Problem with Terraforming Hiveworlds

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Captain_Seb

Private
62 Badges
May 25, 2018
15
0
  • Stellaris: Megacorp
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Crusader Kings III
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris: Necroids
  • Hearts of Iron IV: No Step Back
  • Europa Universalis 4: Emperor
  • Crusader Kings III: Royal Edition
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Crusader Kings II: Reapers Due
  • Battle for Bosporus
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Lithoids
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Art of War
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Republic
I think i stumbled upon a Problem concerning Hiveworlds and terraforming in the 2.2.3 Test_branch.

After a short War to crush some Hiveminded Aliens under my boots I ended up with a few Hiveworlds and immediately startet terraforming them while assimilating the now mindless Aliens to ensure that i can use these worlds without having to repopulate them.

Unfortunately it turned out that terraforming a Hiveworld back into a Standard Planettype removes ALL RESOURCE DISTRICTS (and corressponding Slots).

I'm stuck now with half a dozen Planets that lost all their Resource Districts and can only construct Housing Districts, so basically they turned into Habitats without any of the benefits of actual Habitats.

I severly doubt that this is intentional and hope that this can be fixed with the next update.
 

Magil

Captain
43 Badges
Jan 6, 2017
335
921
  • Crusader Kings II: Charlemagne
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Humanoids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Stellaris: Necroids
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings Complete
  • Cities: Skylines - Green Cities
  • Stellaris
  • Stellaris: Synthetic Dawn
This is likely an unfortunate result of terraforming a world to a hive world removing all the deposits from the world. Perhaps terraforming a planet from a hive/machine world should give it a set of random deposits? Like what happens when you terraform a nanite world (or does that restore its "original" deposits)?