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Redwallzyl

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i know that it has been said that "Rex In Regno Suo Est Imperator" would be hard to integrate with HIP but some of the things should be nice to final get a proper ERE system like the pronoia system described in the mods page.

Dunatoi&Aristoi system

Byzantine families are divided in two parts : military families (aristoi) and civilian families (dunatoi). Characters get a trait that give them a specific bonus and a specific malus, plus a relation malus with the "other side". If en emperor which depends on one of the two sides, his government mode changes et has an influence on all of the empire. The aristoi emperors can raise the Archontopouloi Guard, if they choose a pronoia system.

Autokrator

If a byzantine emperor get the absolute authority, he'll become an "autokrator" but will loose his aristocratic trait. I'll can fight against the both aristocratic families to restore the rights of the less powerful. He will be hated, but this situation will be very profitable for the empire.

From themes to pronoia

In 867, You'll begin with the "themes sytem" : if a doux dies, you get his title automatically, and you can give it if you want. However, be careful. If the Empire get a low authority, Doux will get a new objective : imposing pronoia (their title will become a feudal title). If they succeed, you will loose the possibility of getting their title à their death and revoke it without a malus. An autocrat emperor can cancel the pronoia system.
 

zijistark

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i know that it has been said that "Rex In Regno Suo Est Imperator" would be hard to integrate with HIP but some of the things should be nice to final get a proper ERE system like the pronoia system described in the mods page.

Dunatoi&Aristoi system

Byzantine families are divided in two parts : military families (aristoi) and civilian families (dunatoi). Characters get a trait that give them a specific bonus and a specific malus, plus a relation malus with the "other side". If en emperor which depends on one of the two sides, his government mode changes et has an influence on all of the empire. The aristoi emperors can raise the Archontopouloi Guard, if they choose a pronoia system.

Autokrator

If a byzantine emperor get the absolute authority, he'll become an "autokrator" but will loose his aristocratic trait. I'll can fight against the both aristocratic families to restore the rights of the less powerful. He will be hated, but this situation will be very profitable for the empire.

From themes to pronoia

In 867, You'll begin with the "themes sytem" : if a doux dies, you get his title automatically, and you can give it if you want. However, be careful. If the Empire get a low authority, Doux will get a new objective : imposing pronoia (their title will become a feudal title). If they succeed, you will loose the possibility of getting their title à their death and revoke it without a malus. An autocrat emperor can cancel the pronoia system.

This kind of work may fit within the scope and aesthetic of the still as-yet-unannounced HIP mod currently in development, but it does not fit within the scope or aesthetic of PB (which will be compatible with that unannounced mod, however). However, overriding succession laws is generally something we don't like to do (as it can't be cleanly represented within the game), and although we'd do nothing to discourage such an external mod from building and maintaining a compatch to be used with HIP, if such mechanics were added to the ERE, we'd probably work from the ground-up with the SWMH team (ERE specialist: theKing) to build a clean and accurate representation of the politics of the ERE and how they may have gone had history run a different, plausible course.
 

AndreiTLC

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is there anything you can do about the ERE politics ?

As of now,the doukas reign mostly for hundreds of years to the BYZ throne,same for every other dinasty that would be on it s throne,wich is completley ahistorical.

I saw a mod,that gave every character in the ERE realm,a strong claim on the throne,making it possible for everyone to claim it,like IRL.
 

zijistark

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is there anything you can do about the ERE politics ?

As of now,the doukas reign mostly for hundreds of years to the BYZ throne,same for every other dinasty that would be on it s throne,wich is completley ahistorical.

I saw a mod,that gave every character in the ERE realm,a strong claim on the throne,making it possible for everyone to claim it,like IRL.

Yes. Not now, but soon enough, HIP will offer something to address the ERE throne's dynastic overstability-- one way or another, the functionality is planned.
 

AndreiTLC

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Yes. Not now, but soon enough, HIP will offer something to address the ERE throne's dynastic overstability-- one way or another, the functionality is planned.

I ll make a couple of events and modifiers to adress this issue,I can send them to you if you like,to tell me what you think !
 

Maxnor

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Hi I dont get any crusades. Playing byz in 1066 and alexiad. i got crusader kings event unlocked. 10 years later an order and another order 10 years after that. No crusades. tried a few games. its 1130 clean install new patch checksum AJVP
 

Sigebryht

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Hey I am making a mod focusing on mechanics that is an extension of pbswmh so I am also using or overwriting some of your files (mostly cb and events) would you mind if I make it available on this forum as a submod for HIP so that other people can use it. By Zijistarks description of his planned work it is much in the same direction so maybe we can work together later to make something really fundamentally changing.
 

zijistark

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Hey I am making a mod focusing on mechanics that is an extension of pbswmh so I am also using or overwriting some of your files (mostly cb and events) would you mind if I make it available on this forum as a submod for HIP so that other people can use it. By Zijistarks description of his planned work it is much in the same direction so maybe we can work together later to make something really fundamentally changing.

Generally, with sub-mods released within our subforum, we're quite liberal about permissions. If you copy content from PB or other sources and redistribute it (as opposed to simply adding new content that depends on PB or other HIP mods and releasing it), please ask for permission to redistribute the modified content specifically, and Meneth or I will let you know. Permissions management is generally Meneth's job for a variety of reasons, not the least of which that he was the creator of PB. All that said, advice: you may find SWMH to be the bigger obstacle if you're modifying the map or significantly altering their de jure title history.

Although I am interested in recruiting more experienced modders and/or programmers to work with me (and upon whatever they like in HIP, more or less), it will frankly be difficult to meet my standards for code quality, troubleshooting skills, aesthetics of game design, etc. without some sort of proof or prior experience in hand. Generally speaking, without something to convince me of your deft contribution capability, we're not looking to directly collaborate at present.
 

pablo4321

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So I've been playing CKII again the last couple of days for the first time in a good long while and of course only with PB (or HIP as it's called now <-- that should give you an idea of how long it's been since I last played :eek:) when I came across some odd behaviour. Whenever I build a new bishopric and give the new title to one of my courtiers who just so happens to be married, said courtier gets an instant divorce and the next day his former wife returns to my court alone. Now I get that bishops can't marry but I'm sure that when I played before a married man who became a bishop remained married. I looked through all the patch notes as well as the change list of the mod but I couldn't find any mention of such a change. Was this introduced by HIP or is it a new-ish vanilla thing? I've been able to get the same result in vanilla as well, so it seems like a vanilla mechanic. Is there any way to turn that behaviour off, though, or to work around it? It's messing with my plans for breeding an army of genius children!

As a side question, whatever happened to that event that killed off unmarried and unimportant female courtiers past child-bearing age, in order to reduce court sizes? I've played for close to a century with typical court sizes of 40..60 ppl and never seen a single old lady die just after her husband had passed.
 
Last edited:

AnaxXiphos

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Was this introduced by HIP or is it a new-ish vanilla thing? I've been able to get the same result in vanilla as well, so it seems like a vanilla mechanic. Is there any way to turn that behaviour off, though, or to work around it? It's messing with my plans for breeding an army of genius children!

It's definitely a vanilla thing. If there's a way to turn it off, I'm not aware of it.

As a side question, whatever happened to that event that killed off unmarried and unimportant female courtiers past child-bearing age, in order to reduce court sizes? I've played for close to a century with typical court sizes of 40..60 ppl and never seen a single old lady die just after her husband had passed.

The courtier cleanup still happens, but for best performance it's now a yearly cull.
 

zijistark

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The courtier cleanup still happens, but for best performance it's now a yearly cull.

And hidden. And it never kills off people related to other important people, which is likely why said old lady was spared.
 

Gingerninja

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I suppose it's this mod that changes this...

Being a vassal of a vassal currently restricts me to only being able to declaring war on other vassals of the same vassals I'm a vassal of, or people outside the realm at all.

Why shouldn't I be able to declare war on people who're only vassals of my top liege?

...Was that Understandable? Example:
This is from my current game which makes me hate the guts out of this.

I am the duke of Austria, duke-level. There is a king of Bavaria over me, and the HRE over him again. I can declare war on all of the kings vassals, and the tengri Hungarians east of me.

But I cannot declare war on the King of Kempten, also part of the HRE... I need those provinces to make my king level Austria, a titular title. Don't know if that's here or HIP only.

The reason it's incredibly annoying is because to avoid this I have to be a direct vassal of HRE, which is pretty manpower-exhausting. Declaring war on the king of Bavaria and winning. The annoying part being that within five days, the HRE transfer vassalge back to that same king. Fecking twat....

So what I requesting is for the requirement to be that only the top liege has to be the same, or a really really really good reason as to why this cannot be.
 

zijistark

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I suppose it's this mod that changes this...

Being a vassal of a vassal currently restricts me to only being able to declaring war on other vassals of the same vassals I'm a vassal of, or people outside the realm at all.

Why shouldn't I be able to declare war on people who're only vassals of my top liege?

...Was that Understandable? Example:
This is from my current game which makes me hate the guts out of this.

I am the duke of Austria, duke-level. There is a king of Bavaria over me, and the HRE over him again. I can declare war on all of the kings vassals, and the tengri Hungarians east of me.

But I cannot declare war on the King of Kempten, also part of the HRE... I need those provinces to make my king level Austria, a titular title. Don't know if that's here or HIP only.

The reason it's incredibly annoying is because to avoid this I have to be a direct vassal of HRE, which is pretty manpower-exhausting. Declaring war on the king of Bavaria and winning. The annoying part being that within five days, the HRE transfer vassalge back to that same king. Fecking twat....

So what I requesting is for the requirement to be that only the top liege has to be the same, or a really really really good reason as to why this cannot be.

You'd have to request this one to Paradox. We have no control over this part of eligible war targets; Paradox sticks to a strict feudal vassal contract.

That means, in your situation, that if you want to declare war on a direct vassal of the HRE while vassal to the King of Bohemia, you need to go through the King of Bohemia first.

If you win a bid for independence against the King, then you're a direct vassal of the HRE and can declare war on any other direct vassals (unless the Emperor passes the Emperor's Internal Peace law-- then, you're fucked and need to back that Autonomy Faction to force the HRE to revoke the law).

If the HRE(mperor) is transferring you as a vassal back to the King of Bohemia, best you can do is either a) first win a bid for independence against him as well (good luck) or, b) much more easily, make sure the Kingdom of Bohemia has no de jure pretension over your capital and indeed most, if not all, of your subrealm. The only reason an AI liege will transfer a vassal (you) to another liege (King of Bohemia) is when you (which generally means your capital but might mean your land generally) are a de jure vassal of that other liege (Bohemia). In other words, if the King of Bohemia holds titles that make you his traditional / de jure vassal, the HRE(mperor) will try to please / do justice by the King by adhering to that de jure hierarchy.

EDIT:

Note that the de jure Duchy of Austria is definitely not a de jure vassal of the de jure Kingdom of Bohemia, so you've got your capital in a funny place, or you hold a fair bit of land in Bohemia if you're being transferred to the King of Bohemia. Or, maybe the King of Bohemia holds your original de jure duchy title? If you need to get rid of land (a shame, I know), one quick way is to grant the land to a vassal, and then grant them independence, which will make them direct vassals of your liege. Then they will get vassal-transferred and not you.

Personally, I'd just run with it and take more and more land within the Kingdom of Bohemia so as to eventually usurp the title myself. No more issues then. If you can manage to gain independence from Bohemia, then you could also get enough land within Carinthia (might be Bavaria still on the vanilla map, but it's Carinthia in SWMH) to create that kingdom title. Then there's no way anyone can get in the way of your ability to fight HRE-wide. But that's more where you're hoping to go then where you are now.
 
Last edited:

milkan

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Getting random crashes since I changed to the latest HIP.

Historical Immersion Project (2014-07-01)
Enabled modules:
ARKO Armoiries (2014-06-30)
Project Balance (v3.5.10 - 2014-07-11)
NBRT+ (v2.1 - 2014-03-28)
VIET Events (v1.6.1 - 2014-05-10)

Currently on a save game from the last version of HIP.
In addition to HIP I am running Alternate Faces for Mongol Children and Keyboard and Shortcuts mods.

Karen game, currently expanded over 50% of the Persian Empire.

Savegame
 
Last edited:

zijistark

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Getting random crashes since I changed to the latest HIP.

Historical Immersion Project (2014-07-01)
Enabled modules:
ARKO Armoiries (2014-06-30)
Project Balance (v3.5.10 - 2014-07-11)
NBRT+ (v2.1 - 2014-03-28)
VIET Events (v1.6.1 - 2014-05-10)

Currently on a save game from the last version of HIP.
In addition to HIP I am running Alternate Faces for Mongol Children and Keyboard and Shortcuts mods.

Karen game, currently expanded over 50% of the Persian Empire.

Savegame

Try with the very latest download. It was updated today. It includes an ARKO Armoiries fix which specifically affects the Karen dynasty.
 

zijistark

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Aside from actually reading the retinue file directly, not currently.
Something for which we should publish a table upon the HIP wiki at some point over the next month or three.
 

Raineh Daze

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I am somewhat bothered by the Holy War Cooldown counting from the war start and not the end.

Especially because this sticks you with the modifier even if the war ends inconclusively. Hm.