After watching the first World War Wednesday, I have many questions about production. Although I don't expect any dev response, I would like to hear what all of you guys think. The production aspect of the game is something I had dreamed about back around the time when HOI II was going to be released. I likened production to something that was in War in Russia, and Pacific war, both early 90s Gary Grisby SSI games. They had production in it as well, though not anything like what is going into HOI IV. I still laugh and I even made a post about it about a year back making fun of the naysayers that said it could never be done in HOI because tracking your tanks and airplanes would be too much for a computer to handle.
1: Do you think that the production in this game will be used to a lesser extent in Victoria III? All the old PDS games used a military unit as something manufactured. The men and their equipment in one, and they were treated as a complete unit. Now much of the equipment is separated from the soldiers in HOI IV. Couldn't this work in Victoria III which takes place in the heart of the Industrial Revolution? Muskets/Rifles, individual ships Cannons, then early trucks, tanks, and airplanes easily fit the era between 1820-1920. Not that I've played any of the Victoria games, but if production is in like in HOI IV, then I am already sold.
2: Will production greatly expand once war kicks in? Johan actually had not too bad truck production near the end of the video, 16+ per day, but I noticed everything else besides rifles was really low. Jakob's aircraft production of just a few a month though, was painful. I know he was short on resources, so it was reduced by a third, but that's still really low. I know he was building industry, but maybe he just needed to devote more to it? Yes I understand efficiency and how it gets better the longer that line of factories produces that equipment.
3: Older equipment used as training equipment? I'm sure this isn't in the game right now, but it would be nice to use those biplanes or obsolescent tanks that you start the game with for training purposes so that your newer equipment doesn't breakdown. Actually if you don't equip the units with the newest production, then they sort of are using the old equipment as training equipment. But it would be nice to select your older air units and tanks and just tag them as to be used for training.
4: How real is it to massively expand all civilian industries in 1936 like was done in the video, and what does it cost to build factories? Now this one had me wondering simply because the world is recovering from the Great Depression, and as soon as the game begins every country in the world fills out their nation to max capacity with new factories on January 1st 1936. Yeah, I know it is a game, but what does it cost to build factories other than wait time? Does it require resources? Does it require production time from your other factories? If it just requires time to build and nothing else, then I would question this. It should IMO take resources at least, and possibly time from your existing factories as well.
5: The last question leads me to the next - Do you think the AI should massively expand their industry to max, like the player most likely would as soon as the game begins? Should the AI not act like it historically would on January 1st 1936? Some industry I can easily see, but every possible slot to max as soon as the game begins just seems unrealistic to me. I know the AI needs a chance to win, but then that argument can easily lead to - then why not give them bonuses over the player like virtually all strategy games tend to do.
6: Why didn't Jakob trade for his resources needed as soon as the game begin? Johan had nearly all his resources as Britain, except a little bit of oil. But Jakob was hit rather hard with the lack of resources. I think he will trade for them in the next video, but why not start right away? Was it because he was nearly all focused on creating new factories which don't cost resources, before beginning his general production to fill out the German military?
7: The BEF was on paper all motorized, yet this wasn't the actual case - Do you think the British should get a focus to fill out 9 divisions with enough trucks by commandeering them from the public as what they historically did? I remember reading this in Blood, Tears, and Folly by Len Deighton. The BEF was partially motorized, and they actually took what they needed from the public to fill out the rest. It might help out a lot with that initial army that you send to the continent to help France. I was reminded of this since Johan tried to fill out the entire land forces of Britain with trucks to make them all motorized.
8: Will armored vehicles/halftracks also be something that can be manufactured as well? I suppose these vehicles weren't created at the very beginning of the war, but they were used in the war. They were scouts as well as what troops were transported in. Yes, they usually had a gun on top of them as well so they were like lightly armored tanks.
9: Is there a chance for vehicles to just be damaged and then repaired? I've been following this game for as long as it was announced, and I am an old time PDS game player, but I forget if this is in or not. There is a reliability rating for each equipment correct? So if it breaks, does that mean it's just gone? And not out for repairs? I'm guessing it's just gone right now. Maybe in the future equipment it can be repaired. I believe that warships will be the only production that will be able to be sent back to be repaired like in all previous HOI games.
10: Can units still be outfitted with not enough equipment and sent into battle? I remember a dev writing something like this a long time ago - that a division can be given just one rifle and then sent out to fight. It wouldn't be very good at all, but it can be done.
11: Production changed to a new piece of equipment and the efficiency will suffer - do you not think that if a tank is being built by factories that a variant of that tank should be just a small suffering of efficiency, or does it go back to the beginning?
12: Nations such as Japan that are isolated will never be able to get foreign equipment unless the Axis members are willing to give it to them, but obviously not in a time of war? Say Japan wants to fill out a few motorized divisions, but doesn't want to manufacturer them. Is there really no way that they could get them if they follow the historical path of being at war with China and the Allies? I doubt Germany could reasonably fill out Japans needs since they themselves need those trucks badly that they might produce. What I am saying is, only nations that are in your sphere of interest like France and Britain were to the USA might be will have a good chance of getting lend lease equipment, correct? Japan is sort of the odd man out when it comes to lend lease as it is in the game because if they go historically, who would give it to them?
1: Do you think that the production in this game will be used to a lesser extent in Victoria III? All the old PDS games used a military unit as something manufactured. The men and their equipment in one, and they were treated as a complete unit. Now much of the equipment is separated from the soldiers in HOI IV. Couldn't this work in Victoria III which takes place in the heart of the Industrial Revolution? Muskets/Rifles, individual ships Cannons, then early trucks, tanks, and airplanes easily fit the era between 1820-1920. Not that I've played any of the Victoria games, but if production is in like in HOI IV, then I am already sold.
2: Will production greatly expand once war kicks in? Johan actually had not too bad truck production near the end of the video, 16+ per day, but I noticed everything else besides rifles was really low. Jakob's aircraft production of just a few a month though, was painful. I know he was short on resources, so it was reduced by a third, but that's still really low. I know he was building industry, but maybe he just needed to devote more to it? Yes I understand efficiency and how it gets better the longer that line of factories produces that equipment.
3: Older equipment used as training equipment? I'm sure this isn't in the game right now, but it would be nice to use those biplanes or obsolescent tanks that you start the game with for training purposes so that your newer equipment doesn't breakdown. Actually if you don't equip the units with the newest production, then they sort of are using the old equipment as training equipment. But it would be nice to select your older air units and tanks and just tag them as to be used for training.
4: How real is it to massively expand all civilian industries in 1936 like was done in the video, and what does it cost to build factories? Now this one had me wondering simply because the world is recovering from the Great Depression, and as soon as the game begins every country in the world fills out their nation to max capacity with new factories on January 1st 1936. Yeah, I know it is a game, but what does it cost to build factories other than wait time? Does it require resources? Does it require production time from your other factories? If it just requires time to build and nothing else, then I would question this. It should IMO take resources at least, and possibly time from your existing factories as well.
5: The last question leads me to the next - Do you think the AI should massively expand their industry to max, like the player most likely would as soon as the game begins? Should the AI not act like it historically would on January 1st 1936? Some industry I can easily see, but every possible slot to max as soon as the game begins just seems unrealistic to me. I know the AI needs a chance to win, but then that argument can easily lead to - then why not give them bonuses over the player like virtually all strategy games tend to do.
6: Why didn't Jakob trade for his resources needed as soon as the game begin? Johan had nearly all his resources as Britain, except a little bit of oil. But Jakob was hit rather hard with the lack of resources. I think he will trade for them in the next video, but why not start right away? Was it because he was nearly all focused on creating new factories which don't cost resources, before beginning his general production to fill out the German military?
7: The BEF was on paper all motorized, yet this wasn't the actual case - Do you think the British should get a focus to fill out 9 divisions with enough trucks by commandeering them from the public as what they historically did? I remember reading this in Blood, Tears, and Folly by Len Deighton. The BEF was partially motorized, and they actually took what they needed from the public to fill out the rest. It might help out a lot with that initial army that you send to the continent to help France. I was reminded of this since Johan tried to fill out the entire land forces of Britain with trucks to make them all motorized.
8: Will armored vehicles/halftracks also be something that can be manufactured as well? I suppose these vehicles weren't created at the very beginning of the war, but they were used in the war. They were scouts as well as what troops were transported in. Yes, they usually had a gun on top of them as well so they were like lightly armored tanks.
9: Is there a chance for vehicles to just be damaged and then repaired? I've been following this game for as long as it was announced, and I am an old time PDS game player, but I forget if this is in or not. There is a reliability rating for each equipment correct? So if it breaks, does that mean it's just gone? And not out for repairs? I'm guessing it's just gone right now. Maybe in the future equipment it can be repaired. I believe that warships will be the only production that will be able to be sent back to be repaired like in all previous HOI games.
10: Can units still be outfitted with not enough equipment and sent into battle? I remember a dev writing something like this a long time ago - that a division can be given just one rifle and then sent out to fight. It wouldn't be very good at all, but it can be done.
11: Production changed to a new piece of equipment and the efficiency will suffer - do you not think that if a tank is being built by factories that a variant of that tank should be just a small suffering of efficiency, or does it go back to the beginning?
12: Nations such as Japan that are isolated will never be able to get foreign equipment unless the Axis members are willing to give it to them, but obviously not in a time of war? Say Japan wants to fill out a few motorized divisions, but doesn't want to manufacturer them. Is there really no way that they could get them if they follow the historical path of being at war with China and the Allies? I doubt Germany could reasonably fill out Japans needs since they themselves need those trucks badly that they might produce. What I am saying is, only nations that are in your sphere of interest like France and Britain were to the USA might be will have a good chance of getting lend lease equipment, correct? Japan is sort of the odd man out when it comes to lend lease as it is in the game because if they go historically, who would give it to them?
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