• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(63070)

First Lieutenant
Nov 28, 2006
205
0
Can someone please explain why a DD3 w/1 attachment (4.9 IC) is more expensive than a CL3 w/2 attach (3.8 IC)? Or why a DD4 w/1 attach (5.3 IC) is more expensive than a CA4 w/3 attach (4.5 IC)?

I'm sure this is modible. But I don't think I should have to mod it.

It just needs to make sense. Somebody drop some knowledge on me! :confused:

As always, thanks in advance. Cheers.
 

unmerged(155178)

Sergeant
Aug 16, 2009
82
0
DDs are multiple ships represented as one squadron. Plus, they have shorter buildtimes IIRC
 

unmerged(63070)

First Lieutenant
Nov 28, 2006
205
0
Shouldn't shorter build times equate to less cost, not more? :confused:

I get the whole single ship versus multiple ships. Still used to ARM and Domsday, where DDs cost less than CLs, and CLs less than CAs, and so on. Kind of made sense. ;)
 

wright1331

General
85 Badges
Feb 16, 2005
1.886
861
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Majesty 2
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Victoria 3 Sign Up
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Arsenal of Democracy
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
Shouldn't shorter build times equate to less cost, not more? :confused:

I dont have the game in front of me so i cant look at it.

But if the build time is shorter then I might cost less over the long run even if it shows the IC cost as a higher number.
Most people figure things in total cost = IC days

ie, if it takes..
5IC for 2 years or
10IC for 1 year
These are the exact same IC cost in IC days, so even though one cost more IC it doesnt mean its more expensive
 

HarkovAdm

Major
6 Badges
Feb 15, 2005
602
19
  • Arsenal of Democracy
  • Deus Vult
  • Europa Universalis III
  • Hearts of Iron III
  • Victoria: Revolutions
  • 500k Club
It makes perfect sense to me. It's a destroyer group not one ship. Also destroyers take a few months to build, while CVs and BBs take years.
 

Alex_brunius

Field Marshal
68 Badges
Mar 24, 2006
22.404
5.017
  • Hearts of Iron IV Sign-up
  • Victoria 2: A House Divided
  • War of the Roses
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Magicka 2
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Achtung Panzer
  • Stellaris
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • PDXCON 2017 Gold Ticket holder
  • Surviving Mars
  • Battle for Bosporus
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Deus Vult
  • Dungeonland
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Arsenal of Democracy
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
Can someone please explain why a DD3 w/1 attachment (4.9 IC) is more expensive than a CL3 w/2 attach (3.8 IC)? Or why a DD4 w/1 attach (5.3 IC) is more expensive than a CA4 w/3 attach (4.5 IC)?

They are not more expensive at all. To get the full cost you must also look at how long you need to spend those ICs (like others have said already).

DD3 have a basecost of 5 IC and a buildtime off 140 days for a total of 700 IC days.

CL3 have a basecost of 4 IC and a buildtime off 210 days for a total of 840 IC days.

Also remember that the shorter buidltimes of Destroyers help them even more since you quicker gain gearingbonus which speeds up the constructions (making them even cheaper).
 

unmerged(63070)

First Lieutenant
Nov 28, 2006
205
0
Sticking with an apples to apples analogy...in HoI2DD ver1.3a (for example), a lv4 CA has a base 4.2IC cost, a lv4 CL 3.6IC, and a lv4 DD flotilla 1.8IC.

With AOD, this is reversed, with the lv4 DD at 4.8IC cost, lv4 CL 4.4, and lv4 CA 3.5 IC. And that's before factoring in the "total IC days" cost to produce and with no attachments.

Clearly, things have changed. I'd just like to understand the reason for the change.
 

Alex_brunius

Field Marshal
68 Badges
Mar 24, 2006
22.404
5.017
  • Hearts of Iron IV Sign-up
  • Victoria 2: A House Divided
  • War of the Roses
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Magicka 2
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Achtung Panzer
  • Stellaris
  • Victoria 2
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • PDXCON 2017 Gold Ticket holder
  • Surviving Mars
  • Battle for Bosporus
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Deus Vult
  • Dungeonland
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Arsenal of Democracy
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
Clearly, things have changed. I'd just like to understand the reason for the change.
Another big reason for the change is that a fair bit of the IC cost of shipbuilding have been moved from the base ship to the various attachments you talk about. Thus naturally a CA that can have 3 large attachments will add more to its final cost then a DD with 1 small.

A CA4 with 3 of those, ends up at around 5.0 IC.
 
Last edited:

unmerged(63070)

First Lieutenant
Nov 28, 2006
205
0
Another big reason for the change is that a fair bit of the IC cost of shipbuilding have been moved from the base ship to the various attachments you talk about. Thus naturally a CA that can have 3 large attachments will add more to its final cost then a DD with 1 small.

A CA4 with 3 of those, ends up at around 5.0 IC.

This is precisely my point. It's Jan 1938 and a CA lv4 w/3 attach costs 4.5 IC. While aDD lv4 w/1 attach costs 5.3, and a DD lv3 w/attach cost 4.8. The DDs with fewer attachments have a higher IC cost than a CA with more attachments. :eek:

This is what doesn't make sense to me. :rofl:
 

Balesir

AoD's Old Geezer
146 Badges
Dec 23, 2005
3.145
1.700
  • Arsenal of Democracy
  • 200k Club
  • Darkest Hour
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Jade Dragon
  • Europa Universalis III Complete
  • Deus Vult
  • Sengoku
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Common Sense
  • Hearts of Iron III: Their Finest Hour
  • For The Glory
  • Pride of Nations
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Cities: Skylines Deluxe Edition
  • Rise of Prussia
  • Mount & Blade: Warband
  • Stellaris: Galaxy Edition
  • Stellaris: Megacorp
  • Crusader Kings III: Royal Edition
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • East India Company
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Death or Dishonor
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 3 Sign Up
  • PDXCON 2017 Gold Ticket holder
Actually, the main determinant of the ship costs (in total IC-days) was a comprehensive comparison of the actual capabilities of the ships (with attachments). They are not all strictly "historically realistic", but they are reasonable and they reflect the power/usefulness of the ships built.

Actually, the cost difference between CAs and CLs was never huge - and as the war progressed a state of the art CL got more costly and 'modern' CAs were seldom seen. A key element is mission profile; CLs were seen as something that should be able to operate alone (in the RN, IJN) or with a specific, high tech job to do (USN). CAs became a sort of "poor man's battleship".

Edit: oh, and DDs are 3-6 ships each, so they tend to be quick but expensive to build.
 
Last edited:

unmerged(155178)

Sergeant
Aug 16, 2009
82
0
This is precisely my point. It's Jan 1938 and a CA lv4 w/3 attach costs 4.5 IC. While aDD lv4 w/1 attach costs 5.3, and a DD lv3 w/attach cost 4.8. The DDs with fewer attachments have a higher IC cost than a CA with more attachments. :eek:

This is what doesn't make sense to me. :rofl:
It makes sense to everyone else :)