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Gatkramp

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I'm still not sure whether this is a joke.

It is, but at the same time it is also some cool fluff that can be purchased if you feel like it. There is no gun being held to anyone's head here.
 

Kenthen

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It is, but at the same time it is also some cool fluff that can be purchased if you feel like it. There is no gun being held to anyone's head here.

Haphazardly picking DLC ideas out of a hat to sell for $4.99 is still a silly idea to me, reagardless of whether or not I have a gun to my head.
People keep saying "just don't buy it", well, thanks for the tip, friend, I guess I won't. That doesn't mean the DLC or Paradox is above criticism, or that it isn't a valid question to ask whether or not this DLC really is a good idea for the game or the devs to begin with. I guess we'll see when they get around to releasing it.
 

liamgamer55

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Actually the main reason this might be worth buying is to add another end of game challenge.
 

Gatkramp

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Haphazardly picking DLC ideas out of a hat to sell for $4.99 is still a silly idea to me, reagardless of whether or not I have a gun to my head.
People keep saying "just don't buy it", well, thanks for the tip, friend, I guess I won't. That doesn't mean the DLC or Paradox is above criticism, or that it isn't a valid question to ask whether or not this DLC really is a good idea for the game or the devs to begin with. I guess we'll see when they get around to releasing it.

You are well within your right to criticise, friend, as this is a fairly controversial DLC. However, I do feel people are overreacting here, as its not a massive mod that overrode effort for more important game mechanics. It's a bit of fun, if people don't want it, they can just not buy it, instead of spreading their whinging all over the internet. I guess that's what the internet does though, make mountains out of molehills.

Actually the main reason this might be worth buying is to add another end of game challenge.

I never really play all the way to the end game anyhow, so it's not a biggie for me. But I might give it a go, once or twice.
 

Kenthen

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You are well within your right to criticise, friend, as this is a fairly controversial DLC. However, I do feel people are overreacting here, as its not a massive mod that overrode effort for more important game mechanics. It's a bit of fun, if people don't want it, they can just not buy it, instead of spreading their whinging all over the internet. I guess that's what the internet does though, make mountains out of molehills.

Oh, people are absolutely overrreacting. I am too even if I try to convince myself that I keep the lid on somewhat. It just kinda comes with the territory.
At the end of the day I'll either buy this or I won't. As it is right now though I'm having trouble seeing this as a justifiable addition to the game to begin with, though. It's entirely possible that I just don't like fun. Bah, humbug.
 

l3ol3o

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While I am not angry like many others about this DLC I am a little but suspicious for a few reasons:

You can't play the Aztecs. For this reason the whole DLC basically feels like a new event. Maybe Paradox should have waited until a Pagan DLC for at least we could be the ones invading Europe as the Aztecs.

How situational this seems for balance reasons. Without a human player, I think most of us can predict what will happen. The Aztecs will land. AI will continue to fight each other and civil wars. The Aztec doomstack of uber death will rampage from Kingdom to Kingdom wiping everything out in it's path. A 100k stack will even flick away the HRE in the AI's hands. If your playing in the East I think the Aztecs may be cool for a game or two but will get old quick. I don't see players using this in the West either unless they plan on building a large enough Empire that can take on the Aztecs. This is really the only time I would use it. No one wants to play a slow RP game as a small Kingdom only to get wiped out later in the game. You will want to fight the Aztecs and to do that you will need to powerful and in the West.

I can see the Aztecs getting insanely powerful. The mongols fight much tougher enemies (Muslims Empires, ERE, Cumans). The Aztecs will land in areas normally divided by war. Iberia will be easy to conquer. France is fractured in many games and even when it's united it can't take on 100k troops. Same situation in England. The only real challenge is the HRE and by the time the Aztecs get there they will be twice the size of the HRE. Just look at the SS posted in this preview. The Aztecs have all of Iberia up to France and parts of the HRE. They could even have a large chunk of Africa but we can't see in that SS. In that game the HRE is getting taken over by the Aztecs. I bet this will happen in 9/10 games. I see them being much stronger then the Mongols simple by the enemies they face.

Hopefully they won't be as strong as I think they will be. I serious threat is good. But an unstoppable threat (for the AI at least) will be a bad thing.

I think playing the Aztecs could be a ton of fun though. Hopefully we will be able to do this easily by just using the "play" cheat.
 

Gunnarr

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That guy claims he will defeat the aztecs with a united Roman Empire... yeah right... have fun fighting 150k stacks of mongols, illkhanates, and aztecs at the same time! (with 80% of your empire rebelling in factions!)
 

Variton

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That guy claims he will defeat the aztecs with a united Roman Empire... yeah right... have fun fighting 150k stacks of mongols, illkhanates, and aztecs at the same time! (with 80% of your empire rebelling in factions!)

Actually the main reason this might be worth buying is to add another end of game challenge.

Sounds like real end game challenge to me :)
 

Firenz

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is anyone mildly confused about why the Aztecs have longships?
 

Ols

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That guy claims he will defeat the aztecs with a united Roman Empire... yeah right... have fun fighting 150k stacks of mongols, illkhanates, and aztecs at the same time! (with 80% of your empire rebelling in factions!)

Usually the Il-Khan will only attack you once or twice as the Roman Empire then stop. The Golden Horde rarely attacks the Romans and the Timurids can be stopped as they arrive by pushing into Persia as they do with the combined might of the Empire.
I can summon a million men from my Roman Empire in 1400, and have long been able to summon 500k even before I started taking over Hispania and Francia. I have no doubt I could destroy the Aztecs if they had the guts to land in the Roman Empire.
 

vranasm

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You are well within your right to criticise, friend, as this is a fairly controversial DLC. However, I do feel people are overreacting here, as its not a massive mod that overrode effort for more important game mechanics. It's a bit of fun, if people don't want it, they can just not buy it, instead of spreading their whinging all over the internet. I guess that's what the internet does though, make mountains out of molehills.

I think a lot of players (me included) are afraid of the direction the Devs started and if the reaction of "crowd" will be positive enough the trend will just deepen.
Dunno if you're familiar with WoW, but don't want to end like WoW adding Monks and Pandas into the game.
 

Variton

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is anyone mildly confused about why the Aztecs have longships?

Well... It's Aztecs ... in Europe ... in 14th century

Considering the setting I'm a bit confused why Aztecs having longships or horses or whatever would be any more confusing?
 

thomas.tes

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is anyone mildly confused about why the Aztecs have longships?

I believe the reasoning behind it is, if the Vinland Vikings were somewhat more successful and then went on to interact through trade/warfare/whatever with the Aztecs or other native Americans, thus spreading their technology in shipbuilding.
 

Carmilla

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I think a lot of players (me included) are afraid of the direction the Devs started and if the reaction of "crowd" will be positive enough the trend will just deepen.
Dunno if you're familiar with WoW, but don't want to end like WoW adding Monks and Pandas into the game.
You seem to forget that the writers of Blizzard consists of people who's IQ is lower than a rocks(that and if their writing is anything to go by, they're kinda batshit bonkers). I could also go on and on about how the unique circumstances of WoW is what led to the adding of the panda(like them being the fetish if their art director). Though your problem with monks is a bit baffling as monks has been in the game as a concept since vanilla WoW(scarlet monks and so forth). Only problem with them is that they focus solely on the panda way while neglecting all others completely.

That aside I sincerely doubt we'll see stupid crap like panda invasions of europe anytime soon. I'd ring the alarm bell if we suddenly started seeing actual demons and lamias wandering around in CK2 though.

Well... It's Aztecs ... in Europe ... in 14th century

Considering the setting I'm a bit confused why Aztecs having longships or horses or whatever would be any more confusing?
Wasn't it explained as the vikings had managed to get far enough south so that the aztecs, or rather what became the aztecs in this alternate timeline scenario, got ahold of their ships and basically reverse engineered them?

EDIT: Ninja'd by the poster above me on the longboat part.
 

unmerged(500579)

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So here's my question: what we call the "Aztecs" were a tributary city-state (something like a vassal in CKII terms) of a different city state, called Azcapotzalco , until 1428. This gives us three options:

1. History diverged long before that, begging the question: when? 1000 CE, from the Vinland Vikings as in previous posts? The Aztecs weren't even in Mesoamerica until 1248 and lived far inland before that, making hypothetical contact between them and Vikings pretty tough
2. The event will happen very, very, very late in-game.
3. The Aztecs in the event have no relation to the historical Aztecs but use the same name anyway (which the Aztecs didn't use for themselves).

Anybody know which one it is? I'm not a DLC hater myself - I think it's funny but I don't intend to buy it - but I am curious. I just like my alternative histories to be well fleshed out (which is why I love Paradox games)