Pretty please Paradox, let us keep Horde protectorate.

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MiniaAr

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Hello there,

With the changes to protectorates (see TheBloke awsome summary of 1.5 changes) coming for 1.5, I would like to expose three reasons why I think protectorates for Hordes should remain possible:

1. It's fun:
Eugene171 in it's great WC AAR as England used them to the full extent of their capability and it did not feel like abuse. He gave them their claims and protected them in wars. I personnally enjoy letting them live their own lives, meddling with their wars by funding them/rebels in their ennemies lands or directly if needed. They give trade power in regions where you don't necessary want to conquer everything (Astraskhan/Kazan/Crimea/Samarkand) and with some tech/decisions/ideas, it's enough to get most of the trade out the Steppes without direct involvement.
See below for what Eugene did, and read his AAR it's most entertaining. :)
zh4Mfc8.png

To better describe how one can enjoy a horde protectorate relationship, let's try this: Sure, EUIV is a game in which global domination is the goal, but even if you're always the hero, sometimes it's nice to have a sidekick in doing so. ;)

2. It's historical:
The best historical example of a Horde protectorate would be the relationship between the Ottomans and Crimea. The Khanate of Crimea did not have to pay tribute to the Porte, did not necessarily join wars with the Ottomans and had a foreign policy of it's own, hence it is really not a vassal as depicted in the game. On the contrary, Crimeans let the Ottomans mostly run their trade, intervened in Ottomans wars when they wanted/got enough incentive to do so (protectorate should be able to ally their overlords, don't know if it's in 1.5 yet). They also benefited from Ottomans technology (the -20% to tech cost of protectorates makes here a lot of sense) and the fact that it's such a special relationship allows to improve relations up to +200 to enforce peace more easily is also very meaningful. See the wiki page for more on the relationship.

The relationship between the Ottomans and Crimea is thus in my opinion really well depiected as a protectorate in game. But what about other Hordes? It's true that Muscowy/Russia annexed most of the Hordes it encountered (Kazan/Astraskhan/Sibir) but it could be argued that Russia also established protectorates on Crimea with the Treaty of Küçük Kaynarca in 1774 but was later annexed in 1783 so too soon to be a diplo-annexation but works if a protectorate>cancel protectorate>military annex sequence is performed.
It could also be argued that Russia established a protectorate on Kazan as early as 1487: Merchants were allowed to freely trade in the territory (more protectorate than vassal) while the Khanate still had an aoutonomous policy (conflicts and alliances with other Hordes). (see history of Kazan Khanate)

3. It gives us a choice:
The relationship between a Horde and a more advanced nation should not be automatic, neither a vassalship, nor a protectorate, but given to the player to decide. If he in term wants the lands for himself, then a vassalisation is in order, if he instead prefers to let his subject grow autonomously and doesn't want to use a diplomatic relation for this, than protectorates seem better. A protectorate should be easier to establish, with less stringent conditions on base tax than diplo-vassalisation, or always possible if 100% of the country is under control (much like it is now) but a protectorate should be more inclined to rebel than a vassal.

Having the ability to either protectorate or vassalise a Horde would not annoy anybody (I think) and instead give different solutions for different situations, which in my opinion can only add depth to subject management. :)

What do you think?
 
Last edited:

Chev

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1. It's fun: I disagree. Haven't played too much of 1.4, but in all my games those protectorates seemed like stopping blocks for my expansion. While I generally like the nerf to vassal feeding, vassalization still feels like the best way to expand, not being able to do this on hordes means it's just easier to expand into more advanved territory - which is, as I see it, just the opposite of what is historical, where large-scale expansion was mostly possible in lowly developed lands.

2. It's historical: I always prefer better gameplay over greater historical accuracy. That aside, you can probably find arguments both for and against the current protectorate situation. It's just a really small factor in my opionion.

3. It gives us a choice: Currently, there is no choice. But I agree, being able to choose would be a nice improvement.
 

TheBloke

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I would absolutely love a choice - applying to all nations from Indian down - of whether a nation is made a Vassal or a Protectorate. With costs and advantages to both; something to weigh up.

Until that comes, if it does, in the meantime I'm happy with the scope of Protectorates being reduced.
 

TheMeInTeam

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I would absolutely love a choice - applying to all nations from Indian down - of whether a nation is made a Vassal or a Protectorate. With costs and advantages to both; something to weigh up.

Until that comes, if it does, in the meantime I'm happy with the scope of Protectorates being reduced.

I'm in about the same boat. Protectorates in their 1.4 implementation didn't work, and I'm still not 100% on some of their uses (namely you can really punish a protectorate master with back-to-back declarations via using their protectorate in the 2nd war). At the same time, they both count for WC and if you spam them in India you can get a lot of money collecting in Aden, Zanzibar, or something downstream from that.
 

Bibor

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Being the Al-Qaeda of their times, I fail to see how the hordes would merit being protectorates. There was nothing to discuss with these guys. "Harvest of the steppe." Right.

Even Timur had to somehow bypass the retardedness of the "culture" to become successful.

I'm not questioning the moral, cultural or other values of these peoples, just the oppressive, backwards internal and international politics.
 

TheMeInTeam

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Being the Al-Qaeda of their times, I fail to see how the hordes would merit being protectorates. There was nothing to discuss with these guys. "Harvest of the steppe." Right.

Even Timur had to somehow bypass the retardedness of the "culture" to become successful.

I'm not questioning the moral, cultural or other values of these peoples, just the oppressive, backwards internal and international politics.

Those politics might not exist in alternate history though ;).
 

MiniaAr

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1. It's fun: I disagree. Haven't played too much of 1.4, but in all my games those protectorates seemed like stopping blocks for my expansion. While I generally like the nerf to vassal feeding, vassalization still feels like the best way to expand, not being able to do this on hordes means it's just easier to expand into more advanved territory - which is, as I see it, just the opposite of what is historical, where large-scale expansion was mostly possible in lowly developed lands.

2. It's historical: I always prefer better gameplay over greater historical accuracy. That aside, you can probably find arguments both for and against the current protectorate situation. It's just a really small factor in my opionion.

3. It gives us a choice: Currently, there is no choice. But I agree, being able to choose would be a nice improvement.
Well It can be fun for some player, maybe not for other. :)
Actually my proposal is to get a choice between vassalisations and protectorates, with clear trade-offs: Count for 1 Diplomatic Relation/Doesn't count, Give 50% Taxes/Give 50% Trade Power, Can be annexed diplomatically/Cannot be annexed this way, Require a high Base Tax to diplo-vassalise/Require a strong military superiority to diplo-protectorate, etc...

What I suggest would not hamper your fun, as you would be able to avoid them and you could still conquer Horde lands either directly or through vassalisation of a weakened Horde. If you want to keep a Horde in its prime as your subject, than you could do so through a protectorate. :)
I would absolutely love a choice - applying to all nations from Indian down - of whether a nation is made a Vassal or a Protectorate. With costs and advantages to both; something to weigh up.

Until that comes, if it does, in the meantime I'm happy with the scope of Protectorates being reduced.
Well sure, a choice would be ideal in that matter, that's all I ask (which will mean a return of Horde protectorate). :)

I'm in about the same boat. Protectorates in their 1.4 implementation didn't work, and I'm still not 100% on some of their uses (namely you can really punish a protectorate master with back-to-back declarations via using their protectorate in the 2nd war). At the same time, they both count for WC and if you spam them in India you can get a lot of money collecting in Aden, Zanzibar, or something downstream from that.
Yep again, there are some protectorate annoying bugs in 1.4.1, hopefully most of it cleaned for 1.5. But the idea in itself is interesting and with tweaks, such as a choice given to the player (and the AI ideally), I'm confident that protectorates will be an improvement of subject management, which is in my opinion what "global empire management" should look like. :)

Being the Al-Qaeda of their times, I fail to see how the hordes would merit being protectorates. There was nothing to discuss with these guys. "Harvest of the steppe." Right.

Even Timur had to somehow bypass the retardedness of the "culture" to become successful.

I'm not questioning the moral, cultural or other values of these peoples, just the oppressive, backwards internal and international politics.
Well that is grossly over simplified. Hordes in the early modern period are really different than the Mongol Horde of Ghengis Khan or even Timur. First they almost all converted to Islam, and started a sedentarisation process. Hordes like Kazan, Astraskhan and Crimea were not internally backwards nor internationally, they had cities, they had diplomacy, with eachother as well as foreign powers (PLC, Ottomans, Russia).
 
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TheRevanchist

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All of your points are centered around the player but the biggest problem of protectorates was that AI countries in Eastern Europe would make protectorates out of those hordes thus blocking their own growth and expansion.

Another was AI Portugal and Spain always reach India before anyone else, and them make protectorates out of everybody so that by 1700, most of the Indian subcontinent are already westernized.
 
Last edited:

kvk

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My problem with them is that they act too much like vassals (they can't declare war and they're basically just a vassal) and they never seem to want independence.
 

Bibor

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My problem with them is that they act too much like vassals (they can't declare war and they're basically just a vassal) and they never seem to want independence.

Now that you mention it, perhaps it would be beneficial to the player to become a protectorate of, say, Muscovy. 20% cheaper tech? Yes please! :)
 

MiniaAr

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My problem with them is that they act too much like vassals (they can't declare war and they're basically just a vassal) and they never seem to want independence.
They can declare war on their own, without calling their overlord. I have seen multiple times Horde protectorate attacking independent country. About independence, patch 1.5 will likely improve the possiblity of subjects revolting.

Horde as Protectorates was *absolutely horrible* and was arguably the biggest unintended negative consequence of the "oh hey, we added Protectorates" addition.
It's not absolutely horrible when people manage to have fun with them, or used them to their benefits. Sure, bugs and unintended consequences (getting in war against your CN for a protectorate) should be removed.
Exactly - protectorates in and of themselves are historically deterministic, just like a lot of the rest of the game. I suppose it's just that old chestnut Euro-Centrism coming back to haunt everyone.
I disagree with this. The Ottomans had protectorates: Crimea, Adal, Somali states... Are you including them into Euro-centrism as well? Morocco had a kind of protectorate over Shongai after losing direct control of the Niger valley.
 

Bibor

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Protectorates, as I see them, are more like "tit for tat", meaning the protector gets trade power, while the protectee gets 20% cheaper techs. Its kind of a benevolent vassalization. As such, this mechanics has nothing to do with hordes.
 

Oddb@ll

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Protectorates, as I see them, are more like "tit for tat", meaning the protector gets trade power, while the protectee gets 20% cheaper techs. Its kind of a benevolent vassalization. As such, this mechanics has nothing to do with hordes.

Yup. They are far too erratic and decentralized to keep as protectorates
 

Hakairyu

First Lieutenant
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Jul 30, 2013
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I disagree with this. The Ottomans had protectorates: Crimea, Adal, Somali states... Are you including them into Euro-centrism as well? Morocco had a kind of protectorate over Shongai after losing direct control of the Niger valley.
I disagree with this idea that Crimea was a protectorate for the Ottomans in game terms. They are counted as a protectocrate according to history, but they were far closer to a vassal. And that's what they were in the game if you started later than a certain date. If the Crimean lands can never be incorporated, how are the Ottomans ever supposed to get around to go north? Do I have to cut through Poland to pull off a Sultan of Rome? Plus how many rights the Ottomans gave to Crimea were ridiculous, Crime would get a sort of reverse-doctrine-of-lapse, getting an automatic PU if the Ottoman dynasty dried out. It was more Poland-Lithuania then Mali-Songhai. It's a definite exception. OP mentions how Russia did the same thing with Crimea, but that's for less than a decade for the almost-200-years it was directly under Russia (I think Russia gave Crimea to Ukraine around the 1950s..? It was reduced to just the peninsula by then). Pretty sure Russia systematically annexed every horde they came across, and their tactics of "keeping them around for a while" seems more like vassal-annex or protectorate-annex, maybe even the occasional protectorate feeding. Can a history buff tell me if what Spain did to the Aztecs counts as "protecting"?

Short response I have to the whole system is: They just need to be annexable, make it 20 years if you want. Instead of this ridiculous limitation; we need either a nerfed overseas expansion (cannot attack anyone who is not coastal or on border), a fix to the ridiculous state of Asian armies, or both. You'd need to wait 20 years before you could go much farther inland from the coast. Naval attrition on units was definitely a right move as well, now only if those scale like the ships do until diplo22.