yeah ^ make them annexable but also make lower tech armies more realistically competent.
Being the Al-Qaeda of their times, I fail to see how the hordes would merit being protectorates.
What the hell is up with the "Anyone not european is an uncivilized barbarian" attitude?
I think they'd be a lot more interesting if you lessened their penalty IE maybe no MP penalty, allowed them to choose any unit they wanted in hostile cores, and then made reforming impossible.
Or maybe a trade-off, like advanced horde traditions going no MP penalty and -40%, or reform and lose horde government.
What the hell is up with the "Anyone not european is an uncivilized barbarian" attitude?
I'm sure if the devs don't flesh out vassal mechanics more a mod will be made addressing the issue. Different types of vassals would make hordes and all vassal really that much more interesting.
OK, in your personal language it might mean that. But I'm sure that a lot of people speak a variety of English wherein "Al-Qaeda" means something entirely different (I know I do), and you should be more sensitive to that sort of issue in an international forum.See, this type of perception is the problem. Al-Quadea is not an exclusively US or Euro problem. It became a synonym for backwards, militant political groups that try to rule by some supposedly ancient and accepted ways.
As the OP, I don't feel that this thread goes completely against what many people are saying. I'm just proposing necessary tweaks to the protectorate system and the ability to chose between forming a protectorate or gaining a vassal. I really only see benefits in introducing more choices, but some people want to kill off protectorate completely, which I find exagerated.Back on topic
Seeing a thread like this, which goes completely against what many people have been asking for, I think this may just be a side-effect of how absolute the current vassal system is. The fact that vassals are all dealt the same restriction doesn't seem to make sense from a gameplay perspective. Some vassals could and should behave more like glorified protectorates while at the same time having some aspects of being vassals. I always wondered why there isn't a tributary state mechanic for Ming you know...
I'm sure if the devs don't flesh out vassal mechanics more a mod will be made addressing the issue. Different types of vassals would make hordes and all vassal really that much more interesting.
Why Crimea would not be a vassal of the Ottomans in game terms:I disagree with this idea that Crimea was a protectorate for the Ottomans in game terms. They are counted as a protectocrate according to history, but they were far closer to a vassal. And that's what they were in the game if you started later than a certain date. If the Crimean lands can never be incorporated, how are the Ottomans ever supposed to get around to go north? Do I have to cut through Poland to pull off a Sultan of Rome? Plus how many rights the Ottomans gave to Crimea were ridiculous, Crime would get a sort of reverse-doctrine-of-lapse, getting an automatic PU if the Ottoman dynasty dried out. It was more Poland-Lithuania then Mali-Songhai. It's a definite exception.
Ok about Crimea being a protectorate of Russia, this was too far-fetched. However, a good example of a lasting protectorate on a Horde (in game terms) from a Christian power would be Zaporozhie. It is a Horde in game term, but it would be better represented as a protectorate than a vassal, first of Poland/PLC, then of Russia, as it did have an independent foreign policy (attacking Crimea/the Ottomans/Poland or Russia depending on overlord). It did not give tributes to its overlord but some kind of trade power surely and Russia managed to annex it only through direct conquest (cancel protectorate, declare war in game, easy).OP mentions how Russia did the same thing with Crimea, but that's for less than a decade for the almost-200-years it was directly under Russia (I think Russia gave Crimea to Ukraine around the 1950s..? It was reduced to just the peninsula by then). Pretty sure Russia systematically annexed every horde they came across, and their tactics of "keeping them around for a while" seems more like vassal-annex or protectorate-annex, maybe even the occasional protectorate feeding. Can a history buff tell me if what Spain did to the Aztecs counts as "protecting"?
I would suggest an alternative to making protectorate annexable. Instead, allow the possibility to "upgrade" the subject relationship from protectorate to vassalship. This would be possible after 10-20 years as a protectorate and be easier than direct diplo-vassalisation (with relations improvable to +200 and a specific protectorate modifier). This way, protectorate won't still count as a diplomatic relation but if you want to annex them, you've got to turn them into proper vassals, for annexation later. This takes longer, but has advantages (more positive modifiers allows to vassalise bigger/richer nations).Short response I have to the whole system is: They just need to be annexable, make it 20 years if you want. Instead of this ridiculous limitation; we need either a nerfed overseas expansion (cannot attack anyone who is not coastal or on border), a fix to the ridiculous state of Asian armies, or both. You'd need to wait 20 years before you could go much farther inland from the coast. Naval attrition on units was definitely a right move as well, now only if those scale like the ships do until diplo22.
Horde as Protectorates was *absolutely horrible* and was arguably the biggest unintended negative consequence of the "oh hey, we added Protectorates" addition.