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Meneth

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Hey Meneth, adore the mod but having a few problems. Firstly, I can't seem to fabricate claims (regardless of prestige, piety or gold), even if the person in question is bordering me. Do I need a specific trait to be able to fabricate claims? . Secondly, the 'decayed theme system' debuff for Byzantine Emperors seems to be persistent even after I reform the theme system. Is the debuff removed by some other means? Lastly, warscore due to battles isn't calculated if your vassals win a battle for you. (As a megaduke under the Emperor I attempted to win his wars for him by destroying the armies of his enemies, but this does not add to his warscore).
As to the theme system, are you sure you reformed it entirely? It should switch to "Intact Theme System" when you reform it halfway, and then disappear when you reform it all the way. I'm guessing you skipped the middle step; it's not supposed to be possible, and will be fixed next version.
The vassal thing you'll have to report to Paradox; nothing I can do about it.

Hallo,

i really really like this mod, it is supreme compared to the vanilla version.

But I have an very big problem.

It seems to me that i can not fabricate claims with my chancellor, not against countries bordering to mine, against no one.

What am i doing wrong? Are there some prerequisites that i am missing?

Please help me, you are not my last hope but close enough.

Thanks

I'm having the same problem. I've switched chancellors and edited in more diplomacy (ranging from 12 to 60), cheated myself enough prestige and piety to ensure there were no limitations there, and made equally sure I had no anti-expansionary traits like content or traits that might impede my desire to fabricate claims like honest.Whether I'm independent or a vassal seems to make no difference - nor do the modifiers I'm carrying. At first I thought the Holy War cooldown might be stopping it somehow, but it doesn't seem to make any difference.
Download the latest version; that fixes it.

Alright Meneth, Lord of Balance, I had an idea today for a balance/flavor mechanic:
1. Any character of celtic or norse culture who has land in de jure Ireland and is independent but not of king or emperor tier gets a free subjugation cb against any ruler in Ireland, in the case the target also has land outside de jure Ireland, only the de jure land is taken.
2. Once any celtic or norse independent non king tier ruler controls Dublin and at least 50 percent of Ireland, he can claim the high kingship, which is a free decision that gives him both the kingdom of ireland and a titular high kingdom of ireland.
3. The possession of the high kingdom title gives that character a big malus when he has more than two duchies.
4. When he dies, both the high kingdom title and the de jure ireland title gets destroyed.
5. A strong ruler has the option to feudalize ireland, thus destroying the high kingship and allowing his heirs to inherit ireland.

Very rough draft, trying to keep it as simple as possible, the cb mostly works now, except for the fact that the balance of power in ireland discourages any ai ruler to declare war on eachother xD I was wondering what you thought of that idea, if it would help the irish survive the norse a bit and realistically portray a high kingdom
1. He essentially gets that if he takes the Become King ambition with his capital in Ireland.
2. Ireland is essentially the high kingdom.
The rest is outside PB's scope, I'd say.
Meneth, you're missing the localization for "obj_publicly_pious_title"
It was missing earlier in the beta branch, but it was in the release version.

is there a list of form able empires some where ?
I believe the only formable empire beyond the dejure ones is the Latin Empire.

Meneth, is there a way to make Rum Sultanate not become a de-jure kingdom?
Not having Byzantium lose the invasion of Anatolia.
Retaking all of dejure Rum will also turn it back into Iconium.

also can women get the viking and berserker traits?
As they're gained from combat and raiding, that's probably not possible.

I experienced something very similar in vanilla, probably same issue. Engaged a vassal's retinue in a province just before my wartarget's army got there. No warscore since the battle was recorded as me versus the vassal even though I did defeat his liege's reinforcing army in the same action. At least, that's what I think occurred.

So probably bug report it, but it might be one of those weird things they'll say is WAD.

Looking at this from another angle, attaching your armies to those of your liege would probably solve the issue at the cost of losing control of your armies.
Vanilla issue; not something I can do about anything.

Even in Project Balance, the player is still supreme. It's just easy.

Has anyone else noticed the Russian principalities uniting extremely quickly? In my last few games, within a few decades all by Polotsk has been combined into one big blob.
It's mostly because they all get strong claims on one another, I believe. Even with PB's restrictions on wars on allies that leads to at least one of them usually meeting those requirements and conquering most of the rest.

In my Ireland PB game, the HRE is a monster. Stretching from eastern France to Poland, with some lands in western France and, curiously enough, Scotland.

Other blobs collapsed after some time, but this one doesn't want to.

1066 start.
Which version did you start it in? If it was in the version where factions were broken (3.2.14), the HRE being far too strong makes a lot of sense.
 

Meneth

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My late-night mistake, it's known for virtue that was missing. Also I updated a few of the descriptions to fix some pronoun and gender issues in AO 2.0.5
Fix pushed.
Is anyone else suffering from severely reduced game speed? i normally play on the fastest speed but it really seems to be struggling and takes about 10 seconds per day
The first month or so is usually slow, but after that PB should be nearly as fast as vanilla.
 

Meneth

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As tengri pagan:
-I can choose gender laws other than Agnatic (unless it is PB w.a.d, since 1.101 betapatch was intended to prohibit it)
-I can move out of Gavelkind despite being unreformed pagan
-That big hunt tengri descision which Paradox said ought to've been part of Tengri theme isn't showing.
Are you using any mods beyond PB? As the succession law files in PB should prevent the first two things you mention. I think I might've forgotten to update PB+SWMH with the restrictions. Edit: Fix committed to beta branch.

I'll look into the hunt thing.
Edit: The Nerge is only available to the Mongol Khans. The code is the same in vanilla and in PB.
 

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I should adopt that useful habit.

Using:
Betapatch 1.101
SWMH 2.751
PB+SWMH (current upload)
Cultural Portraits for PB+SWMH
Fix committed to beta branch for the succession stuff.
The Nerge is only available to the Mongol Khans. The code is the same in vanilla and in PB.
 

Meneth

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Ah. That clarifies it. Misunderstood the ToG notes.

Another thing:

I took a small loan (100) and medium loan (200) to get my mercenaries. I ran out of money, and the event prompted me to take a medium loan (200) to get out of the minus. So, I borrowed 500. I only had two descisions to repay the loans 100 and 200. Which means that I now repaid all my loans (300) and got the 200 for free.
That event is a vanilla thing, you get another event after 5 years I believe making you repay it. Though I should probably disable it, seeing as I've got proper loan mechanics.
Edit: It's now disabled in the beta branch.
 

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Is it possible that the rate of getting the duelist hobby is close to nihil? 50 years into my game (patch .10?) there is no one I can see that has it. When starting a new game, I do see a couple so it must still be in, but it seems most people become scholar. It's no longer a random occurence if I counted 50+ traits without a single one being duelist.
I've seen it occasionally, but it does seem a bit rare, yeah. Not entirely sure what I could do about it.
When Im leading/at the head of my army in some war I sometimes get an event telling me Im hiding in my castle and get the Craven trait.
Do you remember any extract of the text in the event? I need that to find the cause.
I can't load saves with this and swmh enabled. Also my game crashes on resign. Whenever I start a new campaign though it works. I am using 1066 starting date, with old gods and legacy of rome enabled.
You can't load saves from regular PB in PB+SWMH.
Make sure you've got PB, PB+SWMH, and SWMH running, and that you're running the latest versions of each.
 

Meneth

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I'm running the latest version of everything and the Save is Using PB SWMH and the compatibility patch.
The crashing on resign issue was hotfixed out of 3.2.14, and should not exist at all in 3.2.15. However, it could still exist in saves made in 3.2.14, so try starting a new game after ensuring you've got 3.2.14 and SWMH 2.751.
 

Meneth

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These are all new saves I am using. I just created a bunch today to test.
So in the launcher, you've got these, and only these, mods enabled?
Project Balance.
PB - SWMH Compatibility
Some what more historic 2.75

And before installing the latest versions of PB and SWMH, you've deleted the previous install of each?
 

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Few more things (SWMH+PB and Cultural portraits)
-Localization for the name of the ambition to get known for virtue is missing
-Ambition of 'get a son' MIGHT be bugged. Getting a son robbed me of 100 prestige (no idea how)
1. Already fixed in the beta branch.
2. I'll look into it. Edit: It should give you 10 Piety, but not do anything beyond that.
 

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I'm not sure if this has been in a recent changelog that I haven't seen ( As there were a lot of patches since TOG first came out. ) But in the ruler designer Norse Gael rulers only had the last name of Smith, which meant that there are no defined last names for Norse-Gael rulers. Ingame, I had this happen and saw a Smith Norse-Gael ruler, but thought nothing of it at the time. I haven't checked the culture files, but is this true or just a bug? As I was about to plan a Norse-Gael playthrough.
There are currently no dynasties defined for them. Not too much I can do about it as I lack the knowledge needed to add anything of the sort.
 

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The event chain for duelist/poet is available only for single men (no lover/not married). Perhaps another set of events could be created for those two lifestyles.
The MTTH for the start event for the scholar/mystic event chain is drastically reduced when you have ambitious and zealous. The other lifestyle event chain start events have no such modifiers that can significantly reduce their MTTH based on traits. I suggest commenting out the zealous and ambitious MTTH modifiers, or add more MTTH modifiers to the other event chain start events.

Actually, I think the MTTH modifiers for all of the lifestyle event chain start events seem arbitrary. I think they could use a general overhaul.
Not sure tweaking all that would be within PB's scope.
As a personal note: I think the changed values on the hunting events are a little too harsh. If possible, they should change based on your character. I had a hunter with good combat skill and high martial (the petty king of Norway, first start date) and he was maimed after year of play, which basically ended my game as a dead family tree means game over.

He's a brave hunter (and I'm a roleplayer) so I had him go and hunt as much as possible. I'm a roleplayer so I was obliged to take the engage option but it's far from a rational option in my view. 10% maiming chance? That's a lot. 2% might be too little though. 5 seems fair to me.

They aren't all drunks like King Robert from SoF&I. :p
Some of those odds are probably exaggerated yeah, though if you don't want the risk you can simply not go on grand hunts ;)
Not sure tweaking all that would be within PB's scope.
Is there a reason that catholic decision "give money to charity" can basically be enacted in perpetuity provided one has the funds, while the Muslim equivalent has a cooldown of a few years? They both give 25 piety.
No idea; it's a vanilla thing.
 

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Not sure if desired within PB, but have you considered increasing the cost of levies and/or mercs? I find that even when starting as count in 1066 by around 1150 I'm always able to have enough cash on hand to hire mercs and thus be safe defensively sans GHW.

On a similar note, have you considered slowing reinforcement rate for levies?
Levies and mercs are about 50% more expensive in PB than in vanilla, and levies reinforce at half the rate of vanilla.
 

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On the topic of mercs. Does the A.I take loans and hire mercenaries? I won several wars against bigger realms just because I took loans and hired mercenaries, and they did not.
It does hire mercs. It currently does not take loans.
@Meneth: Even though you didn't request them yet, here's some Norsegael dynasties in case you're interested. They're all based off of a quick 5 minute Wikipedia skim, so I'm not really sure about the historical accuracy of them (I tried to find clans and families who had some Norse background; a few may be just a little outside of CKII's timeframe, but I don't think anybody will notice).

Code:
1000061720 = {
    name="Donald"
    culture = norsegael
}
1000061721 = {
    name="Mac Coitir"
    culture = norsegael
}
1000061722 = {
    name="Mac Leod"
    culture = norsegael
}    
1000061723 = {
    name="Mac Lean"
    culture = norsegael
}
1000061724 = {
    name="Mac Kinnon"
    culture = norsegael
}
1000061725 = {
    name="Niall"
    culture = norsegael
}
1000061726 = {
    name="Mac Neacail"
    culture = norsegael
}
1000061727 = {
    name="Mac Millan"
    culture = norsegael
}
1000061728 = {
    name="Campbell"
    culture = norsegael
}
1000061729 = {
    name="Mac Aulay"
    culture = norsegael
}
1000061730 = {
    name="Mac Auliffe"
    culture = norsegael
}
1000061731 = {
    name="Corkill"
    culture = norsegael
}
1000061732 = {
    name="Mac Corquodale"
    culture = norsegael
}    
1000061733 = {
    name="Mac Iver"
    culture = norsegael
}
1000061734 = {
    name="Mac Kittrick"
    culture = norsegael
}
1000061735 = {
    name="Mac Alister"
    culture = norsegael
}
1000061736 = {
    name="Mac Dougall"
    culture = norsegael
}
1000061737 = {
    name="Gunn"
    culture = norsegael
}
1000061738 = {
    name="Mac Kay"
    culture = norsegael
}
1000061739 = {
    name="Siol Gorrie"
    culture = norsegael
}

Inc ase you're wondering, don't worry about the dynasty IDs - they're from my block of dynasty IDs and I won't be using them anyways if you decided to use the dynasties above.
Guess I'll stick those in there.
Uhm.

I've tried for the first time PB + SWMHH + ARKO + VIET. All good until I unpaused. Then it started to lag very badly. I don't lag at all with TP&TT, Game of Thrones or other mods. Never lagged with Vanilla, either. It lagged so badly that it took 10 seconds just to do two or three days. I waited a bit to see if it would improve, but nothing. Help please! :D
That's rather strange, as PB should be much faster than TPATT.
I'm not sure what would cause slowdown to such an extent, I'm afraid.
I wonder sometimes if it should be possible to hire mercanaries when a loan is taken...I do it so often since.the AI doesnt attack me when im broke and in debt.
Nothing I can do to prevent it unless I were to code every merc allow trigger to ban that.
 

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I had the same issue. For me letting it run for about a week, saving it, and then reloading that save seemed to fix it.
That was fixed long ago.
Though if you're using PB+SWMH it's possible the issue exists there, in which case you should report it to the SWMH team.
 

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uh im useing SWMH & PB and most of the map is uninhabited the entire heptarcy of england isn't there except for northhumbria is this a bug?
Make sure you've got both PB, PB+SWMH, and SWMH enabled. If any one isn't enabled you'll get issues.
 

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Meneth, a follow-up on the lifestyle events matter.
I've made my desired changes to the MTTH of the start events and also added ai_chance clauses where I saw fit.
You're free to use them, if you like:
http://pastebin.com/U0QYQTJm
The thing is that maintaining that file for future versions of CKII will not go well.
I'm sure this has been asked and answered already, but skimming back and searching didn't yield anything, so I apologize in advance. I'm playing the pre-Old Gods version of PB+SWMH right now, in which pagans are playable. Do pagans remain playable in the latest version of PB, even if I don't own Old Gods, or must I buy the DLC if I want to update the game and have them remain playable?
You'll need the DLC.
I'm an idiot. I hadn't read the VIET readme, and thought that I had to enable all the VIET modules, while they haven't updated to 1.10 the defiles and CORE yet. With ARKO-PB-SWMH-VIET (only the right modules) it runs smoothly.
Glad you figured out why.
I've got two issues in a current PB-SWMH-VIET game: Shia is listed as a Sunni Heresy, and I found an unreformed pagan with primogeniture.

I dunno if this is SWMH or PB-SWMH issue. Here's the game
That's intended; it's so they get proper opinion of one another.
The only thing that isn't WAD is that Shia uses the heresy icon, but I don't believe there's anything I can do about that.
i cant seem to caputre people when i conquer counties anymore??

Hey Meneth,

I'm not the original poster, but I just took to the internet myself about what I believe is the same issue:

The Waylit Siege Pulse event with the "My liege, an army approaches the castle" appears for me very frequently and is getting quite irritating. It doesn't seem to matter if I'm anywhere near the siege (even if I have no family there and my capital is months away), but suddenly I'm defending it personally. This can cause problems when the choice is between defending a garrison of 60 troops and getting the craven trait. I'm relatively sure I've also had it while leading armies, too.

Anyway, this is my first post here and I'm new to CK2, but let me know if I can be of further assistance or provide any more details. :)
The thing is, unless you're actually leading an army the vanilla game will pull you back. The "an army approaches" event has nothing to do with it, and will only ever be sent to you if you're actually present in the province (which happens as a result of vanilla deciding it's a good idea to pull you back).
I've seen the game pull back characters that are leading armies as well, and I'm not sure why it happens, and I don't believe there's anything I can do about it.

Hi, i've been playing a game as the Duke of Hellas with PB, SWMH, ARKO, and VIET when i noticed that the King of France is somehow a Lowborn. Not sure how that is possible.
At campaign start or after it? If it's after the start it might've been the result of some sort of revolt.
 

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I do think that anybody that gets a noble title should start a house. But if it's vanilla behavior them i understand it has nothing to do with the mods.

Try to disable/re enable ARKO, if it still doesn't work pinpoint the problem in the ARKO files. Got the same problem as you.
Pretty sure it's a vanilla issue.

Agreed. The Sulayhids being represented wrong was reported in the Bug Reports. But still, I'd love it if PB fixed it.
I'm not entirely sure what's actually wrong with them. Not really my area, and depending on what the issue is it may or may not be within PB's scope.
 

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  • Teleglitch: Die More Edition
  • Europa Universalis IV: Rule Britannia
Okay this might be me being stupid, but I can't seem to use the Imperial Reconquest CB as Byzantium. I started with Manuel Komnenos bookmark so I know the temporary suspension of Imperial Reconquest is over, I have more than 500 prestige and all the necessary traits, but I can only launch holy wars on Rum and can't use Imperial Reconquest on Armenia Minor. Looking at your Imperial Reconquest tiers map, I ought to be able to use it. Is there something I'm doing wrong? Again, according to the "Is war possible" I should be able to use it, and it is past the Sultanate of Rum temporary survival period.
The rum_formed flag is set in 1077 when starting at later dates.
Thus, Imperial Reconquest will become available in 1092.
It's possible the game starts counting from when you start the campaign though rather than from 1077, in which case there's not that much I can do.