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Asiak

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Realm peace if you have Conclave, high crown authority though it's hardly worth it.

Give the Doge of Amalfi more than one county to make him more powerful.

Or just make a republic in Genoa or Venice out of reach of the Sultan.
 

TL_

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One way to reduce this kind of thing is to revoke the titles of infidels. Without holy wars (which results in large amounts of land changing hands), there will be more peace in your realm in general.

It's also worth mentioning that if you mark the ruler of Amalfi as a character of interest (the star when right clicking him), you'll be warned if someone DOWs him. When he dies, mark the new ruler.
 

DukeDayve

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There isn't really a way. If you have Conclave you can enforce realm peace, but it can only be done once every few years, so if vassals start to attack each other before the cooldown you can't do anything then. Making your vassals more powerful doesn't work either, because then THEY start stealing vassals.

What annoys me like hell is when they steal MY vassals. I mean, it pisses me off when the duke of Moesia steals the count of Philippopolis, but when it's the duke of Nikaea stealing the count of Kaliopolis - who is MY vassal - how can they get away with this crap?
 
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Chunakun

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One way to reduce this kind of thing is to revoke the titles of infidels. Without holy wars (which results in large amounts of land changing hands), there will be more peace in your realm in general.

It's also worth mentioning that if you mark the ruler of Amalfi as a character of interest (the star when right clicking him), you'll be warned if someone DOWs him. When he dies, mark the new ruler.
You will only be warned if he attacks somebody. Not if he gets attacked.
 

LastSalian

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There isn't really a way. If you have Conclave you can enforce realm peace, but it can only be done once every few years, so if vassals start to attack each other before the cooldown you can't do anything then. Making your vassals more powerful doesn't work either, because then THEY start stealing vassals.

What annoys me like hell is when they steal MY vassals. I mean, it pisses me off when the duke of Moesia steals the count of Philippopolis, but when it's the duke of Nikaea stealing the count of Kaliopolis - who is MY vassal - how can they get away with this crap?
Guess a restriction would be counterproductive if you wanna play a count and wanna expand over other counts or dukes. Some sort of restriction should be establish.
 

Dahoota

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If you wanted Amalfi to survive you should have transfered vassalage to the sultan/kind of Sicily - otherwise he will always eventually push his dejure claim.

The better thing to do if you wanted a strong vassal republic would have been to give the doge k_sicily.

It would be good if the AI stayed away from certain vassals - for example if you land your son, of course vassals aren't going to mess with the king's son.
 

Naughtius Maximus

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Giving him K_Sicily is a terrible idea though, as you severely limit the amount of MRs you can have as vassals. Sicily can easily bottle you up to one MR for most of the game, when you ideally want 4-6 spread all over the map.

A better idea would be to only make MRs out of small de jure kingdoms, and small duchies that are part of your primary kingdom.

For example, as Byzantine Emperor (Kingdom of Greece) Adrianopolis and Venice make for perfect MR pairs, as they do not really interact with one another until late in the game. Another one in the small kingdom of Taurica (aka Crimea,) and another at the de jure kingdom of Asturias works as well. I would maybe throw a bone to Brittany, but best not to as Brittany is large.

If you aren't Christian the duchies in Jerusalem are all valid, as you can't form the kingdom anyways.
 
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Dragatus

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You can't give kingdoms to mayors/doges. At least if you're feudal.

What I do is either create merchant republics out of duchies from 1 duchy kingdoms (Venice, Navarre, Britanny) or create merchant republics from duchies that are part of the kingdom that I personally own.
 

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You can't give kingdoms to mayors/doges. At least if you're feudal.

What I do is either create merchant republics out of duchies from 1 duchy kingdoms (Venice, Navarre, Britanny) or create merchant republics from duchies that are part of the kingdom that I personally own.
But they will form the kingdoms themselves if they can. I usually give out Crimea and Cherson, they form Taurica, Jylland and Sjaeland and they form Denmark, and so on. The 10% limit on merchant republic vassals isn't so restricting if you play something huge like Roman Empire anyway. You could even give Venice a titular duchy from somewere (Man, Socotra, Gotland) for the lolz so they form the Kingdom title.
 

DocDesastro

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I wonder what happens, if the price-bishop of an arch-biscopric becomes pope?! Will he still hold the title prince-bishop or does he name a successor or does he leave my realm? I HAVe the law active, where titles leaving realm is illicit.
 

Gans

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I wonder what happens, if the price-bishop of an arch-biscopric becomes pope?! Will he still hold the title prince-bishop or does he name a successor or does he leave my realm? I HAVe the law active, where titles leaving realm is illicit.
He will have a strong claim on his former lands. He won't keep them.
 
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Dahoota

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Giving him K_Sicily is a terrible idea though, as you severely limit the amount of MRs you can have as vassals. Sicily can easily bottle you up to one MR for most of the game, when you ideally want 4-6 spread all over the map.

A better idea would be to only make MRs out of small de jure kingdoms, and small duchies that are part of your primary kingdom.

For example, as Byzantine Emperor (Kingdom of Greece) Adrianopolis and Venice make for perfect MR pairs, as they do not really interact with one another until late in the game. Another one in the small kingdom of Taurica (aka Crimea,) and another at the de jure kingdom of Asturias works as well. I would maybe throw a bone to Brittany, but best not to as Brittany is large.

If you aren't Christian the duchies in Jerusalem are all valid, as you can't form the kingdom anyways.

Pre-conclave I would have agreed with you, but now vassal doges are basically always powerful vassals of top of the wrong govt penalty makes them tougher to control. I now run fewer of them - only as many vassal doges as I have advisor slots.