Please tune the rebels down. They are far better than my own forces. make them atleast not better than my own army, preferbly (and historicly realistic) worse.
erm... rebels are just as good as your own forces. if they appear to be better it is because you are attacking them in a hilly province or crossing a river to attack them.
Morocco, Fez, Algeria, Tunisia, Tripolitania - from moslem to orthodox
Mexico, Haiti, Colombia, Brasil, La Plata - from latin to orthodox
Nubia - from exotic to moslem
i like these. good work in brining i previously debated issue to the table, Cagliostro
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So what? With this rule (AI gets +1 centralization every 10 years) we will have most AI states running close to 10 centralization most of the time. That`s very unhistorical and it may sleep many events based on centralization. As I said, I`d rather have DP sliders locked, so that they could be moved only via events. Currently AI does not move it`s sliders, so why should we?
i think you are pretty much isolated in your oppinion. if we lock the sliders you are cut off from persuing alternate strategies. and yes - it is unhistorical for nations to have a high centralization. but so is the ever-annexing AI from the betas! as stated by others, +1 centralization serves to provide at greater challenge from the AI which indeed seems called for. right now, most good players can beat up majors and their coalitions playing minors.
and to adress a common fallancy all AI nations WILL NOT BE RUNNING AT 10 CENTRALIZATION as random events and annexations will keep it in check.
As it is, FAAs are awful in comparison to the other manufactories. I don't see how +1 in 4 categories is "too versatile" when it has been repeatedly stated that you're better off putting all your investment in one category at a time.
they are indeed sub-par. but there is a reason that you get them before the other manufactories.
Sometimes i'm outside the box but i think it would be worth a try to handicap extreme tech races to limit the percentage of your income in that can be invested in each field. This could be governed by infrastructure slider each level giving a increase of flexibility.
level 1 max 25% income each field
level 2 max 30% income each field
level 4 max 35% income each field
and so on (figures open to debate)
The logic being that it would be hard in any society to totaly ignore other fields.
this is a good idea. dont know if it is more EU3-ish though.
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productive ideas are still flowing in which is good.
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