apparently there is an increase in the chance for getting the bandit trait if the nation gains infamy. which seems a rather odd thing to do since there already is infamy mechanic for the very same reason in place
that would make infamy and bandit effectively a double penalty for just one player’s action
i already switched away from monarchy because the bandit trait is annoying, yet now my presidents are keep on getting this trait constantly. just came into office, a few years later: bandit
and there even is no counterpart to this trait that actually increases the cooldown for infamy. instead, the only diplomacy related bonus is just an increase of 10%. consequently, a leader should get double as fast infamy cooldown for keeping the infamy level at respective long enough before going on an imperialist spree
that would make infamy and bandit effectively a double penalty for just one player’s action
i already switched away from monarchy because the bandit trait is annoying, yet now my presidents are keep on getting this trait constantly. just came into office, a few years later: bandit
and there even is no counterpart to this trait that actually increases the cooldown for infamy. instead, the only diplomacy related bonus is just an increase of 10%. consequently, a leader should get double as fast infamy cooldown for keeping the infamy level at respective long enough before going on an imperialist spree
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