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User29

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Does anyone else think Primogeniture is still way too easy to get? I'm seeing every (non pagan/muslim) get it within first or second generation
 

Tzeentch_

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First time using PB and I noticed the war score is heavily in favour of battles which I like a lot. However, I invaded the HRE as England and won the first battle which gave me 102% warscore. I understand this when fighting a count and you destroy his entire army, but not an empire. Is this working as intended?
 

chemical_art

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How large was the.battle?

From what I observe, battle.score increases much more sharply as the.troop number increases. A battle of tens of thousabds of troops can decide a war outright sometimes.
 

Balota Grigore

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How can i make women get the crusader trait ? What do i need to modify ? i'm also using PB: Gender Equality but women can't get crusader .. so can i get some help pls :D
 

Meneth

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Does anyone else think Primogeniture is still way too easy to get? I'm seeing every (non pagan/muslim) get it within first or second generation
The balance between too easy and too hard is pretty hard to find sadly.
If you've got any suggestions for specific tweaks, please do tell.
First time using PB and I noticed the war score is heavily in favour of battles which I like a lot. However, I invaded the HRE as England and won the first battle which gave me 102% warscore. I understand this when fighting a count and you destroy his entire army, but not an empire. Is this working as intended?
How much of their army did you destroy?
How can i make women get the crusader trait ? What do i need to modify ? i'm also using PB: Gender Equality but women can't get crusader .. so can i get some help pls :D
You'll have to find the event that gives out the trait and remove whatever line is limiting it to men only.
 

chemical_art

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I have several ideas to reduce the power of prim succession.

Increase.the opinion penalties.
Increase the ability of a faction to change it.
Make it require high crown authority..err...kings peace and disabled external inherientence.
 

Spartacii

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You'll have to find the event that gives out the trait and remove whatever line is limiting it to men only.

This brings up another point though. Shouldn't the use of the Gender Equality optional module remove the only_men = yes trigger/requirement from all or most non-muslim events in the game?

I mean, it doesn't make sense for a society/culture that allows women to take council positions and for realms that have true cognatic succession, to have events that apply only to men.

I know that you already remove the only_men = yes trigger/requirement from many events already, especially from the job/council files but what about those Project Balance files that still have only_men = yes events like:

PB_historical
misc_old_gods_events
religious_events
battle_events
childhood_personality_traits_events
feast_events
friends_rivals_events
hunting_events
regency_events
traits_effects_events
vassal_request_events

Is it appropriate for any of these PB files to still contain only_men = yes events if one is using the Gender Equality option?
 
Last edited:

Balota Grigore

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@ Meneth
I found it but i don't know what to do i see no limit there

-----------------------------------------------------------
crusader = {
potential = {
religion_group = christian
}

martial = 2

church_opinion = 25
same_opinion_if_same_religion = 30

ai_zeal = 10

command_modifier = {
religious_enemy = 0.05
}
}
----------------------------------------------------------

IT'S NOT THERE
go into /common/events/crusade_events.txt. The very first section deals with gaining the crusader trait, just remove the "only_men = yes" line.
If any one else wonders.
 

User29

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I have several ideas to reduce the power of prim succession.

Increase.the opinion penalties.
Increase the ability of a faction to change it.
Make it require high crown authority..err...kings peace and disabled external inherientence.

this, also make it require the kingdom to exist or something? independents or counts under independent dukes have it too easy
 

Meneth

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Addendium:

Where are the.succession files kept? Maybe Ill tweak them.myself.
The decisions folder.
This brings up another point though. Shouldn't the use of the Gender Equality optional module remove the only_men = yes trigger/requirement from all or most non-muslim events in the game?

I mean, it doesn't make sense for a society/culture that allows women to take council positions and for realms that have true cognatic succession, to have events that apply only to men.

I know that you already remove the only_men = yes trigger/requirement from many events already, especially from the job/council files but what about those Project Balance files that still have only_men = yes events like:

PB_historical
misc_old_gods_events
religious_events
battle_events
childhood_personality_traits_events
feast_events
friends_rivals_events
hunting_events
regency_events
traits_effects_events
vassal_request_events

Is it appropriate for any of these PB files to still contain only_men = yes events if one is using the Gender Equality option?
The issue is that there comes a point where making the Gender Equality module slightly better is not worth the effort as it results in the mod as a whole being more difficult to maintain.
 

Spartacii

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The issue is that there comes a point where making the Gender Equality module slightly better is not worth the effort as it results in the mod as a whole being more difficult to maintain.

Sure, I understand, it makes sense. But if I wanted to play my own personal version of PB with Gender Equality, which events from

PB_historical
misc_old_gods_events
religious_events
battle_events
childhood_personality_traits_events
feast_events
friends_rivals_events
hunting_events
regency_events
traits_effects_events
vassal_request_events

that still have the only_men = yes trigger/requirement, do you think I could modify on my own (by just removing only_men = yes) and would not produce any conflicts/weirdness? From your memory or at a quick glance at the files above, which of these only_men = yes events do you think are okay to make available to women also? Which do you think should definitely remain solely for men? Can you give some guidance to those of us who prefer to play with Gender Equality and do not want to miss the male only events? My main concern is missing the chance to experience some events if/when I play a female ruler. Thanks.
 

TRohrich

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Is there a way I can get this mod to start with the Old Gods start date? I'm using PB and VIET and ARKO. I like the look of this mod but am dead set on plying as one of the Viking guys and don't much like the prospect of trying to carve out a home in the midst of the 1066 Catholic power block.
 

Meneth

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Is there a way I can get this mod to start with the Old Gods start date? I'm using PB and VIET and ARKO. I like the look of this mod but am dead set on plying as one of the Viking guys and don't much like the prospect of trying to carve out a home in the midst of the 1066 Catholic power block.
The 867 start works as long as you're not using SWMH.
It's the second bookmark.
Sure, I understand, it makes sense. But if I wanted to play my own personal version of PB with Gender Equality, which events from

PB_historical
misc_old_gods_events
religious_events
battle_events
childhood_personality_traits_events
feast_events
friends_rivals_events
hunting_events
regency_events
traits_effects_events
vassal_request_events

that still have the only_men = yes trigger/requirement, do you think I could modify on my own (by just removing only_men = yes) and would not produce any conflicts/weirdness? From your memory or at a quick glance at the files above, which of these only_men = yes events do you think are okay to make available to women also? Which do you think should definitely remain solely for men? Can you give some guidance to those of us who prefer to play with Gender Equality and do not want to miss the male only events? My main concern is missing the chance to experience some events if/when I play a female ruler. Thanks.
It probably wouldn't cause issues. Some of them might though, but anything that is_triggered_only shouldn't.
 

Tzeentch_

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How large was the.battle?

From what I observe, battle.score increases much more sharply as the.troop number increases. A battle of tens of thousabds of troops can decide a war outright sometimes.

How much of their army did you destroy?

He lost 15k men in the battle, but has another 16k standing army and can raise another 6k. So he didn't even lose half of his total army which is why I don't think I should have gained such a high warscore from that one battle.
 

chemical_art

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Total battle size is just as important as relative aemies in my observations. Smashing a single 9k army is worth a lot more then smashing 3 3k armies. So smashing 15k causing a fatal blow is not that surprising to me.