It always seemed quite odd to me how the probabilities in this game are calculated. It seems like if you go at slower speeds things are more likely to happen than at full speed. Also, when you load up a save many things are recalculated and much more likely to happen. For example, after loading, wars that have gone on for decades often end within the month, monarchs die, rivals are switched, etc.
I am just curious what people think about this and how the probabilities are implemented in the game code.
I am just curious what people think about this and how the probabilities are implemented in the game code.
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