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Meneth

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Yeah, a small cost would be good. Would also keep down the ridiculous amounts of prestige and piety people can get.

Now I vaguely remember what I was talking about - in the VIET thread Bertouch was telling me how CK2+ had large piety costs for waging holy wars, which didn't make sense to him (and me) because, well, yes, it might have balanced things out, but it's a holy war, why would you be losing piety? So actually that's not really related at all. Well, sort of. I would say the holy wars maybe have a prestige loss rather than a piety loss. Losing piety to gain piety kind of doesn't make sense, even if it's a good balance tweak.
It really depends on what you consider Piety to be a measure of. If you consider it as religious 'capital', then having to use some in order to go to war makes perfect sense, and then gaining more authority/capital upon winning religious wars.
 

cybrxkhan

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It really depends on what you consider Piety to be a measure of. If you consider it as religious 'capital', then having to use some in order to go to war makes perfect sense, and then gaining more authority/capital upon winning religious wars.

Fair enough. I would disagree with that interpretation, but if it's a small cost I think I can live with that. Others almost certainly, too. Hard to interpret these things and all. It's like taking more liberal arts courses all over again.

But if this gets the HRE and France out of West Africa and to keep them where they belong then I'm more than willing to change my interpretation. ;)
 

Meneth

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Fair enough. I would disagree with that interpretation, but if it's a small cost I think I can live with that. Others almost certainly, too. Hard to interpret these things and all. It's like taking more liberal arts courses all over again.

But if this gets the HRE and France out of West Africa and to keep them where they belong then I'm more than willing to change my interpretation. ;)
I'm implementing a 50 Prestige and 25 Piety cost to begin with. I'll modify that further (if needed) based on feedback.
I'm also adding -40% to tax while at war.

Patch will be released in about one hour, so now is the time to tell me about anything urgent.
Current changelog:
  • Implemented the Icelandic Republic mini-mod
  • Removed the North/South German split as it is no longer needed; other measures destabilize the HRE enough. Saves from earlier versions will still have the culture split
  • Byzantium is now called the Byzantine Empire once more
  • Increased the cost of building trade posts from 150 to 200
  • Reduced the tax income from trade posts from 6 to 5
  • Reduced the tax income from family palances from 10 to 8
  • The "become councilor" ambitions once more require at least 10 points in the relevant skill
  • Women can now take the "become councilor" ambitions as long as the gender laws allow it (true cognatic for chancellor, agnatic-cognatic for treasurer, any for spymaster)
  • Being at war gives a -40% modifier to tax income
  • The Seize Coastal City CB can now only be used if you own a trade-post in the same province
  • Declaring war now costs 50 Prestige and 25 Piety
 

Aardvark Bellay

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How about implementing the Hamburg Republic mini mod to balance Gotland ?

I believe this was dicussed before, but i already can't remember what's been written 3 pages ago.:unsure:
 

cybrxkhan

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I believe this was dicussed before, but i already can't remember what's been written 3 pages ago.:unsure:

PB's been exploding with posts in the last week since 1.09 came out. :D
 

Meneth

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How about implementing the Hamburg Republic mini mod to balance Gotland ?

I believe this was dicussed before, but i already can't remember what's been written 3 pages ago.:unsure:
I'm going to be implementing it once it has a 1066 version. I'm also going to be implementing the Novgorod mini-mod once it has events setting up the republic even if one starts from 1066. I'll probably also implement a couple Mediterranean republics and such too.

PB's been exploding with posts in the last week since 1.09 came out. :D
Yeah, 335 posts in the 5 days since I released 3.1.0. At that rate it'd only take ~40 days to go from 0 to 2626, the current post number.
 

Ruwaard

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Fair enough. I would disagree with that interpretation, but if it's a small cost I think I can live with that. Others almost certainly, too. Hard to interpret these things and all. It's like taking more liberal arts courses all over again.

But if this gets the HRE and France out of West Africa and to keep them where they belong then I'm more than willing to change my interpretation. ;)

That depends with what you mean with where they belong. France and/or the HRE participating in the Reconquista (so Spain (Hispania; then the geographic term included Portugal); North Africa would be Conquista;)) IMHO in itself is not wrong (but good), however the leadership of such endeavors IMHO should be with the local Catholic king (-s).
 
Last edited:

cybrxkhan

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That depends with what you mean with where they belong. France and/or the HRE participating in the Reconquista (so Spain; North Africa would be Conquista;)) IMHO in itself is not wrong (but good), however the leadership of such endeavors IMHO should be with the local Catholic king (-s).

Well, I meant the Catholics in West Africa colonization-six-centuries-before-it-happened sort of thing. Even in PB that does happen, though not as badly as I'd imagine it would be in vanilla.
 

cybrxkhan

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BTW, permission to integrate the Hormuz republic?
To everyone else: Does a Hormuz republic sound okay?

I certainly approve. ;)

(Though to be honest I would also advise having jordarkelf's Yemen in as well, so Hormuz has someone to compete with.)

(Also you may want to change the Indian characters to a different culture with different names IF nobody likes having Indians in the... Indian... Ocean. But if everybody's cool with Indians then more power to them.)
 

Meneth

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I certainly approve. ;)

(Though to be honest I would also advise having jordarkelf's Yemen in as well, so Hormuz has someone to compete with.)

(Also you may want to change the Indian characters to a different culture with different names IF nobody likes having Indians in the... Indian... Ocean. But if everybody's cool with Indians then more power to them.)
Sure, I'll implement that as well.
 

Aardvark Bellay

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I'm going to be implementing it once it has a 1066 version. I'm also going to be implementing the Novgorod mini-mod once it has events setting up the republic even if one starts from 1066. I'll probably also implement a couple Mediterranean republics and such too.....

Ah mmh, now i remember. Thanks. :happy:
 

Meneth

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3.1.3 released!
Should be save-game compatible. Certain changes will only affect new campaigns.
If you encounter any issues or have any feedback, please report it in this thread. Do note that there might be some issues caused by the port to 1.9.
Downloads: Installer version | .7z archive version

  • Implemented the Icelandic Republic mini-mod. Credit goes to Birdboy2000
  • Implemented the Aden Republic mini-mod. Credit goes to jordarkelf
  • Implemented the Hormuz Republic mini-mod. Credit goes to cybrxkhan
  • Removed the North/South German split as it is no longer needed; other measures destabilize the HRE enough. Saves from earlier versions will still have the culture split
  • Byzantium is now called the Byzantine Empire once more
  • Increased the cost of building trade posts from 150 to 200
  • Reduced the tax income from trade posts from 6 to 5
  • Reduced the tax income from family palances from 10 to 8
  • The "become councilor" ambitions once more require at least 10 points in the relevant skill
  • Women can now take the "become councilor" ambitions as long as the gender laws allow it (true cognatic for chancellor, agnatic-cognatic for treasurer, any for spymaster)
  • Being at war gives a -40% modifier to tax income
  • The Seize Coastal City CB can now only be used if you own a trade-post in the same province
  • Declaring war now costs 50 Prestige and 25 Piety
  • Updated the positions of various ports to correspond to 1.09
 

G.Strategos

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First....:D
Thanks for the update buddy....
 

cybrxkhan

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Wonderful, just in time for me to update the PB-compatible version of VIET. :D
 

Drakken

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Meneth, do you plan to so something with the Faction system, especially since in France they tend to spring civil war one by one as soon as one Faction revolts?
 

Meneth

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Meneth, do you plan to so something with the Faction system, especially since in France they tend to spring civil war one by one as soon as one Faction revolts?
If you've got any ideas about what can be done, I'd be happy to hear them.
 

Drakken

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If you've got any ideas about what can be done, I'd be happy to hear them.

If a war against a Faction is going on, no other factions led by vassals who are fighting on the 'loyalist" side should offer an ultimatum while the war is going on, because they have sworn to fight for their Liege and have come to fight. They would wait for peace to spring their ultimatum as the winner's faction is still weak.

So for instance, if Philippe of France is at war against Robert of Burgundy and 2-3 other vassals (which happens 99% of games with 1066 France) and Baudouin of Flanders is fighting for his Liege, yet leads the Independence faction, he shouldn't spring an ultimatum for the independance of Flanders until the war is over. The reason is obvious : because France can mobilize so few men in 1066 war for the French throne that all factions can spring to war because the balance of power reaches a low for France, and it goes downhill from there.
 

Meneth

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If a war against a Faction is going on, no other factions led by vassals who are fighting on the 'loyalist" side should offer an ultimatum while the war is going on, because they have sworn to fight for their Liege and have come to fight. They would wait for peace to spring their ultimatum as the winner's faction is still weak.

So for instance, if Philippe of France is at war against Robert of Burgundy and 2-3 other vassals (which happens 99% of games with 1066 France) and Baudouin of Flanders is fighting for his Liege, yet leads the Independence faction, he shouldn't spring an ultimatum for the independance of Flanders until the war is over. The reason is obvious : because France can mobilize so few men in 1066 war for the French throne that all factions can spring to war because the balance of power reaches a low for France, and it goes downhill from there.
I'm not sure that really makes much sense; why would Flanders bother to wait when they know they can strike when France is weak?