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slbm

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OK, I have not yet had an opportunity to play, as the game is not out in my country yet, but this thread is really interesting and I have some thoughts about it I would like to share. I believe, that actually it is really good system. The player is actually left with two options:

- more or less re-create the history. But for that - you start the gameplay on 1 September 1939 or even later - there are such scenarios I believe. And you have to deal with the fact, that the technology development is as it was, armies are as they were etc. But unfortunately this could mean "no winning the game for Germany" - because that IS historical.

- run your totally own history, not only that of the war, but of politics, espionage etc. as well. Then you end up in 1939 with a country which has achieved different (higher) technology level, different (stronger) unit mix, but also different alliances and perhaps more enemies.

I am affraid that many people would like to have an option of international politics going on like it did in reality, while they handle the technical and military side their own way (which virtually always means MORE AGGRESIVE!). Now - that would be ahistorical for me! If the German player spends most of his/her effort on developing technology and army beyond the real achievements of the III Reich it is obvious that he will fail to do something elsewhere - in the world of politics, diplomacy, espionage. You simply cannot have everything, as your budget is limited! That IS historical.

Look on it also this way: imagine that in early 1939 the Germany has several divisions of medium panzers (which it really did not) army 1.5 times bigger, aircraft 100 km/h faster than any other country, and let's say two Bismarck class battleships already in service with further two (and possibly an aircraft carrier) under construction. Do you think that the UK and France would still insist that Poland cancels its mobilization on August 30 as they did? The point is that you cannot change the military story and have the same political outcome!

That said, I am of course not claiming that the new system is bug-free. OK, if you can make Lichtenstein the greatest threat to the civilized world than perhaps some tweaking is badly needed. It might be a good idea to relate the maximum threat level to the army size as someone has proposed earlier. But I think that the new game mechanics is quite well engineered and realistic. It is only different.

And besides - what fun is it to play the game if you know exactly what will happen? I would say that it is for instance too easy to play as the German and KNOW that France will not invade (i mean REAL invasion :)). Hitler did not know it! OK, he suspected it, he was almost sure of it, but he had no way of actually KNOWING it before it happened. He took chances. Just like Stalin took chances thinking that he would strike first - and failed! And the player also has to take chances without any guarantees that he will always succeed. And that really makes the game fun. This requires you to think more and secure yourself from unpredictable. If you do not feel this way maybe you should better play some purely-military game like War in the Pacific for instance. Or just revert to HoI 2, which still is a very good game.
 

Zenra

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This is a great thread and wanteed to add my vote that it be stickied, or at least added to the FAQ forum.

Now, if only we could mod / patch so the AI could achieve similar results so I can play Japan without having to face the rest of the world after AI Germany bungles it...
 

unmerged(18189)

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Jul 12, 2003
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Great!

Fantastic thread...great info and strategy tip

Definately opened up my eyes to espionage and diplomacy

///Leo121
 

smellymummy

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This is a great thread and wanteed to add my vote that it be stickied, or at least added to the FAQ forum.

Now, if only we could mod / patch so the AI could achieve similar results so I can play Japan without having to face the rest of the world after AI Germany bungles it...

haven't tried it, but maybe saving, loading up as GER and setting up their spies?

the AI would probably change all the missions though :(
 

DeusAex

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The non-historical part is that I have Italy, Hungary, Portugal and Nat. Spain in the Axis already and I haven't had Fall Weis yet. I could also add Japan now but they are doing so poorly, I am holding off. Also, I have been fighting the USSR for Romanian influence virtually the entire time.

This being HOI, I have no way of knowing if this nearly historical outcome is a fluke or will be repeatable in my next game...

I have exactly the same result so it must be repeatable. In fact, it's logical. Same causes must produce same effects.

In my game as Germany, i've tried a slow start, missing the "Reclaiming the Rhineland" event, taking Austria and Czechoslovakia very late.

I raised France, UK and Danes' threat with spies (trying with USSR but with no success, too difficult to overcome their counter intelligence) .

Before march 1939, everyone was afraid of them. Italia and Hungary joined the axis, Youg, Bulg ready to enter, struggling with USSR to influence Romania, Nationalist Spain and Portugal falling fast toward Axis.

Everything seemed fine, so i've decided to claim my price : the poor Poland. :p

Blitz, fast capitualtion. The GER's threat is high but everything's under control. Yougoslavia and Bulgaria join the Axis(don't want to invite Japan and his big threat), Romania's neutrality still too high to join and the rest of world still falling toward me or slightly to Commintern. Allies are as usual + Finland :)(). With spies, France's threat was around 30, UK 10, Danes over 80 ...

I still refused to invite Portugal and Spain, thinking it was too early and too easy ...

Then (august 39) GER declared war on Belgium (still unaligned) to bypass "La Ligne Maginot".

The Campaign of France was very enjoyable: 3 months of good fight, piercing the front in 4 points, reducing every pockets at the end, very few losses. Vichy's administration is established, German's troops triumphing on "Les Champs-Elysées" ...

BUT the diplomatic situation changed a lot ! GER's threat is above 110, all the world fleeing and seeking help from ... Commintern !

Portugal, Spain and Romania, all Axis aligned and influenced, are leaving the "good" corner of the pyramid very fast, without the possibility to invite them again !

Conclusion from now : Allies are weak (France is dead, USA is tending to commintern), Germany is strong but with no perspective to convert other countries to axis and USSR is guiding the all world to communism's pleasures.

So, IMO, with GER 1936 start :

  1. You do nothing with spies and you will have to face alone the all world soon.
  2. You choose to raise Allies' threat and neutralize almost every other countries, with the possibility to have lots of nations joining Axis before the fall of France.
  3. Then, after your threat goes 100+, the cumulated consequences of your high threat and the initial threat of Allies make UK very weak with no possibility to attract other nations.
Maybe this "loop" would be broken by a very agressive Commintern, rising his threat and pushing countries toward Allies ... I've not gone so far.

PS : Sry for my english, it's not my first language. :rolleyes:
 
Last edited:

unmerged(48905)

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To the credit of paradox, actually I ended up getting a pretty historic 1936-39 game with the exception of Finland joining the allies after 1939. I got all my events too.

All I did was raise threat on FRA and GB from day one until 1939. I influenced Finland, Belgium, or Holland, or whoever close to me when it was drifting too close to the allies. I kept applying different influences as needed. I also raised threat on Poland after they have joined the allies. Only Finland was the one that got away. I think I should have supported our party there, not sure if that would have made a difference (anyone?) but they did join the allies albeit my constant influencing from around early 1938.

So I can't complain anymore about the diplomatic interface too much. I bet they can tune it more but it is not broken IMHO.
 

mart69

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Anyone has tried using influence on SU with the same setup as described (influence on USA mainly and others country seen as perfect tools, threat on UK and France, etc..)


I saw somewhere that Vichy France has a tendency to drift toward SU. I wonder if you put threath on SU from start and you wait a bit before launching Rhineland and the Austria event if that could help get Vichy more neutral or even drift on axis side ?


I have put that on my game but its only in the winter of 1936.


Mart69
 

Babaganush

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I was the noob on my first game. . . great lessons here

I learned the hard way about Threat in my first game. . . I decided to help out Nationalist Spain by attacking Republican Spain (had to lower my nuetrality with my spies to DoW).

Once I had helped Nationalist Spain to beat back the evil Republic (everything is a matter of perspective right?:rolleyes:) I decided that maybe Nationalist Spain would look better as Germany (so I would have the nice underbelly of France exposed for the grand war!). . . that was a mistake. . . all of the sudden I start getting messages:
"Denmark has mobilized"
"France has mobilized"
"Sweden has joined the Allies"
"Austria has mobilized"
. . . and so on. . .

Threat, as our kind guide author has illustrated, is a bear in the early game.
 

unmerged(116175)

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Very, very nice thread. Your theory looks great.



But... There are some odd things going on in my game.

img.php


It's May 1941. I've joined the Axis as Brazil. We are having the WWII, and the Axis is made of Germany, Slovakia, Italy, and Ethiopia. Almost everyone else is in the Allies. Including Bulgaria, Finland, Romania and Sweden. I'm not asking for historical alliances, cause Shanxi, Siam and Mexico also joined the Allies. And no-one joined the Comintern.

And I am only watching, my only intervention was to align with Axis. This is unbalanced, in my view, because ignores one part of human behaviour: ambition. This diplomacy system only cares about fear. Germany is screwing every one, Denmark, Norway, Poland, Finland and Sweden fell (by the way, Germany received France, but the italians were the ones who conquered it, in that odd event that many people has already talked about). Wouldn't somebody want to ride on this same wave, and grab some land ? I simply don't see this here. This is sad.

And the other thing: I've been working with 10 spies in Brazil, lowering neutrality since 1936, and now I close to 40, coming down from 80. In this speed, I'll be able to declare war when the game ends. And I've tried to spy on Bolivia as well, but my spies are caught in a incredible speed. To feed your theory, I have to give up research, offices, and diplomats, only care about spies, and I have to be very, very luck, because I tried to increase the Threat in Bolivia, but it was so slow, and it consumed so many spies, that I had to give up.

Edit: I tried, but it seems I don't know how to post a photo here. So you're not having the image of my really odd diplomatic world.
 

autorules

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Hmmmm.......so by explioting raise threat and innocent little denmark we can change the game from dogpile on Axis to dogpile on Allies.

I wonder how that is for the better? :wacko:
 

unmerged(12378)

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I haven't gotten the game yet, but I'm wondering if and how its possible to use espionage and/or diplomacy as a small state to actively try to join an ahistorical faction. For example, is it possible as Holland to join the axis relatively quickly so you can join in on the war on their side?
 

DuvelDuvel

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Yeah sure if holland really wants to they can join the axis before all hell breaks loose.

Anyone can join any faction they want, just play smart. Unless you are in a faction by default ofc, once you chooce a faction you can't get out again EVAR.
 

blue emu

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I haven't gotten the game yet, but I'm wondering if and how its possible to use espionage and/or diplomacy as a small state to actively try to join an ahistorical faction. For example, is it possible as Holland to join the axis relatively quickly so you can join in on the war on their side?
One of your Diplomatic options is "Align to Faction", which slowly but steadily moves you closer to the faction of your choice. IIRC, it costs one Diplo point per day. You would also want to reduce your Neutrality enough to join... but that's something you would want to do anyway, since it increases your disposible ICs by reducing Consumer Goods needs.
 

Slyguy3129

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this is a great thread and wanteed to add my vote that it be stickied, or at least added to the faq forum.

Now, if only we could mod / patch so the ai could achieve similar results so i can play japan without having to face the rest of the world after ai germany bungles it...

+1
 

unmerged(57914)

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Jun 9, 2006
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The whole thing seems pretty gamey to me. Britain and France spent the entire pre-war period trying to do everything they could to minimize the percieved threat of Germany to prevent provoking Germany into another war. ("Peace in our time!") Obviously, post-Munich the British changed their foreign policy approach, but the French were so neutral that they designed an entire military doctrine around the concept of winning a future German war while never actually leaving French soil.

Germany demonizing a neighbor is an interesting idea I hadn't thought of - but if Germany is going to make anyone appear as the Great Satan, it's going to be the Soviet Union, not the Allies or a neutral minor power.

There are a lot of reasons why things happened the way they did in WW2. Most of these reasons pre-date 1936.

Playing HOI2 as Germany, I'd be giddy if I could convince NatSpain or Argentina to join the Axis. I'm happy HOI3 allows a player the freedom to go all nutty with the alliances, but I don't believe the AI will act realistically even following the tips in this guide.