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DoubleA

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FA3444493431E252A533F0D06E2F3D96220B0BAF


The. Game. Is. Cheating.
 

Velorian

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The. Game. Is. Cheating.

Seems to be a pretty reasonable result, if your leader used sub-optimal strategies and/or had the terrain working against him. You are only marginally stronger, and he has a good army composition, with plenty of knights.

I've seen the AI suffer far worse defeats against my armies when it attacked a good smaller-sized army across a river into mountains. It was brutal.
 

DoubleA

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He has knights. I have horse archers.

Should I mention that I've tried this battle twenty times? Because I think I should. I even got them to attack me across the strait once. They keep winning the skirmish phase for some ridiculous reason. My commanders are just as good or better, at least when they actually get used. I have a 25 martial mercenary guy and some 3 martial count keeps getting command over him when they're in the same flank.
 

Velorian

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Well you'd get the same result if you played as the other guy and let your current ruler be the AI, so by definition the game doesn't cheat, at most it uses faulty calculations (it does a bit actually).

I'm guessing your commanders are using light cavalry tactics because you have so many, unfortunately they are not very good and using strategies favoring them usually gimps the rest of your army, also aren't knights significantly stronger than horse archers? At the very least they benefit from some of the same strategies as heavy infantry which tends to be the main factor in who wins.

If you want to manipulate who gets control of the flank when you don't have the authority to appoint one, you can switch all the levies with unwanted commanders into your ruler's flank, they usually don't get priority then, unless you have allied armies traveling with you.
 

DoubleA

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Yeah, but they start winning before the melee phase, then they curbstomp me. I have 2000 more bows than they do. I should be slaughtering them in the skirmish phase. Not sure about tactics, maybe LC ones are getting used. I don't really see how LC tactics would weaken HA tactics. They're pretty damn similar, all things considered - or at the very least, the troops should be used in concert with each other. It doesn't take a military genius to use feints and flank attacks when a third of the army is mounted.

I'm currently leading a revolt against my Khan, so 1/2 to 3/4 of my army is allied. Can't appoint commanders unless there's only one non-merc unit in a flank. Still, I don't get how a 3 martial count outranks a 25 martial mercenary captain. Logically, the merc would have command due to him being treated by the game as a duke. Though I did fix that by putting my own character in charge of the flank.

edit: Oh my god I just won.

I excessively micro'd my army so that there would be the maximum amount of HC on the flanks (meaning two big merc blobs) and PROBABLY a good commander on each one. And it worked.

edit 2: SO IT TURNS OUT THE BYZIES HAVE ANOTHER ARMY OF 12000 WHO WOULDA GUESSED
 
Last edited:

DeaTh-ShiNoBi

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DoubleA, are you checking what tactics your commanders are using? By what you're describing, it sounds almost certain that they're picking Light Cavalry tactics, which completely gimps the rest of your army. This can explain how you would lose the skirmish phase, even while having a massively superior skirmishing army. Personally, I recommend editing the game files to "improve" the Light Cavalry tactics, as they're easily the worst in the game (they're completely negative). Also, you shouldn't underestimate Heavy Cavalry. They're far stronger than Horse Archers.

Edit: After reading your post again, I feel slightly stupid for asking whether you checked the tactics (that's what I get for skimming -.-). At any rate, you really should take a look at the tactics when they battle. Saying Light Cavalry and Horse Archers are pretty similar doesn't cut it for tactics. The "Harass" tactic increases Light Cavalry attack by 300%, but reduces Horse Archers and Archers attack by 150%. The important thing to note here is that Light Cavalry have fairly pathetic attack, so increasing their attack by 300% only puts it on par with what Horse Archers have without a bonus.

Check out this informative thread for more details on this phenomenon: http://forum.paradoxplaza.com/forum...lding-Light-Cavalry-will-make-you-lose-fights

Again, I highly recommend that you edit combat_tactics.txt to improve Light Cavalry tactics, otherwise you just have to avoid them altogether, and that's no fun, is it?

Alternatively, you could do what I'm going to do in my next game. Edit combat_tactics.txt to make all tactics do nothing, so the combat is less random and your own units can't screw up your army. IMO, tactics were an awful idea in the first place.
 
Last edited:

DeaTh-ShiNoBi

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I'm having an issue with levy laws, and I have no idea what's causing it. I'm playing as the Emperor of Russia. Initially I had decided to keep the Kingdom of Novgorod and the Kingdom of Kiev to my own personal character because I did not want to give a vassal too much power, but a recent succession has caused my vassals to dislike me a lot more than they used to, so I decided to hand the Kingdom of Novgorod over to one of my vassals. He has a 100 opinion of me now, which is fine and all, but there's an issue where the "laws" are setting the levies that he gives me to 80% maximum (100% from opinion, -20% from laws), even though the laws should effect the levies numbers by 0%. I have Feudal Focus set to "Levies++" (-20% levies), and Feudal Obligations set to "Medium" (+20% levies). For most of my vassals, including Dukes, Kings, and Counts, the "laws" correctly set the levies to -0.00%, but for a few of my vassals (including the new King of Novgorod), the laws set the levies to -20%, and I can't figure out why.

There are a couple vassals who give me -20% levies from laws, but I care most about Novgorod because he has the most levies by far. The King of Crimea was the first "offender", and the problem has yet to magically fix itself. Another vassal that has this problem is the Duke of Cherson. I'm positive that it has nothing to do with their own personal laws because the King of Denmark has his Feudal obligations set to minimum, yet he still gives me 100% levies. Can anyone enlighten me as to why this might be happening?
 

unmerged(271387)

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I am definatly going to try this.Does it add new provinces?
 

al3xytp

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The Seljuk turks as a de jure empire ? Now, as the caliphates are only titular duchies and no more kingdom, I think a de jure empire of persia should be created instead.
 

Fishman786

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The Seljuk turks as a de jure empire ? Now, as the caliphates are only titular duchies and no more kingdom, I think a de jure empire of persia should be created instead.

I'd like to see that as well. Seljuk Turks as a titular empire, Persia as the de-jure one.
 

DoubleA

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Bulgaria's de jure borders look completely awesome, but Epirus looks absolutely atrocious and Thessalonia's aren't all that great either. Could you refine them a bit?

DoubleA, are you checking what tactics your commanders are using? By what you're describing, it sounds almost certain that they're picking Light Cavalry tactics, which completely gimps the rest of your army. This can explain how you would lose the skirmish phase, even while having a massively superior skirmishing army. Personally, I recommend editing the game files to "improve" the Light Cavalry tactics, as they're easily the worst in the game (they're completely negative). Also, you shouldn't underestimate Heavy Cavalry. They're far stronger than Horse Archers.

Edit: After reading your post again, I feel slightly stupid for asking whether you checked the tactics (that's what I get for skimming -.-). At any rate, you really should take a look at the tactics when they battle. Saying Light Cavalry and Horse Archers are pretty similar doesn't cut it for tactics. The "Harass" tactic increases Light Cavalry attack by 300%, but reduces Horse Archers and Archers attack by 150%. The important thing to note here is that Light Cavalry have fairly pathetic attack, so increasing their attack by 300% only puts it on par with what Horse Archers have without a bonus.

Check out this informative thread for more details on this phenomenon: http://forum.paradoxplaza.com/forum...lding-Light-Cavalry-will-make-you-lose-fights

Again, I highly recommend that you edit combat_tactics.txt to improve Light Cavalry tactics, otherwise you just have to avoid them altogether, and that's no fun, is it?

Alternatively, you could do what I'm going to do in my next game. Edit combat_tactics.txt to make all tactics do nothing, so the combat is less random and your own units can't screw up your army. IMO, tactics were an awful idea in the first place.

Yeah, I think they were using LC tactics and timid infantry advance. Tactics would be better if you could pick them yourself if you were commanding the flank (or leave it up to the AI if you didn't want to).

And regarding horse archers: In reality, HAs and LC would be used together to devastating effect, especially by steppe people. After all, HAs are more or less LC with a bow instead of a spear. Archers probably would benefit from them too, because, you know, archers. Tactics need a major overhaul.
 

DeaTh-ShiNoBi

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Yeah, I think they were using LC tactics and timid infantry advance. Tactics would be better if you could pick them yourself if you were commanding the flank (or leave it up to the AI if you didn't want to).

And regarding horse archers: In reality, HAs and LC would be used together to devastating effect, especially by steppe people. After all, HAs are more or less LC with a bow instead of a spear. Archers probably would benefit from them too, because, you know, archers. Tactics need a major overhaul.

I completely agree.
 

DeaTh-ShiNoBi

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I'm having an issue with levy laws, and I have no idea what's causing it. I'm playing as the Emperor of Russia. Initially I had decided to keep the Kingdom of Novgorod and the Kingdom of Kiev to my own personal character because I did not want to give a vassal too much power, but a recent succession has caused my vassals to dislike me a lot more than they used to, so I decided to hand the Kingdom of Novgorod over to one of my vassals. He has a 100 opinion of me now, which is fine and all, but there's an issue where the "laws" are setting the levies that he gives me to 80% maximum (100% from opinion, -20% from laws), even though the laws should effect the levies numbers by 0%. I have Feudal Focus set to "Levies++" (-20% levies), and Feudal Obligations set to "Medium" (+20% levies). For most of my vassals, including Dukes, Kings, and Counts, the "laws" correctly set the levies to -0.00%, but for a few of my vassals (including the new King of Novgorod), the laws set the levies to -20%, and I can't figure out why.

There are a couple vassals who give me -20% levies from laws, but I care most about Novgorod because he has the most levies by far. The King of Crimea was the first "offender", and the problem has yet to magically fix itself. Another vassal that has this problem is the Duke of Cherson. I'm positive that it has nothing to do with their own personal laws because the King of Denmark has his Feudal obligations set to minimum, yet he still gives me 100% levies. Can anyone enlighten me as to why this might be happening?

My post is getting buried so I'm just going to re-quote it. Are there any answers on this issue? I wish I had more information, but I really can't think of any reason why it's doing this, so I can't give more information. It seems completely random ;/
 

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Where are F10 screenshots for this mod stored? It isn't in the vanilla folder and I can't find a ss folder in the mod folder.

My post is getting buried so I'm just going to re-quote it. Are there any answers on this issue? I wish I had more information, but I really can't think of any reason why it's doing this, so I can't give more information. It seems completely random ;/

Not sure how much this helps, but +x% generally refers to minimum limit and -x% refers to maximum limit. Or maybe it's the other way around. It's not as simple as it could be.
 

Meneth

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Where are F10 screenshots for this mod stored? It isn't in the vanilla folder and I can't find a ss folder in the mod folder.



Not sure how much this helps, but +x% generally refers to minimum limit and -x% refers to maximum limit. Or maybe it's the other way around. It's not as simple as it could be.
Should be stored in My Documents\Paradox Interactive\Crusader Kings II\Balansegang\Screenshots.
 

richvh

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Any mod with a user_dir defined in its .mod file has screenshots in My Documents/Paradox Interactive/Crusader Kings II/<mod name>/screenshots.