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Cetan

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I need to work on getting my post count up! +1

I've been doing heretical things the past week or two, like playing vanilla and learning to code my own little mini mods. I've had my fill of crazy Muslims and Golden Horde Scandinavia though.

I can't wait for the new and improved Iceland, so I can play my little remote fortress of solitude game! :D
 

cybrxkhan

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Can I have the color purple on the pie chart, because it's 100% Byzantine? :p Actually I'm surprised I got that many posts here. Kudos to you, Meneth.
 

Cetan

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Some COA issues. Are these intended? They don't look it, with the weird red lines underneath the shields.

UjFrC.png


Edit: Nevermind, I seem to have resolved the issue by deleting the Balansegang\gfx\ folder in My Documents. STRANGE. I'll leave the post here just in case it's something worth looking into.
 

shadow121292

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I had an interesting thing happen to me when I beat a rebellion none of the rebellious vassals were imprisoned beyond the guy who started it all and not only that but the others that took part I was unable to imprison them or revoke their titles because they had some kind of special flag preventing me from doing so WAD?
 

Meneth

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I had an interesting thing happen to me when I beat a rebellion none of the rebellious vassals were imprisoned beyond the guy who started it all and not only that but the others that took part I was unable to imprison them or revoke their titles because they had some kind of special flag preventing me from doing so WAD?
Vanilla issue, but I might fix it at some point.
 

cybrxkhan

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I started a new game at the Dec 25, 1066 start (my usual start), and have played almost a decade in. Anyhow, wanted to give a couple of quick observations:

- The Byzantines were actually winning the Seljuk-Byzantine war for the first year or so, reaching a warscore of ~30%. I found out that this was because the captain of the Varangian Guard was a 21 something martial leader with the mountainous terrain bonus, and most of the battles had been fought in the mountainous terrain of Armenia / eastern Anatolia (in the biggest battle ~10000 Seljuk troops get decimated by a mere 3000 or 4000 Byzantine troops). The captain however got killed and, of course, the AI being the AI, it all went downhill for the war. Not bad, though, since it shows the Byzantines do have a chance of success if they're lucky - but the chances of that happening would be rare.
- The Byzantines exploded into at least 4 civil wars within a couple of years of the end of the first Seljuk-Byzantine War, and crown authority is dropping fast. Though this is technically not a problem per se, it is historically implausible in the sense that as part of a much more centralized state, Byzantine nobles would be more likely to try to get another guy on the throne rather than turn Byzantine into a feudal state. Is there a way to increase the chances of Byzantine nobles preferring claimant factions over lowering authority factions? I think it would be a bit more historically plausbile. However while I haven't played much of this game I suppose it won't be much of a balance issue in the long run, more an issue of historical plausibility (that was already present in vanilla, anyways, as you know).
- On the other hand, it looks like the number of English claimants is down, which is nice. I would suggest giving Svend of Denmark a weak claim on England as opposed to a strong one - currently he has a strong one, and he has plenty of healthy heirs running around.
- Turning Shia into a heresy seems to have a minimal effect on the Fatimids' vassals' opinions of the Fatimid rulers, although I guess there isn't much that it could do given the heresy opinion penalty isn't that large. This is partially because it seems like the Fatimid liege was handing out landed titles left and right to a bunch of people (many Shia), raising their opinion of him. Thus, so far in my game the Fatimids are still one big happy blob, while the Seljuks (unsurprisingly) exploded into a massive independence faction revolt right after the Seljuk-Byzantine war ended. However, on the bright side, there were a few Fatimid vassals who absolutely hated the Fatimids because of the religious difference (among other things), so I think it's still a good change nevertheless.
- Oddly, the Shia ruler attempted to conquer Alexandria, held by the Coptic Pope. I think the war is still ongoing when I stopped playing for the night.


Overall though I think the changes are good, and as I said I've only played about ten years, so... yeah.

Also, as a side question, did you remove some of the Komi provinces? I noticed they were still there but unoccupied.
 

Meneth

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I'll see if there's anything I can do to further discourage the Byzzies from reducing authority. They should already prefer claimant factions, but I'll see if I can further encourage it.
I'll probably give Svend a weak claim.
The Fatimids have a dejure barony claim on Alexandria. I'll add conditions preventing using dejure barony claims on pentarchy seats.
What Komi provinces?
 

G.Strategos

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Hey guys...
Meneth I had a few hours of playing and as far as I can tell the balance of the game is great...Byzantines are having many civil wars though and they always losing the Seljuk war which is accurate and historical...
It will be nice if you could further improve their balance and make them less feudal and more centralized...I also agree that the De jure claim of the Fatimids in Alexandria should be tweaked...

Cheers...
 

HabemusZlatan

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AI Vassals are dumb, they just faction or plot for the sake of it.
I also can't understand why a vassal would want to revokate protected inheritance from the realm or why my weakest vassal wants to plot to revokate King's Peace when his neighbour has a claim on his only county.
 

Meneth

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AI Vassals are dumb, they just faction or plot for the sake of it.
I also can't understand why a vassal would want to revokate protected inheritance from the realm or why my weakest vassal wants to plot to revokate King's Peace when his neighbour has a claim on his only county.
3 changes now coming in 3.0.8:
Reduced the chance of characters joining the Remove Protected Inheritance faction by 80%
Reduced the chance of Greek Orthodox characters vassalized to a Greek Orthodox Byzantine/Roman Emperor joining crown authority factions by 90%
Characters will no longer join crown authority or independence factions if they're in a claimant faction. They can however join the Independence faction if they're not a dejure vassal.
 

G.Strategos

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3 changes now coming in 3.0.8:
Reduced the chance of characters joining the Remove Protected Inheritance faction by 80%
Reduced the chance of Greek Orthodox characters vassalized to a Greek Orthodox Byzantine/Roman Emperor joining crown authority factions by 90%
Characters will no longer join crown authority or independence factions if they're in a claimant faction. They can however join the Independence faction if they're not a dejure vassal.

Interesting Meneth...3.0.8 changelong already???
I would like to tell you again about the plot to remove a title...I think it's not working...Can you check it please???
All the time and I mean 100% of the time I used it, no matter the power of the plot, the vassal refuses to give up the title and so I can wage war against him and after beat him take his title...I don't think that we should have this privilege with no penalties...its like a free revocation bonus...
Thanks...
 

Meneth

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Interesting Meneth...3.0.8 changelong already???
I would like to tell you again about the plot to remove a title...I think it's not working...Can you check it please???
All the time and I mean 100% of the time I used it, no matter the power of the plot, the vassal refuses to give up the title and so I can wage war against him and after beat him take his title...I don't think that we should have this privilege with no penalties...its like a free revocation bonus...
Thanks...
I had it work once in... 3.0.6 I believe. It doesn't work all that often, but it does work at times.
 

G.Strategos

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I had it work once in... 3.0.6 I believe. It doesn't work all that often, but it does work at times.
I see but if you can tweak it a bit would be nice...Also about the second part of the post??? about the gamey style of the plot and the revocation???
 

Meneth

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I see but if you can tweak it a bit would be nice...Also about the second part of the post??? about the gamey style of the plot and the revocation???
There's quite a few limitations to what titles you can use the plot on, so I think it is mostly balanced currently.
 

G.Strategos

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There's quite a few limitations to what titles you can use the plot on, so I think it is mostly balanced currently.
You're right about the title's plot limitation...What about the cultures melting pot??? any news about the Sicilian culture???
 

Meneth

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You're right about the title's plot limitation...What about the cultures melting pot??? any news about the Sicilian culture???
The author of that mini-mod still hasn't responded. If/once he gives me permission, melting pot events for Norse-Gaelic and Sicilian will be included in the next version.
 

G.Strategos

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The author of that mini-mod still hasn't responded. If/once he gives me permission, melting pot events for Norse-Gaelic and Sicilian will be included in the next version.
That's fine...What was the 3rd we taled about???
 

G.Strategos

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Norse-Saxon, but from what SoH said there's no real difference between Saxon and Norse-Saxon due to Saxon's sizable Norse heritage.
Yes it has a point...Nice...
I'm sure he will give you a positive answer soon for the Sicilians...
Also I'm not sure about the percentage in the 3.08 changelong...I think its a bit high...80% and 90% are really strict right??? What do you think???
 

cybrxkhan

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Thanks for another fast update! I look forward to my Byzantine Empire exploding into nonsensical civil wars for the right reasons.

I also look forward to the Sicilian melting pot event. I like Sicily, it's a fun place to play.

What Komi provinces?

If I am correct, it would be these provinces:

887 - Yamalia
889 - Cheylyabi
890 - Khantia

They're blacked out (like the Sahara) and have no rulers and no cultures. I don't think it's an issue on my end (I didn't change any of the provinces), so I was wondering whether you removed them for some reason. It's kind of in a corner of the map so it'd be hard to notice at first.