Problems with France in the 1936 scenario

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Crazy-Krauthead

Second Lieutenant
74 Badges
Nov 21, 2018
144
133
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Dharma
  • Battle for Bosporus
  • Europa Universalis IV: Mare Nostrum
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Common Sense
  • Age of Wonders: Planetfall Season pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Federations
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Age of Wonders: Planetfall Deluxe edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Distant Stars
  • Stellaris: Necroids
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Parklife
  • Age of Wonders: Planetfall
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Cossacks
As i played France today first time, i realized that France has greatly being nerved so its not as strong as it actual should be. It feels like France has be greatly weakened to make sure it loses the war, equal how bad its enemies play.

1. At the beginning of WW2 France had one of the biggest Armies of the world. With this few recruitable mensource its impossible to reach that. Just one example, as France surrendered, 1,5 million french soldiers became prisoners of war-and that were only the ones, who the Germans could catch, means the ones on French mainland, not the ones evacuated to Britain or being in the colonies. In HOI4 it´s impossible to build up such a huge french army by lack of menpower.

2. Which leads to my 2nd Point: Why in hell have all the french troops nearly no weapons at the start of the 1936 scenario? France REDUCED its army from 872.000 men in 1920 to 512.409 men in 1936. So whats the point, did they just throw away all equipment? This is really silly and looks like an "Enemy at the Gates"-scenario, where the 1st soldier gets a rifle and the 2nd waits that the first one dies.

3. France has not even one oil deposit, which isn´t accurate in many ways. On the one hand France had some small oil deposits like Germany too, on the other it owned a big part of the oil companies in Iraq. Of cause in the actual tradesystem its impossible to get that "free" oil from ur companies in another country here.

But the small deposits should at least be added like the German ones. On Wikipedia u can find a french oilmap between both WWs(orange ones are oil deposits, when even small ones like those in Germany/Austria): https://de.wikipedia.org/wiki/Geschichte_der_Ölförderung_Frankreichs#/media/File:Oil_wells_and_refineries_France_map-fr.svg

4. Whats the deal with the low war-industry of France? It´s as small as the ones of Spain. France had lots of Artillery and Tanks and of cause rifles and machine guns. With the bad starting situation(lots of unarmed division and no weapons in storage) and that minisize war production its hard to imagine to reach that, especially with the strike event in France.
 
  • 6Like
  • 2
  • 2
Reactions:

Matoro_TBS

Kaiserreich Developer
78 Badges
May 15, 2013
1.987
93
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Sons of Abraham
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Cadet
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Victoria 2
  • Stellaris: Distant Stars
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
Yeah, and Germany is buffed, USA is nerfed etc. These are the sort of sacrifices you have to make to keep the game overall balanced and fun. Now don't get me wrong, I love playing France and I have played it perhaps more than any other country, but I think France should be relatively quick to fall without good player intervention.
The main problem is that numbers-wise, France falling in WW2 is... well, an anomaly. Like, numbers-wise it shouldn't have happened so quickly, and there's not easy way in gameplay to represent that. And if France doesn't fall, playing as UK, USA and Soviet Union suddenly becomes pretty much pointless without strong enough Germany to be a threat to whole world. Eastern front has similar design choice where Soviets WILL lose the war eventually, even though that can be debated whether or not that is realistic. The point is that if the AI Soviets could just solo Germany, playing the Western Allies wouldn't have much excitement, wouldn't it?

1. France starts with largest army in Europe after the Soviets. Yeah it needs some serious manpower min-max to get into few million soldiers, and I agree it's not all that historical. It does make a good challenge for the French player though, and gives initiative to beat Germany before they outbuild everyone. One way to win Germany is to declare war on them instantly when Rhineland fires, deal with the civil war quickly and then just beat them with army double or triple to theirs.
2. Idk, balance I guess? If they didn't have that rifle shortage, you could mop Germany extremely easy in any war starting 1936-1938. You're right again, it doesn't really mirror history that well. French problems were in organization and morale, not in equipment.
3. This is actually pretty weird since UKs and USAs oil companies in Mexico are represented in MtG. However it's quite new system so I'm expecting France getting their own oil from Middle East in their own update.
4. As said before, mostly balance.

You could make interesting WWII grans strategy with more historical industry setup, but it would need complex logistics system and probably internal politics and so on to make the Allies face the problems they faced in history. If you just take the numbers from history and strap them in HoI4, you would end up with a game where Germany loses embarrassingly every time after few years of stalemate - and that wouldn't be fun for anyone.

I'm actually fearing they might buff France some day. Yeah, it would be more historically accurate, but France is my favorite nation to play exactly because it's weak enough to be challenge but strong enough to do major stuff it it survives Germany.
 
  • 4Like
Reactions:

orochi2k

Major
115 Badges
Aug 25, 2012
1.378
2.117
store.steampowered.com
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Victoria 2: A House Divided
  • Pillars of Eternity
  • Tyranny: Archon Edition
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Mare Nostrum
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Heir to the Throne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Warlock: Master of the Arcane
  • 500k Club
Of cause in the actual tradesystem its impossible to get that "free" oil from ur companies in another country here.
Mexico disagrees. :p USA gets free oil from Mexico from the beginning.
 
  • 1Like
Reactions:

epicmemory

Second Lieutenant
62 Badges
Oct 30, 2009
195
54
  • Victoria 2: A House Divided
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Stellaris: Apocalypse
  • Imperator: Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Call to arms event
Balance is the obvious reason, but there's another factor at play as well.

It's really, really, really hard to simulate something like the Fall of France in a game. Specifically, it's really hard to replicate the reasons for the French defeat. Sure, we have doctrines and unit organization and planning speed and a bunch of 'little' mechanics, but it's just incredibly complicated to try to simulate the level (and extent) of doctrinal failures and keep the game playable. The issue here is that the Fall of France was (arguably) the result of bad decision-making and ineffectual leadership: that's really difficult to reflect in-game.

We can move divisions with the click of a button, solve partisan issues by flooding the land with Dothraki, and plan entire offensives with a few clicks. That level of abstraction makes the series of tactical, operational, and strategic failures of 1940 that led to the FoF trick to replicate.
 
  • 6
Reactions:

Bunnytob

Not promoted on merit
14 Badges
Sep 17, 2017
3.056
1.052
  • Crusader Kings II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
1) Extensive conscription, and/or balance.
2) Balance.
3) Balance/not done yet.
 
  • 2
Reactions:

KDEstroy

Captain
38 Badges
Feb 23, 2018
499
446
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Darkest Hour
Balance is the obvious reason, but there's another factor at play as well.

It's really, really, really hard to simulate something like the Fall of France in a game. Specifically, it's really hard to replicate the reasons for the French defeat. Sure, we have doctrines and unit organization and planning speed and a bunch of 'little' mechanics, but it's just incredibly complicated to try to simulate the level (and extent) of doctrinal failures and keep the game playable. The issue here is that the Fall of France was (arguably) the result of bad decision-making and ineffectual leadership: that's really difficult to reflect in-game.

We can move divisions with the click of a button, solve partisan issues by flooding the land with Dothraki, and plan entire offensives with a few clicks. That level of abstraction makes the series of tactical, operational, and strategic failures of 1940 that led to the FoF trick to replicate.

I think it wouldn't actually be that difficult to simulate poor leadership in HOI4. Just give France a national spirit which causes an enormous command power debuff, and change player micro so that manually ordering divisions around costs command power. Drawing frontlines and offensive plans should also cost command power, but considerably less than player micro.

As we all know, the current frontline AI is quite bad at dealing with breakthroughs and frequently leaves gaps in front lines, so if the France player happens to be low on command power at the wrong moment, BAMM the Panzers breaks through and the next thing you know the Allied army is encircled at Dunkirk.

Yes, I know that's not exactly what happened, but it's more realistic than current military command mechanics in HOI4, and such abstractions would still maintain game balance, at the player's expense of course.

edit: command power not political power
 
Last edited:

marcelo r. r.

General
10 Badges
Mar 26, 2019
2.265
1.428
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
the main problem is AI vs AI, a more strong France will always hold. The German AI dont know how to blitz, basically all AI in the game just try wins only by attrition war.

but im in favor off a Africa based France getting more stronger. in old Hoi2, France had always something like 20-25 divisions in Africa + some ships.
 

Crazy-Krauthead

Second Lieutenant
74 Badges
Nov 21, 2018
144
133
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Dharma
  • Battle for Bosporus
  • Europa Universalis IV: Mare Nostrum
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Common Sense
  • Age of Wonders: Planetfall Season pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Federations
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Age of Wonders: Planetfall Deluxe edition
  • Europa Universalis IV: Golden Century
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Distant Stars
  • Stellaris: Necroids
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Parklife
  • Age of Wonders: Planetfall
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis 4: Emperor
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Cossacks
Thx for all the answers. In one point I must disagree: France will always easily surrender cause of the low morale. U Just need to take them 50% of the normal victory points to get them down.

And u could remove the "extended Maginot Line" From the Techtree and forbid the french AI to build fortifications at the Belgian border. The German troops will overrun the french ones there as usual, cause the German AI invades the Benelux states.

The French Army also lacks organisation and has low morale due to their army doctrine, and they have a really big nerv on doctrine research.

But some things drive me mad-like France has no electric company. i mean FRANCE. Other countries like Turkey, Iran etc. can establish an electric company for +15% electricresearch.

Anyway, I play France for the challenge too, but some things are so ridiculous, that they destroy all fun.
 
  • 1
  • 1Like
Reactions:

lwarmonger

Colonel
111 Badges
Jan 28, 2005
1.150
725
  • Rome: Vae Victis
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Majesty 2
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Necroids
  • Deus Vult
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Ancient Space
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
You could make interesting WWII grans strategy with more historical industry setup, but it would need complex logistics system and probably internal politics and so on to make the Allies face the problems they faced in history. If you just take the numbers from history and strap them in HoI4, you would end up with a game where Germany loses embarrassingly every time after few years of stalemate - and that wouldn't be fun for anyone.

ULTRA mod does this.

It also mods out the crazy ahistorical industrial gains that countries receive from conquest also.

And does a great job of replicating the conversion from civilian to military industry, instead of just having everyone build all new industrial plant.

Would encourage everyone here to give it a try.
 

GundamMerc

General
98 Badges
Oct 7, 2014
2.112
359
  • Stellaris: Necroids
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Stellaris: Galaxy Edition
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Magicka
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2: A House Divided
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Charlemagne
  • Steel Division: Normandy 44 -  Back to Hell
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normand 44 - Second Wave
  • Age of Wonders
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Rajas of India
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Apocalypse
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rule Britannia
ULTRA mod does this.

It also mods out the crazy ahistorical industrial gains that countries receive from conquest also.

And does a great job of replicating the conversion from civilian to military industry, instead of just having everyone build all new industrial plant.

Would encourage everyone here to give it a try.
As much as people like the Ultra mod... it's not exactly a breeze to learn. It's funny, people go all "vanilla HoI IV is for casuals (specifically speaking before MtG update)", and then when I try to actually teach a friend how to play by explaining it to them, they just sit in silence for a bit before going "What?". And no, I highly, HIGHLY doubt that the Ultra mod actually reflects anything close to creating the actual circumstances that cause issues when trying to build in those issues to keep things "historical". It's the same thing I see in Black Ice and despise honestly. Adding things that happened historically but failing to account for the reasons it occurred historically, inadvertently making the gameplay less realistic.
 
  • 1Like
Reactions:

KDEstroy

Captain
38 Badges
Feb 23, 2018
499
446
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Darkest Hour
Thx for all the answers. In one point I must disagree: France will always easily surrender cause of the low morale. U Just need to take them 50% of the normal victory points to get them down..

Actually, France gets an automatic 30% bonus to War support (due to being on the defensive side) , plus around a 20% bonus from world tension when WWII starts, plus France can start running propaganda campaigns the moment Germany declares war on Poland, plus the "disjointed government" spirit is easily removed by 1938, so you still need to take about 80% of France's VP to get them to capitulate.

However, the main French line of defense is the Alps and the Maginot line, the moment Germany or Italy bypasses either of those, France is basically dead, so surrender limit hardly matters.
 
  • 1
Reactions:

lwarmonger

Colonel
111 Badges
Jan 28, 2005
1.150
725
  • Rome: Vae Victis
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Majesty 2
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Necroids
  • Deus Vult
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Ancient Space
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
As much as people like the Ultra mod... it's not exactly a breeze to learn. It's funny, people go all "vanilla HoI IV is for casuals (specifically speaking before MtG update)", and then when I try to actually teach a friend how to play by explaining it to them, they just sit in silence for a bit before going "What?". And no, I highly, HIGHLY doubt that the Ultra mod actually reflects anything close to creating the actual circumstances that cause issues when trying to build in those issues to keep things "historical". It's the same thing I see in Black Ice and despise honestly. Adding things that happened historically but failing to account for the reasons it occurred historically, inadvertently making the gameplay less realistic.

Everyone is entitled to their opinion of course, but I play HOI IV to play a WWII grand strategy game, and ULTRA gets me far closer to that than vanilla.

If you arent a fan, that is of course your right, but I would still encourage people who havent tried it to give it a shot and make that decision for themselves.
 
  • 1Like
Reactions:

Meglok

Grognard
32 Badges
Feb 29, 2012
7.462
3.771
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • 500k Club
  • Battle for Bosporus
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
Between 1920 and the fall of the Third Republic in 1940, France had 44 different governments and over 20 different Prime Ministers. If you look up basket case there is a picture of interwar France in the dictionary. A large army means nothing with poor leadership, no strategic direction other than hide behind walls, and no morale.
 
  • 2
Reactions:

KDEstroy

Captain
38 Badges
Feb 23, 2018
499
446
  • Stellaris: Distant Stars
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Darkest Hour
Between 1920 and the fall of the Third Republic in 1940, France had 44 different governments and over 20 different Prime Ministers. If you look up basket case there is a picture of interwar France in the dictionary. A large army means nothing with poor leadership, no strategic direction other than hide behind walls, and no morale.

Question is, is it possible to simulate this in HOI4? If yes, should the devs do it?
 

Meglok

Grognard
32 Badges
Feb 29, 2012
7.462
3.771
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • 500k Club
  • Battle for Bosporus
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
Question is, is it possible to simulate this in HOI4? If yes, should the devs do it?

To the extent they can using the available code they have and will when France gets a revised tree. But they are not going to recreate the 1939 French army if that destroys game balance. The disjointed govt NS really puts the screws on to what France can do politically if it is also doing focuses. French research is limited at first, and while large the army is weak. But in the end ai France is going to lose to Germany in a historical game, no amount of wishful or revisionist thinking is going to change that.