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Dualistatic

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After Getting Synth Evolution and completing the project associated with the perk. I was met with a problem which is quite frustrating.

So now i'm making robots but i don't want to. My planets are full and i can't resettle them. The 'Cease robot production' Planettary edict is nowhere to be found, it straight up disapeared. Now i have dozens of unempolyed and homeless robots! It's really messing up my playthrough.

Some thing to know about the empire i'm having this problem with.
Edicts: Fanatic xenophile & materialist
Gov: Dictorial
Civics: Technocracy, Effecient bureaucracy & Functional Architecture.
 

HoldOnB1Sec

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After Getting Synth Evolution and completing the project associated with the perk. I was met with a problem which is quite frustrating.

So now i'm making robots but i don't want to. My planets are full and i can't resettle them. The 'Cease robot production' Planettary edict is nowhere to be found, it straight up disapeared. Now i have dozens of unempolyed and homeless robots! It's really messing up my playthrough.

Some thing to know about the empire i'm having this problem with.
Edicts: Fanatic xenophile & materialist
Gov: Dictorial
Civics: Technocracy, Effecient bureaucracy & Functional Architecture.
Well the only way to build robots is the assembler building. Maybe you should destroy that.
 
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Pantshandshake

Private
May 19, 2020
23
5
Why can't you resettle the populations? I mean, is the resettle option just gone? Or will the game just not allow you to move pops around?

Aside from that, I would say to check the species rights on your new robot selves. Make sure you're not disallowing pop movement or any of that.

Absent a way to deal with the resettling, I would say demolish some buildings on your planets in favor of new ones that provide more jobs. Alloy factories and research labs are good choices.
 

Slickbawsmcgraw

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Well the only way to build robots is the assembler building. Maybe you should destroy that.

Actually not true. Assembler jobs also get added to your capital building and produce pops that way. If the assembly plant was the *only* way to get new pops, Machine Empires would be dead on arrival. These jobs get added after you complete the synthetic evolution project and for all intents and purposes become a machine empire. The slow planetary growth planetary edict is the only edict that will affect this, and even at that, it doesn't stop it entirely - instead adding a -75% growth speed modifier. Short of deleting your capital building and your assembly plants, there is currently no way of completely ceasing population growth as a machine empire, or ascended machine empire - and if you were to delete these buildings, your planets would be mostly useless.
My personal solution is just to take over more planets, and spend energy to resettle unemployed pops.
 
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Hallvar

Private
Feb 8, 2020
13
2
Maybe you can change some of the robots to become another species, then give them living standards or something like that, that can produce unity or amenities or something from being unemployed.
 

Kemosabe73

Sergeant
Jun 26, 2020
89
67
I also completed Synthetic Evolution. I can manually resettle pops, but they won't migrate. I checked, and Migration Controls are enabled, and there is no option to turn it off. I have to manually reassign all my unemployed workers. It is very tedious and is not fun. It has ruined my game.

Is this some sort of bug that should be reported, or was it intended to work this way? It seems like something the developers overlooked. Am I missing something?
 

Slickbawsmcgraw

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I also completed Synthetic Evolution. I can manually resettle pops, but they won't migrate. I checked, and Migration Controls are enabled, and there is no option to turn it off. I have to manually reassign all my unemployed workers. It is very tedious and is not fun. It has ruined my game.

Is this some sort of bug that should be reported, or was it intended to work this way? It seems like something the developers overlooked. Am I missing something?

Synthetics can't migrate. As soon as you go synthetic, say goodbye to migration and hello to micromanagement.
 
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