I've had this idea concerning AoD and one or more map mods:
I could code a converter for the province id's from old map to a new map, e.g. E3 or Mexbuild's map.
So you load the revolt.txt, the country definitions and all other files into the converter and the program changes the id's so the game keeps the proper borders of the countries.
I don't know if it is easy to code, it's just an idea ... maybe some of you want to help.
I could code a converter for the province id's from old map to a new map, e.g. E3 or Mexbuild's map.
So you load the revolt.txt, the country definitions and all other files into the converter and the program changes the id's so the game keeps the proper borders of the countries.
I don't know if it is easy to code, it's just an idea ... maybe some of you want to help.