TL; DR: 130 pt for pz4, 185 pt for m4a3 76(w), 405 for KT(h)
take a theoretical tank with 10 AV, 10 AP, 5 HE, 20km/h off road, 63km on road, 3 x .30 cal mg, 4 acc on main gun, and NO stabilizer. We will use this as our "base" tank and adjust price of other tanks according to the following rule:
using those rules, the pz4 would cost ~130 pt.
A m4a3 76(w) would cost 185
King tiger (h) would cost 405, the m4a3 would cost 135 pt and the m4a2 would cost 125 pt.
This actually fit within the existing price pretty well, and in general buff the weaker tank while nerfing the stronger tank. However, the formula sort of break when you scale down.
take a theoretical tank with 10 AV, 10 AP, 5 HE, 20km/h off road, 63km on road, 3 x .30 cal mg, 4 acc on main gun, and NO stabilizer. We will use this as our "base" tank and adjust price of other tanks according to the following rule:
- 10 pt for 1 av/ap
- 2.5 pt for ~5km/h off road, and 2.5 for ~10km/h on road
- 2.5 pt for a .30cal mg, with 5pt for a .50cal. ( +2.5 if you swap out a .30 cal for a .50cal)
- 5pt for 1 acc.
- 1.25(?) for 1 HE. (unfortunately true HE value is complicated)
- -5pt for having a hand cranked turret (pz4j)
- 2.5(?) for stabilizer ("normal" aim time for a tank gun is 4 sec, 3 with stablizier)
- +20% final value for 1200 m range
- round to the nearest 10s and 5s
using those rules, the pz4 would cost ~130 pt.
- +40 pt for +4 ap,
- -20 pt for -2 AP
- no adjustment for speed or mg
- +10 pt for +2 acc
- -1.25 for -1 HE
A m4a3 76(w) would cost 185
- 30 pt for 3 ap
- 10 pt for 1 av
- 2.5 pt for 25 km/h off road
- 10 pt for 2 acc
- 2.5 pt for swapping out a .30cal for a .50cal
- 2.5 pt for stabilizer.
- subtotal + 55 pt
- 155 * 1.20 = 186
King tiger (h) would cost 405, the m4a3 would cost 135 pt and the m4a2 would cost 125 pt.
This actually fit within the existing price pretty well, and in general buff the weaker tank while nerfing the stronger tank. However, the formula sort of break when you scale down.
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