From my point of view, the traditions have two issues in their current form:
I believe that dropping the current tree system, while keeping the association of a tradition to a certain category, would benefit in several ways.
The system would be:
- You are encouraged, with the increasing cost and the ascention path unlocks, to pick one branch and complete it to the end. This forcibly specializes your early game, and discourages you from making hybrid builds.
- You may be forced to pick intermediary traditions that you might not want, either from a RP or from a cost-to-value point, in order to get another tradition
I believe that dropping the current tree system, while keeping the association of a tradition to a certain category, would benefit in several ways.
The system would be:
- Each tradition is classified in one category; possibility of unlockable "hybrid" traditions belonging to two categories
- Player picks a tradition freely in the category he wants
- The cost of every other tradition is increased, as it is now
- By picking a certain number of traditions of the same category, the player gains additional bonuses, in the same way picking or completing a tradition tree earns you bonuses in the current version
- After picking a certain number of traditions in any category, the player unlocks an ascendency tradition
- Creating new traditions would be easier, as they would not be constrained by having to branch them and keep this branching balanced
- Players would have much more choice for planning their tradition path. No more "I want a, but I can't because I would need to take x, y and z beforehand"
- Preventing the common strategy to rush tradition trees one after the others in the order to avoid the malus gained by picking another tree and get as many ascendencies as possible
- Ascendency gain would be streamlined: it would only depend on unity output
- Allowing all kind of hybridation:
- Playstyles, like discovery/prosperity
- Traditions unlocked by having picked enough traditions from each category (for instance: "patent laws" for a discovery/prosperity hybrid).