Problem with super_heavy_armor-brigade
I wrote a new tech for AEIOU, but I got a problem:
When I open HoI II and look at the tech, it shows that:
Argh! Has anyone an idea, which number I had to use for the super_heavy_armor brigade? Infantry is 0, Militia is 11 and so on, but what should I use for the super_heavy_armor?
If I look at the vehicle ass. line there is also the super_heavy_armor, and it shows with "spezial", not with "gar". GRRRR....
I wrote a new tech for AEIOU, but I got a problem:
Code:
command = { type = activate_unit_type which = super_heavy_armor } #Spezialbrigade
command = { type = scrap_model which = super_heavy_armor value = 0 }
command = { type = new_model which = super_heavy_armor value = 4 }
command = { type = night_move which = super_heavy_armor value = 33 }
command = { type = night_attack which = super_heavy_armor value = 33 }
command = { type = night_defense which = super_heavy_armor value = 33 }
command = { type = desert_attack which = super_heavy_armor value = 20 }
command = { type = desert_defense which = super_heavy_armor value = -10 }
command = { type = mountain_attack which = super_heavy_armor value = 20 }
command = { type = mountain_defense which = super_heavy_armor value = -10 }
command = { type = hill_attack which = super_heavy_armor value = 20 }
command = { type = hill_defense which = super_heavy_armor value = -10 }
command = { type = forest_attack which = super_heavy_armor value = 20 }
command = { type = forest_defense which = super_heavy_armor value = -10 }
command = { type = swamp_attack which = super_heavy_armor value = 20 }
command = { type = swamp_defense which = super_heavy_armor value = -10 }
command = { type = urban_attack which = super_heavy_armor value = 20 }
command = { type = urban_defense which = super_heavy_armor value = -10 }
command = { type = desert_move which = super_heavy_armor value = 10 }
command = { type = mountain_move which = super_heavy_armor value = 10 }
command = { type = hill_move which = super_heavy_armor value = 10 }
command = { type = forest_move which = super_heavy_armor value = 10 }
command = { type = swamp_move which = super_heavy_armor value = 10 }
command = { type = urban_move which = super_heavy_armor value = 10 }
command = { type = max_organization which = land value = 10 }
When I open HoI II and look at the tech, it shows that:
Argh! Has anyone an idea, which number I had to use for the super_heavy_armor brigade? Infantry is 0, Militia is 11 and so on, but what should I use for the super_heavy_armor?
If I look at the vehicle ass. line there is also the super_heavy_armor, and it shows with "spezial", not with "gar". GRRRR....
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