• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

lordvagrant

Colonel
124 Badges
Jul 29, 2003
1.147
296
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
I found a problem when my country tag changed - my tech applications that were active no longer have tech teams assigned, and remain 'yellowed' in progress that can't be cancelled, so I can't restart the project or get to the next item in the tree.

Upon changing tag, my save file had this:
Code:
    application = { 
        id = { type = 4712 id = 219409 } 
        project = { type = 17 id = 5100 } 
        progress = 100.0000 
        progress = 100.0000 
        progress = 100.0000 
        progress = 58.4947 
        progress = 0.0000 
        status = "ongoing" 
        } 
    application = { 
        id = { type = 4712 id = 236954 } 
        project = { type = 17 id = 1340 } 
        progress = 53.5982 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        status = "ongoing" 
        }
One month later having started other projects, I have this:
Code:
    application = { 
        id = { type = 4712 id = 219409 } 
        project = { type = 17 id = 5100 } 
        progress = 100.0000 
        progress = 100.0000 
        progress = 100.0000 
        progress = 58.4947 
        progress = 0.0000 
        status = "ongoing" 
        } 
    application = { 
        id = { type = 4712 id = 236954 } 
        project = { type = 17 id = 1340 } 
        progress = 53.5982 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        status = "ongoing" 
        } 
    application = { 
        id = { type = 4712 id = 242050 } 
        project = { type = 17 id = 5340 } 
        tech_team = { type = 10 id = 10009 } 
        progress = 53.6207 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        status = "ongoing" 
        } 
    application = { 
        id = { type = 4712 id = 242051 } 
        project = { type = 17 id = 1030 } 
        tech_team = { type = 10 id = 3206 } 
        progress = 100.0000 
        progress = 65.6486 
        progress = 0.0000 
        progress = 0.0000 
        progress = 0.0000 
        status = "ongoing" 
        }

I was using a mod (SMEP 3.0), so I realise it is not part of the 'standard' campaigns, but it would be useful if a fix of some sort could be put in for modders
eg: assign a new team from new country's tech teams to the project (preferably a matching team)
or: cancel all projects on tag change (or an event command to clear current projects)
 
Upvote 0

unmerged(11633)

Field Marshal
Nov 11, 2002
3.359
0
members.lycos.co.uk
Well, you may have to take this up with the makers of SMEP, but there is a random event that cancels projects- it's called enemy commando's sabotage research or something similar. I don't know whether or not it would work.

But I guess the HOI 2 engine doesn't have coding to handle research from changing tags. From memory, there aren't any vanilla events with tag switches. It would be nice to have this support for modders though.
 

Zanza

Field Marshal
83 Badges
Jul 28, 2003
4.003
66
  • Crusader Kings II: Conclave
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Victoria 2: Heart of Darkness
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Victoria 3 Sign Up
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
If it is not in any vanilla event, I doubt that it will be fixed.
 

lordvagrant

Colonel
124 Badges
Jul 29, 2003
1.147
296
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
Gjerg Kastrioti said:
Well, you may have to take this up with the makers of SMEP, but there is a random event that cancels projects- it's called enemy commando's sabotage research or something similar. I don't know whether or not it would work.

But I guess the HOI 2 engine doesn't have coding to handle research from changing tags. From memory, there aren't any vanilla events with tag switches. It would be nice to have this support for modders though.

Ah, I see it now. I'll try adding the following in the change country script 5 times to see if it helps:

Code:
command = { type = research_sabotaged }
 

Kevin Mc Carthy

Former SF Weapons Sergeant
13 Badges
Jun 25, 2001
3.808
0
  • Arsenal of Democracy
  • Deus Vult
  • Europa Universalis III
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Europa Universalis III: Collection
  • Hearts of Iron II: Beta
lordvagrant said:
I found a problem when my country tag changed

YADA YADA YADA

I was using a mod (SMEP 3.0), so I realise it is not part of the 'standard' campaigns, but it would be useful if a fix of some sort could be put in for modders
eg: assign a new team from new country's tech teams to the project (preferably a matching team)
or: cancel all projects on tag change (or an event command to clear current projects)


Complain to the folks who wrote SMEP 3.0 not Paradox.
 

Atruejedi

General
98 Badges
Jun 24, 2003
2.171
60
  • War of the Roses
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • The Showdown Effect
  • Victoria 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Lead and Gold
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Victoria 3 Sign Up
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
It's not SMEP's fault. This happens whenever a country tag changes. I would assume the same happens when Czechoslovakia turns into Slovakia.

So, complain to Paradox, not me :)