Psionics for Fanatic Materialists is very possible

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Alkaid98

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I'd go back to a save and take a screenshot of the techs in the debris, but I'm on ironman so I can't. I haven't fought with the Xenophile or Materialist FEs yet (huge galaxy), but they've both awakened since beating the Militant Isolationist, so maybe they should have it anyway. Either way I guess I'll find out when I get over to them at some point.
 

Space Wizards

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I was extremely fortunate in on game played as Fanatic Individualist/Materialists. I started with a Maniac Scientist who randomly gained Psionic Expertise after leveling up. I immediately moved her to Society research and about 20 years into the game I had Psionic Expertise. With the help of various life-span extending technologies, she lived to be more than a century old. Before she died, a scientist with Psionic Expertise showed up in the hiring pool, so that was her apprentice.

This was in... 1.3, I think.
 

krios41

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The Founder

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Monkbel

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You're right, materialists absolutely need psi expertise to get base technology, but expertise does not randomly appear until you have that base technology. And you cannot reverse-engineer it, because the only item granted by base technology is psi-warrior troop attachment, thus there's at least one technology materialists cannot get via research or warfare - psionic theory.

The only way to get it (at least out of those I'm aware of) is anomalies I've mentioned in my last post.

This is just not true, see my first post in this topic.