Additionaly I would want more government types like there is in EUIV. I think considering how EUIV is and the development they've made in that, Vic 3 will be amazing as long as they go as hard for it! (personally I think Vic has a higher potential!).
Styles of government for unciv countries is one thing. Unciv countries should work differently and not have a upper house etc which I believe they do in Vic. There should be all kinds of Tribal democracies and Tribal monarchies and what not. I also hope there will be more dynamic forms of ties between countries. Take Norway, which shares Swedens king in this time period, but had its own constitution and more.
One thing that I've also scratched my head over is how pressure in a province grows untill it becomes a crisis. Then nobody backs the side which nationalists want to break from and its all over. Thats so weird! There should be a powerful rebellion in the province with tons of units that will try to take control over the disputed area! And if say the UK backs Albania in the crisis, and the Ottoman empire is not a GP nor backed by anyone, then surely there should happen something? What about an event that the Ottomans in this case would get, which either made them relinquish the areas or go to war with the UK and secesionist Albania?
This could be neatly filled out with a broader variety of rebel types and rebel collaboration with other countries and stuff
What do you think?
Just adding alot of stuff from HoI3 (like a more pronounced depicition on the map of conquered areas in a war) and EUIV would flesh out the game in such a good way, as well as adding alot of these suggestions here and I believe that Vic would be undisputedly the greatest game in Paradox's catalog.
Edit: Also a broader selection in province management diplomacy, like cedeing provinces for amongst other things strategical considerations, and most importantly of all like I wrote in a standalone thread: Option to carve out what provinces you want without having to conquer the whole state. That's a no brainer.
Styles of government for unciv countries is one thing. Unciv countries should work differently and not have a upper house etc which I believe they do in Vic. There should be all kinds of Tribal democracies and Tribal monarchies and what not. I also hope there will be more dynamic forms of ties between countries. Take Norway, which shares Swedens king in this time period, but had its own constitution and more.
One thing that I've also scratched my head over is how pressure in a province grows untill it becomes a crisis. Then nobody backs the side which nationalists want to break from and its all over. Thats so weird! There should be a powerful rebellion in the province with tons of units that will try to take control over the disputed area! And if say the UK backs Albania in the crisis, and the Ottoman empire is not a GP nor backed by anyone, then surely there should happen something? What about an event that the Ottomans in this case would get, which either made them relinquish the areas or go to war with the UK and secesionist Albania?
This could be neatly filled out with a broader variety of rebel types and rebel collaboration with other countries and stuff
What do you think?
Just adding alot of stuff from HoI3 (like a more pronounced depicition on the map of conquered areas in a war) and EUIV would flesh out the game in such a good way, as well as adding alot of these suggestions here and I believe that Vic would be undisputedly the greatest game in Paradox's catalog.
Edit: Also a broader selection in province management diplomacy, like cedeing provinces for amongst other things strategical considerations, and most importantly of all like I wrote in a standalone thread: Option to carve out what provinces you want without having to conquer the whole state. That's a no brainer.