I do not own, nor have I contributed in any way to either SWMH2.0 or CK2+, I am only responsible for merging both mods with the permission of their owners.
Current Version & Compatibility: Synergy1.07 , compatible with Patch 1.902
Currently merged:
SWMH 2.7
CK2+ 1.33.21
Description
Exactly what it says on the tin, this mod merges SWMH2 map with CK2+ game-mechanics. Please see the SWMH2 and the CK2+ threads for the lists of features of these two great mods.
Compatible Mods & Compatibility Patches
Ragusa,Amalfi,Gaeta and Ancona, compatible with Synergy 1.03 (and probably 1.05)
New Borders : compatible as it is
Crackdtoothgrin's Graphical Goodies : Compatibility patch included in the main download (Run CompPatch, Steppe Faces 1 and Synergy)
Plans & Known Issues
Plans
MAY NOT BE UP TO DATE
Known Issues
It means that I know of them and am working to solve them for next version
Using this mod in other mods
You need permission from the creators of CK2+ and SWMH2 to make this mod compatible with another mod. If you get their permission, you have mine by default.
Installation
This mod is stand-alone and does NOT require SWMH2 or CK2+ to be activated. In fact, activating them will cause a crash .
The mod has its own CK2+ Hardmode version. So use Synergy version rather than CK2+. Compatible with Gender Equality.
1. Delete the old version of the mod
2. Download the archive
3. Un-pack into //mod folder
4. Play
N.B: Not savegame compatible with S1.06
PS: Mod may give an error and C.T.D on first start, just try again 2 more times and it should work.
Reporting issues
First make sure that the issue you are having is not a SWMH or CK2+ issue (check their threads), if it is not, then post it here.
Current Version & Compatibility: Synergy1.07 , compatible with Patch 1.902
Currently merged:
SWMH 2.7
CK2+ 1.33.21
Description
Exactly what it says on the tin, this mod merges SWMH2 map with CK2+ game-mechanics. Please see the SWMH2 and the CK2+ threads for the lists of features of these two great mods.
- SWMH2 world map, cultures, religions, de jure duchies and kingdoms
- Mix of SWMH2 and CK2+ empires, with CK2+ empire-creation mechanic
- CK2+ Holy Orders and Mercenaries (SWMH special mercenary bands are kept)
- SWMH Cultural retinues, CK2+ general retinues
- CK2+ events, descisions, buildings, CBs (SWMH Imperial Reconquest is kept), faction system and balance
Compatible Mods & Compatibility Patches
Ragusa,Amalfi,Gaeta and Ancona, compatible with Synergy 1.03 (and probably 1.05)
New Borders : compatible as it is
Crackdtoothgrin's Graphical Goodies : Compatibility patch included in the main download (Run CompPatch, Steppe Faces 1 and Synergy)
Plans & Known Issues
Plans
MAY NOT BE UP TO DATE
- VIET Compatibility (worked by Delta_Green , currently gathering permissions)
- CK2+ Alternative Scenarios compatibility (worked by Yatios )
Known Issues
It means that I know of them and am working to solve them for next version
- New some cultures lack their Cultural Empires alá CK2+
- AI armies sometimes get stuck (Nobody knows why)
Using this mod in other mods
You need permission from the creators of CK2+ and SWMH2 to make this mod compatible with another mod. If you get their permission, you have mine by default.
Installation
This mod is stand-alone and does NOT require SWMH2 or CK2+ to be activated. In fact, activating them will cause a crash .
The mod has its own CK2+ Hardmode version. So use Synergy version rather than CK2+. Compatible with Gender Equality.
1. Delete the old version of the mod
2. Download the archive
3. Un-pack into //mod folder
4. Play
N.B: Not savegame compatible with S1.06
PS: Mod may give an error and C.T.D on first start, just try again 2 more times and it should work.
Reporting issues
First make sure that the issue you are having is not a SWMH or CK2+ issue (check their threads), if it is not, then post it here.
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