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Proposal for Religious change in Armenia, and bibliography
  • Samitte

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    Feb 2, 2012
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    • Hello and welcome to what is the first in a series of posts to improve Armenia and its environs.

    Before I get on with it, I'm aware that there are many ongoing debates as to the nature of the origins of Armenia, its peoples, and that its early history is quite cloudy. Because of that, if you feel I am misrepresenting something, lets talk about it. Furthermore, if you want to double check my work I'll keep an updated list of the more easily accessible sources at the end of this first post. Any name changes I propose will use the Latin alphabet phonetic system, with the modified Hubschmann-Meillet translation next to it in brackets.

    1: Armenian religion

    Armenian religion was neither Khaldic nor Zoroastrian. By the start date it has become its own complex thing, mixing Zoroastrian elements into the existing local polytheism, itself a mix of native, Near-Eastern, and increasing Hellenic elements. While Khaldic would have been fitting for the region centuries prior, the Armenian religion was already developing centuries before the game start as noted by Xenophon, together with the Armenian peoples themselves.

    Proposal:

    Change the name to Armenian. It should span a similar area to Khaldic in the current game. It should also spread a bit to Sophene, Commagene, and Armenia Minor. These areas will get their own in depth post later, though there certainly was an Armenian prescence in these region. Sacrifice button could be changed to a cow. (or back to pig)

    Armenia should also start out as Armenian religion

    Deities:

    Aramazd:
    War
    deity, fourfold (Creator, father, thunder god, and ruler of heaven, earth and underworld.
    Primary holy site: Ani-Kamakh (Ani-Kamax), important religious site and one of the royal necropoli of Armenia. Propose to create a separate province across from 7845 Tordan (T'ordan) as part of the larger Ekeghiats (Ekełeac') religious centre. Alternatively, place his holy site at 1570 Armaouira, to be renamed Armawir.
    Omens: Passive: War Score reduction. Active: Ruler Popularity gain

    Anahit:
    Fertility
    deity, associated with cattle sacrifice.
    Primary holy site: 1767 Eriza.
    Proposed name change to: Erez (Erēz) Eriza is a much later Greek version of the name.
    Omens: Passive: Character wage reduction. Active: Citizen output

    Vahagn:
    War
    deity. A solar deity also associated with thunder. Warrior god.
    Primary holy site: 994 Ashtishat (Aštišat)
    Omens: Passive: Reinforcement speed. Active: Morale recovery.

    We beseech Vahagn the Dragon-Reaper with the flaming hair, to grant our warriors a measure of his bravery. Lend us your strength for for coming battles, so that our warriors may reign victorious on the field of battle.

    Vahagn was the Armenian solar and warrior deity. He was the slayer of dragons, and known as the brave and of the firey locks. His main temple was at Ashtishat, an important temple-state. He was prayed to for courage, strength, valor, and his cult was second only to that of Aramazd himself.


    Tir:
    Culture
    deity. Scribe of Aramazd, dreaming, priests, psychopomp, temples with libraries attached to them.
    Primary holy site: 1571 Artaxata (Artašat) founded halfway into the game by Artašes I.
    Omens: Passive: Research points. Active: Religious happiness.

    We beseech Tir, the scribe of the gods, he who records all knowledge and guides the dead, to grant us his wisdom and mercy. Oh wise Tir, please make note of those who passed in your endless library, so that they may be forever remembered.

    Tir is the scribe of Aramazd, who records the names of the dead and guides them to the underworld. His library-temples are bastions of knowledge where the krum, the Armenian priestly class, is educated. His most important temple was the Erazamoyn at Artashat, where his priesthood interpreted the meaning of dreams.


    Astghik (Astłik):
    Fertility deity. The little star. Beauty. Often paired with Vahagn.
    Primary holy site: If we place Vahagn at Ashtishat, 1560 Andzevatsik
    Proposed name change to: Kangawar Andzevatsik (Anjewac'ik) is the name of the principality, Kangawar is the primary locale.
    Omens: Passive: Primary Culture Happiness. Active: Unrest reduction

    Nane (Nanē):
    Fertility deity.
    Primary holy site: 1768 Til (T'il)
    Omens: Passive: Manpower Recovery. Active: Reduced War Exhaustion.

    Barshamin (Baršamin):
    War deity. Another thunder god!
    Primary holy site: 7845 Tordan (T'ordan) As Anahit and Nane had their holy sites on opposite sides of the river, so did Barshamin and Aramazd.
    Omens: Passive: Army morale. Active: Discipline

    Mihr:
    Economy OR Culture deity.
    Primary holy site: 1762 Elegeia
    Proposed name change to: Bagayarich (Bagayaṙič) Elegeia is a Greek name, Bagayarich is the town where Mihr had his primary cultic site.
    Omens: Passive: Freemen output. Active: Mil tech investment boost.

    Spandaramet:
    Fertility
    OR Economic deity. Female earth deity. Associated with fruit, vines, burial, and fertility.
    Primary holy site: None at game start.
    Omens: Passive: Monthly food modifier. Active: Freeman happiness.

    Tork-Anggh (Tork'-Angł):
    Culture deity. Underworld deity
    Primary holy site:
    841 Arkathiokerta (Anggh)
    Proposed name change to: Anggh, the current name is Greek.
    Omens: Passive: Fort Defense. Active: Province loyalty

    While Commagene should not be independent yet at game start (Most likely date of independence is around 163 BCE, while its present Commagene should start with a pantheon of 4 deities which are unique to them. Due to the mixture of Hellenic, Iranian and Armenian in its pantheon I'd place it under Armenian religion as well. Culturally it should remain a mix of cultures, primarily Aramaic and Armenian, with some Macedonian, Cappadocian, Syrian, and Arabic pops spread about.

    Zeus-Oromasdes (Culture), Apollo-Mithras (Economy), Herakles-Artagnes (War), and Kommagene (Fertility) are the four deities the hierothesion at Nemrud is dedicated to.

    The setup I propose is Native name as the base, followed by alternative localisations. So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence if I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.

    Areas:
    Armenia Superior - Latinised: Carenitis, Native: Karin
    Syracene - Latinised: Siracene, Native: Shirak
    Ayrarat - Latinised: Cotaea, Native: Eraskhandzor
    Tarawn - Latinised: Bagrauandene, Native: Bagrewand
    Vaspurakan - Latinised: Thospitis, Native: Rshtunik
    Parskahayk - Latinised: Sigriane, Native: Shirakan
    Parsatunik - Latinised: Basporeda, Native: Zarawand-Her
    Soducene - Latinised: Mardianum, Native: Mardpatakan
    Syunik - Latinised: Saunitis, Native: Siwnik

    483 Artales - Remove and reuse, update pending.
    846 Cyzima - Baghaghesh, Lat./Gk. Balaleseia
    978 Taraichiya - Datuan, Lat./Gk. Dauduana
    987 Zoroanda - Artemid, Lat./Gk. Artemita
    988 Thospia - Van, Lat./Gk. Bouana
    989 Nymphaeum - Moks, Lat./Gk. Mox
    990 Elegoana - Archesh Lat./Gk. Arsesa
    992 Balales Pass - Gzeghkh, Lat./Gk. Selgia
    993 Calata - Khlat, Lat./Gk. Calata
    995 Molchia - Ererin
    996 Alouaka - Hadamakert
    997 Kotordz - Kotor
    998 Artemita Vaspurakan - Hayk
    999 Hayk - Parz
    1500 Chauon - Chodha, Arm. Her, Gk. Kapouta, Lat. Capouta
    1501 Naxouana - Nakhchawan, Lat./Gk. Naxouana, Iber. Nakhchevani
    1503 Salamas - Zarehawan, Lat./Gk. Zerouana
    1505 Arziyayad tepe - Tamber
    1507 Sormanabad tepe - Surenapat
    1508 Balajuk tepe - Ayli
    1509 Siraganon - Mari
    1511 Qalatgah - Shno, Arm. Shnawh
    1518 Kuh-i Chorblach - Remove and reuse, update pending.
    1519 Qalat - Shirakan, Lat. Zeracane, Gk. Siraganon
    1527 Yanik tepe - Khvarakan
    1528 Morounda - Marand, Lat./Gk. Morunda
    1529 Darman - Bakran
    1530 Halaqu Qal'eh - Remove and reuse, update pending.
    1531 Malejin - Gargar
    1533 Qara Zia Eddin tepe - Marakan
    1535 Qiz Chakhlu - Giwghik
    1536 Khezerlu Qal'eh - Remove and reuse, update pending.
    1537 Nuarsak - Shawarshan
    1538 Sanora - Goghtn
    1539 Gavur Qal'eh - Jughay
    1540 Parakan - Ernjak
    1541 Oghlu Qal'eh - Vrachunik
    1542 Arxata - Kruakk
    1543 Siah Qal'eh - Kosteank
    1544 Catispi - Ugheoy
    1545 Barun Qal'eh - Maku, Lat./Gk. Magustana.
    1546 Shawarshan - Nersehapat
    1547 Keshmesh - Remove and reuse, update pending.
    1548 Sangar Qal'eh - Erind
    1549 Teroua - Daroynk Maseatsotn, Gk. Teroua
    1550 Verahram Qal'eh - Marawan
    1551 Hajestan Qal'eh - Varazkert
    1559 Aladagh Qal'eh - Nuarsak
    1560 Andzevatsik - Kangawar
    1561 Mardastan - But
    1562 Isumbo - Tsumb, Lat./Gk. Tsumbo
    1563 Acachia - Tutakh
    1564 Colchion - Malkhas, Lat./Gk. Molchia?
    1566 Didima - Tsirav
    1567 Bagauna - Bagawan, Lat./Gk. Bagaouna
    1568 Hariza - Zarehawan Tsoghkotn, Lat./Gk. Zarouana Bagrauandene
    1569 Paracata - Tsoghakert Lat./Gk. Zolakerta,
    1570 Armaouira - Armawir, Lat./Gk. Armaouira
    1571 Artaxata - Artashat, Lat./Gk. Artaxata
    1572 Doubios - Remove and reuse, update pending.
    1573 Gornae - Garni, Lat./Gk. Gorniae, Iber. Garni
    1575 Erebuni - Erevan
    1576 Kainepolis Syracene - Artemid Shirakats, Lat./Gk. Artemita Siracene
    1577 Motene - Nigatun
    1579 Ashnak - Bagaran
    1580 Katnakhpyur - Talin Lat./Gk. Thalina
    1581 Lat./Gk. Orontoxata
    1582 Ani - Eruandakert (Orontokerta)
    1583 Dzhrapi - Ani, Lat./Gk. Anion Syracene, Iber. Anisi
    1585 Shirakavan - Kumayri
    1588 Kamo - Gegharkunik
    1589 Atarbegian - Portak
    1590 Dzhrarat - Kecharoyk
    1591 Karchakhpyur - Parnakan
    1592 Akunk - Tsawdk, Iber. Sodk
    1605 Gezlu - Drakhtik
    1606 Berdatekh - Hovk
    1613 Shalat - Shaghat
    1615 Balaberd - Baghaberd
    1623 Arevik - Meghri
    1668 Vayots Dzor - Hrasekaberd
    1698 Sinara - Khaghtoyarich, Lat./Gk. Calteorissa
    1736 Iber. Valaskerti
    1747 Gymnias - Daroynk, Lat./Gk. Daranissa
    1751 Barantea - Basean, Lat.Gk./ Phasiane. Iber. Basiani
    1760 Sinoria - Baytberd, Lat./Gk. Baiberdon
    1761 Charton - Khart, Gk. Kharton, Lat. Charton
    1762 Elegeia - Remove and reuse, see this post.
    1763 Darucinte - Ishkhandzor, Lat./Gk. Salmalassus
    1764 Bizana - Bagayarich, Lat./Gk. Basgoidariza
    1765 Ioustiaine - Surenashen
    4037 Kitharizon - Kitarich, Gk. Kitharizon, Lat. Citharizum
    Areas:
    Abasgoi - Latinised: Abasgai , Native: Apkhazeti
    Bekhyria - Latinised: Chaldia, Native: Chaneti
    Suaneti - Latinised: Suania, Native - Svaneti
    Caucasian Iberia - Latinised: Iberia Interior, Native: Shida Kartli
    Gogarene - Latinised: Gogarene, Native: Kvemo Kartli
    Tayk - Latinised: Cholarzene, Native: Kgharjk

    1586 Hokhmik - Abotsi, Arm. Ashots
    1587 Vardbach – Erazgaworz
    1610 Sary-tepe – Khunani, Arm. Khunarakert
    1673 Iberian Gates – Kumlis-tsikhe, Lat./Gk. Cumania
    1676 Metchistha-Harmozike – Mtskheta, Gk. Meskheta, Lat. Mescheta
    1677 Algeti – Poga, Arm. Pogh, Lat./Gk. Pogas
    1679 Kavtiskhevi - Zadrisi, Arm. Zadris
    1680 Zalissa – Dzalisi, Lat./Gk. Zalissa
    1681 Aragvispiri – Ananuri, Lat./Gk. Ananurion
    1683 Aghaiani – Kaspi, Lat. Caspia, Gk. Kaspia, Arm. Koskh
    1685 Uplistsikhe – Ateni
    1689 Urbnisi – Gori
    1690 Zghuderi – Tsromi
    1691 Dedoplis - Urbnisi, Lat./Gk. Arbanissa
    1694 Surium – Remove and resuse
    1695 Borjomi – Durn
    1696 Leukothea – Odzraqe, Arm. Odzrkhe
    1697 Akhaltsikhe - Remove and reuse, see this post.
    1699 Mzetamze – Tori, Arm. Tawr
    1701 Goderdzi Pass - Qveli, Arm. Ghvelis-Tsikhe
    1702 Javakheti - Tsunda, Arm. Kajatun
    1703 Bori - Remove and reuse, update pending.
    1704 Sarapanis - Shorapani, Lat./Gk. Sarapanis
    1705 Skandis - Skanda, Lat./Gk. Skandeis
    1706 Rhodopolis - Vardistsikhe, Lat./Gk. Rhodopolis, Arm. Rodiuwpawlis
    1707 Kotais - Kutatisi, Lat. Kotais, Gk. Kytaia, Arm. Kota
    1711 Telephis - Vani, Gk. Souris, Lat. Surium
    1714 Onogouris - Igani, Lat./Gk. Siganeon
    1715 Archaiopolis - Dzikhan-Kvidza, Iber. Tsikhe-Gudzi, Gk. Arkhaiopolis, Lat. Archaeopolis
    1717 Chaladidi - Khobi
    1720 Phasis, Arm. Pashd, maybe Iber. Poti
    1722 Vashnari - Tolebi, Lat./Gk. Telephis
    1723 Pichvnari - Ozurgeti
    1724 Apasidam - Tsikhisdziri. Lat./Gk. Apasidam
    1725 Bathys Limen, Lat. Bathys Portus
    1726 Apsaros, Lat. Apsarus, Arm. Apsarunt
    1727 Kissa, Lat. Cissa
    1728 Morthoula - Borchka, Lat./Gk. Morthoula?
    1729 Athenon Akron, Lat. Athenai, Arm. Atenas
    1730 Rhizaion, Lat. Rhizus, Arm. Rizon
    1731 Ophis, Lat. Ophius
    1732 Hyssos, Lat. Hissus Portus
    1735 Ergeta - Tsaishi
    1737 Ziganne - Gyenos
    1739 Tqvarcheli - Bedia
    1738 Gyenos - Mokvi
    1740 Tzibile - Tsebelda, Lat./Gk. Tzibile
    1743 Pityous - Pityus
    1746 Itkhvissi - Sairkhe, Lat./Gk. Sarake, with major border rework (see this post)
    1748 Modinakhe - Tsikha, also with major border rework from above post.
    1749 Brili - Gebi
    1750 Klukhor Pass - Tsakhar
    1752 Chorzene - Karutsberd, Iber. Kars, Lat./Gk. Chorsa
    1753 Kola, Arm. Kogh
    1754 Artahan - Huri, Arm. Hur
    1755 Colit - Tsqarostavi
    1756 Artanuji - Shatberdi, Arm. Shatberd
    1757 Kaballa - Arsik
    1758 Pharangion - Tukharisi, Arm. Tukhars
    Areas:
    Caucasian Albania - Latinised: Albania, Native: Arran
    Kahetia - Latinised: Cambycene, Native: Kambechan
    Arran - Latinised: Otene, Native: Utik
    Artshak - Latinised: Orchistene, Native: Artsakh
    Paytankert - Latinised: Caspiane, Native: Kazpk

    1584 Utidorsi - Yunan
    1607 Idzhevan - Khaghkhagh, Lat./Gk. Xilala
    1608 Berd - Tavush
    1609 Kariglukh - Tsob
    1611 Sagarejo – Sagarezho
    1612 Tbilisi – Tpilisi, Lat./Gk. Philade, Arm. Tpkhis
    1614 Sigan - Brnakot
    1618 Mish - Alewan
    1619 Dish - Arminan
    1630 Langarkanan - Astarab
    1631 Spandaran - Barzend
    1632 Balanrot - Baghan
    1633 Bagawan - Remove and reuse, update pending.
    1634 Kamachia - Gardman
    1635 Nyundi - Kandak
    1636 Chabala - Kabalaka, Arm. Kabaghak, Lat. Cabalaca
    1637 Mingechaur - Yashu-Khosh
    1638 Warthan - Vardanakert
    1639 Amaras - Goroz.
    1640 Tigranakert - Zarisht
    1641 Gumbati - Hornabudzi
    1642 Absheron - Khursan
    1643 Samukh – Khoranta
    1644 Paytakaran - Geilar
    1645 Shaki - Gewgaw
    1646 Gardman - Dzakem
    1647 Salyan - Remove and reuse, update pending.
    1648 Ghizil-Agaj - Remove and reuse, update pending.
    1649 Masalas - Bagawan, Lat./Gk. Bagouana
    1650 Sisakan Inferior - Tsri
    1651 Shahargah - Remove and reuse, update pending.
    1652 Talish - Paytakaran
    1654 Mochi - Daran
    1655 Kaladasht - Kaghaberd
    1656 Zakatala - Bakhalat, Lat./Gk. Bakhia
    1657 Telavi – Kuel-daba
    1658 Shilda - Alvani
    1660 Cambysene – Remove and reuse, update pending.
    1661 Arash - Partaw
    1662 Lupenia - Lpnats Kaghak, Gk. Loubion Kome, Lat. Lupenia
    1664 Arank - Shoghvaga
    1665 Parsakank - Khandak
    1666 Koght - Dzrvshtik
    1667 Aghahechk - Agarak
    1670 Partaw - Horekan
    1671 Southwest Arran - Gish
    1672 Southeast Arran - Baylakan
    1678 Seusamora – Samgora
    1687 Jhinvali - Remove and reuse, update pending.
    5435 Kurus – Vezhini
    7603 Derbent - Shapotran, Pers. Shabaran
    Areas:
    Sophene - Latinised: Anzitene, Native: Andzit
    Corduene - Latinised: Arzanene, Native: Aghdznik
    Upper Mesopotamia - Latinised: Mygdonia
    Assyria - Latinised: Calachene
    Adiabene - Latinised: Arbelitis

    818 Arm. Urha
    819 Carrhae - Harran, Arm. Kharan, Gk. Karrhai, Lat. Carrhae
    821 Arm. Rash Ayn
    830 Arm. Mtsbin
    831 Arm. Shngar
    833 Arm. Pinik
    834 Satalka - Tman
    836 Samosata - Shamushat, Lat./Gk. Samosata
    837 Tharsa - Tharse
    839 Nymphaios - Arsham Nemrutotn, Gk. Arsameia pros to Nymphaios, Lat. Arsameia ad Nymphaeum
    840 Arsameia - Arsham Gk. Arsameia pros to Euphrate. Lat. Arsameia ad Euphratem
    841 Arkathiokerta - Anggh, Lat./Gk. Ingila
    842 Tigranocerta - Kghimar, Lat./Gk. Chlomaron
    843 Chlomaron - Arzan
    845 Martyropolis - Nprkert, Lat./Gk. Maipherakta.
    856 Sardeoua - Amid, Gk. Amida, Lat. Ad Tyrgem
    857 Sitai - Remove and reuse, update pending.
    858 Arsamosata - Horeberd, Lat. Charpert, Gk. Kharpert
    859 Colchis - Arghni, Gk./Lat. Arsinia
    860 Anzitene - Arshamashat. Lat./Gk. Arsamosata
    862 Arm. Ninue
    863 Arm. Bghat
    870 Izala Mons - Remove and reuse, update pending.
    877 Barsalion - Jermuk, Lat./Gk. Abarne
    878 Arsinia - Remove and reuse, update pending.
    884 Arrapha - Karkha de Beth Selok, Arm. Karkha
    981 Kelonai - Hulwan, Lat./Gk. Chala
    1578 - Orontes - Mahkard, Arm. Mahkert
    1853 Sartona - Kiakka, Gk. Khiaka, Lat Chiaca
    1855 Elegeia Sophene - Tmnis, Lat./Gk. Tomisa
    1856 Anzita - Til, Lat./Gk. Tilion
    1857 Chosomachon - Herapawlis, Lat./Gk. Hierapolis Sophene
    1858 Lat. Dascusa
    1866 Korne - Remove and reuse, update pending.
    1867 Marqas - Arm. Marash, Gk. Germanikeia, Lat. Germanike city
    1868 Tyba - Diba, Lat./Gk. Tyba
    1869 Rhebaine - Urima, Arm. Urime, Lat./Gk. Ourima
    Areas:
    Armenia Maior - Latinised: Acilisene, Native, Ekegheats
    Amenia Minor - Latinised: Armenia Minor, Native: Pokr Hayk

    172 Arm. Komana Kapadovkioy
    1766 Altintepe - Chermes, Lat./Gk. Tzoumina
    1767 Eriza - Erez, Gk. Eriza, Lat. Eressus
    1769 Salmalasso - Remove and reuse, see this post.
    1770 Satala - Satagh, Lat./Gk. Satala
    1771 Domana - Sinor, Lat./Gk. Sinora
    1772 Longini Fossatom - Remove and reuse, update pending.
    1773 Tzantzakon - Zigana
    1778 Chorsabia - Kerchanis, Lat./Gk. Chorsabia
    1779 Olotoedariza - Uleoberd, Lat./Gk. Oleoberda
    1781 Koloneia - Aghadarits, Lat./Gk. Aladariza
    1782 Megalossos - Dasteira, Arm. Dashtarak,, Lat./Gk. Nikopolis
    1783 Anniaca - Koloneia, Arm. Koghonia, Lat. Colonia,
    1787 Danae - Taularon
    1789 Syderos - Hypsele
    1790 Arm. Komana Pontosi
    1796 Eusebeia - Mazaka, Arm. Mazhak, Gk. Eusebeia, Lat. Caesaraea
    1799 Mazaka - Saccasena
    1839 Sebastopolis - Karana, Lat./Gk. Sebastopolis
    1843 Kamisa, Lat. Comassa
    1844 Sebasteia - Sebaste
    1847 Eudoixata - Godis, Lat./Gk. Gundusa
    1850 Gundusa - Eudoxaita
    1851 Euspena - Euspoina, Lat. Euspena
    1854 Arm. Meltine
    1861 Gk. Sozopetra
    1994 Epesos
    7845 Tordan - Ani-Kamakh, Gk. Anion, Lat. Anarium
    Areas:
    Amardoi - Latinised: Amardia
    Kadousioi - Latinised: Cadusia
    Kossioi - Latinised: Cossia

    1515 Arm. Gandzak
    1521 Akra-rudh - Afraza, Lat./Gk. Phraaspa, Arm. Afrazha
    1525 Gurqal'eh - Ujan
    1526
    Arm. Tawrezh
    1555 Arm. Gish
    1574 Kelishin Pass - Median Gates, Lat. Mediae Portae, Gk. Midiai Portai, Arm. Drunk Marats
    1620 Aharawan - Ahar, Arm. Aharawan
    1621 Arvandaj - Varzakan, Arm. Varzhakan
    1622 Seqindel - Dizmar
    1625 Kuh-i Bolach - Pichan
    1626 Mishkinshahr - Bahlakan
    1627 Arm. Artewet
    789 Arm. Selewkia Pierean
    790 Arm. Agawn Antiok'
    794 Arm. Kiwros
    797 Arm. Khalkis
    807 Arm. Herawpawlis
    810 Arm. Zewgma
    811 Dolike - Dolikhe, Lat. Doliche
    893 Samarra - Sumra, Gk. Soumra, Lat. Sumere
    911 Arm. Mets Selewkia
    955 Kar Tukulti Ninurta - Sinn
    1734 Arm. Trapizon
    1791 Ibora - Eupatoreia, Lat. Magnopolis, Arm. Ewpatoria
    1792 Gk. Diospolis
    1795 Arm. Kotiora
    1798 Arm. Kerasunt
    1806 Arm. Temiskiwra
    1870 Amanian Gates, Lat. Amaniae Portae, Gk. Amanikai Pylai, Arm. Drunk' Kilikioy
    1871 Syrian Gates, Lat. Syriae Portae, Gk. Syriai Pylai, Arm. Drunk Asorwots
    1879 Arm. Egea
    1880 Arm. Mopsuestia
    1893 Arm. Ariaratia
    5210 Bamni - Vardenis
    5212 Ararat - Masik
    7604 Chol, Arm. Chogh, Pers. Sul, Lat./Gk. Tzur
    7737 Qarqar - Aramazd


    Primary sources:

    • Anonymous, The Georgian Chronicle, trans. Bedrosian, R., 1991.
    • Klaudios Ptolemaios, Geographia, esp. books 5, 6, and 7. (Not for the uninitiated, this work is very faulty.)
    • Movses Xorenac'i, History of Armenia, trans. Thomson, R. W., 1978.
    • Anasias of Širak, Ašxarhac'oyc', trans. Hewsen, R. H., 1992.
    • Strabo, Geographica, book 11 and 12 primarily, but 13 and 14 are important too.
    • Xenophon, Anabasis, books 3, 4, and 5 primarily

    Secondary sources:

    On Armenia (including Sophene, Commagene, and Lesser Armenia):
    • Adontz, N., Armenia in the Period of Justinian (Lisbon, 1970).
    • Bedoukian, P. Z., 'Coinage of the Armenian Kingdoms of Sophene and Commagene', Museam Notes (American Numismantic Society), 28 (1983), pp. 71-88.
    • Brijder, H. A. G., et al, Nemrut Dağı: Recent Archaeological Research and Conservation Activities in the Tomb Sanctuary on Mount Nemrud (Boston, 2014).
    • Diakonoff, I., The Pre-History of the Armenian People (1984, New York).
    • Garsoïan, N., 'The Emergence of Armenia' in Hovannissian, R. G. (ed.) Armenian People from Ancient to Modern Times, Volume 1, the Dynastic Periods: From Antiquity to the Fourteenth Century (2004, New York), pp. 37-62.
    • Garsoïan, N., 'The Arškuni Dynasty' in Hovannissian, R. G., (ed.) Armenian People from Ancient to Modern Times, Volume 1, the Dynastic Periods: From Antiquity to the Fourteenth Century (2004, New York), pp. 63-94.
    • Hewsen, R. H., Armenia: A Historical Atlas (2001, Chicago) (This is probably one of the most important resource for most of what I'll do here!)
    • Hewsen, R. H., 'The Geography of Armenia' in Hovannissian, R. G. (ed.) Armenian People from Ancient to Modern Times, Volume 1, the Dynastic Periods: From Antiquity to the Fourteenth Century (2004, New York), pp. 1-18.
    • Jones, A. H. M., The Cities of the Eastern Roman Provinces (Oxford, 1971).
    • King, L. W., 'On the Origin of the Province of Kommagene', The Journal of Hellenic Studies, 33 (1913), pp. 356-359.
    • Marchiak, M., Sophene, Gordyene, and Adiabene: Three Regna Minora of Northern Mesopotamia Between East and West (2017, Leiden).
    • Petrosyan, A., Problems of Armenian Prehistory: Myth, Language and History (Yerevan, 2015).
    • Russell, J., 'The Formation of the Armenian Nation' in Hovannissian, R. G. (ed.) Armenian People from Ancient to Modern Times, Volume 1, the Dynastic Periods: From Antiquity to the Fourteenth Century (2004, New York), pp. 19-36.
    • Toumanoff, C., 'The Orontids of Armenia', Studies in Christian Caucasian History (Georgetown, 1963), pp. 277-354.
    • Versluys, J. M., Visual Style and Construsting Identity in the Hellenistic World: Nemrud Dağ and Commagene under Antiochos I (2017, Cambridge).

    On Colchis and Iberia:
    • de Boer, J. G., 'Sinope and Colchis: colonisation, or a Greek population in 'poleis barbaron'?' in Tsetskhladze G. R., Avram, A., and Hargrave, J. (eds.) The Danubian Lands Between the Black, Aegean and Adriatic Seas: (7th Century BC-10th Century AD) (2015, Oxford), pp. 73-80.
    • Braund, D., Georgia in Antiquity: A History of Colchis and Transcaucasian Iberia, 550 BC-AD 562 (Oxford, 1994).
    • Coene, F., The Caucasus - An Introduction (New York, 2009).
    • Gabella, A., 'The Greek colonisation of Abkhazia in the light of new archaeological discoveries: the palaeogeographic, ecological and demograpgic situation in Sukhum Bay' in Tsetskhladze G. R., Avram, A., and Hargrave, J. (eds.) The Danubian Lands Between the Black, Aegean and Adriatic Seas: (7th Century BC-10th Century AD) (2015, Oxford), pp. 101-104.
    • Kacharava, D., 'Archaeology in Georgia 1980-1990 (Post-Prehistoric to Pre-Mediaeval)', Archaeological Reports (1991) Vol 37, pp. 79-86.
    • Knauß, F., 'Caucasus' in Briant. P., and Boucharlat, R., L' archéologie de l'empire achéménide: nouvelles recherches; actes du colloque organisé au Collège de France par le Reseau International d'Études et de Recherches Achéménides (Paris, 2005), pp. 197-220.
    • Lordkipanidze, O., 'Vani: An Ancient City of Colchis' Greek, Roman and Byzantine Studies (1991) Vol. 32, pp. 151-196.
    • Lüning, A. P., 'Lesale, an unknown centre in western Colchis' in Tsetskhladze G. R., Avram, A., and Hargrave, J. (eds.) The Danubian Lands Between the Black, Aegean and Adriatic Seas: (7th Century BC-10th Century AD) (2015, Oxford), pp. 437-440.
    • Makharadze. G., and Saginashvili, M., 'An Achaemenian Glass Bowl from Sarikhe, Georgia' Journal of Glass Studies (1999), Vol 41, pp. 11-17.
    • Odisheli, M., 'Ancient Georgia at the Turn of the Eras and Khaishi 'Treasure'', Iberia-Colchis (2014) Vol 10, pp. 186-196.
    • Rayfield, D., Edge of Empires, A History of Georgia (2012, London).
    • Tsetskhladze, G. R., 'Ancient West and East: Mtskheta, Capital of Caucasian Iberia', Mediterranean Archaeology (2006/7), Vol 19/20, pp. 75-107.
    • Tsetskhladze, G. R., 'Greeks, locals and others around the Black Sea and its hinterland: recent developments' in Tsetskhladze G. R., Avram, A., and Hargrave, J. (eds.) The Danubian Lands Between the Black, Aegean and Adriatic Seas: (7th Century BC-10th Century AD) (2015, Oxford), pp. 11-42.

    On Albania:
    • Gadjiev, M. S. 'The Mission of Bishop Israyēl in the Context of the Historical Geography of Caucasian Albania' in Hoyland, R. G. (ed.) From Albania to Arrān: The East Caucasus between Antiquity and Medieval Islam (c. 300 BCE-1000 CE) (2020, Piscataway), pp. 99-117.
    • Hewsen, R. H., 'On the Location of the Lupenians', Aca Orientalia Academiae Scientiarum Hungaricae (1997), Vol 50, pp. 111-116.
    • Mouraviev, S., 'La population de la Caucasie centrale selon Pline l'Ancien', Geographia Antiqua (1996) Vol 5, pp. 45-52.
    • Schulze, W., 'Caucasian Albanian and the Question of Language and Ethnicity' in Mumm, P. (ed.) Sprachen, Völker und Phantome: Sprach- und kulturwissenschaftliche Studien zur Ethnizität (2018, Berlin), pp. 275-312.
    • Schulze, W., 'From Caucasian Albanian to Udi', Iran and the Caucasus, Vol 19/2, 2015, pp. 149-177.
    • Traina, G., 'Roman Representations of Caucasian Albania' in Alikberov, A. K., Gadjiev, M. S. (eds.) Albania Caucasica I (2015, Moscow), pp. 42-47.

    On Pontos and Cappadocia:
    • Bennet, J., 'The Origins and Early History of the Pontic-Cappadocian Frontier: In Memoriam Charles Manser Daniels (10 August 1932-1 September 1996)' Anatolian Studies (2006) Vol. 56, pp. 77-93.
    • Dmitriev, S. 'Observations on the Historical Geography of Roman Lycaonia', Greek, Roman, and Byzantine Studies (2006), Vol 41, pp. 349-375.
    • Lindsay, H., Amasaya and Strabo's patria in Pontus', in Dueck, D. (ed.), Strabo's Cultural Geography, The Making of a Kolossourgia (2005, Cambridge), pp. 180-199.
    • Olbrycht, M. J., 'Iranians in the Diadochi Period', in Troncoso, V. A. and Anson, E. M., After Alexander: The Time of the Diadochi (323-281 BC), pp. 159-182.
    • Panichi, S., 'Cappadocia through Strabo's eyes', in Dueck, D. (ed.) Strabo's Cultural Geography, The Making of a Kolossourgia (2005, Cambridge), pp. 200-215.
    • Roller, D. W., Empire of the Black Sea: The Rise and Fall of the Mithradatic World (Oxford 2020).

    On the Luwian Lands (Caria to Cilicia):
    • Broughton, T. R. S., 'Some Notes of the War with the Homonadeis' The American Journal of Philology (1933) Vol 54, pp. 134-144.
    • Bryce, T. R., 'Chapter Three: History: C: The Luwians in their Iron Age Context' in Melchert, H. C. (ed.) The Luwians (Leiden, 2003), pp. 93-124.
    • Chaniotis, A., 'New evidence from Aphrodisias concerning the Rhodian occupation of Karia in the early history of Aphrodisias' in van Bremen, R., and Carbon, J. (eds.) Hellenistic Caria: Proceedings of the First International Conferance on Hellenistic Caria, Oxford, 29-June-2 July 2006. (Pessac, 2010), pp. 456-466.
    • Hall, A. S., 'The Gorgoromeis' Anatolian Studies (1971) Vol 21, pp. 125-166.
    • Hall, A. S., 'R.E.C.A.M. Notes and Studies No. 9: The Milyadeis and Their Territory' Anatolian Studies (1986) Vol. 36, pp. 137-157.
    • Herda, A., 'Greek (and our) Views on the Karians' in Mouton, A., Rutherford, I., and Yakubovich, I. (eds.) Luwian Identities: Culture, Language and Religion Between Anatolia and the Aegean (Leiden, 2013), pp. 421-508.
    • Hutter, M., 'Chapter Six: Aspects of Luwian Religion' in Melchert, H. C. (ed.) The Luwians (Leiden, 2003), pp. 211-277.
    • LaBuff, J., Polis Expansion and Elite Power in Hellenistic Karia (Lanham, 2016).
    • Piras, D., 'Who were the Karians in Hellenistic times? Evidence from epichoric language and personal names' in van Bremen, R., and Carbon, J. (eds.) Hellenistic Caria: Proceedings of the First International Conferance on Hellenistic Caria, Oxford, 29-June-2 July 2006. (Pessac, 2010), pp. 217-233.
    • Ramsay, W. M., 'Res Anatolicae: Oranda: Ager Oroandicus: Tractus Oroandicus. A. -C.', Klio (1929) Vol 22, pp. 375-383.
    • Ratté, C., 'New research on the region around Aphrodisias' in van Bremen, R., and Carbon, J. (eds.) Hellenistic Caria: Proceedings of the First International Conferance on Hellenistic Caria, Oxford, 29-June-2 July 2006. (Pessac, 2010), pp. 253-267.
    • Reger, G., 'Mylasa and its territory' in van Bremen, R., and Carbon, J. (eds.) Hellenistic Caria: Proceedings of the First International Conferance on Hellenistic Caria, Oxford, 29-June-2 July 2006. (Pessac, 2010), pp. 43-57.
    • Schuler, C., 'Sympolitien im Lykien und Karien' in van Bremen, R., and Carbon, J. (eds.) Hellenistic Caria: Proceedings of the First International Conferance on Hellenistic Caria, Oxford, 29-June-2 July 2006. (Pessac, 2010), pp. 393-413.
    • Shaw, B. D, 'Bandit Highlands and Lowland Peace: The Mountains of Isauria-Cilicia' Journal of the Economic and Social History of the Orient (1990) Vol 33, pp. 199-233.
    • Shaw, B. D, 'Bandit Highlands and Lowland Peace: The Mountains of Isauria-Cilicia (Continued)' Journal of the Economic and Social History of the Orient (1990) Vol 33, pp. 237-270.
    • Unwin, N. C., Caria and Crete in Antiquity: Cultural Interaction between Anatolia and the Aegean (Cambridge, 2017)

    Other:

    • Bregel, Y. Historical Atlas of Central Asia (Leiden, 2003).
    • Canepa, M. P., The Iranian Expanse: Transforming Royal Identity through Architecture, Landscape, and Built Environment, 550 BCE-642 CE (2018, Oakland).
    • Comfort, A. M., Roads on the frontier between Rome and Persia: Euphratesia, Osrhoene and Mesopotamia from AD 363 to 602 (2009) PhD thesis, University of Exeter.
    • Dusinberre, E. R. M., Empire, Authority, and Autonomy in Achaemenid Anatolia (Cambridge, 2013).
    • Gershevitch, I., The Cambridge History of Iran, Volume 2, The Median and Achaemenian Periods (1985, Cambridge).
    • Hansen, M. H. and Nielsen, T. H. et al, An Inventory of Archaic and Classical Poleis (Oxford, 2004).
    • Henkelman, W. F. M., 'Of Tapytoi and Tablets, States and Tribes: The Historical Geography of Pastoralism in the Achaemenid Heartland in Greek and Elamite Sources' Bulletin of the Institute of Classical Studies (2011), Vol 54, pp. 1-16.
    • Intagliata, E. E., 'Rome and the Tzani in late antiquity: a historical and archaeological review' Anatolian Studies (2018), Vol 68, pp. 131-150.
    • Jones, A. H. M, The Cities of the Eastern Roman Provinces (1971, Oxford).
    • Levick, B., 'In Phrygian mode: a region seen from without', in Thonemann, P. (ed.), Roman Phrygia, Culture and Society (Cambridge, 2013), pp. 41-54.
    • Magie, D., Roman Rule in Asia Minor to the End of the Third Century After Christ, Volume 1: Text (1950, Princeton).
    • Magie, D., Roman Rule in Asia Minor to the End of the Third Century After Christ, Volume 2: Notes (1950, Princeton).
    • Matthews, R., and Glatz, C. 'People and Place in Paphlagonia: Trends and Patterns in Settlement through Time' in Matthews, R., and Glatz, C. (eds.) At Empires' Edge: Project Paphlagonia: Regional Survey in North-Central Turkey (London, 2009), pp. 239-249.
    • van de Mieroop, M., A History of the Ancient Near East, c. 3000-323 BC (Chichester, 2016).
    • Morony, M. G., 'Continuity and Change in the Administrative Geography of the Late Sasanian and Early Islamic al-'Iraq', Iran (1982), Vol 20, pp. 1-49.
    • Potts, D. T. Nomadism in Iran: From Antiquity to the Modern Era (2014, Oxford).
    • Potts, D. T. 'Camel Hybridization and the Role of Camelus bactrianus in the Ancient Near East' Journal of the Economic and Social History of the Orient (2004) Vol. 47, pp. 143-165.
    • Ramsay, W. M., 'Antiquities of Southern Phrygia and the Border Lands (III)' The American Journal of Archaeology and the History of the Fine Arts (1888), Vol 4, pp. 263-283.
    • Roller, D. W., The Geography of Strabo, an English Translation, with Introduction and Notes (Cambridge, 2020).
    • Shaked, S. 'De Khumli à Nikhšapaya : les données des nouveux documents araméens de Bactres sur la toponymie de la région (IVe siècke av. n. è.)' Comptes rendus des séances de l'Académie des Inscriptions et Belles-Lettres (2003) Vol. 147. pp. 1517-1535.
    • Thonemann, P., The Meander Valley, A Historical Geography from Antiquity to Byzantium (Cambridge, 2011).
    • Thonemann, P., 'Phrygia: an anarchist history, 950 BC-AD 100' in Thonemann, P. (ed.), Roman Phrygia, Culture and Society (Cambridge, 2013), pp. 1-40.
    • Yarshater, E., The Cambridge History of Iran, Volume 3: The Seleucid, Parthian and Sasanid Periods, Part 1 (1983, Cambridge).
    • Yarshater, E., The Cambridge History of Iran, Volume 3: The Seleucid, Parthian and Sasanid Periods, Part 2 (1983, Cambridge).
     
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    Province names for Greater Armenia and Volcanoes
  • Next, I'd like to propose a large amount of changes to city and province names. The Digital Atlas of the Roman Empire is a great resource to look at the world from a Roman perspective, it is absolutely abysmal if one wants to represent the region of Armenia. So, I've gone through the excellent Armenia: A Historical Atlas, the combined effort of many experts in Armenian Studies based on textual and material evidence and compiled a long list of proposed name changes for the area.

    Since the whole game uses the standard Latin alphabet, all names will use the standard phonetic translation for that, with the modified Hubschmann-Meillet transliteration in brackets. Where needed I will provide some context as to the change. In the case of a proposed Iberian name change, I will do my best to provide these as well. And of course where I can I will add any other versions of the name, most often Greek, Ibero or Persian.

    In a few cases I propose a larger change, especially in the cities based on itineraries. These are quite problematic. For now I will just list these as 'Remove and reuse' - I've got a decent idea what to do with them but thats for a later post due to the labour heavy nature of this one.

    EDIT; In generel all Qal'ehs and tepe's are modern names for ruins and archaeological sites, with some exceptions. Some of these are from the game period, some are not. When I dont explain why a site should be changed its usually because its an archaeological site with a modern name, when there is an easy alternative nearby. Usually these were larger and more important locales. Sometimes the name is also just plain wrong.

    Also, in the case of rivers in later Hydrology posts, PLEASE check these out in a proper atlas as well, im not an artist and the actual Pdox mapmaker can probably do better with an atlas by their side.



    The setup I propose is Native name as the base, followed by alternative localisations. So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.


    While the northern part of this province was part of Lesser Armenia, the temple-state of Ekegheats made up most of the lower half. And thus might provide a better name for this region.


    1766 Altintepe - Chermes (Č'ermēs) Lat./Gk. Tzoumina. Altintepe is an archaeological site.
    1767 Eriza -Erez (Erēz) Gk. Eriza, Lat. Eressus
    1769 Salmalasso - Remove and reuse, Salmalasso is another name for Ishkhandzor (see 1763 - Darucinte)
    1770 Satala - Satagh (Satał) Lat./Gk. Satala
    1771 Domana - Sinor (Sinoṙ) Lat./Gk. Sinora. Sinor and Domana fall into the same area here. Sinor is the older site here, Domana is Roman.
    1772 Longini Fossatom - Remove and reuse, clearly a Roman fortress, but also this area can be better served with 1 large pass, Zigana pass. See also this discussion here.
    1773 Tzantzakon - Gk. Zigana, which is older and what the pass is named after.
    1778 Chorsabia - Kerchanis (Kerčanis), Lat./Gk.. Chorsabia.
    7845 Tordan - Ani-Kamakh (Ani-Kamakh) Gk. Anion, Lat. Anarium

    This province is made up of many smaller principalities and states. Karin is probably the foremost of these.


    1698 Sinara - Khaghtoyarich (Xałtoyaṙič), Lat./Gk. Calteorissa
    1747 Gymnias - Daroynk (Daroynk'), Lat./Gk. Teroua.
    1751 Barantea - Salkora (Salk'ora)
    1760 Sinoria - Baytberd, Lat./Gk. Baiberdon. Sinor lies further west, this is the later Paipert/Bayburt.
    1761 Charton - Khart (Xart), Gk. Kharton, Lat. Charton
    1762 Elegeia - Remove and reuse, this area is too densely provinced and they can be used better elsewhere.
    1763 Darucinte - Ishkhandzor (Išxanjor) Lat./Gk. Salmalassus. Darucinte and Salmalasso are both stops on a later itinerary not too far from each other in this same area. But Salmalassus is on about the same spot as the Armenian town of Ishkhandzor.
    1764 Bizana - Bagayarich (Bagayaṙič) Lat./Gk. Basgoidariza, include part of 1672 east of the river.
    1765 Ioustiaine - Surenashen (Surēnašēn) Ioustiniane is a few centuries outside the scope of the game, and another name for Chermes. Surenashen actually lies in this area.

    Vaspurakan is a medieval name for the region, Rstunik was the name of a large part of this region, and another name for Lake Van (Sea of Rshtunik/Bznunik)

    846 Cyzima - Baghaghesh (Bałałeš), Lat./Gk. Balaleseia, Baghaghesh was a fort at one end of the pass, Cymiza is a name placed in this area by itineraries but this might be a mistake.
    987 Zoroanda - Artemid, Lat./Gk. Artemita, this area in the itineraries is very, pardon my Swedish, börked, Artemid is a town here.
    989 Nymphaeum - Moks, Lat./Gk. Mox, the town of Moks is the centre of Mokk', a set of tributaries and tiny states in this area., the Nympaeum implies a spring, not a town.
    988 Thospia - Van, Lat./Gk. Bouana, Thospia relates to the lake more then the town.
    992 Balales Pass - Gzeghkh (Gzełx), Lat./Gk. Selgia, the vllage of Gzeghkh lay at the other end of the pass
    995 Molchia - Ererin, there are multiple options to what the itinerary stop Molchia might be. Ererin was a village on the lake shore.
    996 Alouaka - Areban, Alouaka is the Greek name for the area (Albakk')
    998 Artemita Vaspurakan - Hayk, Artemid is west of here.
    999 Hayk - Parz, Hayk lay somewhere else.
    1560 Andzevatsik - Kangawar, Andzevatsik (Anjewac'ik) was the name of the state
    1561 Mardastan - But, is a place in this area, Mardastan is an area.

    978 Taraichiya - Datuan, Lat./Gk. Dauduana, probably another börked itinerary station, Datuan is the town that is called Tatvan today.
    990 Elegoana - Archesh (Arčēš) Lat./Gk. Arasesa, Elegoana is an itinerary site, Archesh is still an important city here (although old Archesh is under lake Van now)
    993 Calata - Khlat (Xlat') Lat./Gk. Calata
    483 Artales - Remove and reuse, this province is just wrong in all the right ways.
    1562 Isumbo - Tsumb (Cumb) Lat./Gk. Tsumbo.
    1563 Acachia - Tutakh (Tutax) Acachia is a Roman name for the larger area of Taron.
    1564 Colchion - Malkhas (Malxas), Lat./Gk. Molchia?
    1566 Didima - Tsirav (Cirav).
    1567 Bagauna - Bagawan, Lat./Gk. Bagaouna.
    4037 Kitharizon - Kitarich (Kitaṙič) Gk. Kitharizon, Lat. Citharizum.

    Syracene is the Greek name for Shirak. Once again its hard to name these areas since they often contained many principalities. So lets at least take the Armenian name.


    1549 Teroua - Daroynk Maseatsotn (Daroynk' Maseac'otn) Gk. Teroua
    1568 Hariza - Zarehawan Tsoghkotn (Zarēhawan Cołkotn), Lat./Gk. Zarouana Bagrauandene
    1569 Paracata - Tsoghakert (C'ołakert) Lat./Gk. Zolakerta, Tsoghakert was the larger locale in this area.
    1570 Armaouira - Armawir, Lat./Gk. Armaouira
    1576 Kainepolis Syracene - Artemid Shirakatsi (Artemid Širakac'i), Lat./Gk. Artemita Syracene it was called Artemid until the reign of Vałarš I, who founded Vałaršapat there, which the Armenians called Nor K'ałak' which is what the Greeks in turn called Kainepolis.
    1579 Ashnak - Bagaran, an important city in Late Antiquity.
    1580 Katnakhpyur - Talin (T'alin) Lat./Gk. Thalina.
    1582 Ani - Eruandakert, one of the three Orontid-found cities.
    1583 Dzhrapi - Ani, Lat./Gk. Anion Syracene, approximate site of the later glorious city of 1001 churches, for now just a minor fort at best.
    1585 Shirakavan - Kumayri.

    Ayrarat is a later, post-Christian name for this larger area. Eraskhandzor is a better alternative.


    1571 Artaxata - Artashat (Artašat) Lat./Gk. Artaxata. Artashat lay almost exactly where 1572 is now (except on the other side of the river) Thus I propuse Artashat moves up there, and 1572 moves into the lower half of 1573. 1572 never lay on the river.
    1572 Doubios - Remove and reuse, with its location off-river, and small space inbetween Garni and Artashat, Duin would be a tiny province. It was also very insignificant till made a new capital around 300 CE.
    1573 Gornae - Garni, Lat./Gk. Gorniae.
    1575 Erebuni - Erevan, based in the old Urartian fort
    1577 Motene - Nigatun, Motene is mistake in the Digital Atlas, which should be located in Azerbaijan, they never got around to fixing it though. (If Nigatun is too problematic, Awshakan (Awšakan) is an alternative)
    1588 Kamo - Gegharkunik (Gełark'unik), the next few entries are modern places and archaeological sites, and their proposed alternatives.
    1589 Atarbegian - Portak
    1590 Dzhrarat - Kecharoyk (Keč'aroyk')
    1591 Karchakhpyur - Parnakan (P'aṙnakan)
    1592 Akunk - Tsawdk (Cawdk')
    1605 Gezlu - Drakhtik (Draxtik)
    1606 Berdatekh - Hovk (Hovk')

    Syunik is a later spelling, Siwnik is more correct for the period.


    1501 Naxouana - Nakhchawan (Naxčawan) Gk. Naxouana
    1538 Sanora - Goghtn (Gołt'n), no idea what Sanora is.
    1540 Parakan - Ernjak (Ernǰak), modern village.
    1542 Arxata - Kruakk (K'ṙuakk')
    1550 Verahram Qal'eh - Marawan.
    1613 Shalat - Shaghat (Shałat)
    1615 Balaberd - Baghaberd (Bałaberd)
    1623 Arevik - Meghri (Mełri), Arewik is the region
    1668 Vayots Dzor - Hrasekaberd, Vayots Dzor is a region.

    Artaz is the Armenian name for most of this area.


    1533 Qara Zia Eddin tepe - Marakan.
    1535 Qiz Chakhlu - Giwghik (Giwłik)
    1536 Khezerlu Qal'eh - Remove and reuse (However, this province and the wasteland next to it should switch places.
    1537 Nuarsak - Shawarshan (Šawaršan) Nuarsak lies further south, below Giwlik.
    1541 Oghlu Qal'eh - Vrachunik (Vračunik').
    1543 Siah Qal'eh - Kosteank (Kosteank').
    1544 Catispi - Ugheoy (Ułeoy)
    1545 Barun Qal'eh - Maku, Lat./Gk. Magustana.
    1546 Shawarshan - Nersehapat (Nersēhapat), if the borders are adjusted.
    1547 Keshmesh - Remove and reuse, same for Shawarshan.
    1548 Sangar Qal'eh - Erind (Eṙind)
    1551 Hajestan Qal'eh - Varazkert.

    1614 Sigan - Brnakot (Bṙnakot'), Sigan is another name for Siwnik.
    1639 Amaras - Goroz.
    1640 Tigranakert - Zarisht (Zarišt).
    1650 Sisakan Inferior - Tsri (C'ṙi).
    1664 Arank - Shoghvaga (Šołvaga).
    1665 Parsakank - Khandak (Xandak).
    1666 Koght - Dzrvshtik (Jrvštik), Koght lay on the other side of the mountains, in Utik/Arran.
    1667 Aghahechk - Agarak.

    Slightly different spelling. Also have quite some ideas to make this better on a map level, including culture, stay tuned. Another name could be Zarewand-Her, which is the other half of this area.

    1500 Chauon - Chodha, Arm. Her (Hēr) Gk. Kapouta, Lat. Capouta
    1527 Yanik tepe - Khvarakan (Xvarakan), means something like lord's field in Old Persian.
    1528 Morounda - Marand, Lat./Gk. Morunda
    1529 Darman - Bakran (Bak'ran)
    1530 Halaqu Qal'eh - Remove and reuse, mostly a mountain wasteland.
    1531 Malejin - Remove and reuse, this area is basically a mountain wasteland like the previous entry.
    1539 Gavur Qal'eh - Dzughay (Jułay)
    1559 Aladagh Qal'eh - Nuarsak, Nuarsak lay east of Her.

    Parskahayk is a later name, this was mostly Shirakan, with a bit of its north being part of as Zarawand-Her. While not originally part of Armenia at game start, it was part of it for centuries. Many of these names are Armenianised Persian names, not perfect but much better then these archaeological sites and Greek names. Also, advocating for some map changes in the southern part of this region, once again stay tuned.


    997 Kotordz - Kotor.
    1503 Salamas - Zarehawan (Zarēhawan), Lat./Gk. Zerouana Zarehawan was the more important town here in anqituity, later wiped out by the Sassanids, when Salmas became the important locale here.
    1505 Arziyayad tepe - Tamber.
    1507 Sormanabad tepe - Surenapat.
    1508 Balajuk tepe - Ayli.
    1509 Siraganon - Mari, possibly Mihr or Mehr related etymology.
    1511 Qalatgah - Shno, Arm. Shnawh (Šnawh)
    1518 Kuh-i Chorblach - Remove and reuse, most of this area would be covered by lake Urmia.
    1519 Qalat - Shirakan (Širakan), Lat. Zeracane, Gk. Siraganon, should get border adjustments to cover the valley inbetween 1519 and 1509 - this is the location of Shirakan and it was situated on the main north-south road in the region.

    But Samitte, where are Tayk, Gugark, Arran, Corduene, Commagene, Sophene, Paytankert, Armenia Minor, and those other border areas that have some kind of Armenian name that can be localised? Well dear reader, those will get their own post, where I can delve more into the complexities vs of those area. Instead, have these:

    5210 Bamni - Vardenis
    5212 Ararat - Masik, this is the traditional name for the mountain
    7737 Qarqar - Aramazd
     
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    On Armenian Deities, Relics, Cities, Heritage, Office Titles, and Noble Family Names
  • A bit more on religion today, as I tried to find more deities that I can reasonably say could be included. Short answer - none. Longer answer - maybe Amanor and Vanatur but they are complicated. After that I will delve a bit into Relics, Cities, Heritage and Offices, and Noble families!


    The one currently in the game that I didn't mention in my first post, Tsovinar, I can only find the same, copy-pasted sentence all over the internet about, and two references to modern poems. Add to that the Greeks never associating any Armenian deity with Poseidon (gender was not an issue as seen with Spandaramet being equated to Dionysus and Barshamin to Rhea) and so I'll go out on a limb and say she was not an ancient deity. Even in older, more nationalistic scholarship I cannot find a mention of her, so I'd remove her from the list.

    Amanor and Vanatur are a lot more substantial (which is not saying a lot, with how substanceless Tsovinar is), but might just be aspects of Aramazd and Anahit related to Nawasard (the New Year celebrations). Then there are a bunch that sometimes show up but lack any academic weight.


    The one other aspect I did not touch on were Relics. The Armenian temples had a bunch of statues that seemed quite important. Historians seem to agree that the main relics were statues. The game already has the Anahit statue and manages to avoid the trap of the "Aphrodite" found at Satagh/Satala, so thats great.

    All bagins, shrines, housed a statue of the deity. I can only find a vague description of the statue of Barshamin which I put in bold down below. There seems to have been another set of statues which seemingly were associated with a form of ancestor worship mixed with the Zoroastrian fravashi, and worship of the gods by the royals. These statues moved with the royal necropolis. They were first at Arkatiakert, then moved to Ani-Kamakh, Bagawan, Armavir, Eruandashat, and then to Artashat.

    Statue of Barshamin Spitakapar - This statue of Barshamin of the White Glory is made out of silver, ivory, and crystals in an attempt to capture his shining glory. It is housed at his temple at Tordan.
    Modifier: Province loyalty

    Tork-Angegh is the only deity we have no mention of a statue for, but those of Aramazd, Nane, Mihr, Spandaramet, Astghik, and Tir should probably have a similar discription to that of Anahit. The royal statues might be another thing that can be used as a relic.

    Armenia was not a fan of urban centres, instead its population was spread out over many smaller towns and villages. Even the larger cities were large only by Armenian standards, and its not until Medieval Ani (the one in Shirak, not Ani-Kamakh) that we see a truly big city. In essence, I'm proposing a redistribution of cities. I will cover the cities of Lesser Armenia, Sophene, Commagene, Corduene and other border areas in their respective posts.

    I propose Armenia start the game with the following cities, which existed at game start or very shortly afterwards:

    988 Thospia (Van) - An old city, build around the cyclopean Urartian fortress.
    1500 Chouon (Her) - An important town from the Achamaenid time, and before.
    1501 Naxouana (Naxchawan) - An important city and trade center for the souther regions, on the road to Persia.
    1570 Armaouira (Armawir) - Is already a city
    1581 Eruandashat - One of the Orontid (Eruandid) towns, and for a while one of the capitals of Armenia.
    1582 Eruandakert - Another Orontid towns, might have been the capital for a while as well, found on the other side of the river.
    7845 Tordan - To represent Ani-Kamakh, the capital of Lesser Armenia (more on that later). While it was not big, the mountain terrain should take care of that. Alternatively creating a new province like I proposed earlier would see the city there of course.


    These cities should be reverted back to settlements at game start:

    1571 Artaxata (Artashat) - Founded over a century after game start.
    1572 Doubios (Duin) - An important town yes, but not for another 600 years.
    1576 Kainepolis Syracene (Vagharshapat) - This city was founded much later on in the game's timeframe.
    1577 Motene - As mentioned earlier, Motene is a mistake on the Digital Atlas, meant to be placed in Azerbaijan. Motene still is not a city, since Motene is the Greek name for Utik, a region.
    1760 Sinoria (Smbataberd) - A castle
    1770 Satala (Satagh) - This was a large Roman fortress that doesn't exist during the game's timeframe.

    The current Heritage is fine, but can be improved to be more fitting. I propose these alterations:

    Positive modifier 1: Heavy Cavalry Maintenance Cost -5%
    Why I propose it to be Heavy instead of the current Light Cavalry modifier, is because Armenian cavalry was generally heavy cavalry. They were also known for breeding fine horses and so the cost reduction seems fitting.
    Positive modifier 2: Fortress Maintenance Cost -10%
    Armenia had a lot of forts and castles dotting the mountain passes. And the nobles were responsible for maintaining them. Thus this seems more fitting then a Manpower boost. And it only amounts to 0.05 less cost per fort, so it shouldn't be too overpowered either
    Negative modifier: -10% Population Capacity
    Armenians lived spread out in many villages and smaller towns, spread out over the region, as opposed to urban centres. This modifier represents that, and mechanically should get the player to found a lot of smaller towns as opposed to focussing on building big cities.

    Below are a few alternative office titles, hopefully they can add some flavour. They don't always 100% match the job role, but they are the closest thing and a better option then the Sasanian titles currently in place for Armenia.

    Sparapetutiwn (Sparapetut'iwn)- Marshal, (lit. supreme command of the army)
    Bardzr Kurm (Bardzr K'urm)- High Priest, k'urm were hereditary priests who ruled the temple-states of Ekegheats, Derjan, Daranali, and Ashtishat. They were different from the Zoroastrian Mog/Magi.
    Mardpet - Steward, the Mardpet was the royal treasurer.
    Dayeak (Dayeank') - Royal tutor
    Tagadir - Bodyguard
    , the coronator
    Gregh (Greł) - Philosopher, a writer, probably the closest you get.
    Gortsakalk (Gorcakalk') - Diplomat, an official for the ruler
    Bzhishk (Bzhišk') - Physician (for generic Persian cultures, it would be Bizeshk I believe)

    So, finally, here is a long list of Armenian family names and a few male names. The lack of female names I cannot help, these were not recorded in most cases. I might look up some medieval ones but since Christianity sweeps in at that point those can be tricky to use for ancient times.

    Most of these are based on Movses Khorenatsi's work. Also, its never 100% sure these were around at game start, due to the lack of written sources, but they are likely.

    Singular.Plural

    Amatuni.Amatuni.Amatunis.Amatunid
    Andzevatsi.Andzevatsi.Andzevatsis.Andzevatsid
    Artsruni.Artsruni.Artsrunis.Artsrunid
    Bagean.Bagean.Bageans.Bagid
    Bagratuni.Bagratuni.Bagratids.Bagratid
    Balahovit.Balahovit.Balahovits.Balahovit
    Bznuni.Bznuni.Bznunis.Bznunid
    Dashtakaran.Dashtakaran.Dashtakarids.Dashtakarid
    Dimaksean.Dimaksean.Dimakseans.Dimakid
    Eruanduni.Eruanduni.Eruandunis.Eruandunid
    Orontid.Orontid.Orontids.Orontid (Greek version of the above)
    Gargaratsi.Gargaratsi.Gargaratsis.Gargaratsikid
    Gntuni.Gntuni.Gntunis.Gntunid
    Gnuni.Gnuni.Gnunis.Gnunid
    Habuzhean.Habuzhean.Habuzheans.Habuzhid
    Dziwnakan.Dziwnakan.Dziwnakans.Dziwnakid
    Kajberuni.Kajberuni.Kajberunis.Kajberunid
    Mamikonean.Mamikonean.Mamikoneans.Mamikonid
    Manawazean.Manawazean.Manawazeans.Manawazid
    Mandakuni.Mandakuni.Mandakunis.Mandakunid
    Oroduni.Oroduni.Orodunis.Orodunid
    Paluni.Paluni.Palunis.Palunid
    Ropsean.Ropsean.Ropseans.Ropsid
    Rshtuni.Rshtuni.Rshtunis.Rshtunid
    Sghkuni.Sghkuni.Sghkunis.Sghkunid
    Sisakean.Sisakean.Sisakeans.Sisakid
    Siwni.Siwni.Siwnids.Siwnid
    Truni.Truni.Trunis.Trunid
    Tsawdeatsi.Tsawdeatsi.Tsawdeatsis.Tsawdeatsid
    Tsopeatsi.Tsopeatsi.Tsopeatsis.Tsopeatsid
    Uteatsi.Uteatsi.Uteatsis.Uteatsid
    Vahevuni.Vahevuni.Vahevunis.Vahevunid
    Vahuni.Vahuni.Vahunis.Vahunid

    Some male names, these are in addition to the existing Persian names:
    Smbat, Khachik, Vasak, Ashot, Arsham, Hamazasp, Vardan, Artavazd, Mzez, Eruand, Mithranes, Kherkhes, Khozrid, Sames, Arshames, Trdat, Tigran, Zareh, Artashes, Arshak, Vagharsh, Khosrow, Varazdat, Vasak, Ashusha, Varazvaghan, Hmayeak, Vahan, Sahak, Zarmihr, Nikhor

    Mushegh, Meruzhan,

    EDIT: Added the proper spelling to the titles as well
     
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    2 Armazi Relics and the Iberian province names + proposal for City changes and Civilisation level in Iberia
  • Now that I’ve dealt with most of Armenia, its time to take a look at the border regions. First up, and the easiest, is the border with Iberia. Iberia spans the regions of Tayk, Gugark, Caucasian Iberia, and parts of Kahetia, Arran, and Colchis. These last two I will cover at another time.

    My recommendations will mainly focus on city(province) and region names, the cities and civilization level, and a tiny bit on religion which I will start with first. Before I do so, I want to make a quick reference to the Ashkharhatsoyts (AXS) on which most regions around Armenia seem based. The problem with the AXS is that while all those regions were once part of Armenia, at no time were all those regions part of Armenia at the same time. Some are centuries apart in when they were part of Armenia.



    Another potential relic for the Armazic religion could be the golden statue of Gatsi, which together with the silver statue of Ga(im) and a statue of Armazi formed a triad at the temple in Mtskheta.

    I would further propose creating a holy site for Gatsi to house this statue near Mtskheta, and moving the one for Ga near there.

    Now, on to the meatier part of this post: City and region names. Like Armenia, the Arab and Mongol periods had a huge impact on the lands of Iberia/Georgia and especially on its towns and cities. Many former important cities were lost during the first half of the middle ages and most never recovered, hence many of them don't show up on modern maps anymore.


    The setup I propose is Native name as the base, followed by alternative localisations. So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.

    Gugark is a name that comes from outside the timeframe, and refers to the Iberian March, an area of varying size (depending on land grabs back and forth) spanning parts of the current Tayk, Gugark and Arran regions. Gugark is a very controversial designation. Samshvilde is another Iberian region, like Tsunda.

    Most of these are Armenian and Iberian (Georgian) names, and where there is only one they are the same. As this is the borderland between the two, while I've listed the Armenian first, that doesn't imply it was held by Armenia at game start! Once my research is completed I will list proposed setup changes with regards to culture, religions, ownership and such.


    1586 Hokhmik - Abotsi (Aboc’i) Arm. Ashots (Ašoc’)
    1587 Vardbach – Azatan
    1610 Sary-tepe – Khunani (Xunani), Arm. Khunarakert (Xunarakert)
    1677 Algeti – Poga (P’oga) Arm. Pogh (Poł), Lat./Gk. Pogas
    1695 Borjomi – Durn, Borjomi is the gorge
    1696 Leukothea – Odzraqe (Ojraq’e) Arm. Odzrkhe (Ojrxē) Historians place Leukothea in Colchis, due to its Hellenic influence.
    1699 Mzetamze – Tori (T’ori) Arm. Tawr (T’awr)
    1700 Zekari Pass - should be made uninhabitable, no one can live here its a mountain pass.
    1702 Javakheti
    - Tsunda (Cunda), Arm. Kajatun (K'aǰatun) Javakheti is a region, Tsunda was a city and the summer residence of the Iberian kings.

    Most of this region actually fits in the region of Tsunda, Tayk/Tao is much less significant and a smaller part (only 1-2 of the provinces). Tsunda itself lies outside this region, I am aware... So an alternative name can be Kgharjk (Kłarǰk'), which is the Armenian name for Klarjeti (Klarǰet'i). I propose the Armenian name be used since they spent the majority of the game's timespan and centuries afterwards in Armenian hands.

    EDIT: 23/06/2020: Tayk/Tao, before the middle ages, only encompassed roughly 1757 and 1758.


    1697 Akhaltsikhe - Remove and reuse, medieval site.
    1701 Goderdzi Pass - Qveli, Arm. Ghvelis-Tsikhe (Łvelis-Cixe) the fort of Qveli stood at the entrance of the pass. (Well, one of them!)
    1728 Morthoula - Borchka (Borč'ka), Lat./Gk. Morthoula?
    1752 Chorzene - Karutsberd (Karuc'berd), Iber. Kars, Lat./Gk. Chorsa, Chorzene indicates a region
    1753 Kola, Arm. Kogh (Koł)
    1754 Artahan - Huri, Arm. Hur
    1755 Colit - Tsqarostavi (C'qarostavi)
    1756 Artanuji - Shatberdi (Šatberdi), Arm. Shatberd (Šatberd)
    1757 Kaballa - Arsik (Arsik')
    1758 Pharangion - Tukharisi (T'uxarisi), Arm. Tukhars (T'uxars)

    Caucasian Iberia describes the whole country, while Shida Kartli, meaning Inner Kartli, best describes this area, sheltered inbetween mountain ranges. Another name could be Inner Iberia.


    1673 Iberian Gates – Kumlis-tsikhe (Kumlis-c’ixe) Kumlis-tsikhe was the fortress guarding the entrance to the pass. Its gates would be opened multiple times to let loose the tribes and nomads living north of the Caucasus on the enemies of the Iberians. Cumania could perhaps be called Jaug or Maghas.
    1676 Metchistha-Harmozike – Mtskheta (Mc’xet’a) Gk. Meskheta, Lat. Mescheta. Harmozike is the fortress of Armazitsikhe, south of the city, as does Seusamora/Tsitsamuri
    1679 Kavtiskhevi - Zadrisi, Arm. Zadris
    1680 Zalissa – Dzalisi, Lat./Gk. Zalissa
    1681 Aragvispiri – Ananuri, Lat./Gk. Ananurion
    1683 Aghaiani – Kaspi, Lat. Caspia, Gk. Kaspia, Arm. Koskh (Kosx)
    1685 Uplistsikhe – Ateni, Uplistsikhe lay west of Kaspi. Kaspi as a town was probably more significant then the fort of Uplistsikhe.
    1689 Urbnisi – Gori, Urbnisi lay further west. Alternatively change the borders with 1683 slightly and this can be Uplistsikhe
    1690 Zghuderi – Tsromi (C’romi)
    1691 Dedoplis - Urbnisi, Lat./Gk. Arbanissa
    1694 Surium – Tashis-kari (Tašis-k’ari), Surium lies in Kolkhis

    This region encompasses mostly the regions of Hereti and Kakheti. Since Kakheti is the more important and populous of two this is the best qualifier for the name.


    1611 Sagarejo – Sagarezho (Sagarežo)
    1612 Tbilisi – Tpilisi (Tp’ilisi) Lat./Gk. Philade, Arm. Tpkhis (T'p'xis). It was written with a B after the Soviet period.
    1641 Gumbati - Hornabudzi
    1643 Samukh – Khoranta (Xorant’a)
    1657 Telavi – Kuel-daba (K’uel-daba)
    1658 Shilda - Alvani
    1660 Cambysene – Remove and reuse, this area is barely inhabitable even today, plus Cambysene (Kambechovani/Kambechan) is a region. Its a very old name for Heret'i.
    1678 Seusamora – Samgora, Seusamora/Tsitsamuri is inside Mtshkheta.
    1687 Jhinvali - Remove and reuse, can be used in the same area but not in this spot.
    5435 Kurus – Vezhini (Vežini)


    Finally, I’d like to touch on the civilization level and cities of Iberia. Currently, Iberia starts with only 1 city, at 1676 Metchistha-Harmozike. And they start with a measely 25 Civilisation in almost all their provinces.

    Looking at textual and material evidence however, a different picture emerges. There were multiple cities in Inner Kartli and the surrounding lands, and was comparable to Armenia in terms of how civilized the people and country were.

    Thus, I propose Iberia have its Civilization level raised to 40 to match Armenia, and have the following provinces given a city:


    1683 Aghaiani (Kaspi) – Likely established as a city at game start as well.
    1691 Dedoplis (Urbnisi) – The city of Urbnisi, an established city at game start.
    1696 Leukothea (Odzrakhe) – An important city till well into the later middle ages, as noted by ancient authors.
    1702 Javakheti (Tsunda) – The summer capital of the Iberian kings and the capital of Tsunda.

    There are more possible candicates, but with game balance in mind I didn't want to create too large a list. But if Paradox thinks more can be added, these are the other ones:

    1611 Sagarejo (Ujarma), the capital of Kakheti
    1686 Samshvilde
    1689 Urbnisi
    (Gori)/Uplistsikhe

    In other news, I've finally got my hands on some of the latest and hottest work regarding the regions south of Armenia (Sophene/Tsopk, Corduene/Gordyene, and Commagene). So those will be next.
     
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    Province names for Sophene, Commagene and Corduene + history and bonus province names
  • Soooo, this proved to be a bit more work then I thought: Sophene, Gordyene, and Commagene. In this post I will first give a general bit of history which is important to understand the context for my proposed changes. Luckily, there have been two important recent publications on these areas, and I will be primarily working from these two:

    Marchiak, M., Sophene, Gordyene, and Adiabene: Three Regna Minora of Northern Mesopotamia Between East and West (2017, Leiden)
    This is the first actual book on Sophene, Gordyene, AND Adiabene, ever. Whoohoo! It brings togather over a century of previous scholarship on these regions and while I am not looking at Adiabene in these posts, it might be interesting if you guys ever wanted to flesh that out in the future.

    Versluys, J. M., Visual Style and Construsting Identity in the Hellenistic World: Nemrud Dağ and Commagene under Antiochos I (2017, Cambridge).
    What a coincidence that in that same year, another important publication comes out looking at Commagen. It too brings together a century of research and comes with some very interesting conclusions to the nature of Commagene

    As I said, first a quick history on these regions. I want to add this for context, but also because I wonder if some of this can be included as events or missions at some point in the future. Note that this spans most of the timeframe of the game.

    At game start, Orontid Armenia seems to function as a Satrapy of the Seleucids under Orontes III.

    At game start, Orontid Armenia spanned these ingame regions entirely:
    Vaspurakan, Tarawn, Syracene, Ayrarat, Soducene, Syunik, Artshak, Commagene.

    Most of these regions:
    Corduene (Everything except for 870, 833, 834, though this area could really do with a major overhaul), Cappadocia Melitene (The five provinces south of 1852), Arran (Except for 1609, 1607, and 1672), Sophene (Except for 1853 and 1858)

    And only bits of these regions:
    Parsatunik (Only 1534, 1539, and 1559), Parkahayk (Only 997), Armenia Superior (Only 1747 and 1751), Tayk (Only 1752), Syria Cyrrestice (Only 811), Osroene (837)

    The Kingdom of Sophene (which until about 163 BCE included Commagene as well) was formed around 260 BCE when it split off from Orontid Greater Armenia. It's first king was Sames, founder of Shamushat/Samosata. Why it split off we do not know, however we do know that it became or was a tributary of the Seleucids by the reign of Xerxes (the grandson of Sames). It expanded a little bit into the upper Euphrates valley, grabbig territory of Lesser Armenia.

    The regions which split off to form the Kingdom of Sophene were:
    All territories of Greater Armenia in Sophene and Commagene, and provinces 811, 837, 841, 845, 856, and 857.

    During the reign of the Seleucid Antiokhos III, around 200 BCE, both the rulers of Sophene and Greater Armenia get killed on Antiokhos III's orders, and replaced by a different pair of Orontids, Zariadres in Sophene, and Artaxes (Zariadres' son) in Greater Armenia (marking the start of the Artaxiad/Artashesean dynasty). At this point both states seem to function mostly as Satrapies to the Seleucids.

    The next major point is the treaty of Apamaea. Under the conditions of the treaty, the Seleucids lose their claims to everything above the Taurus mountains. For Greater Armenia this means independence without loss of territory. For Sophene this means the loss of Commagene which probably defaulted to the Seleucids. Following this, both Armenian realms become independent, and especially Greater Armenia sees a lot of expansion into its border regions.

    This in turn leads to conflict with Antiokhos IV (Seleucids) when Armenia invades Media though. Around the same time Zariadres also becomes a client king to Antiokhos IV, and likely Artaxes too.

    The territory of Commagene as lost by Sophene spans the region of Commagene, plus 1865, 1860, 811, and 837.

    TECHNICALLY, 840, 877 and 1866 lay in Commagene too, but most of their territory is in Sophene. Once again this area could use a major overhaul.

    Around 163 BCE, Commagene comes into play under what was probably another Orontid, as an independent realm on a major crossroad between east and west, its lowlands on the Tigris produce agricultural goods, and its highlands produces iron, dyes and lumber. It also seems to have aqcuired the city of Zeugma (810) and lost the areas north of Dolikhe, and around Malatia

    All of Sophene (east of the Euphrates) would later be taken by Greater Armenia, but Commagene would only briefly be reunited as a vassal under Tigranes the Greats brief rampage in the region. The lands west of the Euphrates end up in Cappadocian and later Roman hands.

    The region of Gordyene (Corduene is the later name) roughly spans the parts of provinces 833, 834 and 867 east of the Tigris, the northern half of 986 and the wasteland regions above them.

    Gordyene was a tribal region, inhabited by the Karduchoi, a mountain people related to the other groups inhabiting the Zagros mountains such as the Cossians, Elymaeans, Uxians and Mards. They were pastoralists and famed archers. For most of the game they were under Seleucid rule but briefly enjoyed independence, possibly around the same time as when Commagene broke free from the Seleucids. It had a local dynasty, with its capital at Pinaka, which was said to be an impressively fortified city. Its likely independence lasted from around 164ish BCE at the earliest, to around 70-71 BCE. This includes a brief period as a vassal of Tigranes the Great as well.

    With the current city(province) set up of the game I don't think its worth investing a lot of effort into fleshing out Gordyene, beyond perhaps a culture group added (I planned a large culture proposal later on). The 5222, 5223 and 5225 wastelands span most of Gordyene.

    Now, on to province and region names. For these I've tried to take into account the highly diverse cultures inhabiting the regions, its political history, and the Hellenic and Iranian influence on it. Most of these are a bit text-heavier these have been in the past. This is because of both because of the complexity of the region which is not very well represented in game with most city(provinces) spanning both sides of the Tigris and Euphrates, where these rivers tended to be borders between lands and their crossings highy strategic places.


    The setup I propose is Native name as the base, followed by alternative localisations. So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.

    So for this I have two proposals which both represent the region better:

    The first is Anjit, where the Greek name Anzitene comes from. This land/district/"pricipality" spans most of the region, whereas the land of Cop'k'/Tsopk proper only spans provinces 1856 and 1857. (and the mostly empty lands spanning the south of 878 and 877.

    The other proposal is to change it to the Armenian name and likely local toponym for the region during the period of the game. Note that I do not propose to change the name of the kingdom of Sophene, just the region.

    Allow me to explain: The name Sophene itself is Greek, based off the Armenian name for the region, Cop'k'. This in turn is based on the earlier name for the region, Suppani. The later Byzantine name for the region Tzophene, seems to be based of Tsopk as well, rather then Sophene. This indicates the local toponym (at least on the administrative level) remained Cop'k'/Tsopk rather then Sophene. While the land itself was very culturally diverse (especially at game start), the one defining trait that united all the lands Sophene was its Armenian ruling class. Furthermore, ancient authors consider Sophene as part of Armenia, after the split consisting of Greater Armenia and Sophene. (Note, this refers to the regions west of the Euphrates, not to Commagene and the lands around Malatia)

    Regardless of that, here's a more accurate set of province names:

    840 Arsameia - Arsham (Aršam) Gk. Arsameia pros to Euphrate. Lat. Arsameia ad Euphratem, This is Arsham/Arsameia on the Euphrates
    858 Arsamosata - Horeberd (Horēberd), Lat. Charpert, Gk. Kharpert, Arsamosata lay further east, this is the site of modern Elazig.
    859 Colchis - Arghni (Arłni), Gk./Lat. Arsinia
    860 Anzitene - Arshamashat (Aršamašat) Lat./Gk. Arsamosata, the city was situated on the little dip in the river in this province, the rest of the province was mostly wasteland.
    877 Barsalion - Jermuk, Lat./Gk. Abarne. Barsalium/Barsalion was a Roman fort.
    878 Arsinia - Remove and reuse. This region is even today sparsely populated. However as it is now its basically wasteland.
    1853 Sartona - Kiakka, Gk. Khiaka, Lat Chiaca, fort in this area, Sartona is a vague mention from Pliny.
    1855 Elegeia Sophene - Tmnis (T'mnis), Lat./Gk. Tomisa. Tmnis/Tomisa was probably the most important site to cross the Euphrates until Samosata.
    1856 Anzita - Til (T'il), Lat./Gk. Tilion, Handzit/Andzit lay on the other side of the river.
    1857 Chosomachon - Herapawlis, Lat./Gk. Hierapolis Sophene, It would later be renamed to Chmshkatsag, after John I Tzimiskes - from which the medieval Greek name Chosomachon stems.
    1858 Lat. Dascusa
    1866 Korne - Remove and reuse. This area needs a rework, the river was a border, and crossings highly contested.

    We know most toponyms of Commagene from those located near the river. I can't propose much on the provinces further away from the river here because its simply not known. And the area could do with a major overhaul.


    836 Samosata - Shamushat (Šamušat), Lat./Gk. Samosata
    839 Nymphaios - Arm. Arsham Nemrutotn (Aršam Nemrut-otn) Gk. Arsameia pros to Nymphaios, Lat. Arsameia ad Nymphaeum, the second city founded by Arsham in his own name. This is the one with the hierothesion at Mt Nemrud.
    1867 Marqas - Arm. Marash (Maraš) Gk. Antiokheia, Lat. Germanike, An old city, Germanikeia is the Byantine name.
    1868 Tyba - Diba, Lat./Gk. Tyba
    1869 Rhebaine - Urima, Arm. Urimma, Lat./Gk. Ourima

    This region spans the Armenian region of Aghdznik, Gk. Arzanene, centred on the most likely site for later Tigranakert - the city of Arzan. Note that Aghdznik remained a part of Greater Armenia until the middle ages.

    Corduene (Which is the Roman name for Gordyene, which is what it was called in the period) only spans 834, and half of 833. The rest of this region is inside the wastelands and bits of bordering areas.

    834 Satalka - Tman (T'man), Satalka lay somewhere else.
    841 Arkathiokerta - Anggh (Angł), Lat./Gk. Ingila (Arkathiokerta is a mistake)
    842 Tigranocerta - Kghimar (K'łimar), Lat./Gk. Chlomaron
    843 Chlomaron - Arzan, the later site of the famous Tigranakert
    845 Martyropolis - Nprkert (Np'rkert), Lat./Gk. Maipherakta. I KNOW, such a mouthbreaker to say. However, Martyropolis is a Christian name, so this name is about 700ish years off, and needs Christians to become martyrs first.
    856 Sardeoua - Amid, Gk. Amida, Lat. Ad Tyrgem, A later important Roman town.
    857 Sitai - Remove and reuse, Sitai is Riskephas.
    870 Izala Mons - Remove and reuse, with a small border change it can become: Hah, Arm. Khakh (Xax), lay on the eastern side of the plateau, and is a very funny city. But now it might as well be wasteland.

    811 Dolike - Dolikhe, Arm. (Dolixe), Lat Doliche
    818 Arm. Urha
    819 Harran, Arm. Kharan (Xaran), Gk. Karrhai, Lat. Carrhae
    837 Tharsa - Tharse, Tharsa is a later change.
    1854 Arm. Meltine (Meltinē)
    1861 Gk. Sozopetra


    Tomorrow I will look at rivers and Caucasian Albania. Another difficult topic, but hey, in for a penny, in for a pound!
     
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    Cities of Sophene, Commagene and Corduene + Armenian and Lesser Armenian hydrology proposals
  • That region of the world is also just as exiting and eventful in that time period as well so any improvement is welcome.

    Indeed! While often the narratives of the east focus on the big players, Macedonians and Persians, Romans and Parthians, the regna minora are often pushed to the sidelines, where in actuality they were often the axis around which many of these conflicts revolved. Heck, on quite a few occassions they themselves started the conflicts that drew in these superpowers.

    -

    So yeah, more proposed improvements for today! First of, something I forgot to add to the previous post - cities in the southern regions. After that I will take a look at those damn lakes still remaining, and propose some alternative lakes which are missing. Next I will take a look at rivers, which have quite a few big and a few smaller issues in the region.


    Once again taking a look at the current set up, I propose these cities be added or removed (+4/-2):

    To be added, because they were present or found shortly after game start:

    811 Dolikhe, already a city, should remain so.
    836 Samosata (Shamushat), while officially founded decades into the game, it was likely already a city before that.
    838 Tille, an important city, probably from the 4th c. BCE onwards.
    841 Arkathiokerta (Anggh), An important regional town, site of a royal necropolis, centre of the Anjit region, and capital of Sophene before it was moved to newer foundations.
    842 Tigranocerta (Arzan) The centre of Aghjnik, and most likely site of later Tigranakert, was already an important city before that. This is likely one of the reasons why the Greeks referred to the region as Arzanene. (The other being that Aghjnik doesn't roll so well with a Koine pronounciation)
    1854 Melitene (Malatia), already a city, should remain so.
    1867 Marqas, already a city, should remain so.

    To be removed, for various reasons:

    843 Chlomaron (Shukaraba), Chlomaron was a smaller site situated somewhere else, certainly not a city.
    858 Arsamosata (Horeberd), this was not the site of that city, which itself was found by Arsham who did not come to power til around 220 BCE.

    So during the early dev diaries, quite a few of the dam lakes present were picked up, pointed out and subsequently removed by Paradox to make the map more accurate. However, there's a few that have not been removed around this part of the world. On the flip side, there are a bunch of lakes missing, a few of which are large enough they should probably be added, compared to the lakes currently present in game. Finally, there are some issues with rivers should probably be addressed, plus there are a few I'd like to propose be added due to their importantance.

    aroundsophene.jpg



    I - There is a massive gap in the Euphrates near Samosata (missing area marked in red)
    II - The Western Tigris doesn't connect to its source - the lake (missing area marked in red)
    III - The Karakaya Dam Lake (in 2 parts) is still present (the two encircled lakes, 6417 LAKE)
    IV - The Western Tigrisjust needs to connect, but the Eastern Tigris is missing completely. I've also added a mountain pass to indicate how this area was not just a river valley but also a mountain pass, which I will come back to in the future.
    V - The Other (Miws) Gayl, these days known as the Peri river, flows into the Murat, but starts just a bit west of the source of the Araxes. The valley it flowed through hosted towns such as Kghi (my proposed change to current Artales) and the capital of the Balahovit region, Palin. In a future post I will propose a more elaborate plan for this wasteland, as it was actually quite populated.

    eastofvannorthofurmia.jpg


    I - The Aras Dam Lake is still present. (6426 LAKE)
    II - The Kotor river, flowing through the Kotor/Vaspurakan mts, both flows through the primary passage through here, and is an important source of water, together with its tributaries the Zibir (VII, the Marand) and Ak Chai (VIII, the Aghand-rot). This river system was and is crucial to agriculture and people in the area.
    III - Lake Ercek (Archishak), is a large enough lake that it should be in the map, its source is in the mountains to the east of it.
    IV - The Zangmar (the Arun), the main water source in northern Artaz.
    V - The Murat (the Aracani) currently stops in the middle of Bagawan/Bagouana. However the river starts much further on, in the valley south of Zarehawan, east of mt. Tondrak. Visually, the river currently appears unfinished due to the large starting size. A nice flourish into the mountain range would look better and be more accurate.
    VI - While not a river, I figured I'd fit this in here anyway. The volcano Mt Tondrak (Modern Tendurek) could perhaps be added. And referring back to my 2nd post, I propose the mountain range be moved around here, as that is where the wasteland actually lies. The current wasteland area is a hilly area with various villages.
    VII & VIII - See II

    zabandgordyene.jpg


    I - The Great Zab, which starts all the way in the Kotor/Vaspurakan mts., is a really important river in this area (and the Great Zab valley is already carved out on the ingame map!) Like the Aracani in the previous section, it just starts out of nowhere, only slightly smaller then the Tigris.
    II - The Botan (Jerm) formed the northern border of the lands of the Karduchoi, Gordyene.
    III - The Balales river, which flows through the pass it is named after, and one of the most important routes for armies to get to the Armenian heartland.
    IV - The Kara (Megh) which flows through the fertile Plane of Mus, originating a bit west of lake Van. This area is probably a good qualifier for a farmland province, but will look into possible terrain type changes later.
    V - I propose to extend the Khabur to near Tella, the river that makes agriculture in this area possible.
    VI - The Jaghjagh (left) and the Wadi Radd (right) probably the most important tributaries of the Khabur. Once again these rivers were very important in these areas, plus they would also break up the big empty plains that currently feature there in the game.
    VII - The river Talkeh, flowing past Tabriz into Urmia, providing water in an arid area. I would also like to see Shahi island actually become an island, like it was before Urmia became as dessicated as it is now, marked with the sawtooth line.
    VIII - Mosul Dam Lake (6422 LAKE)
    IX - The Bitlis (Kaghirt) river, which is also the likely route of Xenophon with his army through the mountains.
    X - The Buyuk (Ketsen) river, flowing from 989 down to the Botan river, through a pass connecting the two areas.
    XI - (Top to bottom) The Nazlou, Shahar, and Baranduz (Eli, Trabi and Mari) rivers barely flow into Urmia anymore these days, but they still provide the many farms and towns in this area with water, like they did in antiquity.
    XII - The Zola (Tarawn) river, which watered the plain around Zarehawan/1503, and still does, except it too has been dammed in.

    central armenia.jpg


    I - Arpacay/Akhuriean Dam Lake - another dam lake, being extra sneaky because it has no lake map object placed over it (6427 LAKE)
    II - Lake Cildir (Tseli), a lake with a fertile countryside around it, which held the town of Zarishat just south of it. It flowed into the Kars river.
    III - The Kars river, flowing past the city of Kars a tributary of the Apracay/Akhurian
    IV - A proposed extension of the Kur, which starts a bit north-west of Kars. Artani (Artahan) lies on the river, as do three other town in this area.
    V - The Arpacay/Akhurian proper. While the Araxes held many important cities on its bank, this river too gave life to many important towns and cities of Armenia, including the at one time capitals of Bagaran, Eruandashat, Shirakawan and many smaller towns.
    VI - Like the Murat and Great Zab, the Euphrates also starts big and suddenly, and could do with a bit more of a swirl.

    Furthermore, I have indicated the rivers through the mountain passes (which are visible in game!) which could possible be turned into a couple cities(provinces). These connected to Karin (and to Kola/Kogh), and held a bunch of towns. However I will go more in depth to those later.

    armeniaminor.jpg


    Just two things, really:

    I - The Lycus/Gayl (this the why the one to the south is called Other Gayl), could end on a prettier note.
    II - The Chorokh (Tsorokh/Voh) could do the same



    Linking in to this is my proposed name changes for provinces of Albania, possible cities, and the dilemma of the Caspian shoreline. However, first I will continue with a bit more hydrology and orology proposals, because that central wasteland really got me fired up. Til soon!
     
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    Province names for Albania and north Atropatene + local hydrology proposal
  • So, we're back. The province 483 Artales and its wastelands were bothering me a bit.

    central wasteland.jpg



    If you zoom in on this area in game, the wasteland has many passes through the higher mountains, which correlate to the actual mountain passes through this area via which one could travel (slowly, its Mountain provinces.) The Armenian highlands were not mountain bastion, but rather an oval obstacle crisscrossed with mountain ranges and valleys.

    Hopefully you can see my problem with this area. To get through that area one can go many zig-zag routes through the mountains and highland plains. It is far from impenetrable, but it is also too easy to have just one mountain province to travel through. These areas should be filled with annoying little forts filling up the mountain passes, which are annoying to take but then grant easy access to the heartlands once breached. These heartlands are the fertile plains such as the Araxes valley, the plains of Mus, Manawazakert, Karin and Eriza, etc. Where the towns and cities are located.

    Red = some of the more important rivers in this area:

    I - The Araxes at its origin, which I think should be extended to around there.
    II - The Other Gayl (the same one from the previous post), As you can see it starts south of Karin but its valley is crucial to traversing this mountain range.
    III - The Munzur (Getik), flowing east leading to a valley inbetween the mountains.
    IV - This tributary of the Aracani I only added to emphasise the landscape, I don't think it should be added.

    Yellow = Localities in these areas, the bigger ones lying along the Aracani and Other Gayl. I added them to emphasise that these areas were not wastelands. I need to research these more to make a proper proposal down the line, however.

    Yellow with a black dot = Town or city.

    White = Some of the routes to the Karin plain or the valley to the east of it, from Sophene or the Aracani valley, though the current wastelands.

    Blue line = A passage I don't think should be open, but it might be.

    Black circles = Approximate actual wastelands, barren mountains mostly.


    How that I got that out of my system, let us move to (Caucasian) Albania, or Aran. Aran is the red headed stepchild of the three main polities of the Southern Caucasus. Its vastly understudied, even in comparison to Armenia and Iberia/Georgia+Colchis. The language seemed to have linkes to its two main neighbours, and the looming Iranians to their south, and on a religious level they likely shared much with the Iberians.

    In game, Aran/Albania consists of the province of Caucasian Albania, most of Arran, half of Kahetia and a little bit of Scythia Transmontem. Since I already covered Kahetia/Kakheti I will not do so here, however I will cover Paytankert for reasons which will become obvious later on in the post. I've relied heavily on academics focussing on Armenia, Georgia/Iberia and Iran to compile this information, primarily because there is just so very little published material focussed on the region comparatively.

    Somewhere around the middle of the 2nd century BCE, the various Albanian tribes unite under one ruler. These tribes spanned an area roughly between provinces 1643 and 1641 till the Caspian Sea, on the north side of the Kura. (The south side, the ingame region Arran, was in Armenian hands until 364 CE, and the lands north of there probably belonged to the Lesgians, a mountain people. Another people whom we can identify reasonably well are the Lupenians (Arm. Lp'nik, Lat. Lupones) who lived in the east of Aran/Albania, and would enjoy a brief stint of independence from about the 4th til the 7th century AD. Finally, there were the Caspians who lived on the Caspian shore, probably in part of Paytankert as well.

    From the 1st century BCE, the Albanians frequently find themselves in conflict with other powers, including Tigranes the Great and various Roman rulers. It is around this time we also start to get more writing on the region, with Strabo depicting them as simple tribal folk, in a wild land rich in natural resources. The archaeological record nuances this depiction a bit, however. Here we find traces of continous contact with the Iberians, Armenians, Seleucids, and Parthians and Romans. Iranian influence was the strongest in Albania, and there is significant proof that there were small towns and cities in the region, such as Kabala and possible Shemakha (the capital of the Lupenians).

    However, we know most of the regions in the centuries outside of the game's timeframe, so this will have to do for now.

    Now on to the city/province names. They are a mix of Georgian and Armenian names mostly, with some Iranian ones in there, because we lack the Albanian ones. Though it is likely they were quite similar.

    The setup I propose is Native name as the base, followed by alternative localisations. So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.

    The region of Utik was part of Orontid Armenia for the entire gamespan, and was only acquired by the Albanians around 364 CE. Furthermore, Ar(r)an lay across the river, which is the region currently called Caucasian Albania. Most of the current ingame names are modern or in wierd locations. Once again the wasteland is inaccurate, and a few small border changes can make this area stand out a lot more.


    1584 Utidorsi - Yaktan - however, this lay a bit outside of this area, though some small border changes can help with this, the upper Kura area is only recent land at best and would be highly marshy and not permit much building.
    1607 Idzhevan - Khaghkhagh (Xałxał), Lat./Gk. Xilala one of the summer residences of the Armenian royals.
    1608 Berd - Tavush (Tavuš) Tavush was a berd, a castle and local centre of administration.
    1609 Kariglukh - Tsob (Cob).
    1637 Mingechaur - Yashu-Khosh (Yašu-Xoš), Yashu-Khosh might have had an important Albanian shrine, as the people living in this area were not Armenians. It also contains another town called Samukh, in the top-left corner on the riverside.
    1646 Gardman - Jakem, Gardman lay in the wasteland south of here.
    1651 Shahargah - Remove and reuse. This region was likely mostly swampy ground at game start (and end). Plus, Shahargah is a medieval site in the Mugan plain, on the other side of the river.
    1661 Arash - Partaw, Partaw lay much closer to the river (close enough to get raided by Russian pirates in the Middle Ages!)
    1670 Partaw - Horekan (Horēkan)
    1671 Southwest Arran - Gish (Giš)
    1672 Southeast Arran - Baylakan, only attested much later, but might have been a village already.

    Aran, (Iber. Rani, Arm. Aghuank, Parth. Ardan, Pers. Aran, Arab. Arran/al-Ran) is the reconstructed local name for this region, which makes up about Albania proper.

    1633 Bagawan - Remove and reuse. Baku is a(n early) medieval foundation, the land itself might have barely risen above the Caspian Sea during this time period. For further information please see the section on the Hydrology of Aran later on in this post.
    1634 Kamachia - Geghawu (Geławu)
    1635 Nyundi - Kandak
    1636 Chabala - Kabala, Arm. Kabaghak (Kabałak), Lat. Cabalaca, going by Pliny's mention, which I believe is the earliest Greek/Latin name for the city. Kabala was the capital of the Albanians, however it might have been considered a town before then already.
    1642 Absheron - Khursan (Xursan), Absheron is a later name for the peninsula.
    1644 Paytakaran - Geilar, Paytakaran lay on the other side of the river.
    1645 Shaki - Gewgaw (Gēwgaw), Shake lay far inland, but Gewgaw was likely the more important town. Together with Khoranta and Samukh it lay around the confluence of the three paralel rivers, the Kura (Kur), Iori (Kambech), and Alazani rivers.
    1647 Salyan - Remove and reuse, much of this land was likely under the Caspian sea, similar to Baku.
    1655 Kaladasht - Kaghaberd (K'ałaberd), Kaładasht was a region (-dasht implies a plain)
    1656 Zakatala - Bakhalat (Baxalat), Lat./Gk. Bakhia
    1662 Lupenia - Lpnats Kaghak (Lp'nac' K'ałak'), Gk. Loubion Kome, Lat. Lupenia, the capital of the Lupenians, this city later became a See before the Arab invasion devastated the region and ends all mention of the Lp'ink'/Lupenians.
    7603 Derbent - Shapotran (Šapotran), Derbent (Pers. Darband) lay at 7605, the impressive fortifications probably started under Sassanian Khosrow I in the 6th c. CE. Actual Darband also lay further north, though there were fortifications here too.

    The lands of Kaspk, later Paytakaran. Paytankert (Built by Paytan) is not a name I am known with, any of my sources.

    1618 Mish - Alewan
    1619 Dish - Arminan
    1630 Langarkanan - Astarab (Astārāb), Astarab is actually mentioned much earlier before Lankaran ever was.
    1631 Spandaran - Barzend
    1632 Balanrot - Baghan (Bałan)
    1638 Warthan - Vardanakert, Warthan is an Arabised version from about 700ish years after the game.
    1648 Ghizil-Agaj - Remove and reuse, this area likely lay underwater.
    1649 Masalas - Bagawan, Lat./Gk. Bagouana
    1652 Talish - Paytakaran (P'aytakaran), however, the city probably was not built until very late or even after the gamespan.
    1654 Mochi - Daran

    7604 Chol (Č'ol), Arm. Chogh (Č'oł), Pers. Sul

    Now, on to the last two hydrology sections, first the spiciest one, the Kura, Araxes and Caspian sea:

    kuraraxes.jpg


    So, allow me to explain. Many floodplains were changed before the game launched to accomodate for changes due to silt and meandering, like the Po, Guadalquivir, and Danube estuaries. The Low Countries and Mesopotamian Marshes saw a major overhaul, and Lake Urmia and the Aral sea look refilled. So what about the Kura-Araxes estuary?

    Based on Mouraviev's 1996 and Hewsen 2001, I'd like to propose a drastic change to the Caspian shoreline, and the confluence of the Kura and Araxes. Water levels, as we all now know, are not static. The shoreline town of Archesh is now under lake Van, Urmia and the Aral Sea are receding ever faster, and the gist of Mouraviev's hypothesis is that the Caspian Sea was a lot higher. This in turn has implications for the flow of the rivers and the coastline.

    Hewsen: 'Mouraviev attempts to explain (1) the incompatibility of Ptolemy's geographical description of Caucasian Albania with the present topography of northern Azerbaijan... ...(2) The difference of opinion amongst classical geographers as to whether the Kur and Arax rivers merged before entering the Caspian or entered by separate mouths, and (3) the location and identification of 29 toponyms Ptolemy lists in his chapter on Albania.'

    On this map, the black line I roughly drew is based on the works of Hewsen, Mouraviev and a few Iranian historians, to come up with the most likely shoreline at the end of the game. I've linked Mouraviev's article in the sources, his proposal goes a bit further in terms of lost land but that in turn doesn't stroke with some towns in the region he believes must be under water which were clearly there before. If you have any further questions, I'd love to answer them, but I've gone through all their research I have access to and I agree that it is a likely scenario.

    Furthermore, I'd like to propose the following riverrine changes:

    I - There's a bit of the Mingechaur Dam Lake in that circle.
    II - In line with my previous proposal, for the Kura to meander like mad, and enter the Caspian a bit north
    III - The Araxes to not enter the Kura, and enter the Caspian a bit further south.
    IV - To add the Tartar (Trtu) river.

    paralelrivers.jpg


    I - The Mingechaur Dam Lake, more visible then in the previous section, just to emphasise.
    II - The middle of the three rivers, the Iori (Kambech), flowing through the Tianeti valley before running almost paralell to the other two. While the regions inbetween the rivers are quite empty, the upper Iori was rife with towns, villages and the city of Ujarma.
    III - For the Alazan to meander some more, before it enters the Iori just before the Iori enters the Kura.
    IV - For the Kura to meander a bit more. Aesthetics matter, and it is realistic as well
     
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    Province names and cities for Colchis and Lesser Armenia
  • Today I want to look at Colchis and Lesser Armenia.

    Colchis in game consists of parts of the regions of Suaneti, Abasgoi, Colchis, and Bekhyria. It was a very interesting place, with Hellenic coastal cities, mountain tribes, a native elite Colchian that seems to have rapidly Hellenised, yet always ruled by different peoples but related peoples.

    The setup I propose is Native name as the base, followed by alternative localisations. So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.

    I think the Greek Kolkhis (as opposed to the Roman version) is best fitting for this region in this period.

    1703 Bori - Remove and reuse, Bori is a site right next to, basically on top of Shorapani.
    1704 Sarapanis - Shorapani (Šorap'ani), Lat./Gk. Sarapanis
    1706 Rhodopolis - Vardistsikhe (Vardisc'ixe), Lat./Gk. Rhodopolis, Arm. Rodiuwpawlis
    1711 Telephis - Vani, Gk. Souris, Lat. Surium, the site of the cult of Leukothea.
    1714 Onogouris - Igani, Lat./Gk. Siganeon
    1715 Archaiopolis - Dzikhan-Kvidza (Jixan-Kviǰa), Iber. Tsikhe-Gudzi (C'ixe-Guji), Gk. Arkhaiopolis, Lat. Archaeopolis
    1717 Chaladidi - Khobi (Xob'i)
    1720 Phasis, Arm. Pashd, maybe Iber. Poti, but it is uncertain whether this is accurate for the period. Armenian Pashd seems likely rooted in Greek Phasis, though.
    1735 Ergeta - Tsaishi (C'aiši)
    1737 Ziganne - Gyenos, which lay in the very north of this territory.

    Suaneti, the land of the Suanians, modern Svans, is mostly located in the mountain range. The marchland known as Argueti, which passed from Iberia to Kolkhis on multiple occasions and encompasses most of this province.

    This tiny province is a bit of a problem, but not unsolvable. Once again this will be part of a future post as well.

    1705 Skandis - Skanda, Lat./Gk. Skandeis
    1707 Kotais - Kutatisi (Kut'at'isi), Lat. Kotais, Gk. Kytaia, Arm. Kota
    1746 Itkhvissi - Sairkhe, Lat/Gk, Sarake, with major border rework (see this post)
    1748 Modinakhe - Tsikha (C'ixa), also with major border rework from above post.
    1749 Brili - Gebi, however we only really know of this site being mentioned since the later middle ages, placenames in these kinds of areas are often ancient.

    I have never heard of Bekhyria before, nor can I find anything credible on it. Doesn't mean its not a thing, but I'd like to have a credible source on my proposals. In the meantime I can offer two alternative names. Khaldia has my preference, because of the many Hellenic towns that have prominence here in the game. Chaneti can be a decent, Georgian alternative based on one of the tribes there.


    1722 Vashnari - Tolebi (T'olebi), Lat./Gk. Telephis - if borders are redrawn a bit.
    1723 Pichvnari - Ozurgeti (Ozurget'i) If the borders are redrawn a bit further inland, probably the oldest mentioned site in this area.
    1724 Apasidam - Tsikhisdziri (C'ixisjiri). Lat./Gk. Apasidam
    1725 Bathys Limen, Lat. Bathys Portus.
    1726 Apsaros, Lat. Apsarus, Arm. Apsarunt (Ap'sarunt)
    1727 Kissa, Lat. Cissa
    1729 Athenon Akron, Lat. Athenai, Arm. Atenas (At'enas)
    1730 Rhizaion, Lat. Rhizus, Arm. Rizon
    1731 Ophis, Lat. Ophius
    1732 Hyssos, Lat. Hissus Portus

    The Abasgoi were a tribe, probably related to the modern Abkhaz. Some of the oldest designations I can find are Apshileti, Apkhazeti, (and Saroeti (Saroet'i)). Abasgia to the Byzantines, but all of these only apply to the lower halfof the region, up to Then there are the Heniokhians and Circassians further north. Now you can't please everyone with this name, especially with the tensions surrounding this entire area. But this could be a decent alternative.

    1739 Tqvarcheli
    - Bedia
    1738 Gyenos - Mokvi (Mok'vi), Gyenos lay at further south.
    1740 Tzibile - Tsebelda (C'ebelda), Lat./Gk. Tzibile, possibly.
    1743 Pityous - Pityus, the ou is later.
    1750 Klukhor Pass - Tsakhar (C'axar), a fort we can later attest at the south end of this area.

    Next up, the cities:

    Kolkhis seemed decently developed, with a few cities present at game start:

    1706 Rhodopolis (Vardistsikhe), a city south of Kutatisi
    1707 Kotais (Kutatisi), already a city.
    1711 Telephis (Vani), likely the place where Leukothea was worshipped, Gk. Souris/Sourion
    1715 Arkhaiopolis (Tsikheguji), already a city
    1720 Phasis, already a city
    1741 Dioskourias, an important merchantile center

    In turn, I'd remove city status from:

    1704 Sarapanis (Shorapani), important site but not a city
    1725 Bathys Limen, not a city at this time, a small greek colony
    1730 Rhizaion, not a city at this time either, small colony

    On to the final region then, that of Lesser Armenia!

    Next, lets look at Lesser Armenia (P'ok'r Hayk'). I'd give you a detailed history of the place, but we don't know a lot on the matter. At game start, Lesser Armenia controls the ingame regions of Armenia Maior and Armenia Minor, most of Armenia Superior, and large parts of Machelonia and Pontus Colopene, plus a little bit of Cappadocia Melitene and Sophene. Lesser Armenia shows up a couple times in history seemingly related in many ways to Armenia, and depending on which historian you find more convincing it either first expands or then becomes a local punching bag, or it is just a punching bag.

    Based on Adontz and Harut'yunyan, one a minimalist the other a maximalist on the topic of the size of Lesser Armenia, I've tried to strike a middle ground between the two. In this proposal I've nearly exhausted all I have access to digitally at the moment regarding Lesser Armenia. Note that this is the approximate size of Lesser Armenia without any map changes as it is in Patch 1.42.

    Armenia Maior
    in its entirety.
    Armenia Minor in its entirety.
    Armenia Superior, all except 1751.
    Pontus Colopene, 1788, 1789, 1845, 1846,
    Machelonia, 1775, 1786, 1801.
    Cappadocia Melitene, 1852, 1929.
    Sophene, 1858.

    Taking an intermediate stance between the two men, Lesser Armenia likely conquered part of the Pontic Coast in the 100 years of the game. It also lost its holdings on the Euphrates and beyond Satala to Sophene and Greater Armenia, and then its Black Sea coast and western lands to Pontus. After this they were annexed by Pontus and then by the Romans. Unlike how it is represented in the game, most of Lesser Armenia was never a part of Greater Armenia, not even during Tigranes the Great's brief rampage.

    Now, on to the localisation proposal. I've already covered a lot of the eastern regions of Lesser Armenia in a previous post, so I will focus on its core, the western lands, here.

    Armenia Minor is the Roman name for this region, Rome would not capture it until about 63 BCE. Instead, I propose either the Armenian name, Pokr Hayk, (Little/Lesser Armenia), or the neutral Lesser Armenia.

    1779 Olotoedariza - Uleoberd (Ułeoberd), Lat./Gk. Oleoberda
    1781 Koloneia - Aghadarits (Aładaric), Lat./Gk. Aladariza
    1782 Megalossos - Dasteira, Arm. Dashtarak,, Lat./Gk. Nikopolis Dasteira is the locale where Pompey found Nikopolis at the end of the Mithradatic wars.
    1783 Anniaca - Koloneia, Arm. Koghonia (Kołonia) Lat. Colonia, Koloneia lay in the top-left corner of this area.
    1787 Danae - Taularon, Danae is an itinerary station that lay south of the Lykos, but we can actually the village of Hypsele there. (Note, this is a different site then Taulara, which lay south of Komana)
    1843 Kamisa, Lat. Comassa
    1844 Sebasteia - Sebaste
    1847 Eudoixata - Godis, Lat./Gk. Gundusa
    1850 Gundusa - Eudoxaita, these two likely lay the other way around from where they are placed now.
    1851 Euspena - Euspoina, Lat. Euspena

    1775 Magnana - Remove and reuse. Mostly wasteland that can be reused to represent the northern side of Zigana pass.
    1791 Ibora - Eupatoreia, Lat. Magnopolis, Ibora is just some itinerary station with uncertain placement, Eupatoreia was a city found by Mithradates VI in the fertile Phanaroea plain. (Will include a slight border change proposal for this later on as well.)
    1789 Syderos - Hypsele, Syderos lay in/above province 1790
    1792 Kabeira, Gk. Diospolis
    1796 Eusebeia - Mazaka, Arm. Mazak (Mažak), Gk. Eusebeia, Lat. Caesaraea, these are the same cities
    1799 Mazaka - Saccasena, as per Ketchup&friends's reference.
    1839 Sebastopolis - Karana, Lat./Gk. Sebastopolis. Karana is the earlier name.

    Finally, some ideas for cities:

    These cities should be added, due to their prescense at game start or shortly afterwards:

    1792 Kabeira, a large town, small city in Pontus
    1843 Kamisa, possibly at one point the capital of Lesser Armenia, before Sebasteia eclipsed it.

    These cities should be removed, they were not present at or close to gamestart:

    1782 Megalossos (Dasteira)- future Nikopolis, but not a city yet
    1799 Mazaka - due to Mazaka and Eusebeia being the same place, and that place being in 1796. There was no city in 1799.

    That is all localisation and cities for now. I will update things if I think its needed and add any changes to future posts from now on. I next plan to look at the hydrology for the regions I just looked at. After this, I have a list of stuff I want to tackle though I have not decided on any particular order (if there's any requests for what I do first, let me know.)

    I'd like to do:

    • Make a proposal regarding trade goods in general which goods are missing from certain regions that were known for them, and any cities that are specifically missing something they were known for. Half done.
    • Make a list of places that became cities during the game's timeframe. Perhaps these can be taken into account with any trade good changes, to have a non-food good. At least, I am under the impression that this is something that is done due to the way trade goods are allocated in more fleshed out areas. Not started.
    • Propose some sweeping and some minor cultural changes, including minority groups, and possibly a few added cultures. Started.
    • Finally go over those places I recommended to "Remove and reuse", with the least work as possible. Started.
    • Compile a short list of cities/provinces that I think really have to be added because them missing makes no sense. Started
    • Do a larger set of changes I'd like to propose regarding small border changes to fit more with the local geography, and some more provinces/cities I think could be added in the region, especially those darned wastelands. Started.
    • Compile some ideas for more flavour. This is a harder one since I am not a game designer, but I'll probably end up listing some interesting historical things with a few ideas on how to implement them. Started.
    • Go over the terrain setup and propose changes in the region.
    • Add Arabic names for locales in the region.
    • Try to come up with Armenian localisation for Republic offices.
     
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    Proposed changes to hydrology: Colchis and Pontus
  • Two short proposals related to the hydrologies of Kolkhis and Pontus:

    20200414113148_1.jpg



    I - The Rioni meanders like mad, what is displayed in game is the canal they dug in modern times alongside it.
    II - To continue the Rioni past Kotais, the current end of the river is the Qvirila.
    III - To add the Enguri river

    20200414122425_1.jpg


    I - The Lykos does a little bend around this mountain here.
    II - The Almus Dam Lake, yes, the region is riddled with them so its not surprising some of them still made it into the game.
     
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    Trade good and terrain change proposal
  • A short proposal regarding changes to the trade good and terrain setup:

    Like in the past, the Armenian highlands had a very split system of agriculture. While the land is very fertile, it lacks rainfall to grow crops outside of the river plains (areas such as the Araxes valley beyond Armawir till around Nakhchewan, the plain of Mush, the 'golden' plain at Horeberd, the lands north of Yerevan, the plain around Erez, Karin, etc)

    Other areas where crops were grown were generally around the lakes. The highlands and mountain areas were generally used for livestock. In terms of wildlife (for Wild Game and Furs) Armenia had many different species to hunt, including wild sheep, wild goats, antelopes, boars, wild geese, wild ducks, grouse, deer, pidgeons, and more. Amongst its fur bearing animals: lions, lynxes, bears, wolves, stoats, and foxes.

    In general, Armenia could use some improvements with regards to trade goods. At game start it produces no Wild Game and 1 Furs, even though Armenia was very rich in various types of wildlife. It also sorely lacks some Wine, while it has had a long tradition of wine growing (and drinking!) Currently it only has 2 wine provinces, with another found closeby.

    Finally, Armenia seems to entirely lack any sources of Earthenware and Cloth (1 in Lesser Armenia). Furthermore I have a set of changes specifically aimed at a series of provinces down below.

    I propose these mountain passes and highlands change to something more appropriate, mostly Livestock. Most of them currently contain things that are hard or impossible to produce there in large enough qualities to warrant a trade good. (Wild Game, Furs, Honey, Wood, Base Metals, Iron, Stone, and Horses are also decent alternatives.)

    These cities/provinces: 846, 992, 1668, 1757, 1765, 1855, 1865, 7845

    184 to Marble
    , this region produced Marble, mainly traded via Synnada to the south and known as Synnadic marble.
    858 to Grain, this is the "Golden Plain", though a large area of it is flooded these days by the dam.
    991 to Fish, this area held the royal fisheries
    1766 to Wild Game, lots of swamps to hunt in
    1781 to Salt, this area was a likely source of salt in antiquity
    1789 to Gold, ancient authors mention there was a gold mine here
    1885 to Incense, Selge was famous for its Styrax incense. Not as valued as that of the Arabians, but valued nontheless.
    1941 to Olives, the area around Synnada was a good olive growing region.

    With regards to terrain, I propose the following changes, with a small section at the end for provinces I think ought to be removed, but if they stay can have better terrain:

    1728, 1756, 1757, 1758, 1759 to Mountain, a narrow river valley

    841 to Hills, this area is hills and a river valley.
    846, 989 to Mountain, the northern end of the mountain range
    993 to Hills, this area is quite hilley
    1538, 1615, 1619, 1622, 1623 to Mountain, a bunch of mountains with a river valley through it.
    1564, 1736 to Plain, a wide, well watered plain.
    1569 to Plain, a plain watered by the Araxes.
    1577 to Plain, this is one of the flanks of Aragats, its a flat land (especially compared to a few other nearby Plain provinces)
    1606 to Mountain, while it has a few passes, it would still fit mountain better
    1612 to Hills, this area is a tiny plain surrounded by hills and mountains.
    1636 to Forest, this area is a flat shelf, the mountain/hilly area starts east from here. Kabala is situated in a mostly flat plain with a few ridges nearby. The mountains start behind the city, so making it a forest is a nice middle-ground.
    1656, 1657, 1658, 1659 to Plain, these areas are a very flat lowland
    1663 to Mountain, this area has only one real way through it, a valley, its quite mountain-y.
    1673 to Mountain, this area is mostly mountain, Garni itself is located in a valley.
    1676 to Mountain, Mtskheta is nestled in a small valley and should not be able to grow very large.
    1678 to Hills, its inbetween Hills and Plain, but probably more Hills
    1680 to Plain, this is a wierd area, the south side of this province in a wide open plain, while the north if mountain. I'd change it to plain and change the area to the north of it.
    1695, 1696, 1699, 1701 to Mountain, this is the narrow Borjomi gorge and a mountain valley and passes leading to the Black Sea.
    1698 to Mountain, this area is dominated by two large mountains to the north and south, and is mostly a narrow pass.
    1744, 1747 to Plain, these two areas are mostly river plains surrounded by mountain.
    1753 to Hills, quite a hilly area.
    1763 to Forest, would likely have been quite forested.
    1766 to Marsh, the eastern end of this plain was very swampy.
    1767 to Plain, while it is surrounded by highlands the plain where Erez sits is flat and watered by the Euphrates
    1772, 1773, 1775 to Mountain, part of the mountain range with a pass through it
    1776, 1779, 1781, 1783 to Forest, the slopes here used to be forested
    1778 to Forest, the slopes were probably still quite forested
    5435 to Plains

    1633, 1644, 1647, 1648, 1651, 1652 to Marsh, if this area is kept as is, at least make it marshland for it likely was mostly that.
    1697 to Hills, a foothill of the nearby mountains.

    Edit: Also did some formatting in earlier posts, and changed my proposal for a few provinces: 1564, 1572, 1763, 1772, 1778
     
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    Culture change proposal
  • Aaaand I'm back. Had to shift my focus a bit to finish off some university work. However, I'm far from done!

    So next up, the culture map, using the method done by pengoyo which makes things quite easy. I've also included his proposed cultural changes for Anatolia and the Caucasus which can be found here.


    Legend:

    Red - Armenian
    Green - Pontic
    Yellow - Kappadokian
    Light Brown - Assyrian
    Dark Brown - Aramaic
    Teal - Qedarite

    Light Blue - Persian culture group
    Purple - Caucasian culture group
    Dark blue - Hellenic culture group
    Pale Green - Scythian culture group

    culture map.png

    The above is based on the works of Hewsen et al, Marchiak, Adontz, Versluys, Diakonoff, and various other authors.

    Some context: Sophene and Kommagene were highly diverse regions, which somewhat shows in game but it has some of the wrong cultures in the wrong places. The Armenian element in Lesser Armenia is also entirely missing, which I propose to add back in. This severely reduces the range of the Pontic culture, but this was too large in the first place as the Pontic culture just represents the northern Kappadokians. The Medes should also have a larger range, as much of the area east of Van and north of Urmia was noted for being mostly Medes even in later centuries.

    Let me go through some of the larger changes one by one:
    The range of the Armenian culture should extend further west, both into parts of Sophene, Lesser Armenia and Cappadocia Melitene. It is from this western nucleus the Armenians likely spread eastward and south to Sopene, lake Van, and the Araxes valley and beyond. Their range should be severely reduced west of Van and north of Urmia, and in Kommagene and southern Sophene. However minorities should probably still be present.

    In a similar vein, as also discussed in the linked thread below, their range in the Pontic mountains should be severly reduced, as this was inhabited by peoples linked to the Caucasian culture group.
    This proposal sees a large reduction in the Pontic cultural area. However, what is Pontic culture even? The peoples in Pontus were Kappadokians, with Armenians in the east, Caucasian tribes in the mountains, Anatolian peoples to their east, and some Hellenes on the coast. There also seems to have been a strong Persian presence remaining in Pontus. So while it would probably weaken Pontus, was spread way too far already in game, for being essentially slightly different Kappadokians.

    However, I do think some Pontic minorities in the border areas should be present.
    The Kappadokian culture should be the majority in the Kommagenean highlands, with a reduced range in Sophene. In Kommagene this is to represent the differences between the high and lowlands of the region, which were significant even after it became independent around 163 BCE.
    The Aramaic majority regions should shift upwards a bit, as the Armenians were not the likely majority in either Kommagene or southern Sophene. Central Sophene and the Kommagenian highlands should still have some Aramaic minorities, and so should the central Araxes valley. I also added a few to the Aramaic/Assyrian border regions because it is hard to determine where one ends and the other starts.
    I propose some Assyrian minorities are added to the Aramaic/Assyrian borderlands as well, and to the Armenian majority regions in the Corduene region.
    I propose more tribal Qedarite pops be added, to represent the nomads that moved around in this area.


    The Persian group should see two big changes.

    First a larger range into what the Armenians called Mardpetakan, which included the east of lake Van and the lands of Artaz west of the Araxes and north of Urmia. These should be Medes, though some extension of the Cadusian culture is also a possibility. Significant Medes minorities should also be present in the adjacent areas across the river and on the shore of lake Van.

    Next are the representation of the Karduchoi in Gordyene (which is only represented by two provinces on the current map). These were a Persian mountain people whose eastern city of Pinaka was an impressive series of fortifications. They should not be independent, however.

    Finally, the Persian minorities in the Axares valley and Pontic area should represent the remaining Persian peoples present there. These might have been present in other areas as well, like Iberia, but I could not find enough clear info to warrant representing them.
    In conjunction with pengoyo's thread, I have indicated a further spread of the Caucasian culture group here as well. Please refer to that thread for more information. I recommend that these areas do retain Hellenic pops as well, with the non-Tribal pops being Hellenic and the Tribal pops of Khaldian culture.
    There seems to have been a remant of past Scythian invasions in two areas of Armenia at game start. This is in Syunik and Arran regions Like the Qedarites, they are a minor change but add some historical depth to the area. I'm not sure what specific culture they should be, as the scholarship only ever refers to Scythians.
     

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    Province setup change proposal
  • In a previous post I talked about the history of Armenia, this is a follow up to show my proposed setup changes at game start, using the current map. Ive attached the list of provinces to be changed as well.


    Legend:

    Dark Blue - Armenia
    Green dots - Sophene
    Purple - Lesser Armenia
    Red dots - Area it might not have controlled at game start

    wip.png


    The above is based primarily on the works of Hewsen et al, Marchiak, Harut'yunyan, and Adontz, and various other authors.

    Orontid Armenia stretched into the Arran region, currently in Albanian hands. This region was in Armenian hands until around 384 CE. It also includes the entirety of Sophene and Kommagene. The current ingame setup has an independant Kommagene and Sophene under the Seleukids. However, historians* of the region mostly agree that Orontid Armenia extended all the way to Kommagene at game start. Sophene+Kommagene would split off later, around 260 BCE under Samos. Why this is the case we do not know precisely. Kommagene is lost later by Sophene, before reappearing as an independent realm under a branch of the Orontids around 163 BCE. I have marked the approximate area of the later kingdom of Sophene that split off with Green dots.

    On the flip side, Armenia should lose some lands bordering Atropatene around Urmia, they conquered these later under the Artaxiad branch of the Orontids. They should also lose all lands east of 1747, which was part of Lesser Armenia.


    To Armenia
    842 843 845 857 869 870 #Corduene
    871 855 #Mesopotamia Superior
    837 844 #Osroene
    1752 #Tayk
    836 838 839 1862 1863 1864 1867 1868 1869 1895 #Comagene
    840 858 859 860 877 878 1855 1856 1857 1866 #Sophene
    1854 1859 1860 1861 1865 #Cappadocia Melitene
    1584 1607 1608 1637 1646 1651 1661 1670 1671 1672 #Arran

    To Atropatene:
    1500 1527 1528 1529 1530 1531 1532 1559 #Parsatunik
    1502 1503 1504 #Parskahayk
    I propose the tag of Lesser Armenia be added, situated in the area marked in purple. We don't know who ruled Lesser Armenia at game start, but it was likely someone related to the Orontids of Greater Armenia. Lesser Armenia would lose its districts on the upper Euphrates and west of Satala to Armenia and Sophene later on, but at game start this is their approximate range. I've added province 1853 to them for gameplay reasons, so they can circle around a bit easier.

    Lesser Armenia would lose its eastern and northern regions to Pontus under its expantionism during the reign of Mithradates IV, who eventually absorbed it as well.

    Lesser Armenia should be Armenian religion and culture, with an Orontid ruler being likely. Their capital should be at 7845.

    EDIT: Added some emphasis on the aforementioned disputed extent of Lesser Armenia at game start, via the red dots.

    1698 17441769 1760 1761 1762 1763 1764 1765 #Armenia Superior
    1766 1767 1768 1769 1770 1771 1772 1773 1776 1778 7844 7845 #Armenia Maior
    1779 1781 1782 1783 1787 1842 1843 1844 1847 1848 1850 1851 #Armenia Minor
    1788 1789 1845 1846 #Pontus Colopene
    1729 1730 1731 1732 #Bekhyria
    1733 1775 1786 1793 1797 1801 1806 #Machelonia
    1852 1929 #Cappadocia Melitene
    1853 1858 #Sophene

    For a flag they could perhaps use something based on this horseman motif. While these are from coins from Sophene, there is another motif that can be used for Sophene instead.

    1589484822558.png
    arsamescoin.png


    Ive also attached an idea for a flag/emblem for Sophene, and a better one for an independent Kommagene.
    An independent Sophene released via to-be-proposed event could perhaps use a flag based on this motif, or the above one:

    mountains.png
    As for a flag for an independent Kommagene, why not put Kommagene personified on there:

    This is her from the Nemrud hierothesion:

    1589485122206.png
    though she also had a little hat:
    kommagene.png

    *Some of these historians include: Marchiak, Hewsen, Adontz, Harut'yunyan, Facella, Garsoian, Toumanoff, Hovannisian, list is not exhaustive.
     
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    On the proposed Removal of Commagene and reduction of Trapezous
  • Could you perhaps provide ideas for republican and tribal offices? In case an armenian tag gets released as a Republic or Tribe.

    Good point, tribal should not be difficult, with their rather general descriptions. Republican on the other hand, bit more difficult but will see.


    What about @Reavici ‘s proposal? It would add three new territories. Combined with the redrawn province this would result in a normal-sized province (9 territories). (But how should it be called?)

    I've included these in my future proposal for new provinces, but have not posted these yet. Namewise, Suaneti is actually spot on. Though I am probably recommending some provinces moved around between the current Colchis, Suaneti and Abasgoi areas to have them make more sense geographically as well.

    A few thoughts on what effect this will have on others countries:

    • The Frontline in a war between Antigonids and Seleucids will be much more narrow. That could be good if it means the Seleukids will focus on Syria instead of diverting forces to Cappadocia
    • Trapezous will be weakened enormously and become a city-state. Would that be justified?
    • Kommagene is an interesting nation to play as it is one of only 2 Aramaic nations and the only Zoroastrian Aramaic one (Bambyce has Khaldic religion). Removing it would reduce the choice what to play in that region notably. Wouldn’t it be better to let Sophene and Kommagene both start as Satrapies of Armenia? That way Armenia would still control the area (via Satrapies), but the two would be playable.

    On Trapezous: Trapezous was just an outpost of Sinope at this point, a coastal enclave. I've left it on the map because its an interesting place later on in history and I'm sure people want to be able to play it. But it should be a subject of Sinope, not the most powerful of the Greek port enclaves in the region.

    On Sophene and Commagenene: Satrapies require the overlord to be independent and have 150 territories. With the current limitations Armenia cannot have subjects if they are subjects themselves, but then you end up with the same situation where the Seleukids expand into Armenia again instead of fighting Phrygia. It might be able to trick the game into allowing a Subject of Subject situation at game start, I'd have to check, but otherwise this is not possible.

    As for playability, Canaanite Bambyce makes some sense from what I've read about it, in the same vein as the temples-states of Anatolia could be independent subjects. But an independent Commagene just makes zero sense in even the remotest historical context. (game mechanics aside) Sophene as a subject to Armenia can be explained to represent its distance from the Armenian heartland, multicultural nature, strong commercial position, and the Hellenisation that was going on and might contributed to its later independence.

    But going through my sources on Commagene again, I cannot find anything to hang even the remotest idea of it as a separate tag on. The ingame region has always been just a hinterland of another realm for as long as we have references to it. It always came as part of a larger region, be it the western lands of Kummukh (whose powerbase lay east of here, even though it takes its name from it), Kappadokia, Armenia, Sophene, the Seleukid Empire. *If* we are to beliee Antiokhos I (and there's a lot of but and ifs surrounding his ancestral claims), Commagene only achieved independence around 163 BCE, and the only reason it was not immediately gobbled up again likely had to do with its usefulness as a buffer state, in the same vein as Osroene. Independent Commagene is a highly special creature and a product of the Late Hellenistic period.

    I'll give a more in depth answer on the flag a bit later due to time constraints, but the TL/DR is that that is not the crown pictures in the dexiosis reliefs of Antiokhos I, but the crown of Tigranes the Great. I'll also add why I think it would make a better symbol.

    EDIT: Sorry for the lack of editing to make it more readable, but time ran out.
     
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    Why the current Commagenean flag is wrong
  • So as I suspected adding in tribal names is not too difficult:

    Arbitrator - Irawarar, Arbitrator, Judge, Intermediary
    Elder - Awag (Elder)
    Warchief - Sparapet (An army leader), a lesser army leader then the sparapetiwn
    Bodyguard - Tiknapah (T'iknapah), a bodyguard
    High Priest - Barjr Kurm (Barjr K'urm), a high priest
    Wise Person - Imastun (A wise man or sage)
    Magistrate - Gortsakalk (Gorcakalk'), have this for the Diplomat in Monarchy as well but it fits the most. Magistrate is a very thing but this catches the spirit best.
    Apothecary - Buzhogh (Buzhoł), a healer

    Republican however, I'm ending up with wierd homebrew terms or modern terms. I think its almost more logical to make them Armenianised versions of the Hellenic terms, which would probably make a lot more sense.

    As for why the current flag for Commagene is not good. As I mentioned before it uses the very specific crown we see on coins from Tigranes the Great. Five points, little balls on top, with antithetic eagles looking around to the eight pointed star, and the side and neck lappets. The 'eastern crown'

    1589820769740.png

    Brijder, H. A. G., et al, Nemrut Dağı: Recent Archaeological Research and Conservation Activities in the Tomb Sanctuary on Mount Nemrud (Boston, 2014), p. 90.
    Coin of Tigranes II (The Great), 83-69 BCE

    What Antiokhos I wears on the dexiosis reliefs however, is something different. It seems part inspired by Tigranes' crown, but instead of points it has palmettes (leafy twigs). The side lappets are folded over the forehead, and the motifs are Hellenistic. The above is an insporation for the depicted crown, another is the late Hittite polos

    1589821399252.png

    Brijder, H. A. G., et al, Nemrut Dağı: Recent Archaeological Research and Conservation Activities in the Tomb Sanctuary on Mount Nemrud (Boston, 2014), p. 89.
    On the left, the goddess Kubaba (originating around this area) wearing a polos, the top of Antiokhos I from one of the dexiosis reliefs, in this case the one with Artagnes-Herakles-Ares (hence the lion). Remove the palmettes from Antiokhos' relief and you get a polos. The shape also does not move inward as with the crown of Tigranes.

    1589821594297.png

    Brijder, H. A. G., et al, Nemrut Dağı: Recent Archaeological Research and Conservation Activities in the Tomb Sanctuary on Mount Nemrud (Boston, 2014), p. 89.
    A reconstruction of the one he wears in the Zeus-Oromasdes dexiosis relief. Note here the acorns, winged thunderbolt, and oak leaves, symbols related to Zeus. Here you can see the palmettes a lot better.

    Furthermore, in the ancestor reliefs we do have a similar crown to Tigranes' on the stela for the Armenian king:

    1589822996108.png

    Brijder, H. A. G., et al, Nemrut Dağı: Recent Archaeological Research and Conservation Activities in the Tomb Sanctuary on Mount Nemrud (Boston, 2014), p. 102.
    Reconstruction drawing of one of the ancestor stela

    This is clearly not the crown on the coin, however. It features a similar shape to the polos and includes the palmettes. The other statues do something similar, mixing Hellenic and Persian elements.

    What these and the other tiaras and headdresses, jewels and objects, are a manifestation of is the grand project by Antiokhos I to legitimise his rule of Kommagene. Hellenistic, Armenian, Persian, Anatolian, and Semitic elements all find their way into the various statues and reliefs. It is a grand dynasty-building project which is entirely a product of the Late Hellenistic period. Antiokhos I is claiming descent from the Achaemenids and Alexander and wants everyone passing through the region to know this.

    So why do I think the representation of Commagene personified is better? Because she stands out more then all the other mix and match symbols used by Antiokhos I. She represents the land, is linked to the fertility goddesses such as Cybele, Kubaba so important in Anatolia and Syria. And because the male depictions all have a more Persian style. Wheras Commagene is depected much more Hellenistic, which is what the polity of Commagene was at its core. Plus it would make for a less cluttered visual then using one of the Antiokhos heads.

    EDIT: Also updated my suggestion for the names in Iberia a bit. The Seusamora, Mtshketha, Zalissa, Aragvispiri, Jhinvali corner is way too tight whatever way I tried to make it fit with the original setup.
     
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    More terrain and trade good changs, plus extra localisations and more dam lakes to remove
  • So, a bit of a catch-all post with a bunch of different things today. I've also gone over every previous proposed name change for each province and spelling checked them, plus added a few extra Latin and/or Greek localisations. I now consider that part of the proposal complete. Still tinkering on it here and there.

    First, some proposed terrain changes:

    To Mountain: 834, 860, 1704, 1724, some narrow stretches of land and mostly mountainous areas.
    To Marsh: 1720, 1723, 1737, 1738, the coastal stretch in Kolkhis, especially Phasis was notoriously unhealthy according to contemporaries, with all kinds of marsh-related diseases. Some of these areas are still marshlands today.
    To Marsh: 1516, 1517, 1565 - The minimal marshlands around lake Urmia.


    Next, I have a series of further trade goods change proposals:

    In general Iberia/Kolkhis could use a small trade good rework. In Kolkhis (the 4 western areas in the South Caucasus) currently almost 1 in every 4 trade goods is wine. And while wine was important, Wood, Furs, Wild Game (in mountain and marshland especially), Horses, and Cattle were other important trade goods from this area according to historians.

    Iberia
    (the areas west and south of here) on the other hand is overloaded with Wood, and could use some more diversification as well. Like with Armenia, Wild Game and Furs would be aplenty in the mountains, some more Base Metals would be appropriate too. Some more Vegetables could be an option as well in the riverlands.

    In Albania, the areas with Steppe Horses on them currently would have been one of the least likely places to have them, since it would have been mostly marshy and swampy. Salt and other marsh and swamp related trade goods would be a better pick.

    Finally, in addition to my earlier trade good proposal for Armenia, northern Armenia could use more salt, since this was a common trade good traded from this area to Kolkhis in blocks, so mined salt.

    And a long list of further name changes for places. The first batch is Armenian names for other places, mainly larger cities in the region. The second is a bunch of better names and fixes.

    I've also noticed that all places named ''Something'' Gates in the Greek spelling are spelled Pylai "Something" (Which would make them Gates Syrian, Gates Caspian, etc), this is wrong in call cases and should be turned around.

    The setup I propose is Native name as the base, followed by alternative localisations.
    So that when its not owned by Latins or Hellenes it defaults to a native name as opposed to a foreign alternative unless there is one. Hence I have not added the specific localisation of the base name since the base name doesn't require cultural localisation, only alternative localisation does. All names marked with Arm./Pers./Lat./Gk,/Iber./etc are all alternate localisations. All names without it are base names. If no new base name is provided it just proposes an extra alternative localisation.

    So in this case, almost entirely alternate localisations, bar a few exceptions.

    789 Arm. Selewkia Pierean
    794 Arm. Kiwros (Kiwṙos)
    797 Arm. Khalkis (Xalkis)
    807 Arm. Herawpawlis (Heṙapawlis)
    810 Arm. Zewgma
    821 Arm. Rash Ayn (Raš Ayn)
    830 Arm. Mtsbin (Mcbin)
    831 Arm. Shngar (Šngar)
    833 Arm. Pinik (P'inik)
    862 Arm. Ninue
    863 Arm. Bghat (Błat)
    911 Arm. Mets Selewkia (Mec Selewkia)
    1515 Arm. Gandzak
    1526 Arm. Tawrezh
    1555 Arm. Gish (Giš)
    1627 Arm. Artewet
    1734 Arm. Trapizon
    1795 Arm. Kotiora
    1798 Arm. Kerasunt
    1806 Arm. Temiskiwra (T'emiskiwra)
    1879 Arm. Egea (Ēgea)
    1893 Arm. Ariaratia (Ariarat'ia)

    Most of these places have currently misspelled basic localisation, or names that are either way too old or just named after archaeological sites not historic locales. I've also corrected some of the "Gates" near Armenia and added their Armenian names.

    790 Arm. Agawn Antiok' (Agawn Antiok')
    819 Carrhae - Harran, Gk. Karrhai, Lat. Carrhae, Arm Kharan (Xaran), currently has Carrhae as its base and Latin localisation, meaning it can never become Harran even when not held by Latin or Hellenic cultures.
    884 Arrapha - Karkha (de Beth Selok), Arm. Karkha (Karxa), 'the Castle of the House of Seleukos', the local name for it. Could leave off the last bit though.
    893 Samarra - Sumra, Gk. Souma, Lat. Sumere, Samarra is the name of an archaeological culture and the modern city.
    955 Kar Tukulti Ninurta - Sinn, the current name is some ancient district, not a place.
    1574 Kelishin Pass - Median Gates, Lat. Mediae Portae, Gk. Midiai Portai, Arm. Drunk Marats (Drunk' Marac'), Kelishin is a modern name for these, the Armenians called them the Median gates, which sounds like it would be a fitting name for the Roman and Greek version as well.
    1620 Ahar, Arm. Aharawan
    1621 Arvandaj - Varzakan, Arm. Varzhakan (Varžakan)
    1622 Seqindel - Dizmar
    1625 Kuh-i Bolach - Pichan (Pičan)
    1626 Mishkinshahr - Bahlakan
    1870 Amanian Gates, Lat. Amaniae Portae, Gk. Amanikai Pylai, Arm. Drunk' Kilikioy (Drunk' Kilikioy) (Yes, to the Armenians these were the Cilician Gates, after all they approached Cilicia from the east not the west.)
    1871 Syrian Gates, Lat. Syriae Portae, Gk. Syriai Pylai, Arm. Drunk Asorwots (Drunk' Asorwoc')

    And finally, more dam lakes!

    I hear you thinking: 'Oh no here he goes again with those damn lakes!'. Yes, but I think this is the last of them.

    dam lakes.png


    I - 6430 Haditha Dam Lake
    II - 6435 Adhaim Dam Lake
    III - 6434 Lake Hamrin (Also a Dam lake)

    With these three removed I think that would be the end of modern dam lakes in I:R.
     
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    Proposal for changes to Barbarians in Anatolia, West-Persia and Syria
  • II. Weirdly, ALL pops in the Amardioi province have Caduasian culture while the Amardians live further east in Choarene, Hyrcania and Comisene. Something is definitely wrong here.

    This should probaly get its own topic, but:
    So I took a look at the Persian setup, and for some reason the Persians are not even situated in Persis, which is given to the Uxians who are a mountain people living in Susiane. The Persians are called Pasargadi in game, which was itself a tribe of the Persians. Herodotus already speaks of the Persians as different from the Medes, and names their tribes the: Pasargádai, Maráphioi, Máspioi, Panthialaîoi, Dērousiaîoi, Germánioi. These are all Persians, who should inhabit... Persis, especially. If the idea was to avoid having a Persian culture group and a Persian culture. Call the culture group Iranian, which is perfectly fine as well, and rename the Pasargari, Persian.

    EDIT: The Persians made it in, shown in a Menander Dev Diary. Nice.

    I already mentioned the Cadusians and Amardoi, and the missing Tapurians.

    The Paraetaceneans are another mountain people, considered different from the Medes (this is a common theme in ancient Iran, the Uxians, Cadusians, Karduchoi, Cosseans, Paraetaceneans, etc. all mountain/tribal peoples vs the lowland/more (blegh...) 'civilised' peoples such as the Persians, Medians, Cissians, etc.) Gabai was their main city. They should be split off the Medians.

    The rise of Media was centuries ago. They have been eclipsed by the Persians and are in decline. With the next update, Persian Elite minorities should appear in Cappadocia, Pontus, Armenia, Paphlagonia, and the Seleukid and Antigonid states, and in other areas... But thats a project for another time at this point.

    Barbarians! Everyone's favourite Civilisation Level stompers. For this proposal I'll take a look at the wider region, including West Iran, Mesopotamia, the Caucasus and West Anatolia. Because 'Barbarians' (Nasty Graeco-Roman chauvinism that word is) a thing in much of the region, just not in the way Pdox presents them right now.

    Names in brackets are following pengoyo's proposed changes to the Caucasian culture setup. I've added Nakhmatean as an alternative to Dzurjuk, its a more Greaco-Roman name for the same peoples.

    I propose the following changes happen to Barbarian strongholds in this region:

    Add:
    5175 - Cybelene Colchian(Khaldian) barbarians, a longstanding historical nuisance in this area, gave them Cybelene religion since its not 100% sure if they were Anatolian or Caucasian peoples and this way they do both.
    5325 - Armazic Ibero (Dzurjuk/Nakhmatean) barbarians, also a centuries long problem in the area.
    5222 - Zoroastrian Median, the Karduchoi would eventually rise up and form their own state in this area.
    5322 - Armazic Colchian (Cercetean/Heniokhian) barbarians, the mountain people of this region should not be passive should give the Scythians and Colchis somethings to do occasionally as they did historically.
    5327 - Armazic Albanian barbarians.

    Change:
    None

    Remove:
    5208 - Armenian settled heartland, not a single mention of barbarian raiders from here.

    The Caspian mountains and the Zagros mountains were historically the main source of 'Barbarians' in these lands.

    Add:
    5242 - Zoroastrian Uxian, the Uxians reigned here in these mountains.
    5216 - Zoroastrian Cadusian, move the one from 5217 here instead.
    5238 - Zoroastrian Amardian

    Change:
    5233 - To Zoroastrian Cossian, there is no reason for them to have the Mesopotamian faith.
    5232 - To Zoroastrian Cossian, the Cossians were the clear mountain 'barbarians' in this area.

    Remove:
    5217 - A settled valley

    Perhaps a separate Arabic culture can be added to represent the Arabic peoples in Mesopotamia, other then Qedarite? Especially since many of these were Nabateans as well.

    Add:
    5228 - Arabic Qedarite, nomads
    5295 - Arabic Nabateans, nomads, to add a bit of difference
    7649 - Arabic Qedarite, more nomads


    Change:
    5303 - To Arabic Makan/Qedarite, the Babylonians are the settled people here, the descendants of the tribal Arabs in the lower marshes are still around today.
    5226 - To Arabic Qedarite, good way to represent the nomadic Arabs very common in this area.


    Remove:
    None

    I feel this region, especially Paphlagonia, needs work... But I keep saying that. Why is most of it hills when its mountains? Why are there no wastelands? Where are the Mariandians? There might be more areas that merit Barbarians but the below is a start.

    Anyway, for now:

    Add:
    5173, Cybelene Paphlagonian, stand in for a future rework but right now thats #notmyproblem
    7758, Cybelene Isaurian, Isaurian mountain raiders were around for centuries.
    5164, Cybelene Isaurian, these guys were still a problem centuries after game start!

    Change or Remove:
    None, there are none.


    While making this I also noticed the idea of Uninhabited mountain passes is already a thing in Asia Minor... 7763, the Sophon pass, is exactly that. So Zekari Pass should definitely get the same treatment.

    And on a further sidenote, Gordion should *not* be Macedonian. Gordion was never settled by Macedonians, it remained a Phrygian city, it just Hellenised rapidly.
     
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    Replacement lakes for those removed dam-lakes.
  • Next, I'd like to propose a few more replacement lakes in the region to reuse the dam lakes that should be removed, I've included the two lakes I proposes earlier as well. These, especially when some more rivers are added, would make the area both more aesthetically pleasing and fun to play in (towns curving around natural features are highly pleasing, in my opinion). And who doesn't want to build a city near the Lake of Blood?!

    6417 - Lake Archishak - proposed earlier, the smaller lake east of Lake Van, would have extended more into the little delta extending into it from the east.
    6422 - Lake Nazik (and perhaps lake Nacli too) see this sattelite image, these two lakes lay east of Lake Van, in the plain of Hark'. I will propose this area be made into a proper province too, soontm. These lakes have not changed much over time.
    6426 - Lake Gaylatu/Balik, see the sattelite image here, the lake in the mountains between Bargewand and the Aras heartland.
    6427 - Lake Zarishat, already proposed, see additional sattelite image here.
    6429 - Lake Abul/Paravani, see a sattelite image here, this is part of the Armeno-Georgian lakes in the marchlands. Perhaps more of the lakes in this area could be added as well, as there are multiple decent sized lakes that could easily show up on the map. (Edit (24/06/2020: Though NOT lake Tsalka, by the way. Thats a dam lake)
    6430 - Ariwnoy Lake ('Lake of Blood'), such a cool name, but this lake was situated on the south end of this valley. It is now slowly drying up and being turned into farmland, but it would have covered most of the depression it is in. As is probably obvious from the farmland surrounding it, much of it is recently reclaimed land. This area I will soon propose to become a province as well, as it lies just off the Great Zab valley connecting the Lake Van region to Adiabene, and was certainly a transit route in ancient times. One further sattelite image to emphasise the elongated plain hiding in the current wasteland province, and the visible depression in its south-eastern corner.
    6434 - Kartsakhi Lake, the lake north of lake Zarishat.
    6435 - Lake Amik, I cannot show a sattelite image because it has been entirely drained, but if you know what to look for its outline can still be seen in the reclaimed land. For millenia this lake lay a bit north-east of what would later become Antioch. Here is an older (but relatively accurate) map, of the area showing the lake. In the past it likely extended more into the arced area, due to less intensive water use.
     
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    A correction of the Aracani/Murat river, currently flowing over mountains
  • So while working on the mountains inbetween 994 Ashtishat and 842 Tigranocerta, I noticed the river was off, not sure why I did not before, but here's an extra little bit. The river has some clear geographic markers around here that dictate its flow. The first is a little hill, where it dips south (above the H in Ashtishat in the image), furthermore it then dips into the mountains via a valley clearly visible on the height map, before continueing on its current course.

    This is another area where the original heightmap should be restored.

    proposalstuff.png
     
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    Map rework proposal 1, the western Armeno-Iberian borderlands.
  • So below is the first map, rework proposal, covering the area around the 5196 and 5197 wastelands. They would add 7 new Iberian provinces, and 7 new Armenian provinces, and 1 new Lesser Armenian province. These provinces would mostly be Iberian culture, except for those along the Araxes valley which would be Armenians. However, in actuality very few of these people were likely Armenians or Iberians at this time.

    Those in the mountains contained many other Caucasian and/or Anatolian peoples, some related to the Iberians culturally different. This hopefully further strengthens the case for the Khaldian culture from pengoyo's proposal.

    Those living around VII, IX, X, and XI would be a mix of Armenians and Phasians/Baseans, which might be worth adding as a seperate culture if this area gets fleshed out more. (Phasians/Baseans also probably lived around Kars/Karutsberd, XII, Zarishat, Ani, and Basean which is named after them)


    Legend:
    Red numerals: Entirely new provinces
    Yellow Numerals: Reused provinces

    stuff.png

    Disclaimer: Used a console command to annex everything for a clearer picture, forts, province capitals, cities, heightmap and terrainmap have all not been touched yet. Nor have I reworked the areas, since things are still in flux. It will probably require some more wasteland provinces to be added as well, for visual purposes.

    Chorichi river valley: Just adjusted most borders here, and added 1 new province.

    I - Parkhar (Parxar), the Mountain valley spiralling away from the main river, a bit like an appendix.

    Bolkhai: These river valleys were an important backdoor into the Armenian heartlands, and it is possible one of these valleys was part of Xenophon's route as described in his Anabasis. This region forms the main bulk of new provinces, but its also a very a-historical wasteland and another important area which Armenia and Iberia struggled over. I've split the two paralel valleys into two halves for historical, visual and geographic reasons.

    II - Azord, the lower half of this Mountain valley, starts as a part of Iberia
    III - Toaskari, Arm. Tayots Kar (Tayoc' K'ar), the Mountain valley connecting both the two paralel valleys, and the Armeno-Iberian highlands of Klarjeti.
    IV - Ughtik (Ułtik') Iber. Oltisi (Olt'isi), probably the most important locale in these valleys, a later town and main centre of the Bolchae (though who they were...? Maybe a people, maybe just a tribe, or perhaps a powerful clan, who knows) Centred on another Mountain valley.
    V - Boghaberd (Bołaberd) Lat./Gk. Bolon, an important fort throughout much of history guarding access into these valleys. (Bolon on DARE), Mountain province.
    VI - Okaghe, another important fort, guarding another route into these Mountain valleys.
    VII - Chambar (Čambar), the highland inbetween Karutsberd (Kars) and the upper Araxes valley, connecting it to the valleys of Bolchae.
    VIII - Partez (Partēz), convering both the Gorge of Castles and the Gorge of Gardens, Partez connects the Armeno-Iberian highlands with the upper Araxes valley. Mountain province.

    The Araxes valley: I've added 3 more provinces here, to mainly cover specific geographic areas.

    IX - Eghegnamawr (Ełegnamawr), covering the Mountain valley east of the rolling plain around Basean, here the valley narrows again and this area is more mountainous.
    X - Kaghzuan (Kałzuan), covering the Forest valley after it opens back up again, this valley has later opens up to the plains once it hits Eruandashat.
    XI - Artagerk (Artagerk'), Lat/Gk. Artageira, the Forested hills inbetween the Akhurean valley and the highlands around Kars/Karutsberd.

    The Armeno-Iberian highland plain: This area was one of the main battlegrounds between the Armenians and the Iberians, spending most of the game in Armenian hands. I'm not sure about the Kola province yet, it covers a plain inbetween two hilly/mountainy regions but it needs some work.

    XII, Otmsu, covering the lower Hills of the mountains stretching north of Kars/Karutsberd.
    XIII, Klarjeti (Klarjet'i), Arm. Kgharjk (Kłarǰk'), covering the forested hills/mountains inbetween the river valley and the Armeno-Iberian highlands.
    XIV, Idi, Lat./Gk. Phrixos, the small plain nestled deep in the highlands, holding the town/city of Idi.
    XV, Zarishat (Zarišat), the area around the lake, nestled inbetween two mountains. Hills terrain.

    Upper Mktvari/Kura valley: Only added 1 province, to cover the Y shaped area around Askureti.

    XVI, Askureti (Askuret'i), Lat./Gk. Askoura, covering the confluence of the upper Mktvari/Kura valley around the Potskhovistskali confluence, before the narrow Borjomi gorge. Mountain province.

    So while making the map I noticed the area around Bizana/Elegeia/Salmalasso/Darucinte was too packed, and had to take out another province. 1759 Salmalasso is not on here because I've reused it somewhere else, but III can be taken from any 'Remove and Reuse' province.

    I - 1697 Akhaltsikhe reused as: Erusheti (Erušet'i). The forested highlands between the Potskhovistskali valley and the Kura/Mktvari valleys.
    II - 1769 Salmalasso reused as: Prris (P'ṙṙis). This is the hilly valley west of Bagayarich, north of the Throne of Anahit.
    III - 1762 Elegeia reused as: Brnakapan (Bṙnakapan), Lat./Gk. Sinora, the mountainous area protecting the east-west road to Karin, and the Brnakapan pass connecting to Baytberd to the north.

    In terms of how important some of these are, I consider II, III, IV, V, VI, XI, XIII, and XV as 'crucial additions which I cant believe didn't make it in'.

    Iberia: I, II, III, XII, XIII, XIV, XVI. and reused I.
    Armenia: IV, V, VII, VIII, IX, X, XI and XV.
    Lesser Armenia: VI, and reused II and III.

    Next I will probably finish my draft for Colchis.

    EDIT:
    So I decided to quickly throw in 3 out of 4 temple-states as vassals, super W.I.P. screenshot though:
    20200624021754_1.jpg


    While I think a seperate temple-state subject could be added, for now they are theocratic monarchies.
    Brown/Orangeish, centred on Eriza is Ekegheats, with the temples of Nane and Anahit.
    Teal, centred on Bagayarich, Derjan, with the main temple of Mihr
    Greyish Blue, centred on Ashtishat is Ashtishat, the river/borders need some work there, and I need to double-check whether Jiwnkert is considered part of the temple-state, but it seems to just have been Ashtishat proper and the lower river valley around Kawkaw.
     
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    New provinces for Colchis and a general rework of the area.
  • Here's the next map update proposal, this time for Colchis and Suanetia. I've also included my interpretation of what Phasis based on the sources we have, with its port in the lake, and its rather large wetland. The terrain needs some more work, though, it is really hard to follow specific valleys without the heightmap.

    Next up will probably be Inner Kartli, which has seen some large changes, or the Armenian heartland, which has mainly been made more sensible.

    Legend:
    Red Numerals - New Provinces.
    Yellow Numerals - Reused or Reworked provinces.
    Green Numerals - Other

    V.2: Updated many things according to previous post: as of writing this the name changes HAVE NOT BEEN UPDATED YET, I will remove this line once they are.
    Any comments and criticisms are still more then welcome.

    20200703235327_1.png

    Disclaimer, W.I.P. image, mainly for the purpose of territories, any C&C welcome!
    New Provinces [Red]:
    I - Kukhlor Pass, an uninhabitable Mountain pass. This province is partial guesswork due to the highmap having been leveled here, but this is the approximate area of the Klukhor pass.
    II - Anaklia (Anak'lia), covering the Swamplands around the mouth of the Enguri river. Mix of Colchian and Hellenic pops. (Unlike what the same copy-pasted sentence on the internet claims, this is not Heraclea which historians place near the Adler peninsula)

    Suania: This area covers the mountains north of Colchis, which were not wastelands, but quite fertile valleys which offered a lot of protection to the Suanians and other mountain peoples living there. The lower valleys were fully linked in to the regional trade networks, and in turn these connected the deeper valleys. The people here produced metals, metalwork, game, and some agriculture.

    III - Idliani, the lower part of this large Mountain valley, I split this off because within the historical geography of this lower part of the valley was much more tied into Colchis then the upper valleys.
    IV - Seti, covering the upper Enguri Mountain valley, a large province settled by hardy Suanians, the town of Seti lies near the very end of the valley, where enemies rarely make it.
    V - Ushguli, covering the uppermost Enguri Mountain valley, and the connection to Tsageri. An important area connecting the Suanian lands, nestled deep in the Caucasus.
    VI - Lesura, covering the upper river valley, Mountain province. Lies on an important connection with the deeper Suanian lands, and these valleys nontheless were mostly Suanian/Svan until modern times.
    VII - Tsageri, settled on another Mountain valley. This was one of the more densely settled valleys of Suania, together with Orbeli.
    VIII - Orbeli, covering the Mountain valley of the upper Rioni, connecting to Tsageri via a small pass. This was the most densely settled of the mountain valleys.
    IX - Mamison Pass, another north-south route across the mountains goes via this Mountain pass.
    Note: I was mistaken in an earlier post describing a pass on the other side of this province, its been a while since I read Braund's book.
    X - Kaspiskari, an exonym for a fort on this side of the Mamison pass, probably built by a group of Caucasian peoples belonging to the Circassians or Chechens. A Mountain province.
    XI - Iri, covering the series of Mountain passes and valleys connecting the Rioni, Liakhvi, and Kvririla valleys, a secondary route which likely was navigable all year (hence its not a pass), inhabited by mountain peoples.

    XII - Dimni, covering the Forested foothills behind Vardistsikhe/Rhodopolis. Part of the defensive network protecting the vulnerable Colchian hinterland.
    XIII - Arkhabis, Lat. Archabis, Arm. Arkhave (Arxave) Iber. Arkhabi (Arxabi), covering the area around the Arkhabian Cape, a Mountainous area inbetween Kissa and Atenis.
    XIV - Pontic Pass, a historical, uninhabitable Mountain pass between Rizaion and Sper, and the only other place you could cross the Pontic Alps inbetween Zigana/Gizana (1773/1775) and the river valley to the east (1728). I also removed the connection between Ophis and Khart, which does not have a historical basis. With regards to the name I am open to better ones, its not given a specific name in the sources. (However that it was an important pass is without a doubt).

    Remove and Reuse, and Reworked Provinces [Yellow]:
    - Klukhor Pass and Brili > Tsakhar and Gebi, these two former connections to the other side now only cover the valleys connecting up to the mountain passes. They still retain their strategic purpose, even though the passes block expansion through them.
    II - Gyenos, moved to 1737. The Hellenic colony of Gyenos lay in this area, its port should go here a well.
    III - Trapezous, moved to 1733, this is the actual site of Trapezous, connecting to the Gizana/Zigana pass across the Pontic Alps. Until the Romans build a harbor here, it was a minor Sinopean vassal. Its port lay on the cape, and 1734 should be renamed Kordyle.
    IV - 1775 Magnana > Gizana, the fort protecting the important connection through the Pontic Alps from the north side, this system of Mountain passes and valleys was open year round, and were an important trade route.
    V - 1700 Zekari Pass, now made an uninhabitable Mountain pass, as it is a treacherous and hard to cross area even to this day. It blocking expansion is also historical.

    Other [Green]:
    I - A slight rework of the Apsaros/Bathys Limen border to lie along the river.
    II - Removed the connection through this area, in favour of the historically attested pass a bit further east (XIV). Could do with

    I regard these provinces as crucial to add: New: I, III, IV, V, VII, VIII, IX, and all changes marked in Yellow.

    In addition, I'd like to propose the following additional changes:
    The addition of: Lesale ( I ), Mokhirisi ( II )
    I - Lesale: An important site near where the Enguri river enters the mountains, encompassing a Forested.
    II - Mokhirisi (Moxirisi) Lat. Mocheresis, Gk. Mokheresis, Arm. Mokhris (Moxris), part of the larger Wetlands of Colchis.

    20200721224854_1.png

    and the Nekra Pass.
    I - Nekra Pass, an uninhabitable Mountain pass, and the most important one in upper Suania, through here it was a short ride/march straight into the Colchian heartland.

    20200721224902_1.png
    And changing these trade goods:
    1715 to Gemstones, one of the two main areas where gemstones were produced in Colchis
    1741 to Salt, Salt was a rarity in the Caucasus, yet much needed. Dioscourias was one of the main suppliers of Salt for the mountain dwellers.

    I've also made some general adjustments to trade goods, historically accurate where possible, otherwise informed by archaeology and what sources tell us. Ignore the population numbers, these are not accurate.

    tgs1.png
    The addition of the Misimians, as the tag Misimiania. The Misimians were a Suanian tribe which occupied the mountains behind Dioscourias. They controlled an important Trans-Caucasian route, and would often be employed by whomever controlled Colchis to guard this approach. They would be an independent tribe at game start, of Suanian culture.

    Furthermore, Dioscourias should get a port. After Phasis it was the most important port in the eastern Black Sea, and the largest city on its coast in Antiquity.

    misimi1.png

    And lastly, below I've attached two images with the terrain and area mapmode on, to highlight the approximate terrain of this part of the world during antiquity:

    terrain1.png

    The Colchian heartland is well nestled in the mountain valley, and behind the large coastal wetland. The northern coastline is mostly forests and mountains, Dioscourias is the exception here as it likely deforested its small plain early on, and grew large. The souther coastline is mostly mountain as well, with some forests.

    It should host 4 additional forts at game start:
    1704, 1705, 1715, and the new province Dimni.

    20200721232222_1.png

    I've added in a few new Tribes as well who control the hinterlands and moutainous regions at game start. These regions seemed to only become intergrated into larger states later on, with one of their most notable features being the mountain tribes living there who occasionally gained independence. This also could account for interesting gameplay options, especially since the ownership of these areas is fairly unclear (other then Lesser Armenia's expansion into them at some point.) Placing these tribes is difficult, sometimes other tribes get inserted in these areas, or their location shifts, or names change.

    Dark Purple (north of Colchis, Suania (the Suans), capital at Seti (IV). I've also given them the connecting valleys of Tsageri, Orbeli and Gebi since those areas also come through in the sources as being inhabited by various mountain peoples, likely related, or maybe just different groups of Suanians. The sources arent very clear. Colchian (Suanian) culture. (visible in the first image)

    tribes.png


    Sannia, (the Sanni), Light Blue (inbetween Colchis and Trapezous), the ancestors of/related to the Laz, and a major nuisance in this area. They probably got conquered by Lesser Armenia for a while, before Pontus stormed the scene. Colchian culture, a mix of Colchian, Chaldian and a few Hellenic pops strewn about, maybe a vassal of Colchis? Sources very unclear. Capital at Rizaion.

    Saspeiria, (the Saspeires), Beige (bottom, from Khart to Parkhar), Chaldian (Ibero) Culture, likely included various peoples (which a Chaldian culture could represent), would later be conquered by Lesser Armenia, Armenia, and Iberia. Do also become independent again at least once or twice. Capital at Sper, with its important gold mines.

    W.I.P.: For these next two, please note that I haven't fully reworked the souther slopes of the Pontic Alps yet, so the layout will change, this is just an example of where they'd be. The above three I am happy with.
    Chalybia (the Chalybes), Mauve, (left side), covering the western provinces formerly owned by Trapezous, and the Gizana/Zigana connection. Likely an early conquest of Lesser Armenia, to safeguard perhaps the most important trade route to the coast for both the Armenias. These also seemed to rise up at one point and become independent. Chaldian culture. Could perhaps be split in an inland/coastal grouping. (Not sure to who.)

    Tiberenia (the Tibarenes), Green (around Anniaca), another annoying tribe which was conquered by Lesser Armenia at some point, but continued to be a pain in the back. Might even have taken Kotyora for a while, or it might have been a shared native/Hellenic settlement. Chaldian culture.

    Note: The Chaldian culture is part of pengoyo's proposal for new Caucasian cultures.

    I've also done some work on the map around Phasis, though the trees need some work. The lake which was used as the harbor, the shakey river, and swamplands.

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