Hello!
I won't go much into the policy itself, since I am sure you have already heard numerous complaints about it and the disrespectful practice of just taking data without explicitly asking for consent or allowing for opting-out (except via a complicated online process which will get rendered useless the moment you start up the game again).
So, I want to explore ways of taking back control, and enjoy great games, without having such grievances about being taken for granted that you would resort to getting a certain DRM-free version of the game that is pre-blocked.
In order to achieve that, we need to know a few things. For instance:
1. Does Paradox get the non-public data about your configuration, location, and ip from Steam itself, or does the game collect such data and communicate to a central server?
If the latter, then a well-placed firewall could render the game useless in its datamining mission.
2. Do games on Steam, which do not have the "third party EULA" disclaimer, also collect data, or get used to collect data. These are usually older games such as Darkest hour, Victoria 2, etc..
3. Which data is collected from Steam, and which through the application?
4. Is the data sent directly, or does it get stored as a cookie, waiting to be sent? Does Steam send the cookie, or does the application send it?
I would have asked Paradox these questions if the Support site didn't give me a DNS error. I would have also asked them a pretty useless question: "whether they would ever consider giving people ways of opting out of data collection, even crash reports (which probably also contain the system data)".
It's an uphill battle. I hope some day the giant corporate publishers stop treating customers as cashcows that are there to be manipulated into purchasing a game, and then exploited for all kinds of marketing and developmental research without even knowing.
Your thoughts?
(thought if they go along the lines of: "but everyone does it, and you are already compromised, so it doesn't even matter", then just save your breath.)
I won't go much into the policy itself, since I am sure you have already heard numerous complaints about it and the disrespectful practice of just taking data without explicitly asking for consent or allowing for opting-out (except via a complicated online process which will get rendered useless the moment you start up the game again).
So, I want to explore ways of taking back control, and enjoy great games, without having such grievances about being taken for granted that you would resort to getting a certain DRM-free version of the game that is pre-blocked.
In order to achieve that, we need to know a few things. For instance:
1. Does Paradox get the non-public data about your configuration, location, and ip from Steam itself, or does the game collect such data and communicate to a central server?
If the latter, then a well-placed firewall could render the game useless in its datamining mission.
2. Do games on Steam, which do not have the "third party EULA" disclaimer, also collect data, or get used to collect data. These are usually older games such as Darkest hour, Victoria 2, etc..
3. Which data is collected from Steam, and which through the application?
4. Is the data sent directly, or does it get stored as a cookie, waiting to be sent? Does Steam send the cookie, or does the application send it?
I would have asked Paradox these questions if the Support site didn't give me a DNS error. I would have also asked them a pretty useless question: "whether they would ever consider giving people ways of opting out of data collection, even crash reports (which probably also contain the system data)".
It's an uphill battle. I hope some day the giant corporate publishers stop treating customers as cashcows that are there to be manipulated into purchasing a game, and then exploited for all kinds of marketing and developmental research without even knowing.
Your thoughts?
(thought if they go along the lines of: "but everyone does it, and you are already compromised, so it doesn't even matter", then just save your breath.)