressed and depressed state
 

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Pure Evil Genius
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"Courtiers take advantage of your leave"
Hard Requirements:
must be ruler
must be in command
MTTH: 18 months
Soft Requirements:
- Efficency isn't 100%, lower effeciency, higher chance of occuring
+ any_courtier has honest
- any_courtier has decietful
+ suspicious
- trusting
Immidite: "Heads will roll when I get back...."
- gold (scaled)
+ province becomes looted (10%)
+ random courtier gold (scaled) (second event needed)
+ same random courtier decietful (second event needed)
+ same random courtier reckless (second event needed)
+ same random courtier indulgant (second event needed)
 

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Pure Evil Genius
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These are based somewhat on my events i did a while ago (the ones that shouldn't be too contriversial to put into stock game):

Hedge Doctor offers cure:
must have some kind of curable illness
chance increases as health lowers, espeically if it is under 1)
trusting or supscious should affect this

effect will be 50% chance of death or 50% chance of healing (technically both or neither can happen) if you accept, not sure what happens if you decline (should be something as declining a cure at extremely low health should give some kind of reward)...
could be changed to exotic cure event which has a chance of risking herasy if you take it, but a bit of piety if you don't (like 25)
or perhaps you gain trusting if you take it and suspicious if you don't (whether or not is guaranteed i'm not sure)
perhaps all those effects can be used

Exotic Ferility drug
would be for females under 45. not sure if anyone under 16 or unmarried should get this. No one with max fertility should get this. maybe even close to max health.
Would happen roughly every 10-20 years.
Those with extreemly low fertily (under 5) would be very likely to get this while those above 10 would be very unlikely.
suspicious people less likely, trusting more likely. Not sure religion should play any part in chance.
taking it would increase the fertiliy by 1, maybe 2, but it could make her sick. The rest would be similar to effects i mentioned in the previous event.

Revitalizaing potion:
happens for anyone over age of 40. No one with max health should get this. maybe not anyone with high health stat.
only trusting or suspicious should affect the chance, unless religion takes part.
taking it removes lazy, has a chance of adding 1 health and energetic. However there is a chance of death. Rest is the same with above events.

Really there is something that is needed to raise health as there are no traits that raise health, unless you want to make energetic/lazy affect health, and tons of traits that lower health and since your children will all have similar health, albeit somewhat random, to your parents, they can all die quite easily. same with fertility if its low, except you'll never get any offspring. Now combine those two and its not a pretty picture.

on that note, one last event to mirror the "Traumatic experience with member of the opposite sex" event

Code:
character_event = {
	id = 1
	picture = "event_intrigue"
	name = "Your child is extremely flirtatious with the opposite sex"
	trigger = {
		condition = { type = age value = 13 }
		condition = { type = not value = { type = age value = 22 } }
		condition = {
			type = or
			condition = { type = not value = { type = trait value = hunchback } }
  			condition = { type = not value = { type = trait value = clubfooted } } 
			condition = { type = not value = { type = trait value = lisp } }
			condition = { type = not value = { type = trait value = stutter } }				condition = { type = not value = { type = trait value = harelip } }
			}
		condition = { type = not value = { type = trait value = lustful } }
	}

	mean_time_to_happen = { months = 240 }

	action_a = {
		effect = { type = add_trait value = lustful }
	}
}
 
Last edited:

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Pure Evil Genius
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Here is one specifically for the AI to help them out.

"Courtier has an 'accident'"
relavant stat less than 1 (ie they are utterly useless)
must not be ruler
must be a marshall, chaplian, steward or spy master
days = 1
effect is death.

This is to help the AI who doesn't know always how to replace useless characters.
 

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Executions Today For A Better Tomorrow

As i have confessed in a previous thread i am an abuser of the die cheat. I got to thinking about this one and my only other option is to assasinate people. But here i am ruler of all i survey and i cant order 1 execution? Would be great if there where some execution events, or maybe there are? Anywho the point is i want to kill people that i dont like legitamately, or at least take the same piety gold and prestige hit as an assasinate only with 100% effectiveneess. I mean shucks where are my secret police when i need them?

This is the thing with ck im feeling powerless i want to have that life or death control over my court and my people. I mean sometimes they need to get their feathers ruffled. Thrasings are a great way to show people whos boss and if i cant rule by terror well then what fun is that? :confused:

Of course by now im addicted to playing the game so i will just have to use my imagination some more for a little while at least. Thanks for your eyes!