As an ex-Lehman employee who experienced the financial crisis first hand, I have been fascinated by the idea of economic armageddon.
There's no other game out there capable of simulating this, as well as providing the fun, except for Victoria.
I know Paradox probably won't consider any fan suggestion for Vicky2 that is more complex than changing names (cough.."Clergy" to "Educator"), so this is for Vicky3.
Last night after thinking about it for a long time, I come up with a possible game design that can simulate the following:
1. Building castles in the cloud.
2. Economic boom and fall of an industry sector, like the internet boom in 2000's. But in Vicky we could have something like luxury clothes boom.
3. Exposure to global economy which provides higher profit but also greater vulnerability and could lead you into financial ruins.
4. Foreign investment.
5. Possibility of the whole world going bankrupt through domino effects.
6. You can be less developed and thus less vulnerable to financial crisis, like China before its economic reform.
I will buy any game that claims to achieve the above effects.
My proposed design is as follows:
1. All countries can borrow or lend money from other countries with adjustable interest rates.
2. Capitalists POPs can borrow money (not from country) but must make periodic interest payments afterward. How much they can borrow is set by regulations, which the player can adjust.
3. Factory/RGO will default on periodic payments of the loans if they are not profitable. Profitability is based on taxes, regulations (economic policy), supply and demand, efficiency etc. Factories will close and fire all the craftsmen/clerks if it goes bankrupt. Capitalists will devolve as a result.
4. Capitalists POPs can build factories in other countries and the factories will recruit local workers. This is only available if two countries have an economic treaty allowing direct foreign investments.
5. Government will be able to buy or sell financial derivatives, the values of which can be based on another country's average monthly income or profitability of certain industry sectors. If you have no idea what I'm talking about, think of it as stocks for now.
I'll give 2 examples below:
A. You buy a derivative on the furniture industry index. In doing so, you make an initial $1000 payment and agree to pay/receive any returns earned on the index times some base value. Assuming a base value of $5, if average furniture prices increase by 10%, you earn $5 x 10% = $0.5 on that day.
B. You buy derivative which is based on Mexico's economy (its average 3-month income). You also make initial payment and agree to make daily payments. If Mexico political condition changes and its income plummets, you earn less than you pay and thus lose money. Eventually you may end up selling the derivative and lose the entire intial investment money.
I know this is not very realistic, but the overall effects will be. Leverage (loans) and financial derivatives are essential to simulate a global economic boom or crisis. It also allows for the following global economic cycle:
Stage A: Low earnings, low debt use, low derivative use, low vulnerability.
Stage B: Increased earnings, increased risk appetite for debt and derivatives, increased vulnerability.
Stage C: High earnings, over-use of debt and derivatives, very high vulnerability.
Stage D: Bubble bursts, factories close and craftsman/clerks fired, some capitalists devolve, back to Stage A.
There's no other game out there capable of simulating this, as well as providing the fun, except for Victoria.
I know Paradox probably won't consider any fan suggestion for Vicky2 that is more complex than changing names (cough.."Clergy" to "Educator"), so this is for Vicky3.
Last night after thinking about it for a long time, I come up with a possible game design that can simulate the following:
1. Building castles in the cloud.
2. Economic boom and fall of an industry sector, like the internet boom in 2000's. But in Vicky we could have something like luxury clothes boom.
3. Exposure to global economy which provides higher profit but also greater vulnerability and could lead you into financial ruins.
4. Foreign investment.
5. Possibility of the whole world going bankrupt through domino effects.
6. You can be less developed and thus less vulnerable to financial crisis, like China before its economic reform.
I will buy any game that claims to achieve the above effects.
My proposed design is as follows:
1. All countries can borrow or lend money from other countries with adjustable interest rates.
2. Capitalists POPs can borrow money (not from country) but must make periodic interest payments afterward. How much they can borrow is set by regulations, which the player can adjust.
3. Factory/RGO will default on periodic payments of the loans if they are not profitable. Profitability is based on taxes, regulations (economic policy), supply and demand, efficiency etc. Factories will close and fire all the craftsmen/clerks if it goes bankrupt. Capitalists will devolve as a result.
4. Capitalists POPs can build factories in other countries and the factories will recruit local workers. This is only available if two countries have an economic treaty allowing direct foreign investments.
5. Government will be able to buy or sell financial derivatives, the values of which can be based on another country's average monthly income or profitability of certain industry sectors. If you have no idea what I'm talking about, think of it as stocks for now.
A. You buy a derivative on the furniture industry index. In doing so, you make an initial $1000 payment and agree to pay/receive any returns earned on the index times some base value. Assuming a base value of $5, if average furniture prices increase by 10%, you earn $5 x 10% = $0.5 on that day.
B. You buy derivative which is based on Mexico's economy (its average 3-month income). You also make initial payment and agree to make daily payments. If Mexico political condition changes and its income plummets, you earn less than you pay and thus lose money. Eventually you may end up selling the derivative and lose the entire intial investment money.
I know this is not very realistic, but the overall effects will be. Leverage (loans) and financial derivatives are essential to simulate a global economic boom or crisis. It also allows for the following global economic cycle:
Stage A: Low earnings, low debt use, low derivative use, low vulnerability.
Stage B: Increased earnings, increased risk appetite for debt and derivatives, increased vulnerability.
Stage C: High earnings, over-use of debt and derivatives, very high vulnerability.
Stage D: Bubble bursts, factories close and craftsman/clerks fired, some capitalists devolve, back to Stage A.