Try redownloading now. I've fixed one CB issue that might've been the cause.got another bug to report too. Game crashes when I attempt to declare holy war on Saxony as Charlemagne
Try redownloading now. I've fixed one CB issue that might've been the cause.got another bug to report too. Game crashes when I attempt to declare holy war on Saxony as Charlemagne
Not an issue as such; PB has its own HRE formation mechanics, different from the vanilla ones. Germania only exists in PB if a French HRE forms, or if the Roman Empire reforms.There is also an issue with du jure kingdoms and empires at the first start date. HRE is there instead of germania
But Germania still exists on the dejure map. It's just a little sliver around Bohemia.Not an issue as such; PB has its own HRE formation mechanics, different from the vanilla ones. Germania only exists in PB if a French HRE forms, or if the Roman Empire reforms.
Oh, that's a bug. It'll be looked into.But Germania still exists on the dejure map. It's just a little sliver around Bohemia.
The British Isles somehow got out of sync with vanilla. It's getting fixed next version, which will make the title structure and definitions identical to vanilla minus some changes to the empire itself.I might be nitpicky, but "Scotland" is present rather than "Pictland" despite "Pictish" culture being the culture for of the region. Northumbria is also "Northumberland" taking the name of the county, rather than the title it's supposed to have. Saxony, and all of the other pagan sigils are random every time you load, and for some reason forming a pagan England brings random, ugly pagan flags with an exclusively green, orange, or white colour scheme. I was hoping to get the black flag with the yellow Mjolnir for pagan England that randomly spawns, but it doesn't seem to be there. Saxony's flag should also be black with a yellow mjollnir.
I don't know what's causing the issues, but it has something to do with titles and flags clashing with the new in-game title and flag system.
The British Isles somehow got out of sync with vanilla. It's getting fixed next version, which will make the title structure and definitions identical to vanilla minus some changes to the empire itself.
Guess Paradox added a pagan CoA for them in the patch? I'll try to remember to look into that.Good to hear. What about Saxony & it's flag?
That's been fixed in the beta now.There's still 5 counties in Bulgaria that don't have technology, I tested on the beta version on github.
We're not sure yet.Now that Jordarkelf is fixing the Duel Engine, will it be wrapped back up in PB or remain a separate mod?
Is it just me or is "Settle Tribe" steward option for tribes just a tad too powerful?
With a steward at skill 17 it's 11.03% chance pr year of flipping a province.
At 25 it's 16.62%
At 30 it's 19.88%
I've seen skill 30 stewards often enough, isn't it broken if they can flip a province every 5 years? It doesn't really fit with the rest of the mod.
Are the Magyar armies in the Old Gods start supposed to be so weak? They have almost half the levy of Bulgaria and I never see them successfully invade anymore.
Well considering how powerful it is, and how difficult it would be to do such a thing on purpose back then I think the upper level should at most be 10% no matter how low the chance gets for the nobodies. Possibly way lower...That's EMF which has the skill curves up to 30. I haven't decided what to do with 'Settle Tribe' yet, because frankly, I think the whole thing is way too powerful. I'll definitely make sure to knock down the skill curve for it in the beta within the next few hours, though.
Maybe you haven't gotten around to it yet, but the 'Remove Ahistorical Empires' decision still gets reverted after quitting and has to be fired manually with each reload.