Sleepyhead said:
Your stability affects how much taxes you get. if you have a stability of 0 you get 100 % (if you got land access to the province, it's rightcultured and has no revolt risk) if you have a stability of 3 you get more % of the taxes, I can't remeber the exact number though.
Sleepyhead, he wants to know how the base tax is calculated, not how the net tax you get is calculated.
The answer,
Czrasai, is that the base income is coded in the Province.csv file in the Db sub-folder. That file contains the base information on each and every province in the game, and is read by the game when you start up. Anything that happens to the province after the beginning of the game gets saved to the save file; when you start a save, the game looks to see for each province if there is something in the save file that over-writes the base information from Province.csv. Some random events, for example, modify the base tax value of the province.
As to why each province has the base it does, that is the result of intensive research, years of playing and fiddling, and, I would assume, a coin flip or two.
