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FLOYD_CZ

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Hello

did I notice that there was a problem with the camera?
The camera, instead of showing the mechs so that it could be seen by the camera behind the rock, is unclear behind the future.
And I bother most when the mechs fire and the camera can not move to the enemy mechs.Tak actually we do not see the enemy interventions.
For me, the problem of escape is the most important thing, and that is the movement of mosses and attacks.

Please tell the developers to work on them is really sometimes confusing.

Thank you for the correction

you still have a month
 

Chaon

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Remember this was a beta build of the game. They have been working on the game between when this was released and the final release version.

The settings menu has options for the camera and they have mentioned that they improved the camera for showing movement and shooting.
 

Exemplar Voss

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As far as I can tell, it's the 'action cam' they mentioned last week. It seems best to just turn it off so it stops cutting away.

I'd also say based on the streams, that the UI very badly needs a combat log, so you can find out what happened. Its often not apparent. If there is one, I haven't seen anyone use it yet or where it would be on the UI.
 

Chaon

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As far as I can tell, it's the 'action cam' they mentioned last week. It seems best to just turn it off so it stops cutting away.

There are settings you can turn the action camera off or adjust how it works.

I'd also say based on the streams, that the UI very badly needs a combat log, so you can find out what happened. Its often not apparent. If there is one, I haven't seen anyone use it yet or where it would be on the UI.

I don't think there is a easy to access log in game to show what is happening. The game writes a combat log but it is full of detail and not easy to read and understand.
 

Exemplar Voss

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There are settings you can turn the action camera off or adjust how it works.
That's what I meant-as a player it seems best to turn it off.


I don't think there is a easy to access log in game to show what is happening. The game writes a combat log but it is full of detail and not easy to read and understand.
Something that needs to be added then. Not just in success, but something to help success. Lots of players of tactical games want to be able to see and go through the results of actions
 

Chaon

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The action camera is a personal thing. I like it and will keep it on. Others won't want it. They have given you the option on whether to use it or not. All good.