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Lord Ederon

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Maybe it is implemented this way, but it'd be cool if province wasn't necessarily all forest/mountain/etc., but as with rivers, it'd be forest/mountain/etc. on the border with another province. For example province A has borders with provinces B, C, and D. Province A is mostly forest terrain, so is border with province B. But its border with prov C has mountain terrain and the one with prov D has hills terrain. There is also river between provinces A and B. So, when province A is attacked from province B, it qualifies as forest with river crossing. When from prov C, it is qualified as mountain and from D as hills. Vice versa with attacking from A to B, C or D. If province A is enveloped and attacked from multiple directions, units bonuses and penalties always depend on the fact from which direction attack comes.

It needs little more thinking before it is usable, but it'd be logical and not that hard to implement given we use this kind of thinking, but only for three special occasions - river crossing, amphibious assault and paradrop.
 

Central

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I guess for river crossing they´ll implement it like in HoI 2.

If you look at the tooltip of a prov in EUIII you can read something like 33% Plains 66% Mountain, so maybe they implement an additional modifier. This modifier would cap the +Defence for Montaintroops in this certain prov to 66%.

I don´t think -if you consider that they made 10k provs- that there will be a difference between the nw corner of a prov between the se corner ;)
 

Naga Niome

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Awesome suggestion and needs to be implemented because Paris and Berlin is enveloping provinces surrounding themselves with their Urbanity as with rivers. So somehow divisions defending from X direction or/and attacking from X direction will be affected by a terrain from that corner.

Again Paradox take this idea, Italy's mixture of mountains, rivers, hills and rivers will benefit from this as an example!

I just imagine the fight for Anzio as American and British Armored divisions are having a difficult time breaching into the entire Urban Anzio province whilst more Fallschirmjager's in Cassino alongside Anzio are having a hard time fighting back Allied Infantry benefiting from the Hill's and Plain's that are opposite of the Cassino mountains.
 

wilcoxchar

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I'm guessing that since they're using the EU3 engine that they'll do province terrain like they did in EU3.