I want try to look at the problem of psionic elevation from a different angle.
I see the psionic empire as a small, perhaps medium-sized state, striving for people's happiness and stability in the worlds. And if the neighboring empire of materialists considers us an empire of fanatics lagging behind in technology because we prefer building temples but not labs, they still hesitate to attack, because even fools like them are able to notice that we are in luck for reasons they cant explain.
Sorry for my English, it isn't my native language.
Criticism.
It seems to me that most players are aware of the deficiencies of psionic ascension in the current version of the game (3.0.2).
Many of players have already expressed their opinion on this topic, operating to the fact that the bonuses that it gives are the weakest, relative to the bonuses of other elevations, it's hard to disagree.
For example, does it bother anyone that the time of entering the Shroud cant be influenced ANYWAY? Seriously. If U try go to the Shroud during a 10-year break, then u will write that your telepaths have not yet recovered and, in general, get out of here. What telepaths are we talking about? Are they some kind of leaders? No, I go to the "leaders" tab and see the same 4 standard columns, there is no separate "telepathic" column. This means that I cannot speed up the entrance to the Shroud by hiring new leaders. Maybe I can do this by increasing the population of my empire, because to assume that telepaths to enter the Shroud is a certain percentage of the population, then if the total number is greater, then more strong psionics capable of entering the Shroud will be born, which means I will be able to more often go to the Shroud or receive stronger bonuses. But no, it doesn't work that way.
Instead, by spending 2 bonuses for aspiration, I get the opportunity to play the in-game lateral once every 10 years, hoping to get bonuses, short other empires have by default, choosing any of the remaining two paths of ascension.
Suggestions.
As I said, I see an improvement in psionic elevation differently, not in a stupid increase in the percentage of buffs, but in the development of the very idea of psionics, because psionics is not about numbers, it's about faith.
I like that the game has special technologies that are only available to psionic isperians, this demonstrates that one of the developers at some point thought like me. So. It seems to me that psionic elevation should open up a way for the empire to interact with the game world in a different way than other empires interact, whose miserable citizens are able to perceive only the material side of the issue. New playable mechanics for psionics should significantly expand the ability to interact with the Shroud.
The veil as it is now in the game should open after the first ascension bonus is received, but not immediately. The "Breakthrough of the Shroud" technology should appear in sociological research. After studying, you can go to the Shroud for a while for energy credits (as now), receiving small bonuses from the Shroud. To enter there, you need a leader with the "psionic" talent, while entering the Veil the leader has a chance to go mad, and a psionic avatar may appear in his place (both space and ground, in the form of an army).
By accepting the second exaltation bonus, the empire should be able to fully interact with the Shroud. Now the temples are doing social research, although after accepting the second exaltation bonus, they will begin to produce psionic experience that can be used at their discretion.
For example, you have accumulated 1000 conventional units of psionic experience, 500 you spend on breaking the Shroud, but not the same as before, the psionic empire receives a constant "communication channel" with the Shroud, which takes part of the psionic potential points every month, it depends on the level of happiness and stability of psionics in the empire, as well as from the "depth of immersion in the Shroud".
The depth of immersion in the Shroud determines the possible bonuses from the Shroud (the depth of immersion reflects the degree of development of the general psionic potential of the empire's psionics): obtaining psionic technologies, talented leaders, initiating special events, connecting with the essences of the Shroud.
In my opinion, this is much more interesting, you will have to build temples in order to get more points of psionic potential, instead of just waiting 10 years until the next exit to the Shroud. But let's not dwell on this obvious discovery.
Let's say that your empire develops psionics very strongly, one hypercorridor separates you from the exterminator and they declare war on you. You cannot fight them right now, so you turn to the Shroud, where you have already unlocked the solution for blocking hypercorridors, for a while you simply close the hypercorridor and the exterminator will not be able to get into your empire for some time if it does not have a jump engine. You can also get the ability to summon space storms in separate systems, summon avatars, storm-causing avatars, psionic armies, psionic golems, etc.
BUT all this is not free, psionic experience points cannot be bought on the market, they are produced only by priests, and their number depends on the temples, the stability on the planet and the happiness of the priests also affect production. There is a curved path that can instantly increase the number of psionic points produced, this is a decree on the consumption of ZRO.
I think that he should have several levels, on which the percentage of increase in psionic points and the amount of ZRO consumption depends. As I said, this is a crooked path and after the cancellation of the decree or if you run out of ZRO, the priests begin to have seizures like drug addicts, some of the priests become unemployed, some take up space, but almost do not produce psionic points, naturally their number decreases. At such moments, an economic crisis begins in the empire. If the psionic points run out, the level of communication with the cover will automatically decrease, up to a complete rupture of the "channel of communication with the cover", which will cause psionic storms in the systems of the empire, etc.
I want to write about how I see contacts with the essences of the Shroud and how I see the main difference between ordinary priests of the Shroud and special priests who worship certain essences of the Shroud.
In my understanding, there is a significant difference between worshiping for the Shroud and between worshiping for essences from it.
Worshiping the Shroud, in my understanding like witchcraft, this is done by all the priests of normal temples of your empire after the full acceptance of the psionic elevation by your empire. The priests seem to manipulate the energy of the Shroud on their own using spells, magic formulas, etc., someone simply has a strong connection with the Shroud (as in the 40k warhammer).
Here, many already guess what I mean by the agreement with the entities of the Shroud, this is not entirely true.
Naturally, if we draw an analogy with warhamer, the worship of the essences of the Shroud can be compared with the worship of dark gods, but not entirely.
The worship of the essences of the Shroud is carried out by the priests of special temples dedicated to this essence. In order to be able to build such a special temple, you first need to establish a connection with the essence, accept its terms of interaction.
If the priests of normal temples produce only normal psi-points, special temples increase her favor to our empire, lower the price of special services of the essence, absorb normal psi-points and produce psi-points of the essence of this temple.
This like conversion of minerals into alloys in forges.
The idea is to make the worship of separate essence of the Shroud at first glance very profitable due to special offers and bonuses.
So it is foolish to refuse it altogether.
However, fanaticism should not be a panacea either.
I see the development of fanatical worship like this:
By worshiping a special essence, you lose your sense of proportion. You spend more and more psi-points to worship her. Those that you previously simply saved up are now transforming in special temples into special psi-glasses of this essence. Sooner or later, you completely devote yourself to her. Essence becomes the god of your empire, and you are her mortal slaves, a toy in her hands...
For example, you accepted the conditions of the Composer of Strands and built a temple for him. This temple converts 10 normal psi-points to 2 psi-points for the Composer of Strands. Such psi-points can only be spent on his services, the Composer's prices are high, but he offers very interesting services. And if you strengthen connection with him, bringing more and more psi-points as a gift, you can get him favor (at least it will seem so to you). Не w'll give discounts for u, prices will become much cheaper, he will offer you new and more interesting services. For this you requires MORE COMPOSER'S TEMPELS! You'll build one more, then two more, then another more... and imperceptibly you cross the line.
You get this situation:
Most of your psi-points are spent on contracts with the Composer of Strands. U can say that your magic is degrading, most of the temples are working for ensure transformation from normal psi-points to special Composer's psi-points. Your gain of normail psi-points is so small.
At a some moument, the Composer of Strands offers you a deal: U abandon do magic through normal Shroud and transform all of u faith to absolute worship to the Composer of Strands.
All of your temples are converted into Composer's temples. U cant build normal temples, Composer's temples no longer absorb normal psi-points, but only produce Composer's psi-points.
You lose contact with the normal Shroud. Now u only have a channel of communication with the essence for who you dedicated all your temples, it becomes the GOD of your empire. Now you can only use the services of this essence, you are obliged to pleasing all its whims.
If she gives you a buff, you will be glad, because this is a big buff, if she gives you a debuff, it will also be big, but you are also happy, you are not you may not be happy because you are completely in her power.
Now u can say that in your empire there is no more magic that works with the natural energy of the Shroud, there are only priests who praise your new GOD, hoping for his favor.
One day the entity may declare that it is hungry and in order to have fun, it will feed on the happiness of your people, this is your only god and you cannot mind, you get the debuff -20% of the happiness of settlements for 5 years.
One day your god can say that he is bored and in a year you are obliged to declare war on the neighboring empire, and again you cannot refuse him.
You can fling aside the essence by a special decision.
Аll the temples dedicated to it are destroyed (if you managed to make it your god earlier, you lose all your temples, and therefore the connection with the veil, which will then have to be restored), all the bonuses provided by it disappear, and the religious population that worships it becomes suppressed for some time (if the essence is not accepted by the god of the empire, then only its priests are suppressed, if accepted, then the entire population of the empire is suppressed).
Thus, psionic empires can choose several paths of their development:
You can build a few special temples, worship 1-2 essences of the Shroud (it is not forbidden if you have not accepted the entity by God or if it has not put forward such a condition). At the same time, u dont accept any of them as God, just save up special psi-points for difficult times, maintain relationships with the essence at a comfortable level for yourself, the main thing is not to let the essence deceive you...
One can simply study an ordinary Shroud without coming into contact with its essences.
You can become a fanatical adept of any Shroud's essence. Then you have no choice but to follow all her whims or endure her anger.
It seems to me that it would be just as interesting if there was an opportunity to elevate the elected leader to the Shroud's essence.
Even if you have to spend the aspiration bonus for this. Having in the Shroud the essence that protects your empire, you can accept it as a god and dosn't get the madness that other essences of the Shroud can give u.
I admit that the bonus with the leader becoming the essence of the Shroud and the god of the empire may prohibit the taking of bonuses for megastructures. But it should be a really cool bonus, making your empire a real empire of spiritualist downshifters.
Until I forget. If all this is taken into account, even if the sacred worlds give a buff to the development of psi-points, the happiness of settlements and primitiveism. Now this aspiration-bonus is useless.
Summing up.
Full immersion in spiritualism can take 4 bonuses for aspiration, of which only 2 are necessary.
The deeper the empire plunges into psionics, the more it moves away from technological development. Temples need a place on worlds, temples look best in place of laboratories.
I see the future of psionic ascent as a challenging ascension requiring maximum skill while fully immersed and a special approach to the game.
Bottom line.
I am interested to hear your opinion, write if you have something to say.
I see the psionic empire as a small, perhaps medium-sized state, striving for people's happiness and stability in the worlds. And if the neighboring empire of materialists considers us an empire of fanatics lagging behind in technology because we prefer building temples but not labs, they still hesitate to attack, because even fools like them are able to notice that we are in luck for reasons they cant explain.
Sorry for my English, it isn't my native language.
Criticism.
It seems to me that most players are aware of the deficiencies of psionic ascension in the current version of the game (3.0.2).
Many of players have already expressed their opinion on this topic, operating to the fact that the bonuses that it gives are the weakest, relative to the bonuses of other elevations, it's hard to disagree.
For example, does it bother anyone that the time of entering the Shroud cant be influenced ANYWAY? Seriously. If U try go to the Shroud during a 10-year break, then u will write that your telepaths have not yet recovered and, in general, get out of here. What telepaths are we talking about? Are they some kind of leaders? No, I go to the "leaders" tab and see the same 4 standard columns, there is no separate "telepathic" column. This means that I cannot speed up the entrance to the Shroud by hiring new leaders. Maybe I can do this by increasing the population of my empire, because to assume that telepaths to enter the Shroud is a certain percentage of the population, then if the total number is greater, then more strong psionics capable of entering the Shroud will be born, which means I will be able to more often go to the Shroud or receive stronger bonuses. But no, it doesn't work that way.
Instead, by spending 2 bonuses for aspiration, I get the opportunity to play the in-game lateral once every 10 years, hoping to get bonuses, short other empires have by default, choosing any of the remaining two paths of ascension.
Suggestions.
As I said, I see an improvement in psionic elevation differently, not in a stupid increase in the percentage of buffs, but in the development of the very idea of psionics, because psionics is not about numbers, it's about faith.
I like that the game has special technologies that are only available to psionic isperians, this demonstrates that one of the developers at some point thought like me. So. It seems to me that psionic elevation should open up a way for the empire to interact with the game world in a different way than other empires interact, whose miserable citizens are able to perceive only the material side of the issue. New playable mechanics for psionics should significantly expand the ability to interact with the Shroud.
The veil as it is now in the game should open after the first ascension bonus is received, but not immediately. The "Breakthrough of the Shroud" technology should appear in sociological research. After studying, you can go to the Shroud for a while for energy credits (as now), receiving small bonuses from the Shroud. To enter there, you need a leader with the "psionic" talent, while entering the Veil the leader has a chance to go mad, and a psionic avatar may appear in his place (both space and ground, in the form of an army).
By accepting the second exaltation bonus, the empire should be able to fully interact with the Shroud. Now the temples are doing social research, although after accepting the second exaltation bonus, they will begin to produce psionic experience that can be used at their discretion.
For example, you have accumulated 1000 conventional units of psionic experience, 500 you spend on breaking the Shroud, but not the same as before, the psionic empire receives a constant "communication channel" with the Shroud, which takes part of the psionic potential points every month, it depends on the level of happiness and stability of psionics in the empire, as well as from the "depth of immersion in the Shroud".
The depth of immersion in the Shroud determines the possible bonuses from the Shroud (the depth of immersion reflects the degree of development of the general psionic potential of the empire's psionics): obtaining psionic technologies, talented leaders, initiating special events, connecting with the essences of the Shroud.
In my opinion, this is much more interesting, you will have to build temples in order to get more points of psionic potential, instead of just waiting 10 years until the next exit to the Shroud. But let's not dwell on this obvious discovery.
Let's say that your empire develops psionics very strongly, one hypercorridor separates you from the exterminator and they declare war on you. You cannot fight them right now, so you turn to the Shroud, where you have already unlocked the solution for blocking hypercorridors, for a while you simply close the hypercorridor and the exterminator will not be able to get into your empire for some time if it does not have a jump engine. You can also get the ability to summon space storms in separate systems, summon avatars, storm-causing avatars, psionic armies, psionic golems, etc.
BUT all this is not free, psionic experience points cannot be bought on the market, they are produced only by priests, and their number depends on the temples, the stability on the planet and the happiness of the priests also affect production. There is a curved path that can instantly increase the number of psionic points produced, this is a decree on the consumption of ZRO.
I think that he should have several levels, on which the percentage of increase in psionic points and the amount of ZRO consumption depends. As I said, this is a crooked path and after the cancellation of the decree or if you run out of ZRO, the priests begin to have seizures like drug addicts, some of the priests become unemployed, some take up space, but almost do not produce psionic points, naturally their number decreases. At such moments, an economic crisis begins in the empire. If the psionic points run out, the level of communication with the cover will automatically decrease, up to a complete rupture of the "channel of communication with the cover", which will cause psionic storms in the systems of the empire, etc.
I want to write about how I see contacts with the essences of the Shroud and how I see the main difference between ordinary priests of the Shroud and special priests who worship certain essences of the Shroud.
In my understanding, there is a significant difference between worshiping for the Shroud and between worshiping for essences from it.
Worshiping the Shroud, in my understanding like witchcraft, this is done by all the priests of normal temples of your empire after the full acceptance of the psionic elevation by your empire. The priests seem to manipulate the energy of the Shroud on their own using spells, magic formulas, etc., someone simply has a strong connection with the Shroud (as in the 40k warhammer).
Here, many already guess what I mean by the agreement with the entities of the Shroud, this is not entirely true.
Naturally, if we draw an analogy with warhamer, the worship of the essences of the Shroud can be compared with the worship of dark gods, but not entirely.
The worship of the essences of the Shroud is carried out by the priests of special temples dedicated to this essence. In order to be able to build such a special temple, you first need to establish a connection with the essence, accept its terms of interaction.
If the priests of normal temples produce only normal psi-points, special temples increase her favor to our empire, lower the price of special services of the essence, absorb normal psi-points and produce psi-points of the essence of this temple.
This like conversion of minerals into alloys in forges.
The idea is to make the worship of separate essence of the Shroud at first glance very profitable due to special offers and bonuses.
So it is foolish to refuse it altogether.
However, fanaticism should not be a panacea either.
I see the development of fanatical worship like this:
By worshiping a special essence, you lose your sense of proportion. You spend more and more psi-points to worship her. Those that you previously simply saved up are now transforming in special temples into special psi-glasses of this essence. Sooner or later, you completely devote yourself to her. Essence becomes the god of your empire, and you are her mortal slaves, a toy in her hands...
For example, you accepted the conditions of the Composer of Strands and built a temple for him. This temple converts 10 normal psi-points to 2 psi-points for the Composer of Strands. Such psi-points can only be spent on his services, the Composer's prices are high, but he offers very interesting services. And if you strengthen connection with him, bringing more and more psi-points as a gift, you can get him favor (at least it will seem so to you). Не w'll give discounts for u, prices will become much cheaper, he will offer you new and more interesting services. For this you requires MORE COMPOSER'S TEMPELS! You'll build one more, then two more, then another more... and imperceptibly you cross the line.
You get this situation:
Most of your psi-points are spent on contracts with the Composer of Strands. U can say that your magic is degrading, most of the temples are working for ensure transformation from normal psi-points to special Composer's psi-points. Your gain of normail psi-points is so small.
At a some moument, the Composer of Strands offers you a deal: U abandon do magic through normal Shroud and transform all of u faith to absolute worship to the Composer of Strands.
All of your temples are converted into Composer's temples. U cant build normal temples, Composer's temples no longer absorb normal psi-points, but only produce Composer's psi-points.
You lose contact with the normal Shroud. Now u only have a channel of communication with the essence for who you dedicated all your temples, it becomes the GOD of your empire. Now you can only use the services of this essence, you are obliged to pleasing all its whims.
If she gives you a buff, you will be glad, because this is a big buff, if she gives you a debuff, it will also be big, but you are also happy, you are not you may not be happy because you are completely in her power.
Now u can say that in your empire there is no more magic that works with the natural energy of the Shroud, there are only priests who praise your new GOD, hoping for his favor.
One day the entity may declare that it is hungry and in order to have fun, it will feed on the happiness of your people, this is your only god and you cannot mind, you get the debuff -20% of the happiness of settlements for 5 years.
One day your god can say that he is bored and in a year you are obliged to declare war on the neighboring empire, and again you cannot refuse him.
You can fling aside the essence by a special decision.
Аll the temples dedicated to it are destroyed (if you managed to make it your god earlier, you lose all your temples, and therefore the connection with the veil, which will then have to be restored), all the bonuses provided by it disappear, and the religious population that worships it becomes suppressed for some time (if the essence is not accepted by the god of the empire, then only its priests are suppressed, if accepted, then the entire population of the empire is suppressed).
Thus, psionic empires can choose several paths of their development:
You can build a few special temples, worship 1-2 essences of the Shroud (it is not forbidden if you have not accepted the entity by God or if it has not put forward such a condition). At the same time, u dont accept any of them as God, just save up special psi-points for difficult times, maintain relationships with the essence at a comfortable level for yourself, the main thing is not to let the essence deceive you...
One can simply study an ordinary Shroud without coming into contact with its essences.
You can become a fanatical adept of any Shroud's essence. Then you have no choice but to follow all her whims or endure her anger.
It seems to me that it would be just as interesting if there was an opportunity to elevate the elected leader to the Shroud's essence.
Even if you have to spend the aspiration bonus for this. Having in the Shroud the essence that protects your empire, you can accept it as a god and dosn't get the madness that other essences of the Shroud can give u.
I admit that the bonus with the leader becoming the essence of the Shroud and the god of the empire may prohibit the taking of bonuses for megastructures. But it should be a really cool bonus, making your empire a real empire of spiritualist downshifters.
Until I forget. If all this is taken into account, even if the sacred worlds give a buff to the development of psi-points, the happiness of settlements and primitiveism. Now this aspiration-bonus is useless.
Summing up.
Full immersion in spiritualism can take 4 bonuses for aspiration, of which only 2 are necessary.
The deeper the empire plunges into psionics, the more it moves away from technological development. Temples need a place on worlds, temples look best in place of laboratories.
I see the future of psionic ascent as a challenging ascension requiring maximum skill while fully immersed and a special approach to the game.
Bottom line.
I am interested to hear your opinion, write if you have something to say.
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