So I decided to remove a few assets from my content manager list. I know removing some mods may corrupt your save file, but didn't think this applied to buildings? There were a few growable buildings, and a few ploppable buildings (that I did not use).
So when I try to load, it suddenly stops about 80% through, and I get "Object reference not set to an instance of an object" error.
Log file:
https://drive.google.com/file/d/0Bxi5Z_k4aV27TEM3YUg5eVkweVk/view?usp=sharing
What it looks like:
So when I try to load, it suddenly stops about 80% through, and I get "Object reference not set to an instance of an object" error.
Log file:
https://drive.google.com/file/d/0Bxi5Z_k4aV27TEM3YUg5eVkweVk/view?usp=sharing
What it looks like:
Last edited:
Upvote
0