Maybe the devs should consider a little bit of making the soft implementation more flexible, for better future extension possibility?
P.S.
Also please take a look at my last proposal, if you will.
The main idea of it is to ask for (1)more tactical options of the units (counters) on the map, through a direct unit marching arrow style design. Having (2)no more menu options, it is better to be designed as some (3)Direct Command On the Map through (4)no more than two clicks, just like the unit marching arrow.
(I think the unit marching arrow is the coolest design in HOI series. So maybe we can have more alike for more tactical options?)
http://forum.paradoxplaza.com/forum...-part-of-HOI-3-(Insight)-to-my-dear-HOI4-Devs
P.S.
Also please take a look at my last proposal, if you will.
The main idea of it is to ask for (1)more tactical options of the units (counters) on the map, through a direct unit marching arrow style design. Having (2)no more menu options, it is better to be designed as some (3)Direct Command On the Map through (4)no more than two clicks, just like the unit marching arrow.
(I think the unit marching arrow is the coolest design in HOI series. So maybe we can have more alike for more tactical options?)
http://forum.paradoxplaza.com/forum...-part-of-HOI-3-(Insight)-to-my-dear-HOI4-Devs
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